Mesa 8.0.2 Release Notes / March 21, 2012 ========================================= Mesa 8.0.2 is a bug fix release which fixes bugs found since the 8.0.1 release. Mesa 8.0.2 implements the OpenGL 3.0 API, but the version reported by glGetString(GL_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 3.0. See the :doc:`Compiling/Installing page <../install>` for prerequisites for DRI hardware acceleration. MD5 checksums ------------- :: 70eb3dc74fbfcd72f6776268ee1db52e MesaLib-8.0.2.tar.gz a368104e5700707048dc3e8691a9a7a1 MesaLib-8.0.2.tar.bz2 d5e5cdb85d2afdbcd1c0623d3ed1c54d MesaLib-8.0.2.zip New features ------------ None. Bug fixes --------- This list is likely incomplete. - `Bug 38720 `__ - [SNB] Trine triggers a GPU hang - `Bug 40059 `__ - [SNB] hang in "Amnesia: The Dark Descent" demo - `Bug 45216 `__ - [SNB] GPU hang in OilRush - `Bug 46631 `__ - It's really hard to hit the fast path for the fallback glReadPixels code - `Bug 46679 `__ - glReadPixels on a luminance texture returns the wrong values - `Bug 46311 `__ - Missing support of point size in Mesa core - `Bug 46665 `__ - [PNV] webgl conformance case max texture fails - `Bug 45975 `__ - [Gen4 + ILK] render with pointcoord will fail to render - `Bug 46666 `__ - [PNV] webgl conformance case NPOT case fails with TEXTURE_MIN_FILTER set to LINEAR Changes ------- The full set of changes can be viewed by using the following GIT command: :: git log mesa-8.0.1..mesa-8.0.2 Brian Paul (7): - svga: add null vs pointer check in update_need_pipeline() - util: add mutex lock in u_debug_memory.c code - mesa: add \_mesa_rebase_rgba_float/uint() functions - mesa: use \_mesa_rebase_rgba_float/uint() in glReadPixels code - mesa: use \_mesa_rebase_rgba_float/uint() in glGetTexImage code - mesa: fix GL_LUMINANCE handling in glGetTexImage - docs: add links to 8.0.1 release notes Daniel Vetter (1): - i965: fixup W-tile offset computation to take swizzling into account Dylan Noblesmith (1): - mesa: add back glGetnUniform*v() overflow error reporting Ian Romanick (1): - docs: Add 8.0.1 release md5sums Jakob Bornecrantz (3): - mesa: Include mesa ES mapi generated files - mesa: Bump version number to 8.0.2 - docs: Add 8.0.2 release notes Jeremy Huddleston (3): - darwin: config file cleanups - darwin: Build create_context.c - darwin: Link against libxcb José Fonseca (1): - svga: Clamp advertised PIPE_SHADER_CAP_MAX_TEMPS to SVGA3D_TEMPREG_MAX. Kenneth Graunke (2): - i965: Only set Last Render Target Select on the last FB write. - i965: Fix Gen6+ dynamic state upper bound on older kernels. Marek Olšák (1): - gallium/rtasm: properly detect SSE and SSE2 Neil Roberts (1): - mesa: Don't disable fast path for normalized types Tom Stellard (1): - r300/compiler: Fix bug when lowering KILP on r300 cards Yuanhan Liu (6): - mesa: let GL3 buf obj queries not depend on opengl major version - tnl: let \_TNL_ATTRIB_POINTSIZE do not depend on ctx->VertexProgram._Enabled - i915: fix wrong rendering of gl_PointSize on Pineview - i915: move the FALLBACK_DRAW_OFFSET check outside the drawing rect check - i965: handle gl_PointCoord for Gen4 and Gen5 platforms - i915: fallback for NPOT cubemap texture Zack Rusin (3): - svga: fix a crash happening before setting fragment shaders. - svga: Fix stencil op mapping - svga: fix the rasterizer state resets