Import('*') env = env.Clone() env.Append(CPPDEFINES = [ 'DEFAULT_DRIVER_DIR=\\"\\"', ]) env.Append(CPPPATH = [ '#/include', '#/src/egl/main', '#/src/loader', ]) sources = [ 'egl_haiku.cpp' ] if env['platform'] == 'haiku': env.Append(CPPDEFINES = [ 'HAVE_HAIKU_PLATFORM', '_EGL_NATIVE_PLATFORM=haiku', ]) env.Prepend(LIBS = [ libloader, ]) egl_haiku = env.ConvenienceLibrary( target = 'egl_haiku', source = sources, ) Export('egl_haiku')