# Gallium3D Cell driver: PPU code # This makefile builds the libcell.a library which gets pulled into # the main libGL.so library TOP = ../../../../.. include $(TOP)/configs/current # This is the "top-level" cell PPU driver code, will get pulled into libGL.so # by the winsys Makefile. CELL_LIB = ../libcell.a # This is the SPU code. We'd like to be able to put this into the libcell.a # archive with the PPU code, but nesting .a libs doesn't seem to work. # So, it's pulled into libGL.so in gallium/winsys/xlib/Makefile SPU_CODE_MODULE = ../spu/g3d_spu.a SOURCES = \ cell_batch.c \ cell_buffer.c \ cell_clear.c \ cell_context.c \ cell_draw_arrays.c \ cell_fence.c \ cell_flush.c \ cell_gen_fragment.c \ cell_gen_fp.c \ cell_state_derived.c \ cell_state_emit.c \ cell_state_shader.c \ cell_pipe_state.c \ cell_screen.c \ cell_state_vertex.c \ cell_spu.c \ cell_surface.c \ cell_texture.c \ cell_vbuf.c \ cell_vertex_fetch.c \ cell_vertex_shader.c OBJECTS = $(SOURCES:.c=.o) \ INCLUDE_DIRS = \ -I$(TOP)/src/mesa \ -I$(TOP)/src/gallium/include \ -I$(TOP)/src/gallium/auxiliary \ -I$(TOP)/src/gallium/drivers .c.o: $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@ .c.s: $(CC) -S $(INCLUDE_DIRS) $(CFLAGS) $< -o $@ default: $(CELL_LIB) $(CELL_LIB): $(OBJECTS) $(SPU_CODE_MODULE) # ar -ru $(CELL_LIB) $(OBJECTS) $(SPU_CODE_MODULE) # doesn't work ar -ru $(CELL_LIB) $(OBJECTS) #$(PROG): $(PPU_OBJECTS) # $(CC) -o $(PROG) $(PPU_OBJECTS) $(SPU_CODE_MODULE) $(PPU_LFLAGS) clean: rm -f *.o *~ $(CELL_LIB) depend: $(SOURCES) rm -f depend touch depend $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDE_DIRS) $(SOURCES) 2> /dev/null include depend