Import('*') env = env.Clone() if env['platform'] in ['linux']: env.Append(CCFLAGS = ['-fvisibility=hidden']) if env['gcc']: env.Append(CPPDEFINES = [ 'HAVE_STDINT_H', 'HAVE_SYS_TYPES_H', ]) env.Prepend(CPPPATH = [ 'include', ]) env.Append(CPPDEFINES = [ ]) sources = [ 'svga_cmd.c', 'svga_context.c', 'svga_draw.c', 'svga_draw_arrays.c', 'svga_draw_elements.c', 'svga_pipe_blend.c', 'svga_pipe_blit.c', 'svga_pipe_clear.c', 'svga_pipe_constants.c', 'svga_pipe_depthstencil.c', 'svga_pipe_draw.c', 'svga_pipe_flush.c', 'svga_pipe_fs.c', 'svga_pipe_misc.c', 'svga_pipe_query.c', 'svga_pipe_rasterizer.c', 'svga_pipe_sampler.c', 'svga_pipe_vertex.c', 'svga_pipe_vs.c', 'svga_resource.c', 'svga_resource_buffer.c', 'svga_resource_buffer_upload.c', 'svga_resource_texture.c', 'svga_sampler_view.c', 'svga_screen.c', 'svga_screen_cache.c', 'svga_state.c', 'svga_state_constants.c', 'svga_state_framebuffer.c', 'svga_state_need_swtnl.c', 'svga_state_rss.c', 'svga_state_tss.c', 'svga_state_vdecl.c', 'svga_state_fs.c', 'svga_state_vs.c', 'svga_surface.c', 'svga_swtnl_backend.c', 'svga_swtnl_draw.c', 'svga_swtnl_state.c', 'svga_tgsi.c', 'svga_tgsi_decl_sm20.c', 'svga_tgsi_decl_sm30.c', 'svga_tgsi_insn.c', 'svgadump/svga_dump.c', 'svgadump/svga_shader_dump.c', 'svgadump/svga_shader_op.c', ] svga = env.ConvenienceLibrary( target = 'svga', source = sources, ) Export('svga')