/************************************************************************** * * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /** * @file * SWIG interface definion for Gallium types. * * @author Jose Fonseca */ %nodefaultctor st_context; %nodefaultdtor st_context; struct st_context { }; %extend st_context { ~st_context() { st_context_destroy($self); } /* * State functions (create/bind/destroy state objects) */ void set_blend( const struct pipe_blend_state *state ) { cso_set_blend($self->cso, state); } void set_fragment_sampler( unsigned index, const struct pipe_sampler_state *state ) { cso_single_sampler($self->cso, index, state); cso_single_sampler_done($self->cso); } void set_vertex_sampler( unsigned index, const struct pipe_sampler_state *state ) { cso_single_vertex_sampler($self->cso, index, state); cso_single_vertex_sampler_done($self->cso); } void set_rasterizer( const struct pipe_rasterizer_state *state ) { cso_set_rasterizer($self->cso, state); } void set_depth_stencil_alpha(const struct pipe_depth_stencil_alpha_state *state) { cso_set_depth_stencil_alpha($self->cso, state); } void set_fragment_shader( const struct pipe_shader_state *state ) { void *fs; if(!state) { cso_set_fragment_shader_handle($self->cso, NULL); return; } fs = $self->pipe->create_fs_state($self->pipe, state); if(!fs) return; if(cso_set_fragment_shader_handle($self->cso, fs) != PIPE_OK) return; cso_delete_fragment_shader($self->cso, $self->fs); $self->fs = fs; } void set_vertex_shader( const struct pipe_shader_state *state ) { void *vs; if(!state) { cso_set_vertex_shader_handle($self->cso, NULL); return; } vs = $self->pipe->create_vs_state($self->pipe, state); if(!vs) return; if(cso_set_vertex_shader_handle($self->cso, vs) != PIPE_OK) return; cso_delete_vertex_shader($self->cso, $self->vs); $self->vs = vs; } void set_geometry_shader( const struct pipe_shader_state *state ) { void *gs; if(!state) { cso_set_geometry_shader_handle($self->cso, NULL); return; } gs = $self->pipe->create_gs_state($self->pipe, state); if(!gs) return; if(cso_set_geometry_shader_handle($self->cso, gs) != PIPE_OK) return; cso_delete_geometry_shader($self->cso, $self->gs); $self->gs = gs; } /* * Parameter-like state (or properties) */ void set_blend_color(const struct pipe_blend_color *state ) { cso_set_blend_color($self->cso, state); } void set_clip(const struct pipe_clip_state *state ) { $self->pipe->set_clip_state($self->pipe, state); } void set_constant_buffer(unsigned shader, unsigned index, struct pipe_buffer *buffer ) { struct pipe_constant_buffer state; memset(&state, 0, sizeof(state)); state.buffer = buffer; $self->pipe->set_constant_buffer($self->pipe, shader, index, &state); } void set_framebuffer(const struct pipe_framebuffer_state *state ) { memcpy(&$self->framebuffer, state, sizeof *state); cso_set_framebuffer($self->cso, state); } void set_polygon_stipple(const struct pipe_poly_stipple *state ) { $self->pipe->set_polygon_stipple($self->pipe, state); } void set_scissor(const struct pipe_scissor_state *state ) { $self->pipe->set_scissor_state($self->pipe, state); } void set_viewport(const struct pipe_viewport_state *state) { cso_set_viewport($self->cso, state); } void set_fragment_sampler_texture(unsigned index, struct pipe_texture *texture) { if(!texture) texture = $self->default_texture; pipe_texture_reference(&$self->fragment_sampler_textures[index], texture); $self->pipe->set_fragment_sampler_textures($self->pipe, PIPE_MAX_SAMPLERS, $self->fragment_sampler_textures); } void set_vertex_sampler_texture(unsigned index, struct pipe_texture *texture) { if(!texture) texture = $self->default_texture; pipe_texture_reference(&$self->vertex_sampler_textures[index], texture); $self->pipe->set_vertex_sampler_textures($self->pipe, PIPE_MAX_VERTEX_SAMPLERS, $self->vertex_sampler_textures); } void set_vertex_buffer(unsigned index, unsigned stride, unsigned max_index, unsigned buffer_offset, struct pipe_buffer *buffer) { unsigned i; struct pipe_vertex_buffer state; memset(&state, 0, sizeof(state)); state.stride = stride; state.max_index = max_index; state.buffer_offset = buffer_offset; state.buffer = buffer; memcpy(&$self->vertex_buffers[index], &state, sizeof(state)); for(i = 0; i < PIPE_MAX_ATTRIBS; ++i) if(self->vertex_buffers[i].buffer) $self->num_vertex_buffers = i + 1; $self->pipe->set_vertex_buffers($self->pipe, $self->num_vertex_buffers, $self->vertex_buffers); } void set_vertex_element(unsigned index, const struct pipe_vertex_element *element) { memcpy(&$self->vertex_elements[index], element, sizeof(*element)); } void set_vertex_elements(unsigned num) { $self->num_vertex_elements = num; $self->pipe->set_vertex_elements($self->pipe, $self->num_vertex_elements, $self->vertex_elements); } /* * Draw functions */ void draw_arrays(unsigned mode, unsigned start, unsigned count) { $self->pipe->draw_arrays($self->pipe, mode, start, count); } void draw_elements( struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned mode, unsigned start, unsigned count) { $self->pipe->draw_elements($self->pipe, indexBuffer, indexSize, mode, start, count); } void draw_range_elements( struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned minIndex, unsigned maxIndex, unsigned mode, unsigned start, unsigned count) { $self->pipe->draw_range_elements($self->pipe, indexBuffer, indexSize, minIndex, maxIndex, mode, start, count); } void draw_vertices(unsigned prim, unsigned num_verts, unsigned num_attribs, const float *vertices) { struct pipe_context *pipe = $self->pipe; struct pipe_screen *screen = pipe->screen; struct pipe_buffer *vbuf; float *map; unsigned size; size = num_verts * num_attribs * 4 * sizeof(float); vbuf = pipe_buffer_create(screen, 32, PIPE_BUFFER_USAGE_VERTEX, size); if(!vbuf) goto error1; map = pipe_buffer_map(screen, vbuf, PIPE_BUFFER_USAGE_CPU_WRITE); if (!map) goto error2; memcpy(map, vertices, size); pipe_buffer_unmap(screen, vbuf); util_draw_vertex_buffer(pipe, vbuf, 0, prim, num_verts, num_attribs); error2: pipe_buffer_reference(&vbuf, NULL); error1: ; } void flush(unsigned flags = 0) { struct pipe_fence_handle *fence = NULL; $self->pipe->flush($self->pipe, flags | PIPE_FLUSH_RENDER_CACHE, &fence); if(fence) { /* TODO: allow asynchronous operation */ $self->pipe->screen->fence_finish( $self->pipe->screen, fence, 0 ); $self->pipe->screen->fence_reference( $self->pipe->screen, &fence, NULL ); } } /* * Surface functions */ void surface_copy(struct st_surface *dst, unsigned destx, unsigned desty, struct st_surface *src, unsigned srcx, unsigned srcy, unsigned width, unsigned height) { struct pipe_surface *_dst = NULL; struct pipe_surface *_src = NULL; _dst = st_pipe_surface(dst, PIPE_BUFFER_USAGE_GPU_WRITE); if(!_dst) SWIG_exception(SWIG_ValueError, "couldn't acquire destination surface for writing"); _src = st_pipe_surface(src, PIPE_BUFFER_USAGE_GPU_READ); if(!_src) SWIG_exception(SWIG_ValueError, "couldn't acquire source surface for reading"); $self->pipe->surface_copy($self->pipe, _dst, destx, desty, _src, srcx, srcy, width, height); fail: pipe_surface_reference(&_src, NULL); pipe_surface_reference(&_dst, NULL); } void surface_fill(struct st_surface *dst, unsigned x, unsigned y, unsigned width, unsigned height, unsigned value) { struct pipe_surface *_dst = NULL; _dst = st_pipe_surface(dst, PIPE_BUFFER_USAGE_GPU_WRITE); if(!_dst) SWIG_exception(SWIG_ValueError, "couldn't acquire destination surface for writing"); $self->pipe->surface_fill($self->pipe, _dst, x, y, width, height, value); fail: pipe_surface_reference(&_dst, NULL); } void clear(unsigned buffers, const float *rgba, double depth = 0.0f, unsigned stencil = 0) { $self->pipe->clear($self->pipe, buffers, rgba, depth, stencil); } };