# src/gallium/state_trackers/vega/Makefile TOP = ../../../.. include $(TOP)/configs/current VG_LIB = OpenVG VG_LIB_NAME = lib$(VG_LIB).so VG_MAJOR = 1 VG_MINOR = 0 VG_TINY = 0 ### Lists of source files, included by Makefiles VG_SOURCES = \ api_context.c \ api_filters.c \ api_images.c \ api_masks.c \ api_misc.c \ api_paint.c \ api_params.c \ api_path.c \ api_text.c \ api_transform.c \ vgu.c \ vg_context.c \ vg_manager.c \ vg_state.c \ vg_tracker.c \ vg_translate.c \ polygon.c \ bezier.c \ path.c \ paint.c \ arc.c \ image.c \ renderer.c \ stroker.c \ mask.c \ shader.c \ shaders_cache.c VG_OBJECTS = $(VG_SOURCES:.c=.o) VG_LIBS = $(GALLIUM_AUXILIARIES) -lm ### Include directories INCLUDE_DIRS = \ -I$(TOP)/include \ -I$(TOP)/src/gallium/include \ -I$(TOP)/src/gallium/auxiliary .c.o: $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@ default: depend $(TOP)/$(LIB_DIR)/$(VG_LIB_NAME) # Make the OpenVG library $(TOP)/$(LIB_DIR)/$(VG_LIB_NAME): $(VG_OBJECTS) $(VG_LIBS) $(MKLIB) -o $(VG_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \ -major $(VG_MAJOR) \ -minor $(VG_MINOR) \ -patch $(VG_TINY) \ -install $(TOP)/$(LIB_DIR) \ $(VG_OBJECTS) $(VG_LIBS) ###################################################################### # Generic stuff depend: $(VG_SOURCES) @ echo "running $(MKDEP)" @ rm -f depend # workaround oops on gutsy?!? @ touch depend @ $(MKDEP) $(MKDEP_OPTIONS) $(DEFINES) $(INCLUDE_DIRS) $(VG_SOURCES) \ > /dev/null 2>/dev/null install: default $(INSTALL) -d $(DESTDIR)$(INSTALL_DIR)/include/VG $(INSTALL) -m 644 $(TOP)/include/VG/*.h $(DESTDIR)$(INSTALL_DIR)/include/VG $(INSTALL) -d $(DESTDIR)$(INSTALL_DIR)/$(LIB_DIR) $(MINSTALL) $(TOP)/$(LIB_DIR)/libOpenVG* $(DESTDIR)$(INSTALL_DIR)/$(LIB_DIR) # Emacs tags tags: etags `find . -name \*.[ch]` $(TOP)/include/VG/*.h clean: rm -f $(VG_OBJECTS) rm -f depend depend.bak sinclude depend