# Copyright © 2017 Intel Corporation # Permission is hereby granted, free of charge, to any person obtaining a copy # of this software and associated documentation files (the "Software"), to deal # in the Software without restriction, including without limitation the rights # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell # copies of the Software, and to permit persons to whom the Software is # furnished to do so, subject to the following conditions: # The above copyright notice and this permission notice shall be included in # all copies or substantial portions of the Software. # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE # SOFTWARE. libgl = shared_library( 'GL', files( 'GLView.cpp', 'GLRenderer.cpp', 'GLRendererRoster.cpp', 'GLDispatcher.cpp', ), link_args : [ld_args_bsymbolic, ld_args_gc_sections], include_directories : [ inc_src, inc_mapi, inc_mesa, inc_include, inc_glapi, inc_haikugl, include_directories('/system/develop/headers/private') ], link_with : [libglapi_static, libglapi], dependencies : cpp.find_library('be'), install : true, ) # TODO: We need some tests here