####################################################################### # SConscript for Mesa Import('*') import filecmp import os import subprocess env = env.Clone() env.Append(CPPPATH = [ '#/src/mapi', '#/src/glsl', '#/src/mesa', ]) env.Append(CPPDEFINES = [ 'FEATURE_GL=1', ]) if env['platform'] == 'windows': env.Append(CPPDEFINES = [ '_GDI32_', # prevent gl* being declared __declspec(dllimport) in MS headers 'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers ]) if not env['gles']: # prevent _glapi_* from being declared __declspec(dllimport) env.Append(CPPDEFINES = ['_GLAPI_NO_EXPORTS']) else: env.Append(CPPDEFINES = [ 'IN_DRI_DRIVER', # enable the remap table (for DRI drivers) ]) # # Source files # main_sources = [ 'main/api_arrayelt.c', 'main/api_exec.c', 'main/api_loopback.c', 'main/api_noop.c', 'main/api_validate.c', 'main/accum.c', 'main/arbprogram.c', 'main/atifragshader.c', 'main/attrib.c', 'main/arrayobj.c', 'main/blend.c', 'main/bufferobj.c', 'main/buffers.c', 'main/clear.c', 'main/clip.c', 'main/colortab.c', 'main/condrender.c', 'main/context.c', 'main/convolve.c', 'main/cpuinfo.c', 'main/debug.c', 'main/depth.c', 'main/depthstencil.c', 'main/dlist.c', 'main/dlopen.c', 'main/drawpix.c', 'main/drawtex.c', 'main/enable.c', 'main/enums.c', 'main/eval.c', 'main/execmem.c', 'main/extensions.c', 'main/fbobject.c', 'main/feedback.c', 'main/ff_fragment_shader.cpp', 'main/ffvertex_prog.c', 'main/fog.c', 'main/formats.c', 'main/format_unpack.c', 'main/framebuffer.c', 'main/get.c', 'main/getstring.c', 'main/hash.c', 'main/hint.c', 'main/histogram.c', 'main/image.c', 'main/imports.c', 'main/light.c', 'main/lines.c', 'main/matrix.c', 'main/mipmap.c', 'main/mm.c', 'main/multisample.c', 'main/nvprogram.c', 'main/pack.c', 'main/pbo.c', 'main/pixel.c', 'main/pixelstore.c', 'main/pixeltransfer.c', 'main/points.c', 'main/polygon.c', 'main/querymatrix.c', 'main/queryobj.c', 'main/rastpos.c', 'main/readpix.c', 'main/remap.c', 'main/renderbuffer.c', 'main/samplerobj.c', 'main/scissor.c', 'main/shaderapi.c', 'main/shaderobj.c', 'main/shader_query.cpp', 'main/shared.c', 'main/state.c', 'main/stencil.c', 'main/syncobj.c', 'main/texcompress.c', 'main/texcompress_rgtc.c', 'main/texcompress_s3tc.c', 'main/texcompress_fxt1.c', 'main/texenv.c', 'main/texformat.c', 'main/texgen.c', 'main/texgetimage.c', 'main/teximage.c', 'main/texobj.c', 'main/texpal.c', 'main/texparam.c', 'main/texstate.c', 'main/texstorage.c', 'main/texstore.c', 'main/texturebarrier.c', 'main/transformfeedback.c', 'main/uniform_query.cpp', 'main/uniforms.c', 'main/varray.c', 'main/version.c', 'main/viewport.c', 'main/vtxfmt.c', ] math_sources = [ 'math/m_debug_clip.c', 'math/m_debug_norm.c', 'math/m_debug_xform.c', 'math/m_eval.c', 'math/m_matrix.c', 'math/m_translate.c', 'math/m_vector.c', 'math/m_xform.c', ] math_xform_sources = [ 'math/m_xform.c' ] swrast_sources = [ 'swrast/s_aaline.c', 'swrast/s_aatriangle.c', 'swrast/s_accum.c', 'swrast/s_alpha.c', 'swrast/s_atifragshader.c', 'swrast/s_bitmap.c', 'swrast/s_blend.c', 'swrast/s_blit.c', 'swrast/s_clear.c', 'swrast/s_copypix.c', 'swrast/s_context.c', 'swrast/s_depth.c', 'swrast/s_drawpix.c', 'swrast/s_feedback.c', 'swrast/s_fog.c', 'swrast/s_fragprog.c', 'swrast/s_lines.c', 'swrast/s_logic.c', 'swrast/s_masking.c', 'swrast/s_points.c', 'swrast/s_readpix.c', 'swrast/s_span.c', 'swrast/s_stencil.c', 'swrast/s_texcombine.c', 'swrast/s_texfetch.c', 'swrast/s_texfilter.c', 'swrast/s_texrender.c', 'swrast/s_texture.c', 'swrast/s_triangle.c', 'swrast/s_zoom.c', ] swrast_setup_sources = [ 'swrast_setup/ss_context.c', 'swrast_setup/ss_triangle.c', ] tnl_sources = [ 'tnl/t_context.c', 'tnl/t_pipeline.c', 'tnl/t_draw.c', 'tnl/t_rasterpos.c', 'tnl/t_vb_program.c', 'tnl/t_vb_render.c', 'tnl/t_vb_texgen.c', 'tnl/t_vb_texmat.c', 'tnl/t_vb_vertex.c', 'tnl/t_vb_fog.c', 'tnl/t_vb_light.c', 'tnl/t_vb_normals.c', 'tnl/t_vb_points.c', 'tnl/t_vp_build.c', 'tnl/t_vertex.c', 'tnl/t_vertex_sse.c', 'tnl/t_vertex_generic.c', ] vbo_sources = [ 'vbo/vbo_context.c', 'vbo/vbo_exec.c', 'vbo/vbo_exec_api.c', 'vbo/vbo_exec_array.c', 'vbo/vbo_exec_draw.c', 'vbo/vbo_exec_eval.c', 'vbo/vbo_rebase.c', 'vbo/vbo_split.c', 'vbo/vbo_split_copy.c', 'vbo/vbo_split_inplace.c', 'vbo/vbo_save.c', 'vbo/vbo_save_api.c', 'vbo/vbo_save_draw.c', 'vbo/vbo_save_loopback.c', ] statetracker_sources = [ 'state_tracker/st_atom.c', 'state_tracker/st_atom_blend.c', 'state_tracker/st_atom_clip.c', 'state_tracker/st_atom_constbuf.c', 'state_tracker/st_atom_depth.c', 'state_tracker/st_atom_framebuffer.c', 'state_tracker/st_atom_msaa.c', 'state_tracker/st_atom_pixeltransfer.c', 'state_tracker/st_atom_sampler.c', 'state_tracker/st_atom_scissor.c', 'state_tracker/st_atom_shader.c', 'state_tracker/st_atom_rasterizer.c', 'state_tracker/st_atom_stipple.c', 'state_tracker/st_atom_texture.c', 'state_tracker/st_atom_viewport.c', 'state_tracker/st_cb_accum.c', 'state_tracker/st_cb_bitmap.c', 'state_tracker/st_cb_blit.c', 'state_tracker/st_cb_bufferobjects.c', 'state_tracker/st_cb_clear.c', 'state_tracker/st_cb_condrender.c', 'state_tracker/st_cb_flush.c', 'state_tracker/st_cb_drawpixels.c', 'state_tracker/st_cb_drawtex.c', 'state_tracker/st_cb_eglimage.c', 'state_tracker/st_cb_fbo.c', 'state_tracker/st_cb_feedback.c', 'state_tracker/st_cb_program.c', 'state_tracker/st_cb_queryobj.c', 'state_tracker/st_cb_rasterpos.c', 'state_tracker/st_cb_readpixels.c', 'state_tracker/st_cb_syncobj.c', 'state_tracker/st_cb_strings.c', 'state_tracker/st_cb_texture.c', 'state_tracker/st_cb_texturebarrier.c', 'state_tracker/st_cb_viewport.c', 'state_tracker/st_cb_xformfb.c', 'state_tracker/st_context.c', 'state_tracker/st_debug.c', 'state_tracker/st_draw.c', 'state_tracker/st_draw_feedback.c', 'state_tracker/st_extensions.c', 'state_tracker/st_format.c', 'state_tracker/st_glsl_to_tgsi.cpp', 'state_tracker/st_gen_mipmap.c', 'state_tracker/st_manager.c', 'state_tracker/st_mesa_to_tgsi.c', 'state_tracker/st_program.c', 'state_tracker/st_texture.c', ] env.Append(YACCFLAGS = '-d') program_lex = env.CFile('program/lex.yy.c', 'program/program_lexer.l') program_parse = env.CFile('program/program_parse.tab.c', 'program/program_parse.y') # Make program/program_parse.tab.h reacheable from the include path env.Append(CPPPATH = [Dir('.').abspath]) program_sources = [ 'program/arbprogparse.c', 'program/hash_table.c', 'program/ir_to_mesa.cpp', 'program/nvfragparse.c', 'program/nvvertparse.c', 'program/program.c', 'program/program_parse_extra.c', 'program/prog_cache.c', 'program/prog_execute.c', 'program/prog_instruction.c', 'program/prog_noise.c', 'program/prog_optimize.c', 'program/prog_opt_constant_fold.c', 'program/prog_parameter.c', 'program/prog_parameter_layout.c', 'program/prog_print.c', 'program/prog_statevars.c', 'program/prog_uniform.c', 'program/programopt.c', 'program/sampler.cpp', 'program/symbol_table.c', 'program/string_to_uint_map.cpp', program_lex, program_parse[0], ] common_driver_sources = [ 'drivers/common/driverfuncs.c', 'drivers/common/meta.c', ] mesa_sources = ( main_sources + math_sources + math_xform_sources + program_sources + vbo_sources + tnl_sources + swrast_sources + swrast_setup_sources + common_driver_sources + statetracker_sources ) if env['gles']: from sys import executable as python_cmd env.Append(CPPDEFINES = ['FEATURE_ES1=1', 'FEATURE_ES2=1']) # generate GLES sources gles_sources = [] gles_sources += env.CodeGenerate( target = 'main/api_exec_es1.c', script = 'main/es_generator.py', source = 'main/APIspec.xml', command = python_cmd + ' $SCRIPT -S $SOURCE -V GLES1.1 > $TARGET' ) gles_sources += env.CodeGenerate( target = 'main/api_exec_es2.c', script = 'main/es_generator.py', source = 'main/APIspec.xml', command = python_cmd + ' $SCRIPT -S $SOURCE -V GLES2.0 > $TARGET' ) # generate GLES headers GLAPI = '#src/mapi/glapi/' gles_headers = [] gles_headers += env.CodeGenerate( target = 'main/api_exec_es1_dispatch.h', script = GLAPI + 'gen/gl_table.py', source = GLAPI + 'gen/gl_and_es_API.xml', command = python_cmd + ' $SCRIPT -c es1 -m remap_table -f $SOURCE > $TARGET', ) gles_headers += env.CodeGenerate( target = 'main/api_exec_es1_remap_helper.h', script = GLAPI + 'gen/remap_helper.py', source = GLAPI + 'gen/gl_and_es_API.xml', command = python_cmd + ' $SCRIPT -c es1 -f $SOURCE > $TARGET', ) gles_headers += env.CodeGenerate( target = 'main/api_exec_es2_dispatch.h', script = GLAPI + 'gen/gl_table.py', source = GLAPI + 'gen/gl_and_es_API.xml', command = python_cmd + ' $SCRIPT -c es2 -m remap_table -f $SOURCE > $TARGET', ) gles_headers += env.CodeGenerate( target = 'main/api_exec_es2_remap_helper.h', script = GLAPI + 'gen/remap_helper.py', source = GLAPI + 'gen/gl_and_es_API.xml', command = python_cmd + ' $SCRIPT -c es2 -f $SOURCE > $TARGET', ) env.Depends(gles_sources, gles_headers) # gles_sources #include gles_headers with full path env.Append(CPPPATH = [gles_headers[0].dir.up().up()]) mesa_sources += gles_sources # # Assembly sources # if env['gcc'] and env['platform'] != 'windows': if env['machine'] == 'x86': env.Append(CPPDEFINES = [ 'USE_X86_ASM', 'USE_MMX_ASM', 'USE_3DNOW_ASM', 'USE_SSE_ASM', ]) mesa_sources += [ 'x86/common_x86.c', 'x86/x86_xform.c', 'x86/3dnow.c', 'x86/sse.c', 'x86/common_x86_asm.S', 'x86/x86_xform2.S', 'x86/x86_xform3.S', 'x86/x86_xform4.S', 'x86/x86_cliptest.S', 'x86/mmx_blend.S', 'x86/3dnow_xform1.S', 'x86/3dnow_xform2.S', 'x86/3dnow_xform3.S', 'x86/3dnow_xform4.S', 'x86/3dnow_normal.S', 'x86/sse_xform1.S', 'x86/sse_xform2.S', 'x86/sse_xform3.S', 'x86/sse_xform4.S', 'x86/sse_normal.S', 'x86/read_rgba_span_x86.S', ] elif env['machine'] == 'x86_64': env.Append(CPPDEFINES = [ 'USE_X86_64_ASM', ]) mesa_sources += [ 'x86-64/x86-64.c', 'x86-64/xform4.S', ] elif env['machine'] == 'ppc': env.Append(CPPDEFINES = [ 'USE_PPC_ASM', 'USE_VMX_ASM', ]) mesa_sources += [ 'ppc/common_ppc.c', ] elif env['machine'] == 'sparc': mesa_sources += [ 'sparc/sparc.c', 'sparc/clip.S', 'sparc/norm.S', 'sparc/xform.S', ] else: pass # Generate matypes.h if env['machine'] in ('x86', 'x86_64'): # See http://www.scons.org/wiki/UsingCodeGenerators gen_matypes = env.Program( target = 'gen_matypes', source = 'x86/gen_matypes.c', ) matypes = env.Command( 'matypes.h', gen_matypes, gen_matypes[0].abspath + ' > $TARGET', ) # Add the dir containing the generated header (somewhere inside the # build dir) to the include path env.Append(CPPPATH = [matypes[0].dir]) def write_git_sha1_h_file(filename): """Mesa looks for a git_sha1.h file at compile time in order to display the current git hash id in the GL_VERSION string. This function tries to retrieve the git hashid and write the header file. An empty file will be created if anything goes wrong.""" args = [ 'git', 'log', '-n', '1', '--oneline' ] try: (commit, foo) = subprocess.Popen(args, stdout=subprocess.PIPE).communicate() except: # git log command didn't work if not os.path.exists(filename): # create an empty file if none already exists f = open(filename, "w") f.close() return commit = '#define MESA_GIT_SHA1 "git-%s"\n' % commit[0:7] tempfile = "git_sha1.h.tmp" f = open(tempfile, "w") f.write(commit) f.close() if not os.path.exists(filename) or not filecmp.cmp(tempfile, filename): # The filename does not exist or it's different from the new file, # so replace old file with new. if os.path.exists(filename): os.remove(filename) os.rename(tempfile, filename) return # Create the git_sha1.h header file write_git_sha1_h_file("main/git_sha1.h") # and update CPPPATH so the git_sha1.h header can be found env.Append(CPPPATH = ["#" + env['build_dir'] + "/mesa/main"]) # # Libraries # mesa = env.ConvenienceLibrary( target = 'mesa', source = mesa_sources, ) env.Alias('mesa', mesa) Export('mesa') SConscript('drivers/SConscript')