v3d: compute appropriate VPM memory configuration for geometry shader workloads
[mesa.git] / VERSION
diff --git a/VERSION b/VERSION
index 19547f83dec9e37950b258a8f9869fa2b4c9d764..4ec4606ee72003a84787230a1ac059644fd55857 100644 (file)
--- a/VERSION
+++ b/VERSION
@@ -1 +1 @@
-17.0.0-devel
+20.0.0-devel