v3d: compute appropriate VPM memory configuration for geometry shader workloads
[mesa.git] / VERSION
diff --git a/VERSION b/VERSION
index 96db1413d971f8409e5a2eedb528f0fe40ea45b1..4ec4606ee72003a84787230a1ac059644fd55857 100644 (file)
--- a/VERSION
+++ b/VERSION
@@ -1 +1 @@
-17.4.0-devel
+20.0.0-devel