v3d: compute appropriate VPM memory configuration for geometry shader workloads
[mesa.git] / VERSION
diff --git a/VERSION b/VERSION
index f5cbc1e74066601a5730e10ad1323ea1c3525cef..4ec4606ee72003a84787230a1ac059644fd55857 100644 (file)
--- a/VERSION
+++ b/VERSION
@@ -1 +1 @@
-19.1.0-devel
+20.0.0-devel