Softpipe driver environment variables
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-``SOFTPIPE_DUMP_FS``
- if set, the softpipe driver will print fragment shaders to stderr
-``SOFTPIPE_DUMP_GS``
- if set, the softpipe driver will print geometry shaders to stderr
-``SOFTPIPE_NO_RAST``
- if set, rasterization is no-op'd. For profiling purposes.
-``SOFTPIPE_USE_LLVM``
- if set, the softpipe driver will try to use LLVM JIT for vertex
- shading processing.
+``SOFTPIPE_DEBUG``
+ a comma-separated list of named flags, which do various things:
+
+ ``vs``
+ Dump vertex shader assembly to stderr
+ ``fs``
+ Dump fragment shader assembly to stderr
+ ``gs``
+ Dump geometry shader assembly to stderr
+ ``cs``
+ Dump compute shader assembly to stderr
+ ``no_rast``
+ rasterization is no-op'd. For profiling purposes.
+ ``use_llvm``
+ the softpipe driver will try to use LLVM JIT for vertex
+ shading processing.
LLVMpipe driver environment variables
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~