Merge remote branch 'origin/master' into pipe-video
[mesa.git] / include / GL / gl_mangle.h
index 2116a87a6466dc7b1070ddc14444ad987fba7970..43d2e896b0b2ec1f2aceb363d54da077b25af6c4 100644 (file)
 #define   MANGLE(x) mgl##x
 #endif  /*MANGLE*/
 
-/* Internal symbols which may collide with other OpenGL implementations. */
-#define __glCoreCreateContext __mglCoreCreateContext
-#define __glCoreNopDispatch   __mglCoreNopDispatch
-
 /*REGENERATE_TO_END-----------ALL LINES BELOW HERE GET REPLACED ON REGENERATION */
 
 #define glAccum                MANGLE(Accum)
+#define glActiveProgramEXT             MANGLE(ActiveProgramEXT)
 #define glActiveStencilFaceEXT         MANGLE(ActiveStencilFaceEXT)
 #define glActiveTextureARB             MANGLE(ActiveTextureARB)
 #define glActiveTexture                MANGLE(ActiveTexture)
+#define glActiveVaryingNV              MANGLE(ActiveVaryingNV)
 #define glAlphaFragmentOp1ATI          MANGLE(AlphaFragmentOp1ATI)
 #define glAlphaFragmentOp2ATI          MANGLE(AlphaFragmentOp2ATI)
 #define glAlphaFragmentOp3ATI          MANGLE(AlphaFragmentOp3ATI)
 #define glArrayElement         MANGLE(ArrayElement)
 #define glArrayObjectATI               MANGLE(ArrayObjectATI)
 #define glAsyncMarkerSGIX              MANGLE(AsyncMarkerSGIX)
+#define glAttachObjectARB              MANGLE(AttachObjectARB)
+#define glAttachShader         MANGLE(AttachShader)
+#define glBeginConditionalRender               MANGLE(BeginConditionalRender)
+#define glBeginConditionalRenderNV             MANGLE(BeginConditionalRenderNV)
 #define glBeginFragmentShaderATI               MANGLE(BeginFragmentShaderATI)
 #define glBegin                MANGLE(Begin)
 #define glBeginOcclusionQueryNV                MANGLE(BeginOcclusionQueryNV)
+#define glBeginPerfMonitorAMD          MANGLE(BeginPerfMonitorAMD)
 #define glBeginQueryARB                MANGLE(BeginQueryARB)
 #define glBeginQuery           MANGLE(BeginQuery)
+#define glBeginTransformFeedbackEXT            MANGLE(BeginTransformFeedbackEXT)
+#define glBeginTransformFeedback               MANGLE(BeginTransformFeedback)
+#define glBeginTransformFeedbackNV             MANGLE(BeginTransformFeedbackNV)
 #define glBeginVertexShaderEXT         MANGLE(BeginVertexShaderEXT)
+#define glBeginVideoCaptureNV          MANGLE(BeginVideoCaptureNV)
+#define glBindAttribLocationARB                MANGLE(BindAttribLocationARB)
+#define glBindAttribLocation           MANGLE(BindAttribLocation)
 #define glBindBufferARB                MANGLE(BindBufferARB)
+#define glBindBufferBaseEXT            MANGLE(BindBufferBaseEXT)
+#define glBindBufferBase               MANGLE(BindBufferBase)
+#define glBindBufferBaseNV             MANGLE(BindBufferBaseNV)
 #define glBindBuffer           MANGLE(BindBuffer)
+#define glBindBufferOffsetEXT          MANGLE(BindBufferOffsetEXT)
+#define glBindBufferOffsetNV           MANGLE(BindBufferOffsetNV)
+#define glBindBufferRangeEXT           MANGLE(BindBufferRangeEXT)
+#define glBindBufferRange              MANGLE(BindBufferRange)
+#define glBindBufferRangeNV            MANGLE(BindBufferRangeNV)
+#define glBindFragDataLocationEXT              MANGLE(BindFragDataLocationEXT)
+#define glBindFragDataLocation         MANGLE(BindFragDataLocation)
 #define glBindFragmentShaderATI                MANGLE(BindFragmentShaderATI)
+#define glBindFramebufferEXT           MANGLE(BindFramebufferEXT)
+#define glBindFramebuffer              MANGLE(BindFramebuffer)
 #define glBindLightParameterEXT                MANGLE(BindLightParameterEXT)
 #define glBindMaterialParameterEXT             MANGLE(BindMaterialParameterEXT)
+#define glBindMultiTextureEXT          MANGLE(BindMultiTextureEXT)
 #define glBindParameterEXT             MANGLE(BindParameterEXT)
 #define glBindProgramARB               MANGLE(BindProgramARB)
 #define glBindProgramNV                MANGLE(BindProgramNV)
+#define glBindRenderbufferEXT          MANGLE(BindRenderbufferEXT)
+#define glBindRenderbuffer             MANGLE(BindRenderbuffer)
 #define glBindTexGenParameterEXT               MANGLE(BindTexGenParameterEXT)
 #define glBindTextureEXT               MANGLE(BindTextureEXT)
 #define glBindTexture          MANGLE(BindTexture)
 #define glBindTextureUnitParameterEXT          MANGLE(BindTextureUnitParameterEXT)
+#define glBindTransformFeedbackNV              MANGLE(BindTransformFeedbackNV)
 #define glBindVertexArrayAPPLE         MANGLE(BindVertexArrayAPPLE)
+#define glBindVertexArray              MANGLE(BindVertexArray)
 #define glBindVertexShaderEXT          MANGLE(BindVertexShaderEXT)
+#define glBindVideoCaptureStreamBufferNV               MANGLE(BindVideoCaptureStreamBufferNV)
+#define glBindVideoCaptureStreamTextureNV              MANGLE(BindVideoCaptureStreamTextureNV)
 #define glBinormal3bEXT                MANGLE(Binormal3bEXT)
 #define glBinormal3bvEXT               MANGLE(Binormal3bvEXT)
 #define glBinormal3dEXT                MANGLE(Binormal3dEXT)
 #define glBlendColorEXT                MANGLE(BlendColorEXT)
 #define glBlendColor           MANGLE(BlendColor)
 #define glBlendEquationEXT             MANGLE(BlendEquationEXT)
+#define glBlendEquationi               MANGLE(BlendEquationi)
+#define glBlendEquationIndexedAMD              MANGLE(BlendEquationIndexedAMD)
 #define glBlendEquation                MANGLE(BlendEquation)
+#define glBlendEquationSeparateATI             MANGLE(BlendEquationSeparateATI)
+#define glBlendEquationSeparateEXT             MANGLE(BlendEquationSeparateEXT)
+#define glBlendEquationSeparatei               MANGLE(BlendEquationSeparatei)
+#define glBlendEquationSeparateIndexedAMD              MANGLE(BlendEquationSeparateIndexedAMD)
+#define glBlendEquationSeparate                MANGLE(BlendEquationSeparate)
+#define glBlendFunci           MANGLE(BlendFunci)
+#define glBlendFuncIndexedAMD          MANGLE(BlendFuncIndexedAMD)
 #define glBlendFunc            MANGLE(BlendFunc)
 #define glBlendFuncSeparateEXT         MANGLE(BlendFuncSeparateEXT)
+#define glBlendFuncSeparatei           MANGLE(BlendFuncSeparatei)
+#define glBlendFuncSeparateIndexedAMD          MANGLE(BlendFuncSeparateIndexedAMD)
 #define glBlendFuncSeparateINGR                MANGLE(BlendFuncSeparateINGR)
 #define glBlendFuncSeparate            MANGLE(BlendFuncSeparate)
+#define glBlitFramebufferEXT           MANGLE(BlitFramebufferEXT)
+#define glBlitFramebuffer              MANGLE(BlitFramebuffer)
+#define glBufferAddressRangeNV         MANGLE(BufferAddressRangeNV)
 #define glBufferDataARB                MANGLE(BufferDataARB)
 #define glBufferData           MANGLE(BufferData)
+#define glBufferParameteriAPPLE                MANGLE(BufferParameteriAPPLE)
 #define glBufferSubDataARB             MANGLE(BufferSubDataARB)
 #define glBufferSubData                MANGLE(BufferSubData)
 #define glCallList             MANGLE(CallList)
 #define glCallLists            MANGLE(CallLists)
+#define glCheckFramebufferStatusEXT            MANGLE(CheckFramebufferStatusEXT)
+#define glCheckFramebufferStatus               MANGLE(CheckFramebufferStatus)
+#define glCheckNamedFramebufferStatusEXT               MANGLE(CheckNamedFramebufferStatusEXT)
+#define glClampColorARB                MANGLE(ClampColorARB)
+#define glClampColor           MANGLE(ClampColor)
 #define glClearAccum           MANGLE(ClearAccum)
+#define glClearBufferfi                MANGLE(ClearBufferfi)
+#define glClearBufferfv                MANGLE(ClearBufferfv)
+#define glClearBufferiv                MANGLE(ClearBufferiv)
+#define glClearBufferuiv               MANGLE(ClearBufferuiv)
+#define glClearColorIiEXT              MANGLE(ClearColorIiEXT)
+#define glClearColorIuiEXT             MANGLE(ClearColorIuiEXT)
 #define glClearColor           MANGLE(ClearColor)
+#define glClearDebugLogMESA            MANGLE(ClearDebugLogMESA)
+#define glClearDepthdNV                MANGLE(ClearDepthdNV)
 #define glClearDepth           MANGLE(ClearDepth)
 #define glClearIndex           MANGLE(ClearIndex)
 #define glClear                MANGLE(Clear)
 #define glClientActiveTextureARB               MANGLE(ClientActiveTextureARB)
 #define glClientActiveTexture          MANGLE(ClientActiveTexture)
 #define glClientActiveVertexStreamATI          MANGLE(ClientActiveVertexStreamATI)
+#define glClientAttribDefaultEXT               MANGLE(ClientAttribDefaultEXT)
+#define glClientWaitSync               MANGLE(ClientWaitSync)
 #define glClipPlane            MANGLE(ClipPlane)
 #define glColor3b              MANGLE(Color3b)
 #define glColor3bv             MANGLE(Color3bv)
 #define glColor4uiv            MANGLE(Color4uiv)
 #define glColor4us             MANGLE(Color4us)
 #define glColor4usv            MANGLE(Color4usv)
+#define glColorFormatNV                MANGLE(ColorFormatNV)
 #define glColorFragmentOp1ATI          MANGLE(ColorFragmentOp1ATI)
 #define glColorFragmentOp2ATI          MANGLE(ColorFragmentOp2ATI)
 #define glColorFragmentOp3ATI          MANGLE(ColorFragmentOp3ATI)
+#define glColorMaski           MANGLE(ColorMaski)
+#define glColorMaskIndexedEXT          MANGLE(ColorMaskIndexedEXT)
 #define glColorMask            MANGLE(ColorMask)
 #define glColorMaterial                MANGLE(ColorMaterial)
 #define glColorPointerEXT              MANGLE(ColorPointerEXT)
 #define glCombinerParameteriNV         MANGLE(CombinerParameteriNV)
 #define glCombinerParameterivNV                MANGLE(CombinerParameterivNV)
 #define glCombinerStageParameterfvNV           MANGLE(CombinerStageParameterfvNV)
+#define glCompileShaderARB             MANGLE(CompileShaderARB)
+#define glCompileShader                MANGLE(CompileShader)
+#define glCompressedMultiTexImage1DEXT         MANGLE(CompressedMultiTexImage1DEXT)
+#define glCompressedMultiTexImage2DEXT         MANGLE(CompressedMultiTexImage2DEXT)
+#define glCompressedMultiTexImage3DEXT         MANGLE(CompressedMultiTexImage3DEXT)
+#define glCompressedMultiTexSubImage1DEXT              MANGLE(CompressedMultiTexSubImage1DEXT)
+#define glCompressedMultiTexSubImage2DEXT              MANGLE(CompressedMultiTexSubImage2DEXT)
+#define glCompressedMultiTexSubImage3DEXT              MANGLE(CompressedMultiTexSubImage3DEXT)
 #define glCompressedTexImage1DARB              MANGLE(CompressedTexImage1DARB)
 #define glCompressedTexImage1D         MANGLE(CompressedTexImage1D)
 #define glCompressedTexImage2DARB              MANGLE(CompressedTexImage2DARB)
 #define glCompressedTexSubImage2D              MANGLE(CompressedTexSubImage2D)
 #define glCompressedTexSubImage3DARB           MANGLE(CompressedTexSubImage3DARB)
 #define glCompressedTexSubImage3D              MANGLE(CompressedTexSubImage3D)
+#define glCompressedTextureImage1DEXT          MANGLE(CompressedTextureImage1DEXT)
+#define glCompressedTextureImage2DEXT          MANGLE(CompressedTextureImage2DEXT)
+#define glCompressedTextureImage3DEXT          MANGLE(CompressedTextureImage3DEXT)
+#define glCompressedTextureSubImage1DEXT               MANGLE(CompressedTextureSubImage1DEXT)
+#define glCompressedTextureSubImage2DEXT               MANGLE(CompressedTextureSubImage2DEXT)
+#define glCompressedTextureSubImage3DEXT               MANGLE(CompressedTextureSubImage3DEXT)
 #define glConvolutionFilter1DEXT               MANGLE(ConvolutionFilter1DEXT)
 #define glConvolutionFilter1D          MANGLE(ConvolutionFilter1D)
 #define glConvolutionFilter2DEXT               MANGLE(ConvolutionFilter2DEXT)
 #define glConvolutionParameteri                MANGLE(ConvolutionParameteri)
 #define glConvolutionParameterivEXT            MANGLE(ConvolutionParameterivEXT)
 #define glConvolutionParameteriv               MANGLE(ConvolutionParameteriv)
+#define glCopyBufferSubData            MANGLE(CopyBufferSubData)
 #define glCopyColorSubTableEXT         MANGLE(CopyColorSubTableEXT)
 #define glCopyColorSubTable            MANGLE(CopyColorSubTable)
 #define glCopyColorTable               MANGLE(CopyColorTable)
 #define glCopyConvolutionFilter1D              MANGLE(CopyConvolutionFilter1D)
 #define glCopyConvolutionFilter2DEXT           MANGLE(CopyConvolutionFilter2DEXT)
 #define glCopyConvolutionFilter2D              MANGLE(CopyConvolutionFilter2D)
+#define glCopyImageSubDataNV           MANGLE(CopyImageSubDataNV)
+#define glCopyMultiTexImage1DEXT               MANGLE(CopyMultiTexImage1DEXT)
+#define glCopyMultiTexImage2DEXT               MANGLE(CopyMultiTexImage2DEXT)
+#define glCopyMultiTexSubImage1DEXT            MANGLE(CopyMultiTexSubImage1DEXT)
+#define glCopyMultiTexSubImage2DEXT            MANGLE(CopyMultiTexSubImage2DEXT)
+#define glCopyMultiTexSubImage3DEXT            MANGLE(CopyMultiTexSubImage3DEXT)
 #define glCopyPixels           MANGLE(CopyPixels)
 #define glCopyTexImage1DEXT            MANGLE(CopyTexImage1DEXT)
 #define glCopyTexImage1D               MANGLE(CopyTexImage1D)
 #define glCopyTexSubImage2D            MANGLE(CopyTexSubImage2D)
 #define glCopyTexSubImage3DEXT         MANGLE(CopyTexSubImage3DEXT)
 #define glCopyTexSubImage3D            MANGLE(CopyTexSubImage3D)
+#define glCopyTextureImage1DEXT                MANGLE(CopyTextureImage1DEXT)
+#define glCopyTextureImage2DEXT                MANGLE(CopyTextureImage2DEXT)
+#define glCopyTextureSubImage1DEXT             MANGLE(CopyTextureSubImage1DEXT)
+#define glCopyTextureSubImage2DEXT             MANGLE(CopyTextureSubImage2DEXT)
+#define glCopyTextureSubImage3DEXT             MANGLE(CopyTextureSubImage3DEXT)
+#define glCreateDebugObjectMESA                MANGLE(CreateDebugObjectMESA)
+#define glCreateProgram                MANGLE(CreateProgram)
+#define glCreateProgramObjectARB               MANGLE(CreateProgramObjectARB)
+#define glCreateShader         MANGLE(CreateShader)
+#define glCreateShaderObjectARB                MANGLE(CreateShaderObjectARB)
+#define glCreateShaderProgramEXT               MANGLE(CreateShaderProgramEXT)
 #define glCullFace             MANGLE(CullFace)
 #define glCullParameterdvEXT           MANGLE(CullParameterdvEXT)
 #define glCullParameterfvEXT           MANGLE(CullParameterfvEXT)
 #define glDeleteFencesAPPLE            MANGLE(DeleteFencesAPPLE)
 #define glDeleteFencesNV               MANGLE(DeleteFencesNV)
 #define glDeleteFragmentShaderATI              MANGLE(DeleteFragmentShaderATI)
+#define glDeleteFramebuffersEXT                MANGLE(DeleteFramebuffersEXT)
+#define glDeleteFramebuffers           MANGLE(DeleteFramebuffers)
 #define glDeleteLists          MANGLE(DeleteLists)
+#define glDeleteObjectARB              MANGLE(DeleteObjectARB)
 #define glDeleteOcclusionQueriesNV             MANGLE(DeleteOcclusionQueriesNV)
+#define glDeletePerfMonitorsAMD                MANGLE(DeletePerfMonitorsAMD)
+#define glDeleteProgram                MANGLE(DeleteProgram)
 #define glDeleteProgramsARB            MANGLE(DeleteProgramsARB)
 #define glDeleteProgramsNV             MANGLE(DeleteProgramsNV)
 #define glDeleteQueriesARB             MANGLE(DeleteQueriesARB)
 #define glDeleteQueries                MANGLE(DeleteQueries)
+#define glDeleteRenderbuffersEXT               MANGLE(DeleteRenderbuffersEXT)
+#define glDeleteRenderbuffers          MANGLE(DeleteRenderbuffers)
+#define glDeleteShader         MANGLE(DeleteShader)
+#define glDeleteSync           MANGLE(DeleteSync)
 #define glDeleteTexturesEXT            MANGLE(DeleteTexturesEXT)
 #define glDeleteTextures               MANGLE(DeleteTextures)
+#define glDeleteTransformFeedbacksNV           MANGLE(DeleteTransformFeedbacksNV)
 #define glDeleteVertexArraysAPPLE              MANGLE(DeleteVertexArraysAPPLE)
+#define glDeleteVertexArrays           MANGLE(DeleteVertexArrays)
 #define glDeleteVertexShaderEXT                MANGLE(DeleteVertexShaderEXT)
+#define glDepthBoundsdNV               MANGLE(DepthBoundsdNV)
 #define glDepthBoundsEXT               MANGLE(DepthBoundsEXT)
 #define glDepthFunc            MANGLE(DepthFunc)
 #define glDepthMask            MANGLE(DepthMask)
+#define glDepthRangedNV                MANGLE(DepthRangedNV)
 #define glDepthRange           MANGLE(DepthRange)
+#define glDetachObjectARB              MANGLE(DetachObjectARB)
+#define glDetachShader         MANGLE(DetachShader)
 #define glDetailTexFuncSGIS            MANGLE(DetailTexFuncSGIS)
+#define glDisableClientStateIndexedEXT         MANGLE(DisableClientStateIndexedEXT)
 #define glDisableClientState           MANGLE(DisableClientState)
+#define glDisablei             MANGLE(Disablei)
+#define glDisableIndexedEXT            MANGLE(DisableIndexedEXT)
 #define glDisable              MANGLE(Disable)
-#define glDisableTraceMESA             MANGLE(DisableTraceMESA)
 #define glDisableVariantClientStateEXT         MANGLE(DisableVariantClientStateEXT)
+#define glDisableVertexAttribAPPLE             MANGLE(DisableVertexAttribAPPLE)
 #define glDisableVertexAttribArrayARB          MANGLE(DisableVertexAttribArrayARB)
+#define glDisableVertexAttribArray             MANGLE(DisableVertexAttribArray)
 #define glDrawArraysEXT                MANGLE(DrawArraysEXT)
+#define glDrawArraysInstancedARB               MANGLE(DrawArraysInstancedARB)
+#define glDrawArraysInstancedEXT               MANGLE(DrawArraysInstancedEXT)
+#define glDrawArraysInstanced          MANGLE(DrawArraysInstanced)
 #define glDrawArrays           MANGLE(DrawArrays)
 #define glDrawBuffer           MANGLE(DrawBuffer)
+#define glDrawBuffersARB               MANGLE(DrawBuffersARB)
 #define glDrawBuffersATI               MANGLE(DrawBuffersATI)
+#define glDrawBuffers          MANGLE(DrawBuffers)
 #define glDrawElementArrayAPPLE                MANGLE(DrawElementArrayAPPLE)
 #define glDrawElementArrayATI          MANGLE(DrawElementArrayATI)
+#define glDrawElementsBaseVertex               MANGLE(DrawElementsBaseVertex)
+#define glDrawElementsInstancedARB             MANGLE(DrawElementsInstancedARB)
+#define glDrawElementsInstancedBaseVertex              MANGLE(DrawElementsInstancedBaseVertex)
+#define glDrawElementsInstancedEXT             MANGLE(DrawElementsInstancedEXT)
+#define glDrawElementsInstanced                MANGLE(DrawElementsInstanced)
 #define glDrawElements         MANGLE(DrawElements)
 #define glDrawMeshArraysSUN            MANGLE(DrawMeshArraysSUN)
 #define glDrawPixels           MANGLE(DrawPixels)
 #define glDrawRangeElementArrayAPPLE           MANGLE(DrawRangeElementArrayAPPLE)
 #define glDrawRangeElementArrayATI             MANGLE(DrawRangeElementArrayATI)
+#define glDrawRangeElementsBaseVertex          MANGLE(DrawRangeElementsBaseVertex)
 #define glDrawRangeElementsEXT         MANGLE(DrawRangeElementsEXT)
 #define glDrawRangeElements            MANGLE(DrawRangeElements)
+#define glDrawTransformFeedbackNV              MANGLE(DrawTransformFeedbackNV)
+#define glEdgeFlagFormatNV             MANGLE(EdgeFlagFormatNV)
 #define glEdgeFlag             MANGLE(EdgeFlag)
 #define glEdgeFlagPointerEXT           MANGLE(EdgeFlagPointerEXT)
 #define glEdgeFlagPointerListIBM               MANGLE(EdgeFlagPointerListIBM)
 #define glEdgeFlagPointer              MANGLE(EdgeFlagPointer)
 #define glEdgeFlagv            MANGLE(EdgeFlagv)
+#define glEGLImageTargetRenderbufferStorageOES         MANGLE(EGLImageTargetRenderbufferStorageOES)
+#define glEGLImageTargetTexture2DOES           MANGLE(EGLImageTargetTexture2DOES)
 #define glElementPointerAPPLE          MANGLE(ElementPointerAPPLE)
 #define glElementPointerATI            MANGLE(ElementPointerATI)
+#define glEnableClientStateIndexedEXT          MANGLE(EnableClientStateIndexedEXT)
 #define glEnableClientState            MANGLE(EnableClientState)
+#define glEnablei              MANGLE(Enablei)
+#define glEnableIndexedEXT             MANGLE(EnableIndexedEXT)
 #define glEnable               MANGLE(Enable)
-#define glEnableTraceMESA              MANGLE(EnableTraceMESA)
 #define glEnableVariantClientStateEXT          MANGLE(EnableVariantClientStateEXT)
+#define glEnableVertexAttribAPPLE              MANGLE(EnableVertexAttribAPPLE)
 #define glEnableVertexAttribArrayARB           MANGLE(EnableVertexAttribArrayARB)
+#define glEnableVertexAttribArray              MANGLE(EnableVertexAttribArray)
+#define glEndConditionalRender         MANGLE(EndConditionalRender)
+#define glEndConditionalRenderNV               MANGLE(EndConditionalRenderNV)
 #define glEndFragmentShaderATI         MANGLE(EndFragmentShaderATI)
 #define glEndList              MANGLE(EndList)
 #define glEnd          MANGLE(End)
 #define glEndOcclusionQueryNV          MANGLE(EndOcclusionQueryNV)
+#define glEndPerfMonitorAMD            MANGLE(EndPerfMonitorAMD)
 #define glEndQueryARB          MANGLE(EndQueryARB)
 #define glEndQuery             MANGLE(EndQuery)
-#define glEndTraceMESA         MANGLE(EndTraceMESA)
+#define glEndTransformFeedbackEXT              MANGLE(EndTransformFeedbackEXT)
+#define glEndTransformFeedback         MANGLE(EndTransformFeedback)
+#define glEndTransformFeedbackNV               MANGLE(EndTransformFeedbackNV)
 #define glEndVertexShaderEXT           MANGLE(EndVertexShaderEXT)
+#define glEndVideoCaptureNV            MANGLE(EndVideoCaptureNV)
 #define glEvalCoord1d          MANGLE(EvalCoord1d)
 #define glEvalCoord1dv         MANGLE(EvalCoord1dv)
 #define glEvalCoord1f          MANGLE(EvalCoord1f)
 #define glExecuteProgramNV             MANGLE(ExecuteProgramNV)
 #define glExtractComponentEXT          MANGLE(ExtractComponentEXT)
 #define glFeedbackBuffer               MANGLE(FeedbackBuffer)
+#define glFenceSync            MANGLE(FenceSync)
 #define glFinalCombinerInputNV         MANGLE(FinalCombinerInputNV)
 #define glFinishAsyncSGIX              MANGLE(FinishAsyncSGIX)
 #define glFinishFenceAPPLE             MANGLE(FinishFenceAPPLE)
 #define glFinishObjectAPPLE            MANGLE(FinishObjectAPPLE)
 #define glFinishTextureSUNX            MANGLE(FinishTextureSUNX)
 #define glFlush                MANGLE(Flush)
+#define glFlushMappedBufferRangeAPPLE          MANGLE(FlushMappedBufferRangeAPPLE)
+#define glFlushMappedBufferRange               MANGLE(FlushMappedBufferRange)
 #define glFlushPixelDataRangeNV                MANGLE(FlushPixelDataRangeNV)
 #define glFlushRasterSGIX              MANGLE(FlushRasterSGIX)
 #define glFlushVertexArrayRangeAPPLE           MANGLE(FlushVertexArrayRangeAPPLE)
 #define glFogCoorddv           MANGLE(FogCoorddv)
 #define glFogCoordfEXT         MANGLE(FogCoordfEXT)
 #define glFogCoordf            MANGLE(FogCoordf)
+#define glFogCoordFormatNV             MANGLE(FogCoordFormatNV)
 #define glFogCoordfvEXT                MANGLE(FogCoordfvEXT)
 #define glFogCoordfv           MANGLE(FogCoordfv)
 #define glFogCoordhNV          MANGLE(FogCoordhNV)
 #define glFragmentMaterialfvSGIX               MANGLE(FragmentMaterialfvSGIX)
 #define glFragmentMaterialiSGIX                MANGLE(FragmentMaterialiSGIX)
 #define glFragmentMaterialivSGIX               MANGLE(FragmentMaterialivSGIX)
+#define glFramebufferDrawBufferEXT             MANGLE(FramebufferDrawBufferEXT)
+#define glFramebufferDrawBuffersEXT            MANGLE(FramebufferDrawBuffersEXT)
+#define glFramebufferReadBufferEXT             MANGLE(FramebufferReadBufferEXT)
+#define glFramebufferRenderbufferEXT           MANGLE(FramebufferRenderbufferEXT)
+#define glFramebufferRenderbuffer              MANGLE(FramebufferRenderbuffer)
+#define glFramebufferTexture1DEXT              MANGLE(FramebufferTexture1DEXT)
+#define glFramebufferTexture1D         MANGLE(FramebufferTexture1D)
+#define glFramebufferTexture2DEXT              MANGLE(FramebufferTexture2DEXT)
+#define glFramebufferTexture2D         MANGLE(FramebufferTexture2D)
+#define glFramebufferTexture3DEXT              MANGLE(FramebufferTexture3DEXT)
+#define glFramebufferTexture3D         MANGLE(FramebufferTexture3D)
+#define glFramebufferTextureARB                MANGLE(FramebufferTextureARB)
+#define glFramebufferTextureEXT                MANGLE(FramebufferTextureEXT)
+#define glFramebufferTextureFaceARB            MANGLE(FramebufferTextureFaceARB)
+#define glFramebufferTextureFaceEXT            MANGLE(FramebufferTextureFaceEXT)
+#define glFramebufferTextureFace               MANGLE(FramebufferTextureFace)
+#define glFramebufferTextureLayerARB           MANGLE(FramebufferTextureLayerARB)
+#define glFramebufferTextureLayerEXT           MANGLE(FramebufferTextureLayerEXT)
+#define glFramebufferTextureLayer              MANGLE(FramebufferTextureLayer)
+#define glFramebufferTexture           MANGLE(FramebufferTexture)
+#define glFrameTerminatorGREMEDY               MANGLE(FrameTerminatorGREMEDY)
 #define glFrameZoomSGIX                MANGLE(FrameZoomSGIX)
 #define glFreeObjectBufferATI          MANGLE(FreeObjectBufferATI)
 #define glFrontFace            MANGLE(FrontFace)
 #define glGenAsyncMarkersSGIX          MANGLE(GenAsyncMarkersSGIX)
 #define glGenBuffersARB                MANGLE(GenBuffersARB)
 #define glGenBuffers           MANGLE(GenBuffers)
+#define glGenerateMipmapEXT            MANGLE(GenerateMipmapEXT)
+#define glGenerateMipmap               MANGLE(GenerateMipmap)
+#define glGenerateMultiTexMipmapEXT            MANGLE(GenerateMultiTexMipmapEXT)
+#define glGenerateTextureMipmapEXT             MANGLE(GenerateTextureMipmapEXT)
 #define glGenFencesAPPLE               MANGLE(GenFencesAPPLE)
 #define glGenFencesNV          MANGLE(GenFencesNV)
 #define glGenFragmentShadersATI                MANGLE(GenFragmentShadersATI)
+#define glGenFramebuffersEXT           MANGLE(GenFramebuffersEXT)
+#define glGenFramebuffers              MANGLE(GenFramebuffers)
 #define glGenLists             MANGLE(GenLists)
 #define glGenOcclusionQueriesNV                MANGLE(GenOcclusionQueriesNV)
+#define glGenPerfMonitorsAMD           MANGLE(GenPerfMonitorsAMD)
 #define glGenProgramsARB               MANGLE(GenProgramsARB)
 #define glGenProgramsNV                MANGLE(GenProgramsNV)
 #define glGenQueriesARB                MANGLE(GenQueriesARB)
 #define glGenQueries           MANGLE(GenQueries)
+#define glGenRenderbuffersEXT          MANGLE(GenRenderbuffersEXT)
+#define glGenRenderbuffers             MANGLE(GenRenderbuffers)
 #define glGenSymbolsEXT                MANGLE(GenSymbolsEXT)
 #define glGenTexturesEXT               MANGLE(GenTexturesEXT)
 #define glGenTextures          MANGLE(GenTextures)
+#define glGenTransformFeedbacksNV              MANGLE(GenTransformFeedbacksNV)
 #define glGenVertexArraysAPPLE         MANGLE(GenVertexArraysAPPLE)
+#define glGenVertexArrays              MANGLE(GenVertexArrays)
 #define glGenVertexShadersEXT          MANGLE(GenVertexShadersEXT)
+#define glGetActiveAttribARB           MANGLE(GetActiveAttribARB)
+#define glGetActiveAttrib              MANGLE(GetActiveAttrib)
+#define glGetActiveUniformARB          MANGLE(GetActiveUniformARB)
+#define glGetActiveUniformBlockiv              MANGLE(GetActiveUniformBlockiv)
+#define glGetActiveUniformBlockName            MANGLE(GetActiveUniformBlockName)
+#define glGetActiveUniform             MANGLE(GetActiveUniform)
+#define glGetActiveUniformName         MANGLE(GetActiveUniformName)
+#define glGetActiveUniformsiv          MANGLE(GetActiveUniformsiv)
+#define glGetActiveVaryingNV           MANGLE(GetActiveVaryingNV)
 #define glGetArrayObjectfvATI          MANGLE(GetArrayObjectfvATI)
 #define glGetArrayObjectivATI          MANGLE(GetArrayObjectivATI)
+#define glGetAttachedObjectsARB                MANGLE(GetAttachedObjectsARB)
+#define glGetAttachedShaders           MANGLE(GetAttachedShaders)
+#define glGetAttribLocationARB         MANGLE(GetAttribLocationARB)
+#define glGetAttribLocation            MANGLE(GetAttribLocation)
+#define glGetBooleanIndexedvEXT                MANGLE(GetBooleanIndexedvEXT)
+#define glGetBooleani_v                MANGLE(GetBooleani_v)
 #define glGetBooleanv          MANGLE(GetBooleanv)
+#define glGetBufferParameteri64v               MANGLE(GetBufferParameteri64v)
 #define glGetBufferParameterivARB              MANGLE(GetBufferParameterivARB)
 #define glGetBufferParameteriv         MANGLE(GetBufferParameteriv)
+#define glGetBufferParameterui64vNV            MANGLE(GetBufferParameterui64vNV)
 #define glGetBufferPointervARB         MANGLE(GetBufferPointervARB)
 #define glGetBufferPointerv            MANGLE(GetBufferPointerv)
 #define glGetBufferSubDataARB          MANGLE(GetBufferSubDataARB)
 #define glGetCombinerOutputParameterfvNV               MANGLE(GetCombinerOutputParameterfvNV)
 #define glGetCombinerOutputParameterivNV               MANGLE(GetCombinerOutputParameterivNV)
 #define glGetCombinerStageParameterfvNV                MANGLE(GetCombinerStageParameterfvNV)
+#define glGetCompressedMultiTexImageEXT                MANGLE(GetCompressedMultiTexImageEXT)
 #define glGetCompressedTexImageARB             MANGLE(GetCompressedTexImageARB)
 #define glGetCompressedTexImage                MANGLE(GetCompressedTexImage)
+#define glGetCompressedTextureImageEXT         MANGLE(GetCompressedTextureImageEXT)
 #define glGetConvolutionFilterEXT              MANGLE(GetConvolutionFilterEXT)
 #define glGetConvolutionFilter         MANGLE(GetConvolutionFilter)
 #define glGetConvolutionParameterfvEXT         MANGLE(GetConvolutionParameterfvEXT)
 #define glGetConvolutionParameterfv            MANGLE(GetConvolutionParameterfv)
 #define glGetConvolutionParameterivEXT         MANGLE(GetConvolutionParameterivEXT)
 #define glGetConvolutionParameteriv            MANGLE(GetConvolutionParameteriv)
+#define glGetDebugLogLengthMESA                MANGLE(GetDebugLogLengthMESA)
+#define glGetDebugLogMESA              MANGLE(GetDebugLogMESA)
 #define glGetDetailTexFuncSGIS         MANGLE(GetDetailTexFuncSGIS)
+#define glGetDoubleIndexedvEXT         MANGLE(GetDoubleIndexedvEXT)
 #define glGetDoublev           MANGLE(GetDoublev)
 #define glGetError             MANGLE(GetError)
 #define glGetFenceivNV         MANGLE(GetFenceivNV)
 #define glGetFinalCombinerInputParameterfvNV           MANGLE(GetFinalCombinerInputParameterfvNV)
 #define glGetFinalCombinerInputParameterivNV           MANGLE(GetFinalCombinerInputParameterivNV)
+#define glGetFloatIndexedvEXT          MANGLE(GetFloatIndexedvEXT)
 #define glGetFloatv            MANGLE(GetFloatv)
 #define glGetFogFuncSGIS               MANGLE(GetFogFuncSGIS)
+#define glGetFragDataLocationEXT               MANGLE(GetFragDataLocationEXT)
+#define glGetFragDataLocation          MANGLE(GetFragDataLocation)
 #define glGetFragmentLightfvSGIX               MANGLE(GetFragmentLightfvSGIX)
 #define glGetFragmentLightivSGIX               MANGLE(GetFragmentLightivSGIX)
 #define glGetFragmentMaterialfvSGIX            MANGLE(GetFragmentMaterialfvSGIX)
 #define glGetFragmentMaterialivSGIX            MANGLE(GetFragmentMaterialivSGIX)
+#define glGetFramebufferAttachmentParameterivEXT               MANGLE(GetFramebufferAttachmentParameterivEXT)
+#define glGetFramebufferAttachmentParameteriv          MANGLE(GetFramebufferAttachmentParameteriv)
+#define glGetFramebufferParameterivEXT         MANGLE(GetFramebufferParameterivEXT)
+#define glGetHandleARB         MANGLE(GetHandleARB)
 #define glGetHistogramEXT              MANGLE(GetHistogramEXT)
 #define glGetHistogram         MANGLE(GetHistogram)
 #define glGetHistogramParameterfvEXT           MANGLE(GetHistogramParameterfvEXT)
 #define glGetHistogramParameteriv              MANGLE(GetHistogramParameteriv)
 #define glGetImageTransformParameterfvHP               MANGLE(GetImageTransformParameterfvHP)
 #define glGetImageTransformParameterivHP               MANGLE(GetImageTransformParameterivHP)
+#define glGetInfoLogARB                MANGLE(GetInfoLogARB)
 #define glGetInstrumentsSGIX           MANGLE(GetInstrumentsSGIX)
+#define glGetInteger64i_v              MANGLE(GetInteger64i_v)
+#define glGetInteger64v                MANGLE(GetInteger64v)
+#define glGetIntegerIndexedvEXT                MANGLE(GetIntegerIndexedvEXT)
+#define glGetIntegeri_v                MANGLE(GetIntegeri_v)
+#define glGetIntegerui64i_vNV          MANGLE(GetIntegerui64i_vNV)
+#define glGetIntegerui64vNV            MANGLE(GetIntegerui64vNV)
 #define glGetIntegerv          MANGLE(GetIntegerv)
 #define glGetInvariantBooleanvEXT              MANGLE(GetInvariantBooleanvEXT)
 #define glGetInvariantFloatvEXT                MANGLE(GetInvariantFloatvEXT)
 #define glGetMinmaxParameterfv         MANGLE(GetMinmaxParameterfv)
 #define glGetMinmaxParameterivEXT              MANGLE(GetMinmaxParameterivEXT)
 #define glGetMinmaxParameteriv         MANGLE(GetMinmaxParameteriv)
+#define glGetMultisamplefv             MANGLE(GetMultisamplefv)
+#define glGetMultisamplefvNV           MANGLE(GetMultisamplefvNV)
+#define glGetMultiTexEnvfvEXT          MANGLE(GetMultiTexEnvfvEXT)
+#define glGetMultiTexEnvivEXT          MANGLE(GetMultiTexEnvivEXT)
+#define glGetMultiTexGendvEXT          MANGLE(GetMultiTexGendvEXT)
+#define glGetMultiTexGenfvEXT          MANGLE(GetMultiTexGenfvEXT)
+#define glGetMultiTexGenivEXT          MANGLE(GetMultiTexGenivEXT)
+#define glGetMultiTexImageEXT          MANGLE(GetMultiTexImageEXT)
+#define glGetMultiTexLevelParameterfvEXT               MANGLE(GetMultiTexLevelParameterfvEXT)
+#define glGetMultiTexLevelParameterivEXT               MANGLE(GetMultiTexLevelParameterivEXT)
+#define glGetMultiTexParameterfvEXT            MANGLE(GetMultiTexParameterfvEXT)
+#define glGetMultiTexParameterIivEXT           MANGLE(GetMultiTexParameterIivEXT)
+#define glGetMultiTexParameterIuivEXT          MANGLE(GetMultiTexParameterIuivEXT)
+#define glGetMultiTexParameterivEXT            MANGLE(GetMultiTexParameterivEXT)
+#define glGetNamedBufferParameterivEXT         MANGLE(GetNamedBufferParameterivEXT)
+#define glGetNamedBufferParameterui64vNV               MANGLE(GetNamedBufferParameterui64vNV)
+#define glGetNamedBufferPointervEXT            MANGLE(GetNamedBufferPointervEXT)
+#define glGetNamedBufferSubDataEXT             MANGLE(GetNamedBufferSubDataEXT)
+#define glGetNamedFramebufferAttachmentParameterivEXT          MANGLE(GetNamedFramebufferAttachmentParameterivEXT)
+#define glGetNamedProgramivEXT         MANGLE(GetNamedProgramivEXT)
+#define glGetNamedProgramLocalParameterdvEXT           MANGLE(GetNamedProgramLocalParameterdvEXT)
+#define glGetNamedProgramLocalParameterfvEXT           MANGLE(GetNamedProgramLocalParameterfvEXT)
+#define glGetNamedProgramLocalParameterIivEXT          MANGLE(GetNamedProgramLocalParameterIivEXT)
+#define glGetNamedProgramLocalParameterIuivEXT         MANGLE(GetNamedProgramLocalParameterIuivEXT)
+#define glGetNamedProgramStringEXT             MANGLE(GetNamedProgramStringEXT)
+#define glGetNamedRenderbufferParameterivEXT           MANGLE(GetNamedRenderbufferParameterivEXT)
 #define glGetObjectBufferfvATI         MANGLE(GetObjectBufferfvATI)
 #define glGetObjectBufferivATI         MANGLE(GetObjectBufferivATI)
+#define glGetObjectParameterfvARB              MANGLE(GetObjectParameterfvARB)
+#define glGetObjectParameterivAPPLE            MANGLE(GetObjectParameterivAPPLE)
+#define glGetObjectParameterivARB              MANGLE(GetObjectParameterivARB)
 #define glGetOcclusionQueryivNV                MANGLE(GetOcclusionQueryivNV)
 #define glGetOcclusionQueryuivNV               MANGLE(GetOcclusionQueryuivNV)
+#define glGetPerfMonitorCounterDataAMD         MANGLE(GetPerfMonitorCounterDataAMD)
+#define glGetPerfMonitorCounterInfoAMD         MANGLE(GetPerfMonitorCounterInfoAMD)
+#define glGetPerfMonitorCountersAMD            MANGLE(GetPerfMonitorCountersAMD)
+#define glGetPerfMonitorCounterStringAMD               MANGLE(GetPerfMonitorCounterStringAMD)
+#define glGetPerfMonitorGroupsAMD              MANGLE(GetPerfMonitorGroupsAMD)
+#define glGetPerfMonitorGroupStringAMD         MANGLE(GetPerfMonitorGroupStringAMD)
 #define glGetPixelMapfv                MANGLE(GetPixelMapfv)
 #define glGetPixelMapuiv               MANGLE(GetPixelMapuiv)
 #define glGetPixelMapusv               MANGLE(GetPixelMapusv)
 #define glGetPixelTexGenParameterfvSGIS                MANGLE(GetPixelTexGenParameterfvSGIS)
 #define glGetPixelTexGenParameterivSGIS                MANGLE(GetPixelTexGenParameterivSGIS)
+#define glGetPointerIndexedvEXT                MANGLE(GetPointerIndexedvEXT)
 #define glGetPointervEXT               MANGLE(GetPointervEXT)
 #define glGetPointerv          MANGLE(GetPointerv)
 #define glGetPolygonStipple            MANGLE(GetPolygonStipple)
 #define glGetProgramEnvParameterdvARB          MANGLE(GetProgramEnvParameterdvARB)
 #define glGetProgramEnvParameterfvARB          MANGLE(GetProgramEnvParameterfvARB)
+#define glGetProgramEnvParameterIivNV          MANGLE(GetProgramEnvParameterIivNV)
+#define glGetProgramEnvParameterIuivNV         MANGLE(GetProgramEnvParameterIuivNV)
+#define glGetProgramInfoLog            MANGLE(GetProgramInfoLog)
 #define glGetProgramivARB              MANGLE(GetProgramivARB)
+#define glGetProgramiv         MANGLE(GetProgramiv)
 #define glGetProgramivNV               MANGLE(GetProgramivNV)
 #define glGetProgramLocalParameterdvARB                MANGLE(GetProgramLocalParameterdvARB)
 #define glGetProgramLocalParameterfvARB                MANGLE(GetProgramLocalParameterfvARB)
+#define glGetProgramLocalParameterIivNV                MANGLE(GetProgramLocalParameterIivNV)
+#define glGetProgramLocalParameterIuivNV               MANGLE(GetProgramLocalParameterIuivNV)
 #define glGetProgramNamedParameterdvNV         MANGLE(GetProgramNamedParameterdvNV)
 #define glGetProgramNamedParameterfvNV         MANGLE(GetProgramNamedParameterfvNV)
 #define glGetProgramParameterdvNV              MANGLE(GetProgramParameterdvNV)
 #define glGetProgramParameterfvNV              MANGLE(GetProgramParameterfvNV)
+#define glGetProgramRegisterfvMESA             MANGLE(GetProgramRegisterfvMESA)
 #define glGetProgramStringARB          MANGLE(GetProgramStringARB)
 #define glGetProgramStringNV           MANGLE(GetProgramStringNV)
 #define glGetQueryivARB                MANGLE(GetQueryivARB)
 #define glGetQueryiv           MANGLE(GetQueryiv)
+#define glGetQueryObjecti64vEXT                MANGLE(GetQueryObjecti64vEXT)
 #define glGetQueryObjectivARB          MANGLE(GetQueryObjectivARB)
 #define glGetQueryObjectiv             MANGLE(GetQueryObjectiv)
+#define glGetQueryObjectui64vEXT               MANGLE(GetQueryObjectui64vEXT)
 #define glGetQueryObjectuivARB         MANGLE(GetQueryObjectuivARB)
 #define glGetQueryObjectuiv            MANGLE(GetQueryObjectuiv)
+#define glGetRenderbufferParameterivEXT                MANGLE(GetRenderbufferParameterivEXT)
+#define glGetRenderbufferParameteriv           MANGLE(GetRenderbufferParameteriv)
 #define glGetSeparableFilterEXT                MANGLE(GetSeparableFilterEXT)
 #define glGetSeparableFilter           MANGLE(GetSeparableFilter)
+#define glGetShaderInfoLog             MANGLE(GetShaderInfoLog)
+#define glGetShaderiv          MANGLE(GetShaderiv)
+#define glGetShaderSourceARB           MANGLE(GetShaderSourceARB)
+#define glGetShaderSource              MANGLE(GetShaderSource)
 #define glGetSharpenTexFuncSGIS                MANGLE(GetSharpenTexFuncSGIS)
+#define glGetStringi           MANGLE(GetStringi)
 #define glGetString            MANGLE(GetString)
+#define glGetSynciv            MANGLE(GetSynciv)
 #define glGetTexBumpParameterfvATI             MANGLE(GetTexBumpParameterfvATI)
 #define glGetTexBumpParameterivATI             MANGLE(GetTexBumpParameterivATI)
 #define glGetTexEnvfv          MANGLE(GetTexEnvfv)
 #define glGetTexLevelParameterfv               MANGLE(GetTexLevelParameterfv)
 #define glGetTexLevelParameteriv               MANGLE(GetTexLevelParameteriv)
 #define glGetTexParameterfv            MANGLE(GetTexParameterfv)
+#define glGetTexParameterIivEXT                MANGLE(GetTexParameterIivEXT)
+#define glGetTexParameterIiv           MANGLE(GetTexParameterIiv)
+#define glGetTexParameterIuivEXT               MANGLE(GetTexParameterIuivEXT)
+#define glGetTexParameterIuiv          MANGLE(GetTexParameterIuiv)
 #define glGetTexParameteriv            MANGLE(GetTexParameteriv)
+#define glGetTexParameterPointervAPPLE         MANGLE(GetTexParameterPointervAPPLE)
+#define glGetTextureImageEXT           MANGLE(GetTextureImageEXT)
+#define glGetTextureLevelParameterfvEXT                MANGLE(GetTextureLevelParameterfvEXT)
+#define glGetTextureLevelParameterivEXT                MANGLE(GetTextureLevelParameterivEXT)
+#define glGetTextureParameterfvEXT             MANGLE(GetTextureParameterfvEXT)
+#define glGetTextureParameterIivEXT            MANGLE(GetTextureParameterIivEXT)
+#define glGetTextureParameterIuivEXT           MANGLE(GetTextureParameterIuivEXT)
+#define glGetTextureParameterivEXT             MANGLE(GetTextureParameterivEXT)
 #define glGetTrackMatrixivNV           MANGLE(GetTrackMatrixivNV)
+#define glGetTransformFeedbackVaryingEXT               MANGLE(GetTransformFeedbackVaryingEXT)
+#define glGetTransformFeedbackVarying          MANGLE(GetTransformFeedbackVarying)
+#define glGetTransformFeedbackVaryingNV                MANGLE(GetTransformFeedbackVaryingNV)
+#define glGetUniformBlockIndex         MANGLE(GetUniformBlockIndex)
+#define glGetUniformBufferSizeEXT              MANGLE(GetUniformBufferSizeEXT)
+#define glGetUniformfvARB              MANGLE(GetUniformfvARB)
+#define glGetUniformfv         MANGLE(GetUniformfv)
+#define glGetUniformIndices            MANGLE(GetUniformIndices)
+#define glGetUniformivARB              MANGLE(GetUniformivARB)
+#define glGetUniformiv         MANGLE(GetUniformiv)
+#define glGetUniformLocationARB                MANGLE(GetUniformLocationARB)
+#define glGetUniformLocation           MANGLE(GetUniformLocation)
+#define glGetUniformOffsetEXT          MANGLE(GetUniformOffsetEXT)
+#define glGetUniformui64vNV            MANGLE(GetUniformui64vNV)
+#define glGetUniformuivEXT             MANGLE(GetUniformuivEXT)
+#define glGetUniformuiv                MANGLE(GetUniformuiv)
 #define glGetVariantArrayObjectfvATI           MANGLE(GetVariantArrayObjectfvATI)
 #define glGetVariantArrayObjectivATI           MANGLE(GetVariantArrayObjectivATI)
 #define glGetVariantBooleanvEXT                MANGLE(GetVariantBooleanvEXT)
 #define glGetVariantFloatvEXT          MANGLE(GetVariantFloatvEXT)
 #define glGetVariantIntegervEXT                MANGLE(GetVariantIntegervEXT)
 #define glGetVariantPointervEXT                MANGLE(GetVariantPointervEXT)
+#define glGetVaryingLocationNV         MANGLE(GetVaryingLocationNV)
 #define glGetVertexAttribArrayObjectfvATI              MANGLE(GetVertexAttribArrayObjectfvATI)
 #define glGetVertexAttribArrayObjectivATI              MANGLE(GetVertexAttribArrayObjectivATI)
 #define glGetVertexAttribdvARB         MANGLE(GetVertexAttribdvARB)
+#define glGetVertexAttribdv            MANGLE(GetVertexAttribdv)
 #define glGetVertexAttribdvNV          MANGLE(GetVertexAttribdvNV)
 #define glGetVertexAttribfvARB         MANGLE(GetVertexAttribfvARB)
+#define glGetVertexAttribfv            MANGLE(GetVertexAttribfv)
 #define glGetVertexAttribfvNV          MANGLE(GetVertexAttribfvNV)
+#define glGetVertexAttribIivEXT                MANGLE(GetVertexAttribIivEXT)
+#define glGetVertexAttribIiv           MANGLE(GetVertexAttribIiv)
+#define glGetVertexAttribIuivEXT               MANGLE(GetVertexAttribIuivEXT)
+#define glGetVertexAttribIuiv          MANGLE(GetVertexAttribIuiv)
 #define glGetVertexAttribivARB         MANGLE(GetVertexAttribivARB)
+#define glGetVertexAttribiv            MANGLE(GetVertexAttribiv)
 #define glGetVertexAttribivNV          MANGLE(GetVertexAttribivNV)
 #define glGetVertexAttribPointervARB           MANGLE(GetVertexAttribPointervARB)
+#define glGetVertexAttribPointerv              MANGLE(GetVertexAttribPointerv)
 #define glGetVertexAttribPointervNV            MANGLE(GetVertexAttribPointervNV)
+#define glGetVideoCaptureivNV          MANGLE(GetVideoCaptureivNV)
+#define glGetVideoCaptureStreamdvNV            MANGLE(GetVideoCaptureStreamdvNV)
+#define glGetVideoCaptureStreamfvNV            MANGLE(GetVideoCaptureStreamfvNV)
+#define glGetVideoCaptureStreamivNV            MANGLE(GetVideoCaptureStreamivNV)
+#define glGetVideoi64vNV               MANGLE(GetVideoi64vNV)
+#define glGetVideoivNV         MANGLE(GetVideoivNV)
+#define glGetVideoui64vNV              MANGLE(GetVideoui64vNV)
+#define glGetVideouivNV                MANGLE(GetVideouivNV)
 #define glGlobalAlphaFactorbSUN                MANGLE(GlobalAlphaFactorbSUN)
 #define glGlobalAlphaFactordSUN                MANGLE(GlobalAlphaFactordSUN)
 #define glGlobalAlphaFactorfSUN                MANGLE(GlobalAlphaFactorfSUN)
 #define glIndexd               MANGLE(Indexd)
 #define glIndexdv              MANGLE(Indexdv)
 #define glIndexf               MANGLE(Indexf)
+#define glIndexFormatNV                MANGLE(IndexFormatNV)
 #define glIndexFuncEXT         MANGLE(IndexFuncEXT)
 #define glIndexfv              MANGLE(Indexfv)
 #define glIndexi               MANGLE(Indexi)
 #define glIsAsyncMarkerSGIX            MANGLE(IsAsyncMarkerSGIX)
 #define glIsBufferARB          MANGLE(IsBufferARB)
 #define glIsBuffer             MANGLE(IsBuffer)
+#define glIsBufferResidentNV           MANGLE(IsBufferResidentNV)
+#define glIsEnabledi           MANGLE(IsEnabledi)
+#define glIsEnabledIndexedEXT          MANGLE(IsEnabledIndexedEXT)
 #define glIsEnabled            MANGLE(IsEnabled)
 #define glIsFenceAPPLE         MANGLE(IsFenceAPPLE)
 #define glIsFenceNV            MANGLE(IsFenceNV)
+#define glIsFramebufferEXT             MANGLE(IsFramebufferEXT)
+#define glIsFramebuffer                MANGLE(IsFramebuffer)
 #define glIsList               MANGLE(IsList)
+#define glIsNamedBufferResidentNV              MANGLE(IsNamedBufferResidentNV)
 #define glIsObjectBufferATI            MANGLE(IsObjectBufferATI)
 #define glIsOcclusionQueryNV           MANGLE(IsOcclusionQueryNV)
 #define glIsProgramARB         MANGLE(IsProgramARB)
+#define glIsProgram            MANGLE(IsProgram)
 #define glIsProgramNV          MANGLE(IsProgramNV)
 #define glIsQueryARB           MANGLE(IsQueryARB)
 #define glIsQuery              MANGLE(IsQuery)
+#define glIsRenderbufferEXT            MANGLE(IsRenderbufferEXT)
+#define glIsRenderbuffer               MANGLE(IsRenderbuffer)
+#define glIsShader             MANGLE(IsShader)
+#define glIsSync               MANGLE(IsSync)
 #define glIsTextureEXT         MANGLE(IsTextureEXT)
 #define glIsTexture            MANGLE(IsTexture)
+#define glIsTransformFeedbackNV                MANGLE(IsTransformFeedbackNV)
 #define glIsVariantEnabledEXT          MANGLE(IsVariantEnabledEXT)
 #define glIsVertexArrayAPPLE           MANGLE(IsVertexArrayAPPLE)
+#define glIsVertexArray                MANGLE(IsVertexArray)
+#define glIsVertexAttribEnabledAPPLE           MANGLE(IsVertexAttribEnabledAPPLE)
 #define glLightEnviSGIX                MANGLE(LightEnviSGIX)
 #define glLightf               MANGLE(Lightf)
 #define glLightfv              MANGLE(Lightfv)
 #define glLightModeliv         MANGLE(LightModeliv)
 #define glLineStipple          MANGLE(LineStipple)
 #define glLineWidth            MANGLE(LineWidth)
+#define glLinkProgramARB               MANGLE(LinkProgramARB)
+#define glLinkProgram          MANGLE(LinkProgram)
 #define glListBase             MANGLE(ListBase)
 #define glListParameterfSGIX           MANGLE(ListParameterfSGIX)
 #define glListParameterfvSGIX          MANGLE(ListParameterfvSGIX)
 #define glLoadTransposeMatrixf         MANGLE(LoadTransposeMatrixf)
 #define glLockArraysEXT                MANGLE(LockArraysEXT)
 #define glLogicOp              MANGLE(LogicOp)
+#define glMakeBufferNonResidentNV              MANGLE(MakeBufferNonResidentNV)
+#define glMakeBufferResidentNV         MANGLE(MakeBufferResidentNV)
 #define glMap1d                MANGLE(Map1d)
 #define glMap1f                MANGLE(Map1f)
 #define glMap2d                MANGLE(Map2d)
 #define glMap2f                MANGLE(Map2f)
 #define glMapBufferARB         MANGLE(MapBufferARB)
 #define glMapBuffer            MANGLE(MapBuffer)
+#define glMapBufferRange               MANGLE(MapBufferRange)
 #define glMapControlPointsNV           MANGLE(MapControlPointsNV)
 #define glMapGrid1d            MANGLE(MapGrid1d)
 #define glMapGrid1f            MANGLE(MapGrid1f)
 #define glMapGrid2d            MANGLE(MapGrid2d)
 #define glMapGrid2f            MANGLE(MapGrid2f)
+#define glMapNamedBufferEXT            MANGLE(MapNamedBufferEXT)
 #define glMapObjectBufferATI           MANGLE(MapObjectBufferATI)
 #define glMapParameterfvNV             MANGLE(MapParameterfvNV)
 #define glMapParameterivNV             MANGLE(MapParameterivNV)
+#define glMapVertexAttrib1dAPPLE               MANGLE(MapVertexAttrib1dAPPLE)
+#define glMapVertexAttrib1fAPPLE               MANGLE(MapVertexAttrib1fAPPLE)
+#define glMapVertexAttrib2dAPPLE               MANGLE(MapVertexAttrib2dAPPLE)
+#define glMapVertexAttrib2fAPPLE               MANGLE(MapVertexAttrib2fAPPLE)
 #define glMaterialf            MANGLE(Materialf)
 #define glMaterialfv           MANGLE(Materialfv)
 #define glMateriali            MANGLE(Materiali)
 #define glMaterialiv           MANGLE(Materialiv)
+#define glMatrixFrustumEXT             MANGLE(MatrixFrustumEXT)
 #define glMatrixIndexPointerARB                MANGLE(MatrixIndexPointerARB)
 #define glMatrixIndexubvARB            MANGLE(MatrixIndexubvARB)
 #define glMatrixIndexuivARB            MANGLE(MatrixIndexuivARB)
 #define glMatrixIndexusvARB            MANGLE(MatrixIndexusvARB)
+#define glMatrixLoaddEXT               MANGLE(MatrixLoaddEXT)
+#define glMatrixLoadfEXT               MANGLE(MatrixLoadfEXT)
+#define glMatrixLoadIdentityEXT                MANGLE(MatrixLoadIdentityEXT)
+#define glMatrixLoadTransposedEXT              MANGLE(MatrixLoadTransposedEXT)
+#define glMatrixLoadTransposefEXT              MANGLE(MatrixLoadTransposefEXT)
 #define glMatrixMode           MANGLE(MatrixMode)
+#define glMatrixMultdEXT               MANGLE(MatrixMultdEXT)
+#define glMatrixMultfEXT               MANGLE(MatrixMultfEXT)
+#define glMatrixMultTransposedEXT              MANGLE(MatrixMultTransposedEXT)
+#define glMatrixMultTransposefEXT              MANGLE(MatrixMultTransposefEXT)
+#define glMatrixOrthoEXT               MANGLE(MatrixOrthoEXT)
+#define glMatrixPopEXT         MANGLE(MatrixPopEXT)
+#define glMatrixPushEXT                MANGLE(MatrixPushEXT)
+#define glMatrixRotatedEXT             MANGLE(MatrixRotatedEXT)
+#define glMatrixRotatefEXT             MANGLE(MatrixRotatefEXT)
+#define glMatrixScaledEXT              MANGLE(MatrixScaledEXT)
+#define glMatrixScalefEXT              MANGLE(MatrixScalefEXT)
+#define glMatrixTranslatedEXT          MANGLE(MatrixTranslatedEXT)
+#define glMatrixTranslatefEXT          MANGLE(MatrixTranslatefEXT)
 #define glMinmaxEXT            MANGLE(MinmaxEXT)
 #define glMinmax               MANGLE(Minmax)
+#define glMinSampleShading             MANGLE(MinSampleShading)
 #define glMultiDrawArraysEXT           MANGLE(MultiDrawArraysEXT)
 #define glMultiDrawArrays              MANGLE(MultiDrawArrays)
 #define glMultiDrawElementArrayAPPLE           MANGLE(MultiDrawElementArrayAPPLE)
+#define glMultiDrawElementsBaseVertex          MANGLE(MultiDrawElementsBaseVertex)
 #define glMultiDrawElementsEXT         MANGLE(MultiDrawElementsEXT)
 #define glMultiDrawElements            MANGLE(MultiDrawElements)
 #define glMultiDrawRangeElementArrayAPPLE              MANGLE(MultiDrawRangeElementArrayAPPLE)
 #define glMultiModeDrawArraysIBM               MANGLE(MultiModeDrawArraysIBM)
 #define glMultiModeDrawElementsIBM             MANGLE(MultiModeDrawElementsIBM)
+#define glMultiTexBufferEXT            MANGLE(MultiTexBufferEXT)
 #define glMultiTexCoord1dARB           MANGLE(MultiTexCoord1dARB)
 #define glMultiTexCoord1d              MANGLE(MultiTexCoord1d)
 #define glMultiTexCoord1dvARB          MANGLE(MultiTexCoord1dvARB)
 #define glMultiTexCoord4s              MANGLE(MultiTexCoord4s)
 #define glMultiTexCoord4svARB          MANGLE(MultiTexCoord4svARB)
 #define glMultiTexCoord4sv             MANGLE(MultiTexCoord4sv)
+#define glMultiTexCoordPointerEXT              MANGLE(MultiTexCoordPointerEXT)
+#define glMultiTexEnvfEXT              MANGLE(MultiTexEnvfEXT)
+#define glMultiTexEnvfvEXT             MANGLE(MultiTexEnvfvEXT)
+#define glMultiTexEnviEXT              MANGLE(MultiTexEnviEXT)
+#define glMultiTexEnvivEXT             MANGLE(MultiTexEnvivEXT)
+#define glMultiTexGendEXT              MANGLE(MultiTexGendEXT)
+#define glMultiTexGendvEXT             MANGLE(MultiTexGendvEXT)
+#define glMultiTexGenfEXT              MANGLE(MultiTexGenfEXT)
+#define glMultiTexGenfvEXT             MANGLE(MultiTexGenfvEXT)
+#define glMultiTexGeniEXT              MANGLE(MultiTexGeniEXT)
+#define glMultiTexGenivEXT             MANGLE(MultiTexGenivEXT)
+#define glMultiTexImage1DEXT           MANGLE(MultiTexImage1DEXT)
+#define glMultiTexImage2DEXT           MANGLE(MultiTexImage2DEXT)
+#define glMultiTexImage3DEXT           MANGLE(MultiTexImage3DEXT)
+#define glMultiTexParameterfEXT                MANGLE(MultiTexParameterfEXT)
+#define glMultiTexParameterfvEXT               MANGLE(MultiTexParameterfvEXT)
+#define glMultiTexParameteriEXT                MANGLE(MultiTexParameteriEXT)
+#define glMultiTexParameterIivEXT              MANGLE(MultiTexParameterIivEXT)
+#define glMultiTexParameterIuivEXT             MANGLE(MultiTexParameterIuivEXT)
+#define glMultiTexParameterivEXT               MANGLE(MultiTexParameterivEXT)
+#define glMultiTexRenderbufferEXT              MANGLE(MultiTexRenderbufferEXT)
+#define glMultiTexSubImage1DEXT                MANGLE(MultiTexSubImage1DEXT)
+#define glMultiTexSubImage2DEXT                MANGLE(MultiTexSubImage2DEXT)
+#define glMultiTexSubImage3DEXT                MANGLE(MultiTexSubImage3DEXT)
 #define glMultMatrixd          MANGLE(MultMatrixd)
 #define glMultMatrixf          MANGLE(MultMatrixf)
 #define glMultTransposeMatrixdARB              MANGLE(MultTransposeMatrixdARB)
 #define glMultTransposeMatrixd         MANGLE(MultTransposeMatrixd)
 #define glMultTransposeMatrixfARB              MANGLE(MultTransposeMatrixfARB)
 #define glMultTransposeMatrixf         MANGLE(MultTransposeMatrixf)
+#define glNamedBufferDataEXT           MANGLE(NamedBufferDataEXT)
+#define glNamedBufferSubDataEXT                MANGLE(NamedBufferSubDataEXT)
+#define glNamedFramebufferRenderbufferEXT              MANGLE(NamedFramebufferRenderbufferEXT)
+#define glNamedFramebufferTexture1DEXT         MANGLE(NamedFramebufferTexture1DEXT)
+#define glNamedFramebufferTexture2DEXT         MANGLE(NamedFramebufferTexture2DEXT)
+#define glNamedFramebufferTexture3DEXT         MANGLE(NamedFramebufferTexture3DEXT)
+#define glNamedFramebufferTextureEXT           MANGLE(NamedFramebufferTextureEXT)
+#define glNamedFramebufferTextureFaceEXT               MANGLE(NamedFramebufferTextureFaceEXT)
+#define glNamedFramebufferTextureLayerEXT              MANGLE(NamedFramebufferTextureLayerEXT)
+#define glNamedMakeBufferNonResidentNV         MANGLE(NamedMakeBufferNonResidentNV)
+#define glNamedMakeBufferResidentNV            MANGLE(NamedMakeBufferResidentNV)
+#define glNamedProgramLocalParameter4dEXT              MANGLE(NamedProgramLocalParameter4dEXT)
+#define glNamedProgramLocalParameter4dvEXT             MANGLE(NamedProgramLocalParameter4dvEXT)
+#define glNamedProgramLocalParameter4fEXT              MANGLE(NamedProgramLocalParameter4fEXT)
+#define glNamedProgramLocalParameter4fvEXT             MANGLE(NamedProgramLocalParameter4fvEXT)
+#define glNamedProgramLocalParameterI4iEXT             MANGLE(NamedProgramLocalParameterI4iEXT)
+#define glNamedProgramLocalParameterI4ivEXT            MANGLE(NamedProgramLocalParameterI4ivEXT)
+#define glNamedProgramLocalParameterI4uiEXT            MANGLE(NamedProgramLocalParameterI4uiEXT)
+#define glNamedProgramLocalParameterI4uivEXT           MANGLE(NamedProgramLocalParameterI4uivEXT)
+#define glNamedProgramLocalParameters4fvEXT            MANGLE(NamedProgramLocalParameters4fvEXT)
+#define glNamedProgramLocalParametersI4ivEXT           MANGLE(NamedProgramLocalParametersI4ivEXT)
+#define glNamedProgramLocalParametersI4uivEXT          MANGLE(NamedProgramLocalParametersI4uivEXT)
+#define glNamedProgramStringEXT                MANGLE(NamedProgramStringEXT)
+#define glNamedRenderbufferStorageEXT          MANGLE(NamedRenderbufferStorageEXT)
+#define glNamedRenderbufferStorageMultisampleCoverageEXT               MANGLE(NamedRenderbufferStorageMultisampleCoverageEXT)
+#define glNamedRenderbufferStorageMultisampleEXT               MANGLE(NamedRenderbufferStorageMultisampleEXT)
 #define glNewList              MANGLE(NewList)
 #define glNewObjectBufferATI           MANGLE(NewObjectBufferATI)
-#define glNewTraceMESA         MANGLE(NewTraceMESA)
 #define glNormal3b             MANGLE(Normal3b)
 #define glNormal3bv            MANGLE(Normal3bv)
 #define glNormal3d             MANGLE(Normal3d)
 #define glNormal3iv            MANGLE(Normal3iv)
 #define glNormal3s             MANGLE(Normal3s)
 #define glNormal3sv            MANGLE(Normal3sv)
+#define glNormalFormatNV               MANGLE(NormalFormatNV)
 #define glNormalPointerEXT             MANGLE(NormalPointerEXT)
 #define glNormalPointerListIBM         MANGLE(NormalPointerListIBM)
 #define glNormalPointer                MANGLE(NormalPointer)
 #define glNormalStream3ivATI           MANGLE(NormalStream3ivATI)
 #define glNormalStream3sATI            MANGLE(NormalStream3sATI)
 #define glNormalStream3svATI           MANGLE(NormalStream3svATI)
+#define glObjectPurgeableAPPLE         MANGLE(ObjectPurgeableAPPLE)
+#define glObjectUnpurgeableAPPLE               MANGLE(ObjectUnpurgeableAPPLE)
 #define glOrtho                MANGLE(Ortho)
 #define glPassTexCoordATI              MANGLE(PassTexCoordATI)
 #define glPassThrough          MANGLE(PassThrough)
+#define glPauseTransformFeedbackNV             MANGLE(PauseTransformFeedbackNV)
 #define glPixelDataRangeNV             MANGLE(PixelDataRangeNV)
 #define glPixelMapfv           MANGLE(PixelMapfv)
 #define glPixelMapuiv          MANGLE(PixelMapuiv)
 #define glPopClientAttrib              MANGLE(PopClientAttrib)
 #define glPopMatrix            MANGLE(PopMatrix)
 #define glPopName              MANGLE(PopName)
+#define glPresentFrameDualFillNV               MANGLE(PresentFrameDualFillNV)
+#define glPresentFrameKeyedNV          MANGLE(PresentFrameKeyedNV)
+#define glPrimitiveRestartIndex                MANGLE(PrimitiveRestartIndex)
 #define glPrimitiveRestartIndexNV              MANGLE(PrimitiveRestartIndexNV)
 #define glPrimitiveRestartNV           MANGLE(PrimitiveRestartNV)
 #define glPrioritizeTexturesEXT                MANGLE(PrioritizeTexturesEXT)
 #define glPrioritizeTextures           MANGLE(PrioritizeTextures)
+#define glProgramBufferParametersfvNV          MANGLE(ProgramBufferParametersfvNV)
+#define glProgramBufferParametersIivNV         MANGLE(ProgramBufferParametersIivNV)
+#define glProgramBufferParametersIuivNV                MANGLE(ProgramBufferParametersIuivNV)
+#define glProgramCallbackMESA          MANGLE(ProgramCallbackMESA)
 #define glProgramEnvParameter4dARB             MANGLE(ProgramEnvParameter4dARB)
 #define glProgramEnvParameter4dvARB            MANGLE(ProgramEnvParameter4dvARB)
 #define glProgramEnvParameter4fARB             MANGLE(ProgramEnvParameter4fARB)
 #define glProgramEnvParameter4fvARB            MANGLE(ProgramEnvParameter4fvARB)
+#define glProgramEnvParameterI4iNV             MANGLE(ProgramEnvParameterI4iNV)
+#define glProgramEnvParameterI4ivNV            MANGLE(ProgramEnvParameterI4ivNV)
+#define glProgramEnvParameterI4uiNV            MANGLE(ProgramEnvParameterI4uiNV)
+#define glProgramEnvParameterI4uivNV           MANGLE(ProgramEnvParameterI4uivNV)
+#define glProgramEnvParameters4fvEXT           MANGLE(ProgramEnvParameters4fvEXT)
+#define glProgramEnvParametersI4ivNV           MANGLE(ProgramEnvParametersI4ivNV)
+#define glProgramEnvParametersI4uivNV          MANGLE(ProgramEnvParametersI4uivNV)
 #define glProgramLocalParameter4dARB           MANGLE(ProgramLocalParameter4dARB)
 #define glProgramLocalParameter4dvARB          MANGLE(ProgramLocalParameter4dvARB)
 #define glProgramLocalParameter4fARB           MANGLE(ProgramLocalParameter4fARB)
 #define glProgramLocalParameter4fvARB          MANGLE(ProgramLocalParameter4fvARB)
+#define glProgramLocalParameterI4iNV           MANGLE(ProgramLocalParameterI4iNV)
+#define glProgramLocalParameterI4ivNV          MANGLE(ProgramLocalParameterI4ivNV)
+#define glProgramLocalParameterI4uiNV          MANGLE(ProgramLocalParameterI4uiNV)
+#define glProgramLocalParameterI4uivNV         MANGLE(ProgramLocalParameterI4uivNV)
+#define glProgramLocalParameters4fvEXT         MANGLE(ProgramLocalParameters4fvEXT)
+#define glProgramLocalParametersI4ivNV         MANGLE(ProgramLocalParametersI4ivNV)
+#define glProgramLocalParametersI4uivNV                MANGLE(ProgramLocalParametersI4uivNV)
 #define glProgramNamedParameter4dNV            MANGLE(ProgramNamedParameter4dNV)
 #define glProgramNamedParameter4dvNV           MANGLE(ProgramNamedParameter4dvNV)
 #define glProgramNamedParameter4fNV            MANGLE(ProgramNamedParameter4fNV)
 #define glProgramParameter4dvNV                MANGLE(ProgramParameter4dvNV)
 #define glProgramParameter4fNV         MANGLE(ProgramParameter4fNV)
 #define glProgramParameter4fvNV                MANGLE(ProgramParameter4fvNV)
+#define glProgramParameteriARB         MANGLE(ProgramParameteriARB)
+#define glProgramParameteriEXT         MANGLE(ProgramParameteriEXT)
+#define glProgramParameteri            MANGLE(ProgramParameteri)
 #define glProgramParameters4dvNV               MANGLE(ProgramParameters4dvNV)
 #define glProgramParameters4fvNV               MANGLE(ProgramParameters4fvNV)
 #define glProgramStringARB             MANGLE(ProgramStringARB)
+#define glProgramUniform1fEXT          MANGLE(ProgramUniform1fEXT)
+#define glProgramUniform1fvEXT         MANGLE(ProgramUniform1fvEXT)
+#define glProgramUniform1iEXT          MANGLE(ProgramUniform1iEXT)
+#define glProgramUniform1ivEXT         MANGLE(ProgramUniform1ivEXT)
+#define glProgramUniform1uiEXT         MANGLE(ProgramUniform1uiEXT)
+#define glProgramUniform1uivEXT                MANGLE(ProgramUniform1uivEXT)
+#define glProgramUniform2fEXT          MANGLE(ProgramUniform2fEXT)
+#define glProgramUniform2fvEXT         MANGLE(ProgramUniform2fvEXT)
+#define glProgramUniform2iEXT          MANGLE(ProgramUniform2iEXT)
+#define glProgramUniform2ivEXT         MANGLE(ProgramUniform2ivEXT)
+#define glProgramUniform2uiEXT         MANGLE(ProgramUniform2uiEXT)
+#define glProgramUniform2uivEXT                MANGLE(ProgramUniform2uivEXT)
+#define glProgramUniform3fEXT          MANGLE(ProgramUniform3fEXT)
+#define glProgramUniform3fvEXT         MANGLE(ProgramUniform3fvEXT)
+#define glProgramUniform3iEXT          MANGLE(ProgramUniform3iEXT)
+#define glProgramUniform3ivEXT         MANGLE(ProgramUniform3ivEXT)
+#define glProgramUniform3uiEXT         MANGLE(ProgramUniform3uiEXT)
+#define glProgramUniform3uivEXT                MANGLE(ProgramUniform3uivEXT)
+#define glProgramUniform4fEXT          MANGLE(ProgramUniform4fEXT)
+#define glProgramUniform4fvEXT         MANGLE(ProgramUniform4fvEXT)
+#define glProgramUniform4iEXT          MANGLE(ProgramUniform4iEXT)
+#define glProgramUniform4ivEXT         MANGLE(ProgramUniform4ivEXT)
+#define glProgramUniform4uiEXT         MANGLE(ProgramUniform4uiEXT)
+#define glProgramUniform4uivEXT                MANGLE(ProgramUniform4uivEXT)
+#define glProgramUniformMatrix2fvEXT           MANGLE(ProgramUniformMatrix2fvEXT)
+#define glProgramUniformMatrix2x3fvEXT         MANGLE(ProgramUniformMatrix2x3fvEXT)
+#define glProgramUniformMatrix2x4fvEXT         MANGLE(ProgramUniformMatrix2x4fvEXT)
+#define glProgramUniformMatrix3fvEXT           MANGLE(ProgramUniformMatrix3fvEXT)
+#define glProgramUniformMatrix3x2fvEXT         MANGLE(ProgramUniformMatrix3x2fvEXT)
+#define glProgramUniformMatrix3x4fvEXT         MANGLE(ProgramUniformMatrix3x4fvEXT)
+#define glProgramUniformMatrix4fvEXT           MANGLE(ProgramUniformMatrix4fvEXT)
+#define glProgramUniformMatrix4x2fvEXT         MANGLE(ProgramUniformMatrix4x2fvEXT)
+#define glProgramUniformMatrix4x3fvEXT         MANGLE(ProgramUniformMatrix4x3fvEXT)
+#define glProgramUniformui64NV         MANGLE(ProgramUniformui64NV)
+#define glProgramUniformui64vNV                MANGLE(ProgramUniformui64vNV)
+#define glProgramVertexLimitNV         MANGLE(ProgramVertexLimitNV)
+#define glProvokingVertexEXT           MANGLE(ProvokingVertexEXT)
+#define glProvokingVertex              MANGLE(ProvokingVertex)
 #define glPushAttrib           MANGLE(PushAttrib)
+#define glPushClientAttribDefaultEXT           MANGLE(PushClientAttribDefaultEXT)
 #define glPushClientAttrib             MANGLE(PushClientAttrib)
 #define glPushMatrix           MANGLE(PushMatrix)
 #define glPushName             MANGLE(PushName)
 #define glRects                MANGLE(Rects)
 #define glRectsv               MANGLE(Rectsv)
 #define glReferencePlaneSGIX           MANGLE(ReferencePlaneSGIX)
+#define glRenderbufferStorageEXT               MANGLE(RenderbufferStorageEXT)
+#define glRenderbufferStorage          MANGLE(RenderbufferStorage)
+#define glRenderbufferStorageMultisampleCoverageNV             MANGLE(RenderbufferStorageMultisampleCoverageNV)
+#define glRenderbufferStorageMultisampleEXT            MANGLE(RenderbufferStorageMultisampleEXT)
+#define glRenderbufferStorageMultisample               MANGLE(RenderbufferStorageMultisample)
 #define glRenderMode           MANGLE(RenderMode)
 #define glReplacementCodePointerSUN            MANGLE(ReplacementCodePointerSUN)
 #define glReplacementCodeubSUN         MANGLE(ReplacementCodeubSUN)
 #define glResetMinmaxEXT               MANGLE(ResetMinmaxEXT)
 #define glResetMinmax          MANGLE(ResetMinmax)
 #define glResizeBuffersMESA            MANGLE(ResizeBuffersMESA)
+#define glResumeTransformFeedbackNV            MANGLE(ResumeTransformFeedbackNV)
 #define glRotated              MANGLE(Rotated)
 #define glRotatef              MANGLE(Rotatef)
 #define glSampleCoverageARB            MANGLE(SampleCoverageARB)
 #define glSampleCoverage               MANGLE(SampleCoverage)
 #define glSampleMapATI         MANGLE(SampleMapATI)
 #define glSampleMaskEXT                MANGLE(SampleMaskEXT)
+#define glSampleMaski          MANGLE(SampleMaski)
+#define glSampleMaskIndexedNV          MANGLE(SampleMaskIndexedNV)
 #define glSampleMaskSGIS               MANGLE(SampleMaskSGIS)
 #define glSamplePatternEXT             MANGLE(SamplePatternEXT)
 #define glSamplePatternSGIS            MANGLE(SamplePatternSGIS)
 #define glSecondaryColor3us            MANGLE(SecondaryColor3us)
 #define glSecondaryColor3usvEXT                MANGLE(SecondaryColor3usvEXT)
 #define glSecondaryColor3usv           MANGLE(SecondaryColor3usv)
+#define glSecondaryColorFormatNV               MANGLE(SecondaryColorFormatNV)
 #define glSecondaryColorPointerEXT             MANGLE(SecondaryColorPointerEXT)
 #define glSecondaryColorPointerListIBM         MANGLE(SecondaryColorPointerListIBM)
 #define glSecondaryColorPointer                MANGLE(SecondaryColorPointer)
 #define glSelectBuffer         MANGLE(SelectBuffer)
+#define glSelectPerfMonitorCountersAMD         MANGLE(SelectPerfMonitorCountersAMD)
 #define glSeparableFilter2DEXT         MANGLE(SeparableFilter2DEXT)
 #define glSeparableFilter2D            MANGLE(SeparableFilter2D)
 #define glSetFenceAPPLE                MANGLE(SetFenceAPPLE)
 #define glShaderOp1EXT         MANGLE(ShaderOp1EXT)
 #define glShaderOp2EXT         MANGLE(ShaderOp2EXT)
 #define glShaderOp3EXT         MANGLE(ShaderOp3EXT)
+#define glShaderSourceARB              MANGLE(ShaderSourceARB)
+#define glShaderSource         MANGLE(ShaderSource)
 #define glSharpenTexFuncSGIS           MANGLE(SharpenTexFuncSGIS)
 #define glSpriteParameterfSGIX         MANGLE(SpriteParameterfSGIX)
 #define glSpriteParameterfvSGIX                MANGLE(SpriteParameterfvSGIX)
 #define glSpriteParameteriSGIX         MANGLE(SpriteParameteriSGIX)
 #define glSpriteParameterivSGIX                MANGLE(SpriteParameterivSGIX)
 #define glStartInstrumentsSGIX         MANGLE(StartInstrumentsSGIX)
+#define glStencilClearTagEXT           MANGLE(StencilClearTagEXT)
 #define glStencilFunc          MANGLE(StencilFunc)
 #define glStencilFuncSeparateATI               MANGLE(StencilFuncSeparateATI)
+#define glStencilFuncSeparate          MANGLE(StencilFuncSeparate)
 #define glStencilMask          MANGLE(StencilMask)
+#define glStencilMaskSeparate          MANGLE(StencilMaskSeparate)
 #define glStencilOp            MANGLE(StencilOp)
 #define glStencilOpSeparateATI         MANGLE(StencilOpSeparateATI)
+#define glStencilOpSeparate            MANGLE(StencilOpSeparate)
 #define glStopInstrumentsSGIX          MANGLE(StopInstrumentsSGIX)
+#define glStringMarkerGREMEDY          MANGLE(StringMarkerGREMEDY)
 #define glSwizzleEXT           MANGLE(SwizzleEXT)
 #define glTagSampleBufferSGIX          MANGLE(TagSampleBufferSGIX)
 #define glTangent3bEXT         MANGLE(Tangent3bEXT)
 #define glTangent3svEXT                MANGLE(Tangent3svEXT)
 #define glTangentPointerEXT            MANGLE(TangentPointerEXT)
 #define glTbufferMask3DFX              MANGLE(TbufferMask3DFX)
+#define glTessellationFactorAMD                MANGLE(TessellationFactorAMD)
+#define glTessellationModeAMD          MANGLE(TessellationModeAMD)
 #define glTestFenceAPPLE               MANGLE(TestFenceAPPLE)
 #define glTestFenceNV          MANGLE(TestFenceNV)
 #define glTestObjectAPPLE              MANGLE(TestObjectAPPLE)
+#define glTexBufferARB         MANGLE(TexBufferARB)
+#define glTexBufferEXT         MANGLE(TexBufferEXT)
+#define glTexBuffer            MANGLE(TexBuffer)
 #define glTexBumpParameterfvATI                MANGLE(TexBumpParameterfvATI)
 #define glTexBumpParameterivATI                MANGLE(TexBumpParameterivATI)
 #define glTexCoord1d           MANGLE(TexCoord1d)
 #define glTexCoord4iv          MANGLE(TexCoord4iv)
 #define glTexCoord4s           MANGLE(TexCoord4s)
 #define glTexCoord4sv          MANGLE(TexCoord4sv)
+#define glTexCoordFormatNV             MANGLE(TexCoordFormatNV)
 #define glTexCoordPointerEXT           MANGLE(TexCoordPointerEXT)
 #define glTexCoordPointerListIBM               MANGLE(TexCoordPointerListIBM)
 #define glTexCoordPointer              MANGLE(TexCoordPointer)
 #define glTexGeniv             MANGLE(TexGeniv)
 #define glTexImage1D           MANGLE(TexImage1D)
 #define glTexImage2D           MANGLE(TexImage2D)
+#define glTexImage2DMultisample                MANGLE(TexImage2DMultisample)
 #define glTexImage3DEXT                MANGLE(TexImage3DEXT)
 #define glTexImage3D           MANGLE(TexImage3D)
+#define glTexImage3DMultisample                MANGLE(TexImage3DMultisample)
 #define glTexImage4DSGIS               MANGLE(TexImage4DSGIS)
 #define glTexParameterf                MANGLE(TexParameterf)
 #define glTexParameterfv               MANGLE(TexParameterfv)
+#define glTexParameterIivEXT           MANGLE(TexParameterIivEXT)
+#define glTexParameterIiv              MANGLE(TexParameterIiv)
 #define glTexParameteri                MANGLE(TexParameteri)
+#define glTexParameterIuivEXT          MANGLE(TexParameterIuivEXT)
+#define glTexParameterIuiv             MANGLE(TexParameterIuiv)
 #define glTexParameteriv               MANGLE(TexParameteriv)
+#define glTexRenderbufferNV            MANGLE(TexRenderbufferNV)
 #define glTexSubImage1DEXT             MANGLE(TexSubImage1DEXT)
 #define glTexSubImage1D                MANGLE(TexSubImage1D)
 #define glTexSubImage2DEXT             MANGLE(TexSubImage2DEXT)
 #define glTexSubImage3DEXT             MANGLE(TexSubImage3DEXT)
 #define glTexSubImage3D                MANGLE(TexSubImage3D)
 #define glTexSubImage4DSGIS            MANGLE(TexSubImage4DSGIS)
+#define glTextureBarrierNV             MANGLE(TextureBarrierNV)
+#define glTextureBufferEXT             MANGLE(TextureBufferEXT)
 #define glTextureColorMaskSGIS         MANGLE(TextureColorMaskSGIS)
+#define glTextureImage1DEXT            MANGLE(TextureImage1DEXT)
+#define glTextureImage2DEXT            MANGLE(TextureImage2DEXT)
+#define glTextureImage3DEXT            MANGLE(TextureImage3DEXT)
 #define glTextureLightEXT              MANGLE(TextureLightEXT)
 #define glTextureMaterialEXT           MANGLE(TextureMaterialEXT)
 #define glTextureNormalEXT             MANGLE(TextureNormalEXT)
-#define glTraceAssertAttribMESA                MANGLE(TraceAssertAttribMESA)
-#define glTraceCommentMESA             MANGLE(TraceCommentMESA)
-#define glTraceListMESA                MANGLE(TraceListMESA)
-#define glTracePointerMESA             MANGLE(TracePointerMESA)
-#define glTracePointerRangeMESA                MANGLE(TracePointerRangeMESA)
-#define glTraceTextureMESA             MANGLE(TraceTextureMESA)
+#define glTextureParameterfEXT         MANGLE(TextureParameterfEXT)
+#define glTextureParameterfvEXT                MANGLE(TextureParameterfvEXT)
+#define glTextureParameteriEXT         MANGLE(TextureParameteriEXT)
+#define glTextureParameterIivEXT               MANGLE(TextureParameterIivEXT)
+#define glTextureParameterIuivEXT              MANGLE(TextureParameterIuivEXT)
+#define glTextureParameterivEXT                MANGLE(TextureParameterivEXT)
+#define glTextureRangeAPPLE            MANGLE(TextureRangeAPPLE)
+#define glTextureRenderbufferEXT               MANGLE(TextureRenderbufferEXT)
+#define glTextureSubImage1DEXT         MANGLE(TextureSubImage1DEXT)
+#define glTextureSubImage2DEXT         MANGLE(TextureSubImage2DEXT)
+#define glTextureSubImage3DEXT         MANGLE(TextureSubImage3DEXT)
 #define glTrackMatrixNV                MANGLE(TrackMatrixNV)
+#define glTransformFeedbackAttribsNV           MANGLE(TransformFeedbackAttribsNV)
+#define glTransformFeedbackVaryingsEXT         MANGLE(TransformFeedbackVaryingsEXT)
+#define glTransformFeedbackVaryings            MANGLE(TransformFeedbackVaryings)
+#define glTransformFeedbackVaryingsNV          MANGLE(TransformFeedbackVaryingsNV)
 #define glTranslated           MANGLE(Translated)
 #define glTranslatef           MANGLE(Translatef)
+#define glUniform1fARB         MANGLE(Uniform1fARB)
+#define glUniform1f            MANGLE(Uniform1f)
+#define glUniform1fvARB                MANGLE(Uniform1fvARB)
+#define glUniform1fv           MANGLE(Uniform1fv)
+#define glUniform1iARB         MANGLE(Uniform1iARB)
+#define glUniform1i            MANGLE(Uniform1i)
+#define glUniform1ivARB                MANGLE(Uniform1ivARB)
+#define glUniform1iv           MANGLE(Uniform1iv)
+#define glUniform1uiEXT                MANGLE(Uniform1uiEXT)
+#define glUniform1ui           MANGLE(Uniform1ui)
+#define glUniform1uivEXT               MANGLE(Uniform1uivEXT)
+#define glUniform1uiv          MANGLE(Uniform1uiv)
+#define glUniform2fARB         MANGLE(Uniform2fARB)
+#define glUniform2f            MANGLE(Uniform2f)
+#define glUniform2fvARB                MANGLE(Uniform2fvARB)
+#define glUniform2fv           MANGLE(Uniform2fv)
+#define glUniform2iARB         MANGLE(Uniform2iARB)
+#define glUniform2i            MANGLE(Uniform2i)
+#define glUniform2ivARB                MANGLE(Uniform2ivARB)
+#define glUniform2iv           MANGLE(Uniform2iv)
+#define glUniform2uiEXT                MANGLE(Uniform2uiEXT)
+#define glUniform2ui           MANGLE(Uniform2ui)
+#define glUniform2uivEXT               MANGLE(Uniform2uivEXT)
+#define glUniform2uiv          MANGLE(Uniform2uiv)
+#define glUniform3fARB         MANGLE(Uniform3fARB)
+#define glUniform3f            MANGLE(Uniform3f)
+#define glUniform3fvARB                MANGLE(Uniform3fvARB)
+#define glUniform3fv           MANGLE(Uniform3fv)
+#define glUniform3iARB         MANGLE(Uniform3iARB)
+#define glUniform3i            MANGLE(Uniform3i)
+#define glUniform3ivARB                MANGLE(Uniform3ivARB)
+#define glUniform3iv           MANGLE(Uniform3iv)
+#define glUniform3uiEXT                MANGLE(Uniform3uiEXT)
+#define glUniform3ui           MANGLE(Uniform3ui)
+#define glUniform3uivEXT               MANGLE(Uniform3uivEXT)
+#define glUniform3uiv          MANGLE(Uniform3uiv)
+#define glUniform4fARB         MANGLE(Uniform4fARB)
+#define glUniform4f            MANGLE(Uniform4f)
+#define glUniform4fvARB                MANGLE(Uniform4fvARB)
+#define glUniform4fv           MANGLE(Uniform4fv)
+#define glUniform4iARB         MANGLE(Uniform4iARB)
+#define glUniform4i            MANGLE(Uniform4i)
+#define glUniform4ivARB                MANGLE(Uniform4ivARB)
+#define glUniform4iv           MANGLE(Uniform4iv)
+#define glUniform4uiEXT                MANGLE(Uniform4uiEXT)
+#define glUniform4ui           MANGLE(Uniform4ui)
+#define glUniform4uivEXT               MANGLE(Uniform4uivEXT)
+#define glUniform4uiv          MANGLE(Uniform4uiv)
+#define glUniformBlockBinding          MANGLE(UniformBlockBinding)
+#define glUniformBufferEXT             MANGLE(UniformBufferEXT)
+#define glUniformMatrix2fvARB          MANGLE(UniformMatrix2fvARB)
+#define glUniformMatrix2fv             MANGLE(UniformMatrix2fv)
+#define glUniformMatrix2x3fv           MANGLE(UniformMatrix2x3fv)
+#define glUniformMatrix2x4fv           MANGLE(UniformMatrix2x4fv)
+#define glUniformMatrix3fvARB          MANGLE(UniformMatrix3fvARB)
+#define glUniformMatrix3fv             MANGLE(UniformMatrix3fv)
+#define glUniformMatrix3x2fv           MANGLE(UniformMatrix3x2fv)
+#define glUniformMatrix3x4fv           MANGLE(UniformMatrix3x4fv)
+#define glUniformMatrix4fvARB          MANGLE(UniformMatrix4fvARB)
+#define glUniformMatrix4fv             MANGLE(UniformMatrix4fv)
+#define glUniformMatrix4x2fv           MANGLE(UniformMatrix4x2fv)
+#define glUniformMatrix4x3fv           MANGLE(UniformMatrix4x3fv)
+#define glUniformui64NV                MANGLE(Uniformui64NV)
+#define glUniformui64vNV               MANGLE(Uniformui64vNV)
 #define glUnlockArraysEXT              MANGLE(UnlockArraysEXT)
 #define glUnmapBufferARB               MANGLE(UnmapBufferARB)
 #define glUnmapBuffer          MANGLE(UnmapBuffer)
+#define glUnmapNamedBufferEXT          MANGLE(UnmapNamedBufferEXT)
 #define glUnmapObjectBufferATI         MANGLE(UnmapObjectBufferATI)
 #define glUpdateObjectBufferATI                MANGLE(UpdateObjectBufferATI)
+#define glUseProgram           MANGLE(UseProgram)
+#define glUseProgramObjectARB          MANGLE(UseProgramObjectARB)
+#define glUseShaderProgramEXT          MANGLE(UseShaderProgramEXT)
+#define glValidateProgramARB           MANGLE(ValidateProgramARB)
+#define glValidateProgram              MANGLE(ValidateProgram)
 #define glVariantArrayObjectATI                MANGLE(VariantArrayObjectATI)
 #define glVariantbvEXT         MANGLE(VariantbvEXT)
 #define glVariantdvEXT         MANGLE(VariantdvEXT)
 #define glVertexArrayRangeAPPLE                MANGLE(VertexArrayRangeAPPLE)
 #define glVertexArrayRangeNV           MANGLE(VertexArrayRangeNV)
 #define glVertexAttrib1dARB            MANGLE(VertexAttrib1dARB)
+#define glVertexAttrib1d               MANGLE(VertexAttrib1d)
 #define glVertexAttrib1dNV             MANGLE(VertexAttrib1dNV)
 #define glVertexAttrib1dvARB           MANGLE(VertexAttrib1dvARB)
+#define glVertexAttrib1dv              MANGLE(VertexAttrib1dv)
 #define glVertexAttrib1dvNV            MANGLE(VertexAttrib1dvNV)
 #define glVertexAttrib1fARB            MANGLE(VertexAttrib1fARB)
+#define glVertexAttrib1f               MANGLE(VertexAttrib1f)
 #define glVertexAttrib1fNV             MANGLE(VertexAttrib1fNV)
 #define glVertexAttrib1fvARB           MANGLE(VertexAttrib1fvARB)
+#define glVertexAttrib1fv              MANGLE(VertexAttrib1fv)
 #define glVertexAttrib1fvNV            MANGLE(VertexAttrib1fvNV)
 #define glVertexAttrib1hNV             MANGLE(VertexAttrib1hNV)
 #define glVertexAttrib1hvNV            MANGLE(VertexAttrib1hvNV)
 #define glVertexAttrib1sARB            MANGLE(VertexAttrib1sARB)
+#define glVertexAttrib1s               MANGLE(VertexAttrib1s)
 #define glVertexAttrib1sNV             MANGLE(VertexAttrib1sNV)
 #define glVertexAttrib1svARB           MANGLE(VertexAttrib1svARB)
+#define glVertexAttrib1sv              MANGLE(VertexAttrib1sv)
 #define glVertexAttrib1svNV            MANGLE(VertexAttrib1svNV)
 #define glVertexAttrib2dARB            MANGLE(VertexAttrib2dARB)
+#define glVertexAttrib2d               MANGLE(VertexAttrib2d)
 #define glVertexAttrib2dNV             MANGLE(VertexAttrib2dNV)
 #define glVertexAttrib2dvARB           MANGLE(VertexAttrib2dvARB)
+#define glVertexAttrib2dv              MANGLE(VertexAttrib2dv)
 #define glVertexAttrib2dvNV            MANGLE(VertexAttrib2dvNV)
 #define glVertexAttrib2fARB            MANGLE(VertexAttrib2fARB)
+#define glVertexAttrib2f               MANGLE(VertexAttrib2f)
 #define glVertexAttrib2fNV             MANGLE(VertexAttrib2fNV)
 #define glVertexAttrib2fvARB           MANGLE(VertexAttrib2fvARB)
+#define glVertexAttrib2fv              MANGLE(VertexAttrib2fv)
 #define glVertexAttrib2fvNV            MANGLE(VertexAttrib2fvNV)
 #define glVertexAttrib2hNV             MANGLE(VertexAttrib2hNV)
 #define glVertexAttrib2hvNV            MANGLE(VertexAttrib2hvNV)
 #define glVertexAttrib2sARB            MANGLE(VertexAttrib2sARB)
+#define glVertexAttrib2s               MANGLE(VertexAttrib2s)
 #define glVertexAttrib2sNV             MANGLE(VertexAttrib2sNV)
 #define glVertexAttrib2svARB           MANGLE(VertexAttrib2svARB)
+#define glVertexAttrib2sv              MANGLE(VertexAttrib2sv)
 #define glVertexAttrib2svNV            MANGLE(VertexAttrib2svNV)
 #define glVertexAttrib3dARB            MANGLE(VertexAttrib3dARB)
+#define glVertexAttrib3d               MANGLE(VertexAttrib3d)
 #define glVertexAttrib3dNV             MANGLE(VertexAttrib3dNV)
 #define glVertexAttrib3dvARB           MANGLE(VertexAttrib3dvARB)
+#define glVertexAttrib3dv              MANGLE(VertexAttrib3dv)
 #define glVertexAttrib3dvNV            MANGLE(VertexAttrib3dvNV)
 #define glVertexAttrib3fARB            MANGLE(VertexAttrib3fARB)
+#define glVertexAttrib3f               MANGLE(VertexAttrib3f)
 #define glVertexAttrib3fNV             MANGLE(VertexAttrib3fNV)
 #define glVertexAttrib3fvARB           MANGLE(VertexAttrib3fvARB)
+#define glVertexAttrib3fv              MANGLE(VertexAttrib3fv)
 #define glVertexAttrib3fvNV            MANGLE(VertexAttrib3fvNV)
 #define glVertexAttrib3hNV             MANGLE(VertexAttrib3hNV)
 #define glVertexAttrib3hvNV            MANGLE(VertexAttrib3hvNV)
 #define glVertexAttrib3sARB            MANGLE(VertexAttrib3sARB)
+#define glVertexAttrib3s               MANGLE(VertexAttrib3s)
 #define glVertexAttrib3sNV             MANGLE(VertexAttrib3sNV)
 #define glVertexAttrib3svARB           MANGLE(VertexAttrib3svARB)
+#define glVertexAttrib3sv              MANGLE(VertexAttrib3sv)
 #define glVertexAttrib3svNV            MANGLE(VertexAttrib3svNV)
 #define glVertexAttrib4bvARB           MANGLE(VertexAttrib4bvARB)
+#define glVertexAttrib4bv              MANGLE(VertexAttrib4bv)
 #define glVertexAttrib4dARB            MANGLE(VertexAttrib4dARB)
+#define glVertexAttrib4d               MANGLE(VertexAttrib4d)
 #define glVertexAttrib4dNV             MANGLE(VertexAttrib4dNV)
 #define glVertexAttrib4dvARB           MANGLE(VertexAttrib4dvARB)
+#define glVertexAttrib4dv              MANGLE(VertexAttrib4dv)
 #define glVertexAttrib4dvNV            MANGLE(VertexAttrib4dvNV)
 #define glVertexAttrib4fARB            MANGLE(VertexAttrib4fARB)
+#define glVertexAttrib4f               MANGLE(VertexAttrib4f)
 #define glVertexAttrib4fNV             MANGLE(VertexAttrib4fNV)
 #define glVertexAttrib4fvARB           MANGLE(VertexAttrib4fvARB)
+#define glVertexAttrib4fv              MANGLE(VertexAttrib4fv)
 #define glVertexAttrib4fvNV            MANGLE(VertexAttrib4fvNV)
 #define glVertexAttrib4hNV             MANGLE(VertexAttrib4hNV)
 #define glVertexAttrib4hvNV            MANGLE(VertexAttrib4hvNV)
 #define glVertexAttrib4ivARB           MANGLE(VertexAttrib4ivARB)
+#define glVertexAttrib4iv              MANGLE(VertexAttrib4iv)
 #define glVertexAttrib4NbvARB          MANGLE(VertexAttrib4NbvARB)
+#define glVertexAttrib4Nbv             MANGLE(VertexAttrib4Nbv)
 #define glVertexAttrib4NivARB          MANGLE(VertexAttrib4NivARB)
+#define glVertexAttrib4Niv             MANGLE(VertexAttrib4Niv)
 #define glVertexAttrib4NsvARB          MANGLE(VertexAttrib4NsvARB)
+#define glVertexAttrib4Nsv             MANGLE(VertexAttrib4Nsv)
 #define glVertexAttrib4NubARB          MANGLE(VertexAttrib4NubARB)
+#define glVertexAttrib4Nub             MANGLE(VertexAttrib4Nub)
 #define glVertexAttrib4NubvARB         MANGLE(VertexAttrib4NubvARB)
+#define glVertexAttrib4Nubv            MANGLE(VertexAttrib4Nubv)
 #define glVertexAttrib4NuivARB         MANGLE(VertexAttrib4NuivARB)
+#define glVertexAttrib4Nuiv            MANGLE(VertexAttrib4Nuiv)
 #define glVertexAttrib4NusvARB         MANGLE(VertexAttrib4NusvARB)
+#define glVertexAttrib4Nusv            MANGLE(VertexAttrib4Nusv)
 #define glVertexAttrib4sARB            MANGLE(VertexAttrib4sARB)
+#define glVertexAttrib4s               MANGLE(VertexAttrib4s)
 #define glVertexAttrib4sNV             MANGLE(VertexAttrib4sNV)
 #define glVertexAttrib4svARB           MANGLE(VertexAttrib4svARB)
+#define glVertexAttrib4sv              MANGLE(VertexAttrib4sv)
 #define glVertexAttrib4svNV            MANGLE(VertexAttrib4svNV)
 #define glVertexAttrib4ubNV            MANGLE(VertexAttrib4ubNV)
 #define glVertexAttrib4ubvARB          MANGLE(VertexAttrib4ubvARB)
+#define glVertexAttrib4ubv             MANGLE(VertexAttrib4ubv)
 #define glVertexAttrib4ubvNV           MANGLE(VertexAttrib4ubvNV)
 #define glVertexAttrib4uivARB          MANGLE(VertexAttrib4uivARB)
+#define glVertexAttrib4uiv             MANGLE(VertexAttrib4uiv)
 #define glVertexAttrib4usvARB          MANGLE(VertexAttrib4usvARB)
+#define glVertexAttrib4usv             MANGLE(VertexAttrib4usv)
 #define glVertexAttribArrayObjectATI           MANGLE(VertexAttribArrayObjectATI)
+#define glVertexAttribDivisorARB               MANGLE(VertexAttribDivisorARB)
+#define glVertexAttribFormatNV         MANGLE(VertexAttribFormatNV)
+#define glVertexAttribI1iEXT           MANGLE(VertexAttribI1iEXT)
+#define glVertexAttribI1i              MANGLE(VertexAttribI1i)
+#define glVertexAttribI1ivEXT          MANGLE(VertexAttribI1ivEXT)
+#define glVertexAttribI1iv             MANGLE(VertexAttribI1iv)
+#define glVertexAttribI1uiEXT          MANGLE(VertexAttribI1uiEXT)
+#define glVertexAttribI1ui             MANGLE(VertexAttribI1ui)
+#define glVertexAttribI1uivEXT         MANGLE(VertexAttribI1uivEXT)
+#define glVertexAttribI1uiv            MANGLE(VertexAttribI1uiv)
+#define glVertexAttribI2iEXT           MANGLE(VertexAttribI2iEXT)
+#define glVertexAttribI2i              MANGLE(VertexAttribI2i)
+#define glVertexAttribI2ivEXT          MANGLE(VertexAttribI2ivEXT)
+#define glVertexAttribI2iv             MANGLE(VertexAttribI2iv)
+#define glVertexAttribI2uiEXT          MANGLE(VertexAttribI2uiEXT)
+#define glVertexAttribI2ui             MANGLE(VertexAttribI2ui)
+#define glVertexAttribI2uivEXT         MANGLE(VertexAttribI2uivEXT)
+#define glVertexAttribI2uiv            MANGLE(VertexAttribI2uiv)
+#define glVertexAttribI3iEXT           MANGLE(VertexAttribI3iEXT)
+#define glVertexAttribI3i              MANGLE(VertexAttribI3i)
+#define glVertexAttribI3ivEXT          MANGLE(VertexAttribI3ivEXT)
+#define glVertexAttribI3iv             MANGLE(VertexAttribI3iv)
+#define glVertexAttribI3uiEXT          MANGLE(VertexAttribI3uiEXT)
+#define glVertexAttribI3ui             MANGLE(VertexAttribI3ui)
+#define glVertexAttribI3uivEXT         MANGLE(VertexAttribI3uivEXT)
+#define glVertexAttribI3uiv            MANGLE(VertexAttribI3uiv)
+#define glVertexAttribI4bvEXT          MANGLE(VertexAttribI4bvEXT)
+#define glVertexAttribI4bv             MANGLE(VertexAttribI4bv)
+#define glVertexAttribI4iEXT           MANGLE(VertexAttribI4iEXT)
+#define glVertexAttribI4i              MANGLE(VertexAttribI4i)
+#define glVertexAttribI4ivEXT          MANGLE(VertexAttribI4ivEXT)
+#define glVertexAttribI4iv             MANGLE(VertexAttribI4iv)
+#define glVertexAttribI4svEXT          MANGLE(VertexAttribI4svEXT)
+#define glVertexAttribI4sv             MANGLE(VertexAttribI4sv)
+#define glVertexAttribI4ubvEXT         MANGLE(VertexAttribI4ubvEXT)
+#define glVertexAttribI4ubv            MANGLE(VertexAttribI4ubv)
+#define glVertexAttribI4uiEXT          MANGLE(VertexAttribI4uiEXT)
+#define glVertexAttribI4ui             MANGLE(VertexAttribI4ui)
+#define glVertexAttribI4uivEXT         MANGLE(VertexAttribI4uivEXT)
+#define glVertexAttribI4uiv            MANGLE(VertexAttribI4uiv)
+#define glVertexAttribI4usvEXT         MANGLE(VertexAttribI4usvEXT)
+#define glVertexAttribI4usv            MANGLE(VertexAttribI4usv)
+#define glVertexAttribIFormatNV                MANGLE(VertexAttribIFormatNV)
+#define glVertexAttribIPointerEXT              MANGLE(VertexAttribIPointerEXT)
+#define glVertexAttribIPointer         MANGLE(VertexAttribIPointer)
 #define glVertexAttribPointerARB               MANGLE(VertexAttribPointerARB)
+#define glVertexAttribPointer          MANGLE(VertexAttribPointer)
 #define glVertexAttribPointerNV                MANGLE(VertexAttribPointerNV)
 #define glVertexAttribs1dvNV           MANGLE(VertexAttribs1dvNV)
 #define glVertexAttribs1fvNV           MANGLE(VertexAttribs1fvNV)
 #define glVertexBlendARB               MANGLE(VertexBlendARB)
 #define glVertexBlendEnvfATI           MANGLE(VertexBlendEnvfATI)
 #define glVertexBlendEnviATI           MANGLE(VertexBlendEnviATI)
+#define glVertexFormatNV               MANGLE(VertexFormatNV)
 #define glVertexPointerEXT             MANGLE(VertexPointerEXT)
 #define glVertexPointerListIBM         MANGLE(VertexPointerListIBM)
 #define glVertexPointer                MANGLE(VertexPointer)
 #define glVertexWeighthNV              MANGLE(VertexWeighthNV)
 #define glVertexWeighthvNV             MANGLE(VertexWeighthvNV)
 #define glVertexWeightPointerEXT               MANGLE(VertexWeightPointerEXT)
+#define glVideoCaptureNV               MANGLE(VideoCaptureNV)
+#define glVideoCaptureStreamParameterdvNV              MANGLE(VideoCaptureStreamParameterdvNV)
+#define glVideoCaptureStreamParameterfvNV              MANGLE(VideoCaptureStreamParameterfvNV)
+#define glVideoCaptureStreamParameterivNV              MANGLE(VideoCaptureStreamParameterivNV)
 #define glViewport             MANGLE(Viewport)
+#define glWaitSync             MANGLE(WaitSync)
 #define glWeightbvARB          MANGLE(WeightbvARB)
 #define glWeightdvARB          MANGLE(WeightdvARB)
 #define glWeightfvARB          MANGLE(WeightfvARB)