#define MANGLE(x) mgl##x
#endif /*MANGLE*/
-/* Internal symbols which may collide with other OpenGL implementations. */
-#define __glCoreCreateContext __mglCoreCreateContext
-#define __glCoreNopDispatch __mglCoreNopDispatch
-
/*REGENERATE_TO_END-----------ALL LINES BELOW HERE GET REPLACED ON REGENERATION */
#define glAccum MANGLE(Accum)
+#define glActiveProgramEXT MANGLE(ActiveProgramEXT)
#define glActiveStencilFaceEXT MANGLE(ActiveStencilFaceEXT)
#define glActiveTextureARB MANGLE(ActiveTextureARB)
#define glActiveTexture MANGLE(ActiveTexture)
+#define glActiveVaryingNV MANGLE(ActiveVaryingNV)
#define glAlphaFragmentOp1ATI MANGLE(AlphaFragmentOp1ATI)
#define glAlphaFragmentOp2ATI MANGLE(AlphaFragmentOp2ATI)
#define glAlphaFragmentOp3ATI MANGLE(AlphaFragmentOp3ATI)
#define glArrayElement MANGLE(ArrayElement)
#define glArrayObjectATI MANGLE(ArrayObjectATI)
#define glAsyncMarkerSGIX MANGLE(AsyncMarkerSGIX)
+#define glAttachObjectARB MANGLE(AttachObjectARB)
+#define glAttachShader MANGLE(AttachShader)
+#define glBeginConditionalRender MANGLE(BeginConditionalRender)
+#define glBeginConditionalRenderNV MANGLE(BeginConditionalRenderNV)
#define glBeginFragmentShaderATI MANGLE(BeginFragmentShaderATI)
#define glBegin MANGLE(Begin)
#define glBeginOcclusionQueryNV MANGLE(BeginOcclusionQueryNV)
+#define glBeginPerfMonitorAMD MANGLE(BeginPerfMonitorAMD)
#define glBeginQueryARB MANGLE(BeginQueryARB)
#define glBeginQuery MANGLE(BeginQuery)
+#define glBeginTransformFeedbackEXT MANGLE(BeginTransformFeedbackEXT)
+#define glBeginTransformFeedback MANGLE(BeginTransformFeedback)
+#define glBeginTransformFeedbackNV MANGLE(BeginTransformFeedbackNV)
#define glBeginVertexShaderEXT MANGLE(BeginVertexShaderEXT)
+#define glBeginVideoCaptureNV MANGLE(BeginVideoCaptureNV)
+#define glBindAttribLocationARB MANGLE(BindAttribLocationARB)
+#define glBindAttribLocation MANGLE(BindAttribLocation)
#define glBindBufferARB MANGLE(BindBufferARB)
+#define glBindBufferBaseEXT MANGLE(BindBufferBaseEXT)
+#define glBindBufferBase MANGLE(BindBufferBase)
+#define glBindBufferBaseNV MANGLE(BindBufferBaseNV)
#define glBindBuffer MANGLE(BindBuffer)
+#define glBindBufferOffsetEXT MANGLE(BindBufferOffsetEXT)
+#define glBindBufferOffsetNV MANGLE(BindBufferOffsetNV)
+#define glBindBufferRangeEXT MANGLE(BindBufferRangeEXT)
+#define glBindBufferRange MANGLE(BindBufferRange)
+#define glBindBufferRangeNV MANGLE(BindBufferRangeNV)
+#define glBindFragDataLocationEXT MANGLE(BindFragDataLocationEXT)
+#define glBindFragDataLocation MANGLE(BindFragDataLocation)
#define glBindFragmentShaderATI MANGLE(BindFragmentShaderATI)
+#define glBindFramebufferEXT MANGLE(BindFramebufferEXT)
+#define glBindFramebuffer MANGLE(BindFramebuffer)
#define glBindLightParameterEXT MANGLE(BindLightParameterEXT)
#define glBindMaterialParameterEXT MANGLE(BindMaterialParameterEXT)
+#define glBindMultiTextureEXT MANGLE(BindMultiTextureEXT)
#define glBindParameterEXT MANGLE(BindParameterEXT)
#define glBindProgramARB MANGLE(BindProgramARB)
#define glBindProgramNV MANGLE(BindProgramNV)
+#define glBindRenderbufferEXT MANGLE(BindRenderbufferEXT)
+#define glBindRenderbuffer MANGLE(BindRenderbuffer)
#define glBindTexGenParameterEXT MANGLE(BindTexGenParameterEXT)
#define glBindTextureEXT MANGLE(BindTextureEXT)
#define glBindTexture MANGLE(BindTexture)
#define glBindTextureUnitParameterEXT MANGLE(BindTextureUnitParameterEXT)
+#define glBindTransformFeedbackNV MANGLE(BindTransformFeedbackNV)
#define glBindVertexArrayAPPLE MANGLE(BindVertexArrayAPPLE)
+#define glBindVertexArray MANGLE(BindVertexArray)
#define glBindVertexShaderEXT MANGLE(BindVertexShaderEXT)
+#define glBindVideoCaptureStreamBufferNV MANGLE(BindVideoCaptureStreamBufferNV)
+#define glBindVideoCaptureStreamTextureNV MANGLE(BindVideoCaptureStreamTextureNV)
#define glBinormal3bEXT MANGLE(Binormal3bEXT)
#define glBinormal3bvEXT MANGLE(Binormal3bvEXT)
#define glBinormal3dEXT MANGLE(Binormal3dEXT)
#define glBlendColorEXT MANGLE(BlendColorEXT)
#define glBlendColor MANGLE(BlendColor)
#define glBlendEquationEXT MANGLE(BlendEquationEXT)
+#define glBlendEquationi MANGLE(BlendEquationi)
+#define glBlendEquationIndexedAMD MANGLE(BlendEquationIndexedAMD)
#define glBlendEquation MANGLE(BlendEquation)
+#define glBlendEquationSeparateATI MANGLE(BlendEquationSeparateATI)
+#define glBlendEquationSeparateEXT MANGLE(BlendEquationSeparateEXT)
+#define glBlendEquationSeparatei MANGLE(BlendEquationSeparatei)
+#define glBlendEquationSeparateIndexedAMD MANGLE(BlendEquationSeparateIndexedAMD)
+#define glBlendEquationSeparate MANGLE(BlendEquationSeparate)
+#define glBlendFunci MANGLE(BlendFunci)
+#define glBlendFuncIndexedAMD MANGLE(BlendFuncIndexedAMD)
#define glBlendFunc MANGLE(BlendFunc)
#define glBlendFuncSeparateEXT MANGLE(BlendFuncSeparateEXT)
+#define glBlendFuncSeparatei MANGLE(BlendFuncSeparatei)
+#define glBlendFuncSeparateIndexedAMD MANGLE(BlendFuncSeparateIndexedAMD)
#define glBlendFuncSeparateINGR MANGLE(BlendFuncSeparateINGR)
#define glBlendFuncSeparate MANGLE(BlendFuncSeparate)
+#define glBlitFramebufferEXT MANGLE(BlitFramebufferEXT)
+#define glBlitFramebuffer MANGLE(BlitFramebuffer)
+#define glBufferAddressRangeNV MANGLE(BufferAddressRangeNV)
#define glBufferDataARB MANGLE(BufferDataARB)
#define glBufferData MANGLE(BufferData)
+#define glBufferParameteriAPPLE MANGLE(BufferParameteriAPPLE)
#define glBufferSubDataARB MANGLE(BufferSubDataARB)
#define glBufferSubData MANGLE(BufferSubData)
#define glCallList MANGLE(CallList)
#define glCallLists MANGLE(CallLists)
+#define glCheckFramebufferStatusEXT MANGLE(CheckFramebufferStatusEXT)
+#define glCheckFramebufferStatus MANGLE(CheckFramebufferStatus)
+#define glCheckNamedFramebufferStatusEXT MANGLE(CheckNamedFramebufferStatusEXT)
+#define glClampColorARB MANGLE(ClampColorARB)
+#define glClampColor MANGLE(ClampColor)
#define glClearAccum MANGLE(ClearAccum)
+#define glClearBufferfi MANGLE(ClearBufferfi)
+#define glClearBufferfv MANGLE(ClearBufferfv)
+#define glClearBufferiv MANGLE(ClearBufferiv)
+#define glClearBufferuiv MANGLE(ClearBufferuiv)
+#define glClearColorIiEXT MANGLE(ClearColorIiEXT)
+#define glClearColorIuiEXT MANGLE(ClearColorIuiEXT)
#define glClearColor MANGLE(ClearColor)
+#define glClearDebugLogMESA MANGLE(ClearDebugLogMESA)
+#define glClearDepthdNV MANGLE(ClearDepthdNV)
#define glClearDepth MANGLE(ClearDepth)
#define glClearIndex MANGLE(ClearIndex)
#define glClear MANGLE(Clear)
#define glClientActiveTextureARB MANGLE(ClientActiveTextureARB)
#define glClientActiveTexture MANGLE(ClientActiveTexture)
#define glClientActiveVertexStreamATI MANGLE(ClientActiveVertexStreamATI)
+#define glClientAttribDefaultEXT MANGLE(ClientAttribDefaultEXT)
+#define glClientWaitSync MANGLE(ClientWaitSync)
#define glClipPlane MANGLE(ClipPlane)
#define glColor3b MANGLE(Color3b)
#define glColor3bv MANGLE(Color3bv)
#define glColor4uiv MANGLE(Color4uiv)
#define glColor4us MANGLE(Color4us)
#define glColor4usv MANGLE(Color4usv)
+#define glColorFormatNV MANGLE(ColorFormatNV)
#define glColorFragmentOp1ATI MANGLE(ColorFragmentOp1ATI)
#define glColorFragmentOp2ATI MANGLE(ColorFragmentOp2ATI)
#define glColorFragmentOp3ATI MANGLE(ColorFragmentOp3ATI)
+#define glColorMaski MANGLE(ColorMaski)
+#define glColorMaskIndexedEXT MANGLE(ColorMaskIndexedEXT)
#define glColorMask MANGLE(ColorMask)
#define glColorMaterial MANGLE(ColorMaterial)
#define glColorPointerEXT MANGLE(ColorPointerEXT)
#define glCombinerParameteriNV MANGLE(CombinerParameteriNV)
#define glCombinerParameterivNV MANGLE(CombinerParameterivNV)
#define glCombinerStageParameterfvNV MANGLE(CombinerStageParameterfvNV)
+#define glCompileShaderARB MANGLE(CompileShaderARB)
+#define glCompileShader MANGLE(CompileShader)
+#define glCompressedMultiTexImage1DEXT MANGLE(CompressedMultiTexImage1DEXT)
+#define glCompressedMultiTexImage2DEXT MANGLE(CompressedMultiTexImage2DEXT)
+#define glCompressedMultiTexImage3DEXT MANGLE(CompressedMultiTexImage3DEXT)
+#define glCompressedMultiTexSubImage1DEXT MANGLE(CompressedMultiTexSubImage1DEXT)
+#define glCompressedMultiTexSubImage2DEXT MANGLE(CompressedMultiTexSubImage2DEXT)
+#define glCompressedMultiTexSubImage3DEXT MANGLE(CompressedMultiTexSubImage3DEXT)
#define glCompressedTexImage1DARB MANGLE(CompressedTexImage1DARB)
#define glCompressedTexImage1D MANGLE(CompressedTexImage1D)
#define glCompressedTexImage2DARB MANGLE(CompressedTexImage2DARB)
#define glCompressedTexSubImage2D MANGLE(CompressedTexSubImage2D)
#define glCompressedTexSubImage3DARB MANGLE(CompressedTexSubImage3DARB)
#define glCompressedTexSubImage3D MANGLE(CompressedTexSubImage3D)
+#define glCompressedTextureImage1DEXT MANGLE(CompressedTextureImage1DEXT)
+#define glCompressedTextureImage2DEXT MANGLE(CompressedTextureImage2DEXT)
+#define glCompressedTextureImage3DEXT MANGLE(CompressedTextureImage3DEXT)
+#define glCompressedTextureSubImage1DEXT MANGLE(CompressedTextureSubImage1DEXT)
+#define glCompressedTextureSubImage2DEXT MANGLE(CompressedTextureSubImage2DEXT)
+#define glCompressedTextureSubImage3DEXT MANGLE(CompressedTextureSubImage3DEXT)
#define glConvolutionFilter1DEXT MANGLE(ConvolutionFilter1DEXT)
#define glConvolutionFilter1D MANGLE(ConvolutionFilter1D)
#define glConvolutionFilter2DEXT MANGLE(ConvolutionFilter2DEXT)
#define glConvolutionParameteri MANGLE(ConvolutionParameteri)
#define glConvolutionParameterivEXT MANGLE(ConvolutionParameterivEXT)
#define glConvolutionParameteriv MANGLE(ConvolutionParameteriv)
+#define glCopyBufferSubData MANGLE(CopyBufferSubData)
#define glCopyColorSubTableEXT MANGLE(CopyColorSubTableEXT)
#define glCopyColorSubTable MANGLE(CopyColorSubTable)
#define glCopyColorTable MANGLE(CopyColorTable)
#define glCopyConvolutionFilter1D MANGLE(CopyConvolutionFilter1D)
#define glCopyConvolutionFilter2DEXT MANGLE(CopyConvolutionFilter2DEXT)
#define glCopyConvolutionFilter2D MANGLE(CopyConvolutionFilter2D)
+#define glCopyImageSubDataNV MANGLE(CopyImageSubDataNV)
+#define glCopyMultiTexImage1DEXT MANGLE(CopyMultiTexImage1DEXT)
+#define glCopyMultiTexImage2DEXT MANGLE(CopyMultiTexImage2DEXT)
+#define glCopyMultiTexSubImage1DEXT MANGLE(CopyMultiTexSubImage1DEXT)
+#define glCopyMultiTexSubImage2DEXT MANGLE(CopyMultiTexSubImage2DEXT)
+#define glCopyMultiTexSubImage3DEXT MANGLE(CopyMultiTexSubImage3DEXT)
#define glCopyPixels MANGLE(CopyPixels)
#define glCopyTexImage1DEXT MANGLE(CopyTexImage1DEXT)
#define glCopyTexImage1D MANGLE(CopyTexImage1D)
#define glCopyTexSubImage2D MANGLE(CopyTexSubImage2D)
#define glCopyTexSubImage3DEXT MANGLE(CopyTexSubImage3DEXT)
#define glCopyTexSubImage3D MANGLE(CopyTexSubImage3D)
+#define glCopyTextureImage1DEXT MANGLE(CopyTextureImage1DEXT)
+#define glCopyTextureImage2DEXT MANGLE(CopyTextureImage2DEXT)
+#define glCopyTextureSubImage1DEXT MANGLE(CopyTextureSubImage1DEXT)
+#define glCopyTextureSubImage2DEXT MANGLE(CopyTextureSubImage2DEXT)
+#define glCopyTextureSubImage3DEXT MANGLE(CopyTextureSubImage3DEXT)
+#define glCreateDebugObjectMESA MANGLE(CreateDebugObjectMESA)
+#define glCreateProgram MANGLE(CreateProgram)
+#define glCreateProgramObjectARB MANGLE(CreateProgramObjectARB)
+#define glCreateShader MANGLE(CreateShader)
+#define glCreateShaderObjectARB MANGLE(CreateShaderObjectARB)
+#define glCreateShaderProgramEXT MANGLE(CreateShaderProgramEXT)
#define glCullFace MANGLE(CullFace)
#define glCullParameterdvEXT MANGLE(CullParameterdvEXT)
#define glCullParameterfvEXT MANGLE(CullParameterfvEXT)
#define glDeleteFencesAPPLE MANGLE(DeleteFencesAPPLE)
#define glDeleteFencesNV MANGLE(DeleteFencesNV)
#define glDeleteFragmentShaderATI MANGLE(DeleteFragmentShaderATI)
+#define glDeleteFramebuffersEXT MANGLE(DeleteFramebuffersEXT)
+#define glDeleteFramebuffers MANGLE(DeleteFramebuffers)
#define glDeleteLists MANGLE(DeleteLists)
+#define glDeleteObjectARB MANGLE(DeleteObjectARB)
#define glDeleteOcclusionQueriesNV MANGLE(DeleteOcclusionQueriesNV)
+#define glDeletePerfMonitorsAMD MANGLE(DeletePerfMonitorsAMD)
+#define glDeleteProgram MANGLE(DeleteProgram)
#define glDeleteProgramsARB MANGLE(DeleteProgramsARB)
#define glDeleteProgramsNV MANGLE(DeleteProgramsNV)
#define glDeleteQueriesARB MANGLE(DeleteQueriesARB)
#define glDeleteQueries MANGLE(DeleteQueries)
+#define glDeleteRenderbuffersEXT MANGLE(DeleteRenderbuffersEXT)
+#define glDeleteRenderbuffers MANGLE(DeleteRenderbuffers)
+#define glDeleteShader MANGLE(DeleteShader)
+#define glDeleteSync MANGLE(DeleteSync)
#define glDeleteTexturesEXT MANGLE(DeleteTexturesEXT)
#define glDeleteTextures MANGLE(DeleteTextures)
+#define glDeleteTransformFeedbacksNV MANGLE(DeleteTransformFeedbacksNV)
#define glDeleteVertexArraysAPPLE MANGLE(DeleteVertexArraysAPPLE)
+#define glDeleteVertexArrays MANGLE(DeleteVertexArrays)
#define glDeleteVertexShaderEXT MANGLE(DeleteVertexShaderEXT)
+#define glDepthBoundsdNV MANGLE(DepthBoundsdNV)
#define glDepthBoundsEXT MANGLE(DepthBoundsEXT)
#define glDepthFunc MANGLE(DepthFunc)
#define glDepthMask MANGLE(DepthMask)
+#define glDepthRangedNV MANGLE(DepthRangedNV)
#define glDepthRange MANGLE(DepthRange)
+#define glDetachObjectARB MANGLE(DetachObjectARB)
+#define glDetachShader MANGLE(DetachShader)
#define glDetailTexFuncSGIS MANGLE(DetailTexFuncSGIS)
+#define glDisableClientStateIndexedEXT MANGLE(DisableClientStateIndexedEXT)
#define glDisableClientState MANGLE(DisableClientState)
+#define glDisablei MANGLE(Disablei)
+#define glDisableIndexedEXT MANGLE(DisableIndexedEXT)
#define glDisable MANGLE(Disable)
-#define glDisableTraceMESA MANGLE(DisableTraceMESA)
#define glDisableVariantClientStateEXT MANGLE(DisableVariantClientStateEXT)
+#define glDisableVertexAttribAPPLE MANGLE(DisableVertexAttribAPPLE)
#define glDisableVertexAttribArrayARB MANGLE(DisableVertexAttribArrayARB)
+#define glDisableVertexAttribArray MANGLE(DisableVertexAttribArray)
#define glDrawArraysEXT MANGLE(DrawArraysEXT)
+#define glDrawArraysInstancedARB MANGLE(DrawArraysInstancedARB)
+#define glDrawArraysInstancedEXT MANGLE(DrawArraysInstancedEXT)
+#define glDrawArraysInstanced MANGLE(DrawArraysInstanced)
#define glDrawArrays MANGLE(DrawArrays)
#define glDrawBuffer MANGLE(DrawBuffer)
+#define glDrawBuffersARB MANGLE(DrawBuffersARB)
#define glDrawBuffersATI MANGLE(DrawBuffersATI)
+#define glDrawBuffers MANGLE(DrawBuffers)
#define glDrawElementArrayAPPLE MANGLE(DrawElementArrayAPPLE)
#define glDrawElementArrayATI MANGLE(DrawElementArrayATI)
+#define glDrawElementsBaseVertex MANGLE(DrawElementsBaseVertex)
+#define glDrawElementsInstancedARB MANGLE(DrawElementsInstancedARB)
+#define glDrawElementsInstancedBaseVertex MANGLE(DrawElementsInstancedBaseVertex)
+#define glDrawElementsInstancedEXT MANGLE(DrawElementsInstancedEXT)
+#define glDrawElementsInstanced MANGLE(DrawElementsInstanced)
#define glDrawElements MANGLE(DrawElements)
#define glDrawMeshArraysSUN MANGLE(DrawMeshArraysSUN)
#define glDrawPixels MANGLE(DrawPixels)
#define glDrawRangeElementArrayAPPLE MANGLE(DrawRangeElementArrayAPPLE)
#define glDrawRangeElementArrayATI MANGLE(DrawRangeElementArrayATI)
+#define glDrawRangeElementsBaseVertex MANGLE(DrawRangeElementsBaseVertex)
#define glDrawRangeElementsEXT MANGLE(DrawRangeElementsEXT)
#define glDrawRangeElements MANGLE(DrawRangeElements)
+#define glDrawTransformFeedbackNV MANGLE(DrawTransformFeedbackNV)
+#define glEdgeFlagFormatNV MANGLE(EdgeFlagFormatNV)
#define glEdgeFlag MANGLE(EdgeFlag)
#define glEdgeFlagPointerEXT MANGLE(EdgeFlagPointerEXT)
#define glEdgeFlagPointerListIBM MANGLE(EdgeFlagPointerListIBM)
#define glEdgeFlagPointer MANGLE(EdgeFlagPointer)
#define glEdgeFlagv MANGLE(EdgeFlagv)
+#define glEGLImageTargetRenderbufferStorageOES MANGLE(EGLImageTargetRenderbufferStorageOES)
+#define glEGLImageTargetTexture2DOES MANGLE(EGLImageTargetTexture2DOES)
#define glElementPointerAPPLE MANGLE(ElementPointerAPPLE)
#define glElementPointerATI MANGLE(ElementPointerATI)
+#define glEnableClientStateIndexedEXT MANGLE(EnableClientStateIndexedEXT)
#define glEnableClientState MANGLE(EnableClientState)
+#define glEnablei MANGLE(Enablei)
+#define glEnableIndexedEXT MANGLE(EnableIndexedEXT)
#define glEnable MANGLE(Enable)
-#define glEnableTraceMESA MANGLE(EnableTraceMESA)
#define glEnableVariantClientStateEXT MANGLE(EnableVariantClientStateEXT)
+#define glEnableVertexAttribAPPLE MANGLE(EnableVertexAttribAPPLE)
#define glEnableVertexAttribArrayARB MANGLE(EnableVertexAttribArrayARB)
+#define glEnableVertexAttribArray MANGLE(EnableVertexAttribArray)
+#define glEndConditionalRender MANGLE(EndConditionalRender)
+#define glEndConditionalRenderNV MANGLE(EndConditionalRenderNV)
#define glEndFragmentShaderATI MANGLE(EndFragmentShaderATI)
#define glEndList MANGLE(EndList)
#define glEnd MANGLE(End)
#define glEndOcclusionQueryNV MANGLE(EndOcclusionQueryNV)
+#define glEndPerfMonitorAMD MANGLE(EndPerfMonitorAMD)
#define glEndQueryARB MANGLE(EndQueryARB)
#define glEndQuery MANGLE(EndQuery)
-#define glEndTraceMESA MANGLE(EndTraceMESA)
+#define glEndTransformFeedbackEXT MANGLE(EndTransformFeedbackEXT)
+#define glEndTransformFeedback MANGLE(EndTransformFeedback)
+#define glEndTransformFeedbackNV MANGLE(EndTransformFeedbackNV)
#define glEndVertexShaderEXT MANGLE(EndVertexShaderEXT)
+#define glEndVideoCaptureNV MANGLE(EndVideoCaptureNV)
#define glEvalCoord1d MANGLE(EvalCoord1d)
#define glEvalCoord1dv MANGLE(EvalCoord1dv)
#define glEvalCoord1f MANGLE(EvalCoord1f)
#define glExecuteProgramNV MANGLE(ExecuteProgramNV)
#define glExtractComponentEXT MANGLE(ExtractComponentEXT)
#define glFeedbackBuffer MANGLE(FeedbackBuffer)
+#define glFenceSync MANGLE(FenceSync)
#define glFinalCombinerInputNV MANGLE(FinalCombinerInputNV)
#define glFinishAsyncSGIX MANGLE(FinishAsyncSGIX)
#define glFinishFenceAPPLE MANGLE(FinishFenceAPPLE)
#define glFinishObjectAPPLE MANGLE(FinishObjectAPPLE)
#define glFinishTextureSUNX MANGLE(FinishTextureSUNX)
#define glFlush MANGLE(Flush)
+#define glFlushMappedBufferRangeAPPLE MANGLE(FlushMappedBufferRangeAPPLE)
+#define glFlushMappedBufferRange MANGLE(FlushMappedBufferRange)
#define glFlushPixelDataRangeNV MANGLE(FlushPixelDataRangeNV)
#define glFlushRasterSGIX MANGLE(FlushRasterSGIX)
#define glFlushVertexArrayRangeAPPLE MANGLE(FlushVertexArrayRangeAPPLE)
#define glFogCoorddv MANGLE(FogCoorddv)
#define glFogCoordfEXT MANGLE(FogCoordfEXT)
#define glFogCoordf MANGLE(FogCoordf)
+#define glFogCoordFormatNV MANGLE(FogCoordFormatNV)
#define glFogCoordfvEXT MANGLE(FogCoordfvEXT)
#define glFogCoordfv MANGLE(FogCoordfv)
#define glFogCoordhNV MANGLE(FogCoordhNV)
#define glFragmentMaterialfvSGIX MANGLE(FragmentMaterialfvSGIX)
#define glFragmentMaterialiSGIX MANGLE(FragmentMaterialiSGIX)
#define glFragmentMaterialivSGIX MANGLE(FragmentMaterialivSGIX)
+#define glFramebufferDrawBufferEXT MANGLE(FramebufferDrawBufferEXT)
+#define glFramebufferDrawBuffersEXT MANGLE(FramebufferDrawBuffersEXT)
+#define glFramebufferReadBufferEXT MANGLE(FramebufferReadBufferEXT)
+#define glFramebufferRenderbufferEXT MANGLE(FramebufferRenderbufferEXT)
+#define glFramebufferRenderbuffer MANGLE(FramebufferRenderbuffer)
+#define glFramebufferTexture1DEXT MANGLE(FramebufferTexture1DEXT)
+#define glFramebufferTexture1D MANGLE(FramebufferTexture1D)
+#define glFramebufferTexture2DEXT MANGLE(FramebufferTexture2DEXT)
+#define glFramebufferTexture2D MANGLE(FramebufferTexture2D)
+#define glFramebufferTexture3DEXT MANGLE(FramebufferTexture3DEXT)
+#define glFramebufferTexture3D MANGLE(FramebufferTexture3D)
+#define glFramebufferTextureARB MANGLE(FramebufferTextureARB)
+#define glFramebufferTextureEXT MANGLE(FramebufferTextureEXT)
+#define glFramebufferTextureFaceARB MANGLE(FramebufferTextureFaceARB)
+#define glFramebufferTextureFaceEXT MANGLE(FramebufferTextureFaceEXT)
+#define glFramebufferTextureFace MANGLE(FramebufferTextureFace)
+#define glFramebufferTextureLayerARB MANGLE(FramebufferTextureLayerARB)
+#define glFramebufferTextureLayerEXT MANGLE(FramebufferTextureLayerEXT)
+#define glFramebufferTextureLayer MANGLE(FramebufferTextureLayer)
+#define glFramebufferTexture MANGLE(FramebufferTexture)
+#define glFrameTerminatorGREMEDY MANGLE(FrameTerminatorGREMEDY)
#define glFrameZoomSGIX MANGLE(FrameZoomSGIX)
#define glFreeObjectBufferATI MANGLE(FreeObjectBufferATI)
#define glFrontFace MANGLE(FrontFace)
#define glGenAsyncMarkersSGIX MANGLE(GenAsyncMarkersSGIX)
#define glGenBuffersARB MANGLE(GenBuffersARB)
#define glGenBuffers MANGLE(GenBuffers)
+#define glGenerateMipmapEXT MANGLE(GenerateMipmapEXT)
+#define glGenerateMipmap MANGLE(GenerateMipmap)
+#define glGenerateMultiTexMipmapEXT MANGLE(GenerateMultiTexMipmapEXT)
+#define glGenerateTextureMipmapEXT MANGLE(GenerateTextureMipmapEXT)
#define glGenFencesAPPLE MANGLE(GenFencesAPPLE)
#define glGenFencesNV MANGLE(GenFencesNV)
#define glGenFragmentShadersATI MANGLE(GenFragmentShadersATI)
+#define glGenFramebuffersEXT MANGLE(GenFramebuffersEXT)
+#define glGenFramebuffers MANGLE(GenFramebuffers)
#define glGenLists MANGLE(GenLists)
#define glGenOcclusionQueriesNV MANGLE(GenOcclusionQueriesNV)
+#define glGenPerfMonitorsAMD MANGLE(GenPerfMonitorsAMD)
#define glGenProgramsARB MANGLE(GenProgramsARB)
#define glGenProgramsNV MANGLE(GenProgramsNV)
#define glGenQueriesARB MANGLE(GenQueriesARB)
#define glGenQueries MANGLE(GenQueries)
+#define glGenRenderbuffersEXT MANGLE(GenRenderbuffersEXT)
+#define glGenRenderbuffers MANGLE(GenRenderbuffers)
#define glGenSymbolsEXT MANGLE(GenSymbolsEXT)
#define glGenTexturesEXT MANGLE(GenTexturesEXT)
#define glGenTextures MANGLE(GenTextures)
+#define glGenTransformFeedbacksNV MANGLE(GenTransformFeedbacksNV)
#define glGenVertexArraysAPPLE MANGLE(GenVertexArraysAPPLE)
+#define glGenVertexArrays MANGLE(GenVertexArrays)
#define glGenVertexShadersEXT MANGLE(GenVertexShadersEXT)
+#define glGetActiveAttribARB MANGLE(GetActiveAttribARB)
+#define glGetActiveAttrib MANGLE(GetActiveAttrib)
+#define glGetActiveUniformARB MANGLE(GetActiveUniformARB)
+#define glGetActiveUniformBlockiv MANGLE(GetActiveUniformBlockiv)
+#define glGetActiveUniformBlockName MANGLE(GetActiveUniformBlockName)
+#define glGetActiveUniform MANGLE(GetActiveUniform)
+#define glGetActiveUniformName MANGLE(GetActiveUniformName)
+#define glGetActiveUniformsiv MANGLE(GetActiveUniformsiv)
+#define glGetActiveVaryingNV MANGLE(GetActiveVaryingNV)
#define glGetArrayObjectfvATI MANGLE(GetArrayObjectfvATI)
#define glGetArrayObjectivATI MANGLE(GetArrayObjectivATI)
+#define glGetAttachedObjectsARB MANGLE(GetAttachedObjectsARB)
+#define glGetAttachedShaders MANGLE(GetAttachedShaders)
+#define glGetAttribLocationARB MANGLE(GetAttribLocationARB)
+#define glGetAttribLocation MANGLE(GetAttribLocation)
+#define glGetBooleanIndexedvEXT MANGLE(GetBooleanIndexedvEXT)
+#define glGetBooleani_v MANGLE(GetBooleani_v)
#define glGetBooleanv MANGLE(GetBooleanv)
+#define glGetBufferParameteri64v MANGLE(GetBufferParameteri64v)
#define glGetBufferParameterivARB MANGLE(GetBufferParameterivARB)
#define glGetBufferParameteriv MANGLE(GetBufferParameteriv)
+#define glGetBufferParameterui64vNV MANGLE(GetBufferParameterui64vNV)
#define glGetBufferPointervARB MANGLE(GetBufferPointervARB)
#define glGetBufferPointerv MANGLE(GetBufferPointerv)
#define glGetBufferSubDataARB MANGLE(GetBufferSubDataARB)
#define glGetCombinerOutputParameterfvNV MANGLE(GetCombinerOutputParameterfvNV)
#define glGetCombinerOutputParameterivNV MANGLE(GetCombinerOutputParameterivNV)
#define glGetCombinerStageParameterfvNV MANGLE(GetCombinerStageParameterfvNV)
+#define glGetCompressedMultiTexImageEXT MANGLE(GetCompressedMultiTexImageEXT)
#define glGetCompressedTexImageARB MANGLE(GetCompressedTexImageARB)
#define glGetCompressedTexImage MANGLE(GetCompressedTexImage)
+#define glGetCompressedTextureImageEXT MANGLE(GetCompressedTextureImageEXT)
#define glGetConvolutionFilterEXT MANGLE(GetConvolutionFilterEXT)
#define glGetConvolutionFilter MANGLE(GetConvolutionFilter)
#define glGetConvolutionParameterfvEXT MANGLE(GetConvolutionParameterfvEXT)
#define glGetConvolutionParameterfv MANGLE(GetConvolutionParameterfv)
#define glGetConvolutionParameterivEXT MANGLE(GetConvolutionParameterivEXT)
#define glGetConvolutionParameteriv MANGLE(GetConvolutionParameteriv)
+#define glGetDebugLogLengthMESA MANGLE(GetDebugLogLengthMESA)
+#define glGetDebugLogMESA MANGLE(GetDebugLogMESA)
#define glGetDetailTexFuncSGIS MANGLE(GetDetailTexFuncSGIS)
+#define glGetDoubleIndexedvEXT MANGLE(GetDoubleIndexedvEXT)
#define glGetDoublev MANGLE(GetDoublev)
#define glGetError MANGLE(GetError)
#define glGetFenceivNV MANGLE(GetFenceivNV)
#define glGetFinalCombinerInputParameterfvNV MANGLE(GetFinalCombinerInputParameterfvNV)
#define glGetFinalCombinerInputParameterivNV MANGLE(GetFinalCombinerInputParameterivNV)
+#define glGetFloatIndexedvEXT MANGLE(GetFloatIndexedvEXT)
#define glGetFloatv MANGLE(GetFloatv)
#define glGetFogFuncSGIS MANGLE(GetFogFuncSGIS)
+#define glGetFragDataLocationEXT MANGLE(GetFragDataLocationEXT)
+#define glGetFragDataLocation MANGLE(GetFragDataLocation)
#define glGetFragmentLightfvSGIX MANGLE(GetFragmentLightfvSGIX)
#define glGetFragmentLightivSGIX MANGLE(GetFragmentLightivSGIX)
#define glGetFragmentMaterialfvSGIX MANGLE(GetFragmentMaterialfvSGIX)
#define glGetFragmentMaterialivSGIX MANGLE(GetFragmentMaterialivSGIX)
+#define glGetFramebufferAttachmentParameterivEXT MANGLE(GetFramebufferAttachmentParameterivEXT)
+#define glGetFramebufferAttachmentParameteriv MANGLE(GetFramebufferAttachmentParameteriv)
+#define glGetFramebufferParameterivEXT MANGLE(GetFramebufferParameterivEXT)
+#define glGetHandleARB MANGLE(GetHandleARB)
#define glGetHistogramEXT MANGLE(GetHistogramEXT)
#define glGetHistogram MANGLE(GetHistogram)
#define glGetHistogramParameterfvEXT MANGLE(GetHistogramParameterfvEXT)
#define glGetHistogramParameteriv MANGLE(GetHistogramParameteriv)
#define glGetImageTransformParameterfvHP MANGLE(GetImageTransformParameterfvHP)
#define glGetImageTransformParameterivHP MANGLE(GetImageTransformParameterivHP)
+#define glGetInfoLogARB MANGLE(GetInfoLogARB)
#define glGetInstrumentsSGIX MANGLE(GetInstrumentsSGIX)
+#define glGetInteger64i_v MANGLE(GetInteger64i_v)
+#define glGetInteger64v MANGLE(GetInteger64v)
+#define glGetIntegerIndexedvEXT MANGLE(GetIntegerIndexedvEXT)
+#define glGetIntegeri_v MANGLE(GetIntegeri_v)
+#define glGetIntegerui64i_vNV MANGLE(GetIntegerui64i_vNV)
+#define glGetIntegerui64vNV MANGLE(GetIntegerui64vNV)
#define glGetIntegerv MANGLE(GetIntegerv)
#define glGetInvariantBooleanvEXT MANGLE(GetInvariantBooleanvEXT)
#define glGetInvariantFloatvEXT MANGLE(GetInvariantFloatvEXT)
#define glGetMinmaxParameterfv MANGLE(GetMinmaxParameterfv)
#define glGetMinmaxParameterivEXT MANGLE(GetMinmaxParameterivEXT)
#define glGetMinmaxParameteriv MANGLE(GetMinmaxParameteriv)
+#define glGetMultisamplefv MANGLE(GetMultisamplefv)
+#define glGetMultisamplefvNV MANGLE(GetMultisamplefvNV)
+#define glGetMultiTexEnvfvEXT MANGLE(GetMultiTexEnvfvEXT)
+#define glGetMultiTexEnvivEXT MANGLE(GetMultiTexEnvivEXT)
+#define glGetMultiTexGendvEXT MANGLE(GetMultiTexGendvEXT)
+#define glGetMultiTexGenfvEXT MANGLE(GetMultiTexGenfvEXT)
+#define glGetMultiTexGenivEXT MANGLE(GetMultiTexGenivEXT)
+#define glGetMultiTexImageEXT MANGLE(GetMultiTexImageEXT)
+#define glGetMultiTexLevelParameterfvEXT MANGLE(GetMultiTexLevelParameterfvEXT)
+#define glGetMultiTexLevelParameterivEXT MANGLE(GetMultiTexLevelParameterivEXT)
+#define glGetMultiTexParameterfvEXT MANGLE(GetMultiTexParameterfvEXT)
+#define glGetMultiTexParameterIivEXT MANGLE(GetMultiTexParameterIivEXT)
+#define glGetMultiTexParameterIuivEXT MANGLE(GetMultiTexParameterIuivEXT)
+#define glGetMultiTexParameterivEXT MANGLE(GetMultiTexParameterivEXT)
+#define glGetNamedBufferParameterivEXT MANGLE(GetNamedBufferParameterivEXT)
+#define glGetNamedBufferParameterui64vNV MANGLE(GetNamedBufferParameterui64vNV)
+#define glGetNamedBufferPointervEXT MANGLE(GetNamedBufferPointervEXT)
+#define glGetNamedBufferSubDataEXT MANGLE(GetNamedBufferSubDataEXT)
+#define glGetNamedFramebufferAttachmentParameterivEXT MANGLE(GetNamedFramebufferAttachmentParameterivEXT)
+#define glGetNamedProgramivEXT MANGLE(GetNamedProgramivEXT)
+#define glGetNamedProgramLocalParameterdvEXT MANGLE(GetNamedProgramLocalParameterdvEXT)
+#define glGetNamedProgramLocalParameterfvEXT MANGLE(GetNamedProgramLocalParameterfvEXT)
+#define glGetNamedProgramLocalParameterIivEXT MANGLE(GetNamedProgramLocalParameterIivEXT)
+#define glGetNamedProgramLocalParameterIuivEXT MANGLE(GetNamedProgramLocalParameterIuivEXT)
+#define glGetNamedProgramStringEXT MANGLE(GetNamedProgramStringEXT)
+#define glGetNamedRenderbufferParameterivEXT MANGLE(GetNamedRenderbufferParameterivEXT)
#define glGetObjectBufferfvATI MANGLE(GetObjectBufferfvATI)
#define glGetObjectBufferivATI MANGLE(GetObjectBufferivATI)
+#define glGetObjectParameterfvARB MANGLE(GetObjectParameterfvARB)
+#define glGetObjectParameterivAPPLE MANGLE(GetObjectParameterivAPPLE)
+#define glGetObjectParameterivARB MANGLE(GetObjectParameterivARB)
#define glGetOcclusionQueryivNV MANGLE(GetOcclusionQueryivNV)
#define glGetOcclusionQueryuivNV MANGLE(GetOcclusionQueryuivNV)
+#define glGetPerfMonitorCounterDataAMD MANGLE(GetPerfMonitorCounterDataAMD)
+#define glGetPerfMonitorCounterInfoAMD MANGLE(GetPerfMonitorCounterInfoAMD)
+#define glGetPerfMonitorCountersAMD MANGLE(GetPerfMonitorCountersAMD)
+#define glGetPerfMonitorCounterStringAMD MANGLE(GetPerfMonitorCounterStringAMD)
+#define glGetPerfMonitorGroupsAMD MANGLE(GetPerfMonitorGroupsAMD)
+#define glGetPerfMonitorGroupStringAMD MANGLE(GetPerfMonitorGroupStringAMD)
#define glGetPixelMapfv MANGLE(GetPixelMapfv)
#define glGetPixelMapuiv MANGLE(GetPixelMapuiv)
#define glGetPixelMapusv MANGLE(GetPixelMapusv)
#define glGetPixelTexGenParameterfvSGIS MANGLE(GetPixelTexGenParameterfvSGIS)
#define glGetPixelTexGenParameterivSGIS MANGLE(GetPixelTexGenParameterivSGIS)
+#define glGetPointerIndexedvEXT MANGLE(GetPointerIndexedvEXT)
#define glGetPointervEXT MANGLE(GetPointervEXT)
#define glGetPointerv MANGLE(GetPointerv)
#define glGetPolygonStipple MANGLE(GetPolygonStipple)
#define glGetProgramEnvParameterdvARB MANGLE(GetProgramEnvParameterdvARB)
#define glGetProgramEnvParameterfvARB MANGLE(GetProgramEnvParameterfvARB)
+#define glGetProgramEnvParameterIivNV MANGLE(GetProgramEnvParameterIivNV)
+#define glGetProgramEnvParameterIuivNV MANGLE(GetProgramEnvParameterIuivNV)
+#define glGetProgramInfoLog MANGLE(GetProgramInfoLog)
#define glGetProgramivARB MANGLE(GetProgramivARB)
+#define glGetProgramiv MANGLE(GetProgramiv)
#define glGetProgramivNV MANGLE(GetProgramivNV)
#define glGetProgramLocalParameterdvARB MANGLE(GetProgramLocalParameterdvARB)
#define glGetProgramLocalParameterfvARB MANGLE(GetProgramLocalParameterfvARB)
+#define glGetProgramLocalParameterIivNV MANGLE(GetProgramLocalParameterIivNV)
+#define glGetProgramLocalParameterIuivNV MANGLE(GetProgramLocalParameterIuivNV)
#define glGetProgramNamedParameterdvNV MANGLE(GetProgramNamedParameterdvNV)
#define glGetProgramNamedParameterfvNV MANGLE(GetProgramNamedParameterfvNV)
#define glGetProgramParameterdvNV MANGLE(GetProgramParameterdvNV)
#define glGetProgramParameterfvNV MANGLE(GetProgramParameterfvNV)
+#define glGetProgramRegisterfvMESA MANGLE(GetProgramRegisterfvMESA)
#define glGetProgramStringARB MANGLE(GetProgramStringARB)
#define glGetProgramStringNV MANGLE(GetProgramStringNV)
#define glGetQueryivARB MANGLE(GetQueryivARB)
#define glGetQueryiv MANGLE(GetQueryiv)
+#define glGetQueryObjecti64vEXT MANGLE(GetQueryObjecti64vEXT)
#define glGetQueryObjectivARB MANGLE(GetQueryObjectivARB)
#define glGetQueryObjectiv MANGLE(GetQueryObjectiv)
+#define glGetQueryObjectui64vEXT MANGLE(GetQueryObjectui64vEXT)
#define glGetQueryObjectuivARB MANGLE(GetQueryObjectuivARB)
#define glGetQueryObjectuiv MANGLE(GetQueryObjectuiv)
+#define glGetRenderbufferParameterivEXT MANGLE(GetRenderbufferParameterivEXT)
+#define glGetRenderbufferParameteriv MANGLE(GetRenderbufferParameteriv)
#define glGetSeparableFilterEXT MANGLE(GetSeparableFilterEXT)
#define glGetSeparableFilter MANGLE(GetSeparableFilter)
+#define glGetShaderInfoLog MANGLE(GetShaderInfoLog)
+#define glGetShaderiv MANGLE(GetShaderiv)
+#define glGetShaderSourceARB MANGLE(GetShaderSourceARB)
+#define glGetShaderSource MANGLE(GetShaderSource)
#define glGetSharpenTexFuncSGIS MANGLE(GetSharpenTexFuncSGIS)
+#define glGetStringi MANGLE(GetStringi)
#define glGetString MANGLE(GetString)
+#define glGetSynciv MANGLE(GetSynciv)
#define glGetTexBumpParameterfvATI MANGLE(GetTexBumpParameterfvATI)
#define glGetTexBumpParameterivATI MANGLE(GetTexBumpParameterivATI)
#define glGetTexEnvfv MANGLE(GetTexEnvfv)
#define glGetTexLevelParameterfv MANGLE(GetTexLevelParameterfv)
#define glGetTexLevelParameteriv MANGLE(GetTexLevelParameteriv)
#define glGetTexParameterfv MANGLE(GetTexParameterfv)
+#define glGetTexParameterIivEXT MANGLE(GetTexParameterIivEXT)
+#define glGetTexParameterIiv MANGLE(GetTexParameterIiv)
+#define glGetTexParameterIuivEXT MANGLE(GetTexParameterIuivEXT)
+#define glGetTexParameterIuiv MANGLE(GetTexParameterIuiv)
#define glGetTexParameteriv MANGLE(GetTexParameteriv)
+#define glGetTexParameterPointervAPPLE MANGLE(GetTexParameterPointervAPPLE)
+#define glGetTextureImageEXT MANGLE(GetTextureImageEXT)
+#define glGetTextureLevelParameterfvEXT MANGLE(GetTextureLevelParameterfvEXT)
+#define glGetTextureLevelParameterivEXT MANGLE(GetTextureLevelParameterivEXT)
+#define glGetTextureParameterfvEXT MANGLE(GetTextureParameterfvEXT)
+#define glGetTextureParameterIivEXT MANGLE(GetTextureParameterIivEXT)
+#define glGetTextureParameterIuivEXT MANGLE(GetTextureParameterIuivEXT)
+#define glGetTextureParameterivEXT MANGLE(GetTextureParameterivEXT)
#define glGetTrackMatrixivNV MANGLE(GetTrackMatrixivNV)
+#define glGetTransformFeedbackVaryingEXT MANGLE(GetTransformFeedbackVaryingEXT)
+#define glGetTransformFeedbackVarying MANGLE(GetTransformFeedbackVarying)
+#define glGetTransformFeedbackVaryingNV MANGLE(GetTransformFeedbackVaryingNV)
+#define glGetUniformBlockIndex MANGLE(GetUniformBlockIndex)
+#define glGetUniformBufferSizeEXT MANGLE(GetUniformBufferSizeEXT)
+#define glGetUniformfvARB MANGLE(GetUniformfvARB)
+#define glGetUniformfv MANGLE(GetUniformfv)
+#define glGetUniformIndices MANGLE(GetUniformIndices)
+#define glGetUniformivARB MANGLE(GetUniformivARB)
+#define glGetUniformiv MANGLE(GetUniformiv)
+#define glGetUniformLocationARB MANGLE(GetUniformLocationARB)
+#define glGetUniformLocation MANGLE(GetUniformLocation)
+#define glGetUniformOffsetEXT MANGLE(GetUniformOffsetEXT)
+#define glGetUniformui64vNV MANGLE(GetUniformui64vNV)
+#define glGetUniformuivEXT MANGLE(GetUniformuivEXT)
+#define glGetUniformuiv MANGLE(GetUniformuiv)
#define glGetVariantArrayObjectfvATI MANGLE(GetVariantArrayObjectfvATI)
#define glGetVariantArrayObjectivATI MANGLE(GetVariantArrayObjectivATI)
#define glGetVariantBooleanvEXT MANGLE(GetVariantBooleanvEXT)
#define glGetVariantFloatvEXT MANGLE(GetVariantFloatvEXT)
#define glGetVariantIntegervEXT MANGLE(GetVariantIntegervEXT)
#define glGetVariantPointervEXT MANGLE(GetVariantPointervEXT)
+#define glGetVaryingLocationNV MANGLE(GetVaryingLocationNV)
#define glGetVertexAttribArrayObjectfvATI MANGLE(GetVertexAttribArrayObjectfvATI)
#define glGetVertexAttribArrayObjectivATI MANGLE(GetVertexAttribArrayObjectivATI)
#define glGetVertexAttribdvARB MANGLE(GetVertexAttribdvARB)
+#define glGetVertexAttribdv MANGLE(GetVertexAttribdv)
#define glGetVertexAttribdvNV MANGLE(GetVertexAttribdvNV)
#define glGetVertexAttribfvARB MANGLE(GetVertexAttribfvARB)
+#define glGetVertexAttribfv MANGLE(GetVertexAttribfv)
#define glGetVertexAttribfvNV MANGLE(GetVertexAttribfvNV)
+#define glGetVertexAttribIivEXT MANGLE(GetVertexAttribIivEXT)
+#define glGetVertexAttribIiv MANGLE(GetVertexAttribIiv)
+#define glGetVertexAttribIuivEXT MANGLE(GetVertexAttribIuivEXT)
+#define glGetVertexAttribIuiv MANGLE(GetVertexAttribIuiv)
#define glGetVertexAttribivARB MANGLE(GetVertexAttribivARB)
+#define glGetVertexAttribiv MANGLE(GetVertexAttribiv)
#define glGetVertexAttribivNV MANGLE(GetVertexAttribivNV)
#define glGetVertexAttribPointervARB MANGLE(GetVertexAttribPointervARB)
+#define glGetVertexAttribPointerv MANGLE(GetVertexAttribPointerv)
#define glGetVertexAttribPointervNV MANGLE(GetVertexAttribPointervNV)
+#define glGetVideoCaptureivNV MANGLE(GetVideoCaptureivNV)
+#define glGetVideoCaptureStreamdvNV MANGLE(GetVideoCaptureStreamdvNV)
+#define glGetVideoCaptureStreamfvNV MANGLE(GetVideoCaptureStreamfvNV)
+#define glGetVideoCaptureStreamivNV MANGLE(GetVideoCaptureStreamivNV)
+#define glGetVideoi64vNV MANGLE(GetVideoi64vNV)
+#define glGetVideoivNV MANGLE(GetVideoivNV)
+#define glGetVideoui64vNV MANGLE(GetVideoui64vNV)
+#define glGetVideouivNV MANGLE(GetVideouivNV)
#define glGlobalAlphaFactorbSUN MANGLE(GlobalAlphaFactorbSUN)
#define glGlobalAlphaFactordSUN MANGLE(GlobalAlphaFactordSUN)
#define glGlobalAlphaFactorfSUN MANGLE(GlobalAlphaFactorfSUN)
#define glIndexd MANGLE(Indexd)
#define glIndexdv MANGLE(Indexdv)
#define glIndexf MANGLE(Indexf)
+#define glIndexFormatNV MANGLE(IndexFormatNV)
#define glIndexFuncEXT MANGLE(IndexFuncEXT)
#define glIndexfv MANGLE(Indexfv)
#define glIndexi MANGLE(Indexi)
#define glIsAsyncMarkerSGIX MANGLE(IsAsyncMarkerSGIX)
#define glIsBufferARB MANGLE(IsBufferARB)
#define glIsBuffer MANGLE(IsBuffer)
+#define glIsBufferResidentNV MANGLE(IsBufferResidentNV)
+#define glIsEnabledi MANGLE(IsEnabledi)
+#define glIsEnabledIndexedEXT MANGLE(IsEnabledIndexedEXT)
#define glIsEnabled MANGLE(IsEnabled)
#define glIsFenceAPPLE MANGLE(IsFenceAPPLE)
#define glIsFenceNV MANGLE(IsFenceNV)
+#define glIsFramebufferEXT MANGLE(IsFramebufferEXT)
+#define glIsFramebuffer MANGLE(IsFramebuffer)
#define glIsList MANGLE(IsList)
+#define glIsNamedBufferResidentNV MANGLE(IsNamedBufferResidentNV)
#define glIsObjectBufferATI MANGLE(IsObjectBufferATI)
#define glIsOcclusionQueryNV MANGLE(IsOcclusionQueryNV)
#define glIsProgramARB MANGLE(IsProgramARB)
+#define glIsProgram MANGLE(IsProgram)
#define glIsProgramNV MANGLE(IsProgramNV)
#define glIsQueryARB MANGLE(IsQueryARB)
#define glIsQuery MANGLE(IsQuery)
+#define glIsRenderbufferEXT MANGLE(IsRenderbufferEXT)
+#define glIsRenderbuffer MANGLE(IsRenderbuffer)
+#define glIsShader MANGLE(IsShader)
+#define glIsSync MANGLE(IsSync)
#define glIsTextureEXT MANGLE(IsTextureEXT)
#define glIsTexture MANGLE(IsTexture)
+#define glIsTransformFeedbackNV MANGLE(IsTransformFeedbackNV)
#define glIsVariantEnabledEXT MANGLE(IsVariantEnabledEXT)
#define glIsVertexArrayAPPLE MANGLE(IsVertexArrayAPPLE)
+#define glIsVertexArray MANGLE(IsVertexArray)
+#define glIsVertexAttribEnabledAPPLE MANGLE(IsVertexAttribEnabledAPPLE)
#define glLightEnviSGIX MANGLE(LightEnviSGIX)
#define glLightf MANGLE(Lightf)
#define glLightfv MANGLE(Lightfv)
#define glLightModeliv MANGLE(LightModeliv)
#define glLineStipple MANGLE(LineStipple)
#define glLineWidth MANGLE(LineWidth)
+#define glLinkProgramARB MANGLE(LinkProgramARB)
+#define glLinkProgram MANGLE(LinkProgram)
#define glListBase MANGLE(ListBase)
#define glListParameterfSGIX MANGLE(ListParameterfSGIX)
#define glListParameterfvSGIX MANGLE(ListParameterfvSGIX)
#define glLoadTransposeMatrixf MANGLE(LoadTransposeMatrixf)
#define glLockArraysEXT MANGLE(LockArraysEXT)
#define glLogicOp MANGLE(LogicOp)
+#define glMakeBufferNonResidentNV MANGLE(MakeBufferNonResidentNV)
+#define glMakeBufferResidentNV MANGLE(MakeBufferResidentNV)
#define glMap1d MANGLE(Map1d)
#define glMap1f MANGLE(Map1f)
#define glMap2d MANGLE(Map2d)
#define glMap2f MANGLE(Map2f)
#define glMapBufferARB MANGLE(MapBufferARB)
#define glMapBuffer MANGLE(MapBuffer)
+#define glMapBufferRange MANGLE(MapBufferRange)
#define glMapControlPointsNV MANGLE(MapControlPointsNV)
#define glMapGrid1d MANGLE(MapGrid1d)
#define glMapGrid1f MANGLE(MapGrid1f)
#define glMapGrid2d MANGLE(MapGrid2d)
#define glMapGrid2f MANGLE(MapGrid2f)
+#define glMapNamedBufferEXT MANGLE(MapNamedBufferEXT)
#define glMapObjectBufferATI MANGLE(MapObjectBufferATI)
#define glMapParameterfvNV MANGLE(MapParameterfvNV)
#define glMapParameterivNV MANGLE(MapParameterivNV)
+#define glMapVertexAttrib1dAPPLE MANGLE(MapVertexAttrib1dAPPLE)
+#define glMapVertexAttrib1fAPPLE MANGLE(MapVertexAttrib1fAPPLE)
+#define glMapVertexAttrib2dAPPLE MANGLE(MapVertexAttrib2dAPPLE)
+#define glMapVertexAttrib2fAPPLE MANGLE(MapVertexAttrib2fAPPLE)
#define glMaterialf MANGLE(Materialf)
#define glMaterialfv MANGLE(Materialfv)
#define glMateriali MANGLE(Materiali)
#define glMaterialiv MANGLE(Materialiv)
+#define glMatrixFrustumEXT MANGLE(MatrixFrustumEXT)
#define glMatrixIndexPointerARB MANGLE(MatrixIndexPointerARB)
#define glMatrixIndexubvARB MANGLE(MatrixIndexubvARB)
#define glMatrixIndexuivARB MANGLE(MatrixIndexuivARB)
#define glMatrixIndexusvARB MANGLE(MatrixIndexusvARB)
+#define glMatrixLoaddEXT MANGLE(MatrixLoaddEXT)
+#define glMatrixLoadfEXT MANGLE(MatrixLoadfEXT)
+#define glMatrixLoadIdentityEXT MANGLE(MatrixLoadIdentityEXT)
+#define glMatrixLoadTransposedEXT MANGLE(MatrixLoadTransposedEXT)
+#define glMatrixLoadTransposefEXT MANGLE(MatrixLoadTransposefEXT)
#define glMatrixMode MANGLE(MatrixMode)
+#define glMatrixMultdEXT MANGLE(MatrixMultdEXT)
+#define glMatrixMultfEXT MANGLE(MatrixMultfEXT)
+#define glMatrixMultTransposedEXT MANGLE(MatrixMultTransposedEXT)
+#define glMatrixMultTransposefEXT MANGLE(MatrixMultTransposefEXT)
+#define glMatrixOrthoEXT MANGLE(MatrixOrthoEXT)
+#define glMatrixPopEXT MANGLE(MatrixPopEXT)
+#define glMatrixPushEXT MANGLE(MatrixPushEXT)
+#define glMatrixRotatedEXT MANGLE(MatrixRotatedEXT)
+#define glMatrixRotatefEXT MANGLE(MatrixRotatefEXT)
+#define glMatrixScaledEXT MANGLE(MatrixScaledEXT)
+#define glMatrixScalefEXT MANGLE(MatrixScalefEXT)
+#define glMatrixTranslatedEXT MANGLE(MatrixTranslatedEXT)
+#define glMatrixTranslatefEXT MANGLE(MatrixTranslatefEXT)
#define glMinmaxEXT MANGLE(MinmaxEXT)
#define glMinmax MANGLE(Minmax)
+#define glMinSampleShading MANGLE(MinSampleShading)
#define glMultiDrawArraysEXT MANGLE(MultiDrawArraysEXT)
#define glMultiDrawArrays MANGLE(MultiDrawArrays)
#define glMultiDrawElementArrayAPPLE MANGLE(MultiDrawElementArrayAPPLE)
+#define glMultiDrawElementsBaseVertex MANGLE(MultiDrawElementsBaseVertex)
#define glMultiDrawElementsEXT MANGLE(MultiDrawElementsEXT)
#define glMultiDrawElements MANGLE(MultiDrawElements)
#define glMultiDrawRangeElementArrayAPPLE MANGLE(MultiDrawRangeElementArrayAPPLE)
#define glMultiModeDrawArraysIBM MANGLE(MultiModeDrawArraysIBM)
#define glMultiModeDrawElementsIBM MANGLE(MultiModeDrawElementsIBM)
+#define glMultiTexBufferEXT MANGLE(MultiTexBufferEXT)
#define glMultiTexCoord1dARB MANGLE(MultiTexCoord1dARB)
#define glMultiTexCoord1d MANGLE(MultiTexCoord1d)
#define glMultiTexCoord1dvARB MANGLE(MultiTexCoord1dvARB)
#define glMultiTexCoord4s MANGLE(MultiTexCoord4s)
#define glMultiTexCoord4svARB MANGLE(MultiTexCoord4svARB)
#define glMultiTexCoord4sv MANGLE(MultiTexCoord4sv)
+#define glMultiTexCoordPointerEXT MANGLE(MultiTexCoordPointerEXT)
+#define glMultiTexEnvfEXT MANGLE(MultiTexEnvfEXT)
+#define glMultiTexEnvfvEXT MANGLE(MultiTexEnvfvEXT)
+#define glMultiTexEnviEXT MANGLE(MultiTexEnviEXT)
+#define glMultiTexEnvivEXT MANGLE(MultiTexEnvivEXT)
+#define glMultiTexGendEXT MANGLE(MultiTexGendEXT)
+#define glMultiTexGendvEXT MANGLE(MultiTexGendvEXT)
+#define glMultiTexGenfEXT MANGLE(MultiTexGenfEXT)
+#define glMultiTexGenfvEXT MANGLE(MultiTexGenfvEXT)
+#define glMultiTexGeniEXT MANGLE(MultiTexGeniEXT)
+#define glMultiTexGenivEXT MANGLE(MultiTexGenivEXT)
+#define glMultiTexImage1DEXT MANGLE(MultiTexImage1DEXT)
+#define glMultiTexImage2DEXT MANGLE(MultiTexImage2DEXT)
+#define glMultiTexImage3DEXT MANGLE(MultiTexImage3DEXT)
+#define glMultiTexParameterfEXT MANGLE(MultiTexParameterfEXT)
+#define glMultiTexParameterfvEXT MANGLE(MultiTexParameterfvEXT)
+#define glMultiTexParameteriEXT MANGLE(MultiTexParameteriEXT)
+#define glMultiTexParameterIivEXT MANGLE(MultiTexParameterIivEXT)
+#define glMultiTexParameterIuivEXT MANGLE(MultiTexParameterIuivEXT)
+#define glMultiTexParameterivEXT MANGLE(MultiTexParameterivEXT)
+#define glMultiTexRenderbufferEXT MANGLE(MultiTexRenderbufferEXT)
+#define glMultiTexSubImage1DEXT MANGLE(MultiTexSubImage1DEXT)
+#define glMultiTexSubImage2DEXT MANGLE(MultiTexSubImage2DEXT)
+#define glMultiTexSubImage3DEXT MANGLE(MultiTexSubImage3DEXT)
#define glMultMatrixd MANGLE(MultMatrixd)
#define glMultMatrixf MANGLE(MultMatrixf)
#define glMultTransposeMatrixdARB MANGLE(MultTransposeMatrixdARB)
#define glMultTransposeMatrixd MANGLE(MultTransposeMatrixd)
#define glMultTransposeMatrixfARB MANGLE(MultTransposeMatrixfARB)
#define glMultTransposeMatrixf MANGLE(MultTransposeMatrixf)
+#define glNamedBufferDataEXT MANGLE(NamedBufferDataEXT)
+#define glNamedBufferSubDataEXT MANGLE(NamedBufferSubDataEXT)
+#define glNamedFramebufferRenderbufferEXT MANGLE(NamedFramebufferRenderbufferEXT)
+#define glNamedFramebufferTexture1DEXT MANGLE(NamedFramebufferTexture1DEXT)
+#define glNamedFramebufferTexture2DEXT MANGLE(NamedFramebufferTexture2DEXT)
+#define glNamedFramebufferTexture3DEXT MANGLE(NamedFramebufferTexture3DEXT)
+#define glNamedFramebufferTextureEXT MANGLE(NamedFramebufferTextureEXT)
+#define glNamedFramebufferTextureFaceEXT MANGLE(NamedFramebufferTextureFaceEXT)
+#define glNamedFramebufferTextureLayerEXT MANGLE(NamedFramebufferTextureLayerEXT)
+#define glNamedMakeBufferNonResidentNV MANGLE(NamedMakeBufferNonResidentNV)
+#define glNamedMakeBufferResidentNV MANGLE(NamedMakeBufferResidentNV)
+#define glNamedProgramLocalParameter4dEXT MANGLE(NamedProgramLocalParameter4dEXT)
+#define glNamedProgramLocalParameter4dvEXT MANGLE(NamedProgramLocalParameter4dvEXT)
+#define glNamedProgramLocalParameter4fEXT MANGLE(NamedProgramLocalParameter4fEXT)
+#define glNamedProgramLocalParameter4fvEXT MANGLE(NamedProgramLocalParameter4fvEXT)
+#define glNamedProgramLocalParameterI4iEXT MANGLE(NamedProgramLocalParameterI4iEXT)
+#define glNamedProgramLocalParameterI4ivEXT MANGLE(NamedProgramLocalParameterI4ivEXT)
+#define glNamedProgramLocalParameterI4uiEXT MANGLE(NamedProgramLocalParameterI4uiEXT)
+#define glNamedProgramLocalParameterI4uivEXT MANGLE(NamedProgramLocalParameterI4uivEXT)
+#define glNamedProgramLocalParameters4fvEXT MANGLE(NamedProgramLocalParameters4fvEXT)
+#define glNamedProgramLocalParametersI4ivEXT MANGLE(NamedProgramLocalParametersI4ivEXT)
+#define glNamedProgramLocalParametersI4uivEXT MANGLE(NamedProgramLocalParametersI4uivEXT)
+#define glNamedProgramStringEXT MANGLE(NamedProgramStringEXT)
+#define glNamedRenderbufferStorageEXT MANGLE(NamedRenderbufferStorageEXT)
+#define glNamedRenderbufferStorageMultisampleCoverageEXT MANGLE(NamedRenderbufferStorageMultisampleCoverageEXT)
+#define glNamedRenderbufferStorageMultisampleEXT MANGLE(NamedRenderbufferStorageMultisampleEXT)
#define glNewList MANGLE(NewList)
#define glNewObjectBufferATI MANGLE(NewObjectBufferATI)
-#define glNewTraceMESA MANGLE(NewTraceMESA)
#define glNormal3b MANGLE(Normal3b)
#define glNormal3bv MANGLE(Normal3bv)
#define glNormal3d MANGLE(Normal3d)
#define glNormal3iv MANGLE(Normal3iv)
#define glNormal3s MANGLE(Normal3s)
#define glNormal3sv MANGLE(Normal3sv)
+#define glNormalFormatNV MANGLE(NormalFormatNV)
#define glNormalPointerEXT MANGLE(NormalPointerEXT)
#define glNormalPointerListIBM MANGLE(NormalPointerListIBM)
#define glNormalPointer MANGLE(NormalPointer)
#define glNormalStream3ivATI MANGLE(NormalStream3ivATI)
#define glNormalStream3sATI MANGLE(NormalStream3sATI)
#define glNormalStream3svATI MANGLE(NormalStream3svATI)
+#define glObjectPurgeableAPPLE MANGLE(ObjectPurgeableAPPLE)
+#define glObjectUnpurgeableAPPLE MANGLE(ObjectUnpurgeableAPPLE)
#define glOrtho MANGLE(Ortho)
#define glPassTexCoordATI MANGLE(PassTexCoordATI)
#define glPassThrough MANGLE(PassThrough)
+#define glPauseTransformFeedbackNV MANGLE(PauseTransformFeedbackNV)
#define glPixelDataRangeNV MANGLE(PixelDataRangeNV)
#define glPixelMapfv MANGLE(PixelMapfv)
#define glPixelMapuiv MANGLE(PixelMapuiv)
#define glPopClientAttrib MANGLE(PopClientAttrib)
#define glPopMatrix MANGLE(PopMatrix)
#define glPopName MANGLE(PopName)
+#define glPresentFrameDualFillNV MANGLE(PresentFrameDualFillNV)
+#define glPresentFrameKeyedNV MANGLE(PresentFrameKeyedNV)
+#define glPrimitiveRestartIndex MANGLE(PrimitiveRestartIndex)
#define glPrimitiveRestartIndexNV MANGLE(PrimitiveRestartIndexNV)
#define glPrimitiveRestartNV MANGLE(PrimitiveRestartNV)
#define glPrioritizeTexturesEXT MANGLE(PrioritizeTexturesEXT)
#define glPrioritizeTextures MANGLE(PrioritizeTextures)
+#define glProgramBufferParametersfvNV MANGLE(ProgramBufferParametersfvNV)
+#define glProgramBufferParametersIivNV MANGLE(ProgramBufferParametersIivNV)
+#define glProgramBufferParametersIuivNV MANGLE(ProgramBufferParametersIuivNV)
+#define glProgramCallbackMESA MANGLE(ProgramCallbackMESA)
#define glProgramEnvParameter4dARB MANGLE(ProgramEnvParameter4dARB)
#define glProgramEnvParameter4dvARB MANGLE(ProgramEnvParameter4dvARB)
#define glProgramEnvParameter4fARB MANGLE(ProgramEnvParameter4fARB)
#define glProgramEnvParameter4fvARB MANGLE(ProgramEnvParameter4fvARB)
+#define glProgramEnvParameterI4iNV MANGLE(ProgramEnvParameterI4iNV)
+#define glProgramEnvParameterI4ivNV MANGLE(ProgramEnvParameterI4ivNV)
+#define glProgramEnvParameterI4uiNV MANGLE(ProgramEnvParameterI4uiNV)
+#define glProgramEnvParameterI4uivNV MANGLE(ProgramEnvParameterI4uivNV)
+#define glProgramEnvParameters4fvEXT MANGLE(ProgramEnvParameters4fvEXT)
+#define glProgramEnvParametersI4ivNV MANGLE(ProgramEnvParametersI4ivNV)
+#define glProgramEnvParametersI4uivNV MANGLE(ProgramEnvParametersI4uivNV)
#define glProgramLocalParameter4dARB MANGLE(ProgramLocalParameter4dARB)
#define glProgramLocalParameter4dvARB MANGLE(ProgramLocalParameter4dvARB)
#define glProgramLocalParameter4fARB MANGLE(ProgramLocalParameter4fARB)
#define glProgramLocalParameter4fvARB MANGLE(ProgramLocalParameter4fvARB)
+#define glProgramLocalParameterI4iNV MANGLE(ProgramLocalParameterI4iNV)
+#define glProgramLocalParameterI4ivNV MANGLE(ProgramLocalParameterI4ivNV)
+#define glProgramLocalParameterI4uiNV MANGLE(ProgramLocalParameterI4uiNV)
+#define glProgramLocalParameterI4uivNV MANGLE(ProgramLocalParameterI4uivNV)
+#define glProgramLocalParameters4fvEXT MANGLE(ProgramLocalParameters4fvEXT)
+#define glProgramLocalParametersI4ivNV MANGLE(ProgramLocalParametersI4ivNV)
+#define glProgramLocalParametersI4uivNV MANGLE(ProgramLocalParametersI4uivNV)
#define glProgramNamedParameter4dNV MANGLE(ProgramNamedParameter4dNV)
#define glProgramNamedParameter4dvNV MANGLE(ProgramNamedParameter4dvNV)
#define glProgramNamedParameter4fNV MANGLE(ProgramNamedParameter4fNV)
#define glProgramParameter4dvNV MANGLE(ProgramParameter4dvNV)
#define glProgramParameter4fNV MANGLE(ProgramParameter4fNV)
#define glProgramParameter4fvNV MANGLE(ProgramParameter4fvNV)
+#define glProgramParameteriARB MANGLE(ProgramParameteriARB)
+#define glProgramParameteriEXT MANGLE(ProgramParameteriEXT)
+#define glProgramParameteri MANGLE(ProgramParameteri)
#define glProgramParameters4dvNV MANGLE(ProgramParameters4dvNV)
#define glProgramParameters4fvNV MANGLE(ProgramParameters4fvNV)
#define glProgramStringARB MANGLE(ProgramStringARB)
+#define glProgramUniform1fEXT MANGLE(ProgramUniform1fEXT)
+#define glProgramUniform1fvEXT MANGLE(ProgramUniform1fvEXT)
+#define glProgramUniform1iEXT MANGLE(ProgramUniform1iEXT)
+#define glProgramUniform1ivEXT MANGLE(ProgramUniform1ivEXT)
+#define glProgramUniform1uiEXT MANGLE(ProgramUniform1uiEXT)
+#define glProgramUniform1uivEXT MANGLE(ProgramUniform1uivEXT)
+#define glProgramUniform2fEXT MANGLE(ProgramUniform2fEXT)
+#define glProgramUniform2fvEXT MANGLE(ProgramUniform2fvEXT)
+#define glProgramUniform2iEXT MANGLE(ProgramUniform2iEXT)
+#define glProgramUniform2ivEXT MANGLE(ProgramUniform2ivEXT)
+#define glProgramUniform2uiEXT MANGLE(ProgramUniform2uiEXT)
+#define glProgramUniform2uivEXT MANGLE(ProgramUniform2uivEXT)
+#define glProgramUniform3fEXT MANGLE(ProgramUniform3fEXT)
+#define glProgramUniform3fvEXT MANGLE(ProgramUniform3fvEXT)
+#define glProgramUniform3iEXT MANGLE(ProgramUniform3iEXT)
+#define glProgramUniform3ivEXT MANGLE(ProgramUniform3ivEXT)
+#define glProgramUniform3uiEXT MANGLE(ProgramUniform3uiEXT)
+#define glProgramUniform3uivEXT MANGLE(ProgramUniform3uivEXT)
+#define glProgramUniform4fEXT MANGLE(ProgramUniform4fEXT)
+#define glProgramUniform4fvEXT MANGLE(ProgramUniform4fvEXT)
+#define glProgramUniform4iEXT MANGLE(ProgramUniform4iEXT)
+#define glProgramUniform4ivEXT MANGLE(ProgramUniform4ivEXT)
+#define glProgramUniform4uiEXT MANGLE(ProgramUniform4uiEXT)
+#define glProgramUniform4uivEXT MANGLE(ProgramUniform4uivEXT)
+#define glProgramUniformMatrix2fvEXT MANGLE(ProgramUniformMatrix2fvEXT)
+#define glProgramUniformMatrix2x3fvEXT MANGLE(ProgramUniformMatrix2x3fvEXT)
+#define glProgramUniformMatrix2x4fvEXT MANGLE(ProgramUniformMatrix2x4fvEXT)
+#define glProgramUniformMatrix3fvEXT MANGLE(ProgramUniformMatrix3fvEXT)
+#define glProgramUniformMatrix3x2fvEXT MANGLE(ProgramUniformMatrix3x2fvEXT)
+#define glProgramUniformMatrix3x4fvEXT MANGLE(ProgramUniformMatrix3x4fvEXT)
+#define glProgramUniformMatrix4fvEXT MANGLE(ProgramUniformMatrix4fvEXT)
+#define glProgramUniformMatrix4x2fvEXT MANGLE(ProgramUniformMatrix4x2fvEXT)
+#define glProgramUniformMatrix4x3fvEXT MANGLE(ProgramUniformMatrix4x3fvEXT)
+#define glProgramUniformui64NV MANGLE(ProgramUniformui64NV)
+#define glProgramUniformui64vNV MANGLE(ProgramUniformui64vNV)
+#define glProgramVertexLimitNV MANGLE(ProgramVertexLimitNV)
+#define glProvokingVertexEXT MANGLE(ProvokingVertexEXT)
+#define glProvokingVertex MANGLE(ProvokingVertex)
#define glPushAttrib MANGLE(PushAttrib)
+#define glPushClientAttribDefaultEXT MANGLE(PushClientAttribDefaultEXT)
#define glPushClientAttrib MANGLE(PushClientAttrib)
#define glPushMatrix MANGLE(PushMatrix)
#define glPushName MANGLE(PushName)
#define glRects MANGLE(Rects)
#define glRectsv MANGLE(Rectsv)
#define glReferencePlaneSGIX MANGLE(ReferencePlaneSGIX)
+#define glRenderbufferStorageEXT MANGLE(RenderbufferStorageEXT)
+#define glRenderbufferStorage MANGLE(RenderbufferStorage)
+#define glRenderbufferStorageMultisampleCoverageNV MANGLE(RenderbufferStorageMultisampleCoverageNV)
+#define glRenderbufferStorageMultisampleEXT MANGLE(RenderbufferStorageMultisampleEXT)
+#define glRenderbufferStorageMultisample MANGLE(RenderbufferStorageMultisample)
#define glRenderMode MANGLE(RenderMode)
#define glReplacementCodePointerSUN MANGLE(ReplacementCodePointerSUN)
#define glReplacementCodeubSUN MANGLE(ReplacementCodeubSUN)
#define glResetMinmaxEXT MANGLE(ResetMinmaxEXT)
#define glResetMinmax MANGLE(ResetMinmax)
#define glResizeBuffersMESA MANGLE(ResizeBuffersMESA)
+#define glResumeTransformFeedbackNV MANGLE(ResumeTransformFeedbackNV)
#define glRotated MANGLE(Rotated)
#define glRotatef MANGLE(Rotatef)
#define glSampleCoverageARB MANGLE(SampleCoverageARB)
#define glSampleCoverage MANGLE(SampleCoverage)
#define glSampleMapATI MANGLE(SampleMapATI)
#define glSampleMaskEXT MANGLE(SampleMaskEXT)
+#define glSampleMaski MANGLE(SampleMaski)
+#define glSampleMaskIndexedNV MANGLE(SampleMaskIndexedNV)
#define glSampleMaskSGIS MANGLE(SampleMaskSGIS)
#define glSamplePatternEXT MANGLE(SamplePatternEXT)
#define glSamplePatternSGIS MANGLE(SamplePatternSGIS)
#define glSecondaryColor3us MANGLE(SecondaryColor3us)
#define glSecondaryColor3usvEXT MANGLE(SecondaryColor3usvEXT)
#define glSecondaryColor3usv MANGLE(SecondaryColor3usv)
+#define glSecondaryColorFormatNV MANGLE(SecondaryColorFormatNV)
#define glSecondaryColorPointerEXT MANGLE(SecondaryColorPointerEXT)
#define glSecondaryColorPointerListIBM MANGLE(SecondaryColorPointerListIBM)
#define glSecondaryColorPointer MANGLE(SecondaryColorPointer)
#define glSelectBuffer MANGLE(SelectBuffer)
+#define glSelectPerfMonitorCountersAMD MANGLE(SelectPerfMonitorCountersAMD)
#define glSeparableFilter2DEXT MANGLE(SeparableFilter2DEXT)
#define glSeparableFilter2D MANGLE(SeparableFilter2D)
#define glSetFenceAPPLE MANGLE(SetFenceAPPLE)
#define glShaderOp1EXT MANGLE(ShaderOp1EXT)
#define glShaderOp2EXT MANGLE(ShaderOp2EXT)
#define glShaderOp3EXT MANGLE(ShaderOp3EXT)
+#define glShaderSourceARB MANGLE(ShaderSourceARB)
+#define glShaderSource MANGLE(ShaderSource)
#define glSharpenTexFuncSGIS MANGLE(SharpenTexFuncSGIS)
#define glSpriteParameterfSGIX MANGLE(SpriteParameterfSGIX)
#define glSpriteParameterfvSGIX MANGLE(SpriteParameterfvSGIX)
#define glSpriteParameteriSGIX MANGLE(SpriteParameteriSGIX)
#define glSpriteParameterivSGIX MANGLE(SpriteParameterivSGIX)
#define glStartInstrumentsSGIX MANGLE(StartInstrumentsSGIX)
+#define glStencilClearTagEXT MANGLE(StencilClearTagEXT)
#define glStencilFunc MANGLE(StencilFunc)
#define glStencilFuncSeparateATI MANGLE(StencilFuncSeparateATI)
+#define glStencilFuncSeparate MANGLE(StencilFuncSeparate)
#define glStencilMask MANGLE(StencilMask)
+#define glStencilMaskSeparate MANGLE(StencilMaskSeparate)
#define glStencilOp MANGLE(StencilOp)
#define glStencilOpSeparateATI MANGLE(StencilOpSeparateATI)
+#define glStencilOpSeparate MANGLE(StencilOpSeparate)
#define glStopInstrumentsSGIX MANGLE(StopInstrumentsSGIX)
+#define glStringMarkerGREMEDY MANGLE(StringMarkerGREMEDY)
#define glSwizzleEXT MANGLE(SwizzleEXT)
#define glTagSampleBufferSGIX MANGLE(TagSampleBufferSGIX)
#define glTangent3bEXT MANGLE(Tangent3bEXT)
#define glTangent3svEXT MANGLE(Tangent3svEXT)
#define glTangentPointerEXT MANGLE(TangentPointerEXT)
#define glTbufferMask3DFX MANGLE(TbufferMask3DFX)
+#define glTessellationFactorAMD MANGLE(TessellationFactorAMD)
+#define glTessellationModeAMD MANGLE(TessellationModeAMD)
#define glTestFenceAPPLE MANGLE(TestFenceAPPLE)
#define glTestFenceNV MANGLE(TestFenceNV)
#define glTestObjectAPPLE MANGLE(TestObjectAPPLE)
+#define glTexBufferARB MANGLE(TexBufferARB)
+#define glTexBufferEXT MANGLE(TexBufferEXT)
+#define glTexBuffer MANGLE(TexBuffer)
#define glTexBumpParameterfvATI MANGLE(TexBumpParameterfvATI)
#define glTexBumpParameterivATI MANGLE(TexBumpParameterivATI)
#define glTexCoord1d MANGLE(TexCoord1d)
#define glTexCoord4iv MANGLE(TexCoord4iv)
#define glTexCoord4s MANGLE(TexCoord4s)
#define glTexCoord4sv MANGLE(TexCoord4sv)
+#define glTexCoordFormatNV MANGLE(TexCoordFormatNV)
#define glTexCoordPointerEXT MANGLE(TexCoordPointerEXT)
#define glTexCoordPointerListIBM MANGLE(TexCoordPointerListIBM)
#define glTexCoordPointer MANGLE(TexCoordPointer)
#define glTexGeniv MANGLE(TexGeniv)
#define glTexImage1D MANGLE(TexImage1D)
#define glTexImage2D MANGLE(TexImage2D)
+#define glTexImage2DMultisample MANGLE(TexImage2DMultisample)
#define glTexImage3DEXT MANGLE(TexImage3DEXT)
#define glTexImage3D MANGLE(TexImage3D)
+#define glTexImage3DMultisample MANGLE(TexImage3DMultisample)
#define glTexImage4DSGIS MANGLE(TexImage4DSGIS)
#define glTexParameterf MANGLE(TexParameterf)
#define glTexParameterfv MANGLE(TexParameterfv)
+#define glTexParameterIivEXT MANGLE(TexParameterIivEXT)
+#define glTexParameterIiv MANGLE(TexParameterIiv)
#define glTexParameteri MANGLE(TexParameteri)
+#define glTexParameterIuivEXT MANGLE(TexParameterIuivEXT)
+#define glTexParameterIuiv MANGLE(TexParameterIuiv)
#define glTexParameteriv MANGLE(TexParameteriv)
+#define glTexRenderbufferNV MANGLE(TexRenderbufferNV)
#define glTexSubImage1DEXT MANGLE(TexSubImage1DEXT)
#define glTexSubImage1D MANGLE(TexSubImage1D)
#define glTexSubImage2DEXT MANGLE(TexSubImage2DEXT)
#define glTexSubImage3DEXT MANGLE(TexSubImage3DEXT)
#define glTexSubImage3D MANGLE(TexSubImage3D)
#define glTexSubImage4DSGIS MANGLE(TexSubImage4DSGIS)
+#define glTextureBarrierNV MANGLE(TextureBarrierNV)
+#define glTextureBufferEXT MANGLE(TextureBufferEXT)
#define glTextureColorMaskSGIS MANGLE(TextureColorMaskSGIS)
+#define glTextureImage1DEXT MANGLE(TextureImage1DEXT)
+#define glTextureImage2DEXT MANGLE(TextureImage2DEXT)
+#define glTextureImage3DEXT MANGLE(TextureImage3DEXT)
#define glTextureLightEXT MANGLE(TextureLightEXT)
#define glTextureMaterialEXT MANGLE(TextureMaterialEXT)
#define glTextureNormalEXT MANGLE(TextureNormalEXT)
-#define glTraceAssertAttribMESA MANGLE(TraceAssertAttribMESA)
-#define glTraceCommentMESA MANGLE(TraceCommentMESA)
-#define glTraceListMESA MANGLE(TraceListMESA)
-#define glTracePointerMESA MANGLE(TracePointerMESA)
-#define glTracePointerRangeMESA MANGLE(TracePointerRangeMESA)
-#define glTraceTextureMESA MANGLE(TraceTextureMESA)
+#define glTextureParameterfEXT MANGLE(TextureParameterfEXT)
+#define glTextureParameterfvEXT MANGLE(TextureParameterfvEXT)
+#define glTextureParameteriEXT MANGLE(TextureParameteriEXT)
+#define glTextureParameterIivEXT MANGLE(TextureParameterIivEXT)
+#define glTextureParameterIuivEXT MANGLE(TextureParameterIuivEXT)
+#define glTextureParameterivEXT MANGLE(TextureParameterivEXT)
+#define glTextureRangeAPPLE MANGLE(TextureRangeAPPLE)
+#define glTextureRenderbufferEXT MANGLE(TextureRenderbufferEXT)
+#define glTextureSubImage1DEXT MANGLE(TextureSubImage1DEXT)
+#define glTextureSubImage2DEXT MANGLE(TextureSubImage2DEXT)
+#define glTextureSubImage3DEXT MANGLE(TextureSubImage3DEXT)
#define glTrackMatrixNV MANGLE(TrackMatrixNV)
+#define glTransformFeedbackAttribsNV MANGLE(TransformFeedbackAttribsNV)
+#define glTransformFeedbackVaryingsEXT MANGLE(TransformFeedbackVaryingsEXT)
+#define glTransformFeedbackVaryings MANGLE(TransformFeedbackVaryings)
+#define glTransformFeedbackVaryingsNV MANGLE(TransformFeedbackVaryingsNV)
#define glTranslated MANGLE(Translated)
#define glTranslatef MANGLE(Translatef)
+#define glUniform1fARB MANGLE(Uniform1fARB)
+#define glUniform1f MANGLE(Uniform1f)
+#define glUniform1fvARB MANGLE(Uniform1fvARB)
+#define glUniform1fv MANGLE(Uniform1fv)
+#define glUniform1iARB MANGLE(Uniform1iARB)
+#define glUniform1i MANGLE(Uniform1i)
+#define glUniform1ivARB MANGLE(Uniform1ivARB)
+#define glUniform1iv MANGLE(Uniform1iv)
+#define glUniform1uiEXT MANGLE(Uniform1uiEXT)
+#define glUniform1ui MANGLE(Uniform1ui)
+#define glUniform1uivEXT MANGLE(Uniform1uivEXT)
+#define glUniform1uiv MANGLE(Uniform1uiv)
+#define glUniform2fARB MANGLE(Uniform2fARB)
+#define glUniform2f MANGLE(Uniform2f)
+#define glUniform2fvARB MANGLE(Uniform2fvARB)
+#define glUniform2fv MANGLE(Uniform2fv)
+#define glUniform2iARB MANGLE(Uniform2iARB)
+#define glUniform2i MANGLE(Uniform2i)
+#define glUniform2ivARB MANGLE(Uniform2ivARB)
+#define glUniform2iv MANGLE(Uniform2iv)
+#define glUniform2uiEXT MANGLE(Uniform2uiEXT)
+#define glUniform2ui MANGLE(Uniform2ui)
+#define glUniform2uivEXT MANGLE(Uniform2uivEXT)
+#define glUniform2uiv MANGLE(Uniform2uiv)
+#define glUniform3fARB MANGLE(Uniform3fARB)
+#define glUniform3f MANGLE(Uniform3f)
+#define glUniform3fvARB MANGLE(Uniform3fvARB)
+#define glUniform3fv MANGLE(Uniform3fv)
+#define glUniform3iARB MANGLE(Uniform3iARB)
+#define glUniform3i MANGLE(Uniform3i)
+#define glUniform3ivARB MANGLE(Uniform3ivARB)
+#define glUniform3iv MANGLE(Uniform3iv)
+#define glUniform3uiEXT MANGLE(Uniform3uiEXT)
+#define glUniform3ui MANGLE(Uniform3ui)
+#define glUniform3uivEXT MANGLE(Uniform3uivEXT)
+#define glUniform3uiv MANGLE(Uniform3uiv)
+#define glUniform4fARB MANGLE(Uniform4fARB)
+#define glUniform4f MANGLE(Uniform4f)
+#define glUniform4fvARB MANGLE(Uniform4fvARB)
+#define glUniform4fv MANGLE(Uniform4fv)
+#define glUniform4iARB MANGLE(Uniform4iARB)
+#define glUniform4i MANGLE(Uniform4i)
+#define glUniform4ivARB MANGLE(Uniform4ivARB)
+#define glUniform4iv MANGLE(Uniform4iv)
+#define glUniform4uiEXT MANGLE(Uniform4uiEXT)
+#define glUniform4ui MANGLE(Uniform4ui)
+#define glUniform4uivEXT MANGLE(Uniform4uivEXT)
+#define glUniform4uiv MANGLE(Uniform4uiv)
+#define glUniformBlockBinding MANGLE(UniformBlockBinding)
+#define glUniformBufferEXT MANGLE(UniformBufferEXT)
+#define glUniformMatrix2fvARB MANGLE(UniformMatrix2fvARB)
+#define glUniformMatrix2fv MANGLE(UniformMatrix2fv)
+#define glUniformMatrix2x3fv MANGLE(UniformMatrix2x3fv)
+#define glUniformMatrix2x4fv MANGLE(UniformMatrix2x4fv)
+#define glUniformMatrix3fvARB MANGLE(UniformMatrix3fvARB)
+#define glUniformMatrix3fv MANGLE(UniformMatrix3fv)
+#define glUniformMatrix3x2fv MANGLE(UniformMatrix3x2fv)
+#define glUniformMatrix3x4fv MANGLE(UniformMatrix3x4fv)
+#define glUniformMatrix4fvARB MANGLE(UniformMatrix4fvARB)
+#define glUniformMatrix4fv MANGLE(UniformMatrix4fv)
+#define glUniformMatrix4x2fv MANGLE(UniformMatrix4x2fv)
+#define glUniformMatrix4x3fv MANGLE(UniformMatrix4x3fv)
+#define glUniformui64NV MANGLE(Uniformui64NV)
+#define glUniformui64vNV MANGLE(Uniformui64vNV)
#define glUnlockArraysEXT MANGLE(UnlockArraysEXT)
#define glUnmapBufferARB MANGLE(UnmapBufferARB)
#define glUnmapBuffer MANGLE(UnmapBuffer)
+#define glUnmapNamedBufferEXT MANGLE(UnmapNamedBufferEXT)
#define glUnmapObjectBufferATI MANGLE(UnmapObjectBufferATI)
#define glUpdateObjectBufferATI MANGLE(UpdateObjectBufferATI)
+#define glUseProgram MANGLE(UseProgram)
+#define glUseProgramObjectARB MANGLE(UseProgramObjectARB)
+#define glUseShaderProgramEXT MANGLE(UseShaderProgramEXT)
+#define glValidateProgramARB MANGLE(ValidateProgramARB)
+#define glValidateProgram MANGLE(ValidateProgram)
#define glVariantArrayObjectATI MANGLE(VariantArrayObjectATI)
#define glVariantbvEXT MANGLE(VariantbvEXT)
#define glVariantdvEXT MANGLE(VariantdvEXT)
#define glVertexArrayRangeAPPLE MANGLE(VertexArrayRangeAPPLE)
#define glVertexArrayRangeNV MANGLE(VertexArrayRangeNV)
#define glVertexAttrib1dARB MANGLE(VertexAttrib1dARB)
+#define glVertexAttrib1d MANGLE(VertexAttrib1d)
#define glVertexAttrib1dNV MANGLE(VertexAttrib1dNV)
#define glVertexAttrib1dvARB MANGLE(VertexAttrib1dvARB)
+#define glVertexAttrib1dv MANGLE(VertexAttrib1dv)
#define glVertexAttrib1dvNV MANGLE(VertexAttrib1dvNV)
#define glVertexAttrib1fARB MANGLE(VertexAttrib1fARB)
+#define glVertexAttrib1f MANGLE(VertexAttrib1f)
#define glVertexAttrib1fNV MANGLE(VertexAttrib1fNV)
#define glVertexAttrib1fvARB MANGLE(VertexAttrib1fvARB)
+#define glVertexAttrib1fv MANGLE(VertexAttrib1fv)
#define glVertexAttrib1fvNV MANGLE(VertexAttrib1fvNV)
#define glVertexAttrib1hNV MANGLE(VertexAttrib1hNV)
#define glVertexAttrib1hvNV MANGLE(VertexAttrib1hvNV)
#define glVertexAttrib1sARB MANGLE(VertexAttrib1sARB)
+#define glVertexAttrib1s MANGLE(VertexAttrib1s)
#define glVertexAttrib1sNV MANGLE(VertexAttrib1sNV)
#define glVertexAttrib1svARB MANGLE(VertexAttrib1svARB)
+#define glVertexAttrib1sv MANGLE(VertexAttrib1sv)
#define glVertexAttrib1svNV MANGLE(VertexAttrib1svNV)
#define glVertexAttrib2dARB MANGLE(VertexAttrib2dARB)
+#define glVertexAttrib2d MANGLE(VertexAttrib2d)
#define glVertexAttrib2dNV MANGLE(VertexAttrib2dNV)
#define glVertexAttrib2dvARB MANGLE(VertexAttrib2dvARB)
+#define glVertexAttrib2dv MANGLE(VertexAttrib2dv)
#define glVertexAttrib2dvNV MANGLE(VertexAttrib2dvNV)
#define glVertexAttrib2fARB MANGLE(VertexAttrib2fARB)
+#define glVertexAttrib2f MANGLE(VertexAttrib2f)
#define glVertexAttrib2fNV MANGLE(VertexAttrib2fNV)
#define glVertexAttrib2fvARB MANGLE(VertexAttrib2fvARB)
+#define glVertexAttrib2fv MANGLE(VertexAttrib2fv)
#define glVertexAttrib2fvNV MANGLE(VertexAttrib2fvNV)
#define glVertexAttrib2hNV MANGLE(VertexAttrib2hNV)
#define glVertexAttrib2hvNV MANGLE(VertexAttrib2hvNV)
#define glVertexAttrib2sARB MANGLE(VertexAttrib2sARB)
+#define glVertexAttrib2s MANGLE(VertexAttrib2s)
#define glVertexAttrib2sNV MANGLE(VertexAttrib2sNV)
#define glVertexAttrib2svARB MANGLE(VertexAttrib2svARB)
+#define glVertexAttrib2sv MANGLE(VertexAttrib2sv)
#define glVertexAttrib2svNV MANGLE(VertexAttrib2svNV)
#define glVertexAttrib3dARB MANGLE(VertexAttrib3dARB)
+#define glVertexAttrib3d MANGLE(VertexAttrib3d)
#define glVertexAttrib3dNV MANGLE(VertexAttrib3dNV)
#define glVertexAttrib3dvARB MANGLE(VertexAttrib3dvARB)
+#define glVertexAttrib3dv MANGLE(VertexAttrib3dv)
#define glVertexAttrib3dvNV MANGLE(VertexAttrib3dvNV)
#define glVertexAttrib3fARB MANGLE(VertexAttrib3fARB)
+#define glVertexAttrib3f MANGLE(VertexAttrib3f)
#define glVertexAttrib3fNV MANGLE(VertexAttrib3fNV)
#define glVertexAttrib3fvARB MANGLE(VertexAttrib3fvARB)
+#define glVertexAttrib3fv MANGLE(VertexAttrib3fv)
#define glVertexAttrib3fvNV MANGLE(VertexAttrib3fvNV)
#define glVertexAttrib3hNV MANGLE(VertexAttrib3hNV)
#define glVertexAttrib3hvNV MANGLE(VertexAttrib3hvNV)
#define glVertexAttrib3sARB MANGLE(VertexAttrib3sARB)
+#define glVertexAttrib3s MANGLE(VertexAttrib3s)
#define glVertexAttrib3sNV MANGLE(VertexAttrib3sNV)
#define glVertexAttrib3svARB MANGLE(VertexAttrib3svARB)
+#define glVertexAttrib3sv MANGLE(VertexAttrib3sv)
#define glVertexAttrib3svNV MANGLE(VertexAttrib3svNV)
#define glVertexAttrib4bvARB MANGLE(VertexAttrib4bvARB)
+#define glVertexAttrib4bv MANGLE(VertexAttrib4bv)
#define glVertexAttrib4dARB MANGLE(VertexAttrib4dARB)
+#define glVertexAttrib4d MANGLE(VertexAttrib4d)
#define glVertexAttrib4dNV MANGLE(VertexAttrib4dNV)
#define glVertexAttrib4dvARB MANGLE(VertexAttrib4dvARB)
+#define glVertexAttrib4dv MANGLE(VertexAttrib4dv)
#define glVertexAttrib4dvNV MANGLE(VertexAttrib4dvNV)
#define glVertexAttrib4fARB MANGLE(VertexAttrib4fARB)
+#define glVertexAttrib4f MANGLE(VertexAttrib4f)
#define glVertexAttrib4fNV MANGLE(VertexAttrib4fNV)
#define glVertexAttrib4fvARB MANGLE(VertexAttrib4fvARB)
+#define glVertexAttrib4fv MANGLE(VertexAttrib4fv)
#define glVertexAttrib4fvNV MANGLE(VertexAttrib4fvNV)
#define glVertexAttrib4hNV MANGLE(VertexAttrib4hNV)
#define glVertexAttrib4hvNV MANGLE(VertexAttrib4hvNV)
#define glVertexAttrib4ivARB MANGLE(VertexAttrib4ivARB)
+#define glVertexAttrib4iv MANGLE(VertexAttrib4iv)
#define glVertexAttrib4NbvARB MANGLE(VertexAttrib4NbvARB)
+#define glVertexAttrib4Nbv MANGLE(VertexAttrib4Nbv)
#define glVertexAttrib4NivARB MANGLE(VertexAttrib4NivARB)
+#define glVertexAttrib4Niv MANGLE(VertexAttrib4Niv)
#define glVertexAttrib4NsvARB MANGLE(VertexAttrib4NsvARB)
+#define glVertexAttrib4Nsv MANGLE(VertexAttrib4Nsv)
#define glVertexAttrib4NubARB MANGLE(VertexAttrib4NubARB)
+#define glVertexAttrib4Nub MANGLE(VertexAttrib4Nub)
#define glVertexAttrib4NubvARB MANGLE(VertexAttrib4NubvARB)
+#define glVertexAttrib4Nubv MANGLE(VertexAttrib4Nubv)
#define glVertexAttrib4NuivARB MANGLE(VertexAttrib4NuivARB)
+#define glVertexAttrib4Nuiv MANGLE(VertexAttrib4Nuiv)
#define glVertexAttrib4NusvARB MANGLE(VertexAttrib4NusvARB)
+#define glVertexAttrib4Nusv MANGLE(VertexAttrib4Nusv)
#define glVertexAttrib4sARB MANGLE(VertexAttrib4sARB)
+#define glVertexAttrib4s MANGLE(VertexAttrib4s)
#define glVertexAttrib4sNV MANGLE(VertexAttrib4sNV)
#define glVertexAttrib4svARB MANGLE(VertexAttrib4svARB)
+#define glVertexAttrib4sv MANGLE(VertexAttrib4sv)
#define glVertexAttrib4svNV MANGLE(VertexAttrib4svNV)
#define glVertexAttrib4ubNV MANGLE(VertexAttrib4ubNV)
#define glVertexAttrib4ubvARB MANGLE(VertexAttrib4ubvARB)
+#define glVertexAttrib4ubv MANGLE(VertexAttrib4ubv)
#define glVertexAttrib4ubvNV MANGLE(VertexAttrib4ubvNV)
#define glVertexAttrib4uivARB MANGLE(VertexAttrib4uivARB)
+#define glVertexAttrib4uiv MANGLE(VertexAttrib4uiv)
#define glVertexAttrib4usvARB MANGLE(VertexAttrib4usvARB)
+#define glVertexAttrib4usv MANGLE(VertexAttrib4usv)
#define glVertexAttribArrayObjectATI MANGLE(VertexAttribArrayObjectATI)
+#define glVertexAttribDivisorARB MANGLE(VertexAttribDivisorARB)
+#define glVertexAttribFormatNV MANGLE(VertexAttribFormatNV)
+#define glVertexAttribI1iEXT MANGLE(VertexAttribI1iEXT)
+#define glVertexAttribI1i MANGLE(VertexAttribI1i)
+#define glVertexAttribI1ivEXT MANGLE(VertexAttribI1ivEXT)
+#define glVertexAttribI1iv MANGLE(VertexAttribI1iv)
+#define glVertexAttribI1uiEXT MANGLE(VertexAttribI1uiEXT)
+#define glVertexAttribI1ui MANGLE(VertexAttribI1ui)
+#define glVertexAttribI1uivEXT MANGLE(VertexAttribI1uivEXT)
+#define glVertexAttribI1uiv MANGLE(VertexAttribI1uiv)
+#define glVertexAttribI2iEXT MANGLE(VertexAttribI2iEXT)
+#define glVertexAttribI2i MANGLE(VertexAttribI2i)
+#define glVertexAttribI2ivEXT MANGLE(VertexAttribI2ivEXT)
+#define glVertexAttribI2iv MANGLE(VertexAttribI2iv)
+#define glVertexAttribI2uiEXT MANGLE(VertexAttribI2uiEXT)
+#define glVertexAttribI2ui MANGLE(VertexAttribI2ui)
+#define glVertexAttribI2uivEXT MANGLE(VertexAttribI2uivEXT)
+#define glVertexAttribI2uiv MANGLE(VertexAttribI2uiv)
+#define glVertexAttribI3iEXT MANGLE(VertexAttribI3iEXT)
+#define glVertexAttribI3i MANGLE(VertexAttribI3i)
+#define glVertexAttribI3ivEXT MANGLE(VertexAttribI3ivEXT)
+#define glVertexAttribI3iv MANGLE(VertexAttribI3iv)
+#define glVertexAttribI3uiEXT MANGLE(VertexAttribI3uiEXT)
+#define glVertexAttribI3ui MANGLE(VertexAttribI3ui)
+#define glVertexAttribI3uivEXT MANGLE(VertexAttribI3uivEXT)
+#define glVertexAttribI3uiv MANGLE(VertexAttribI3uiv)
+#define glVertexAttribI4bvEXT MANGLE(VertexAttribI4bvEXT)
+#define glVertexAttribI4bv MANGLE(VertexAttribI4bv)
+#define glVertexAttribI4iEXT MANGLE(VertexAttribI4iEXT)
+#define glVertexAttribI4i MANGLE(VertexAttribI4i)
+#define glVertexAttribI4ivEXT MANGLE(VertexAttribI4ivEXT)
+#define glVertexAttribI4iv MANGLE(VertexAttribI4iv)
+#define glVertexAttribI4svEXT MANGLE(VertexAttribI4svEXT)
+#define glVertexAttribI4sv MANGLE(VertexAttribI4sv)
+#define glVertexAttribI4ubvEXT MANGLE(VertexAttribI4ubvEXT)
+#define glVertexAttribI4ubv MANGLE(VertexAttribI4ubv)
+#define glVertexAttribI4uiEXT MANGLE(VertexAttribI4uiEXT)
+#define glVertexAttribI4ui MANGLE(VertexAttribI4ui)
+#define glVertexAttribI4uivEXT MANGLE(VertexAttribI4uivEXT)
+#define glVertexAttribI4uiv MANGLE(VertexAttribI4uiv)
+#define glVertexAttribI4usvEXT MANGLE(VertexAttribI4usvEXT)
+#define glVertexAttribI4usv MANGLE(VertexAttribI4usv)
+#define glVertexAttribIFormatNV MANGLE(VertexAttribIFormatNV)
+#define glVertexAttribIPointerEXT MANGLE(VertexAttribIPointerEXT)
+#define glVertexAttribIPointer MANGLE(VertexAttribIPointer)
#define glVertexAttribPointerARB MANGLE(VertexAttribPointerARB)
+#define glVertexAttribPointer MANGLE(VertexAttribPointer)
#define glVertexAttribPointerNV MANGLE(VertexAttribPointerNV)
#define glVertexAttribs1dvNV MANGLE(VertexAttribs1dvNV)
#define glVertexAttribs1fvNV MANGLE(VertexAttribs1fvNV)
#define glVertexBlendARB MANGLE(VertexBlendARB)
#define glVertexBlendEnvfATI MANGLE(VertexBlendEnvfATI)
#define glVertexBlendEnviATI MANGLE(VertexBlendEnviATI)
+#define glVertexFormatNV MANGLE(VertexFormatNV)
#define glVertexPointerEXT MANGLE(VertexPointerEXT)
#define glVertexPointerListIBM MANGLE(VertexPointerListIBM)
#define glVertexPointer MANGLE(VertexPointer)
#define glVertexWeighthNV MANGLE(VertexWeighthNV)
#define glVertexWeighthvNV MANGLE(VertexWeighthvNV)
#define glVertexWeightPointerEXT MANGLE(VertexWeightPointerEXT)
+#define glVideoCaptureNV MANGLE(VideoCaptureNV)
+#define glVideoCaptureStreamParameterdvNV MANGLE(VideoCaptureStreamParameterdvNV)
+#define glVideoCaptureStreamParameterfvNV MANGLE(VideoCaptureStreamParameterfvNV)
+#define glVideoCaptureStreamParameterivNV MANGLE(VideoCaptureStreamParameterivNV)
#define glViewport MANGLE(Viewport)
+#define glWaitSync MANGLE(WaitSync)
#define glWeightbvARB MANGLE(WeightbvARB)
#define glWeightdvARB MANGLE(WeightdvARB)
#define glWeightfvARB MANGLE(WeightfvARB)