-/****************************************************************************\r
-*\r
-* Mesa bindings for SciTech MGL\r
-*\r
-* Copyright (C) 1996 SciTech Software.\r
-* All rights reserved.\r
-*\r
-* Filename: mglmesa.h\r
-* Version: Revision: 1.1.1.1\r
-*\r
-* Language: ANSI C\r
-* Environment: Any\r
-*\r
-* Description: Header file for the Mesa/OpenGL interface bindings for the\r
-* SciTech MGL graphics library. Uses the MGL internal\r
-* device context structures to get direct access to the\r
-* high performance MGL rasterization functions for maximum\r
-* performance. Utilizes the VESA VBE/AF Accelerator Functions\r
-* via the MGL's accelerated device driver functions, as well\r
-* as basic DirectDraw accelerated functions provided by the\r
-* MGL.\r
-*\r
-* This library is free software; you can redistribute it and/or\r
-* modify it under the terms of the GNU Library General Public\r
-* License as published by the Free Software Foundation; either\r
-* version 2 of the License, or (at your option) any later version.\r
-*\r
-* This library is distributed in the hope that it will be useful,\r
-* but WITHOUT ANY WARRANTY; without even the implied warranty of\r
-* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU\r
-* Library General Public License for more details.\r
-*\r
-* You should have received a copy of the GNU Library General Public\r
-* License along with this library; if not, write to the Free\r
-* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.\r
-*\r
-*\r
-****************************************************************************/\r
-\r
-#ifndef __MGLMESA_H\r
-#define __MGLMESA_H\r
-\r
-#include "mgraph.h"\r
-\r
-/*------------------------- Function Prototypes ---------------------------*/\r
-\r
-#ifdef __cplusplus\r
-extern "C" { /* Use "C" linkage when in C++ mode */\r
-#endif\r
-\r
-#ifndef __WINDOWS__\r
-#define GLAPIENTRY\r
-#endif\r
-\r
-#ifdef __WINDOWS__\r
-bool GLAPIENTRY MGLMesaInitDLL(MGLCallbacks *cb,char *version);\r
-#endif\r
-void GLAPIENTRY MGLMesaChooseVisual(MGLDC *dc,MGLVisual *visual);\r
-bool GLAPIENTRY MGLMesaSetVisual(MGLDC *dc,MGLVisual *visual);\r
-bool GLAPIENTRY MGLMesaCreateContext(MGLDC *dc,bool forceMemDC);\r
-void GLAPIENTRY MGLMesaDestroyContext(MGLDC *dc);\r
-void GLAPIENTRY MGLMesaMakeCurrent(MGLDC *dc);\r
-void GLAPIENTRY MGLMesaSwapBuffers(MGLDC *dc,bool waitVRT);\r
-\r
-/* Palette manipulation support. The reason we provide palette manipulation\r
- * routines is so that when rendering in double buffered modes with a\r
- * software backbuffer, the palette for the backbuffer is kept consistent\r
- * with the hardware front buffer.\r
- */\r
-\r
-void GLAPIENTRY MGLMesaSetPaletteEntry(MGLDC *dc,int entry,uchar red,uchar green,uchar blue);\r
-void GLAPIENTRY MGLMesaSetPalette(MGLDC *dc,palette_t *pal,int numColors,int startIndex);\r
-void GLAPIENTRY MGLMesaRealizePalette(MGLDC *dc,int numColors,int startIndex,int waitVRT);\r
-\r
-#ifdef __cplusplus\r
-} /* End of "C" linkage for C++ */\r
-#endif /* __cplusplus */\r
-\r
-#endif /* __MGLMESA_H */\r
+/****************************************************************************
+*
+* Mesa bindings for SciTech MGL
+*
+* Copyright (C) 1996 SciTech Software.
+* All rights reserved.
+*
+* Filename: mglmesa.h
+* Version: Revision: 1.1.1.1
+*
+* Language: ANSI C
+* Environment: Any
+*
+* Description: Header file for the Mesa/OpenGL interface bindings for the
+* SciTech MGL graphics library. Uses the MGL internal
+* device context structures to get direct access to the
+* high performance MGL rasterization functions for maximum
+* performance. Utilizes the VESA VBE/AF Accelerator Functions
+* via the MGL's accelerated device driver functions, as well
+* as basic DirectDraw accelerated functions provided by the
+* MGL.
+*
+* This library is free software; you can redistribute it and/or
+* modify it under the terms of the GNU Library General Public
+* License as published by the Free Software Foundation; either
+* version 2 of the License, or (at your option) any later version.
+*
+* This library is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+* Library General Public License for more details.
+*
+* You should have received a copy of the GNU Library General Public
+* License along with this library; if not, write to the Free
+* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+*
+*
+****************************************************************************/
+
+#ifndef __MGLMESA_H
+#define __MGLMESA_H
+
+#include "mgraph.h"
+
+/*------------------------- Function Prototypes ---------------------------*/
+
+#ifdef __cplusplus
+extern "C" { /* Use "C" linkage when in C++ mode */
+#endif
+
+#ifndef __WINDOWS__
+#define GLAPIENTRY
+#endif
+
+#ifdef __WINDOWS__
+bool GLAPIENTRY MGLMesaInitDLL(MGLCallbacks *cb,char *version);
+#endif
+void GLAPIENTRY MGLMesaChooseVisual(MGLDC *dc,MGLVisual *visual);
+bool GLAPIENTRY MGLMesaSetVisual(MGLDC *dc,MGLVisual *visual);
+bool GLAPIENTRY MGLMesaCreateContext(MGLDC *dc,bool forceMemDC);
+void GLAPIENTRY MGLMesaDestroyContext(MGLDC *dc);
+void GLAPIENTRY MGLMesaMakeCurrent(MGLDC *dc);
+void GLAPIENTRY MGLMesaSwapBuffers(MGLDC *dc,bool waitVRT);
+
+/* Palette manipulation support. The reason we provide palette manipulation
+ * routines is so that when rendering in double buffered modes with a
+ * software backbuffer, the palette for the backbuffer is kept consistent
+ * with the hardware front buffer.
+ */
+
+void GLAPIENTRY MGLMesaSetPaletteEntry(MGLDC *dc,int entry,uchar red,uchar green,uchar blue);
+void GLAPIENTRY MGLMesaSetPalette(MGLDC *dc,palette_t *pal,int numColors,int startIndex);
+void GLAPIENTRY MGLMesaRealizePalette(MGLDC *dc,int numColors,int startIndex,int waitVRT);
+
+#ifdef __cplusplus
+} /* End of "C" linkage for C++ */
+#endif /* __cplusplus */
+
+#endif /* __MGLMESA_H */