din.dccKeyFlags.pipeAligned = !in->flags.metaPipeUnaligned;
din.dccKeyFlags.rbAligned = !in->flags.metaRbUnaligned;
- din.colorFlags = in->flags;
din.resourceType = in->resourceType;
din.swizzleMode = in->swizzleMode;
din.bpp = in->bpp;
cin.cMaskFlags.pipeAligned = 1;
cin.cMaskFlags.rbAligned = 1;
- cin.colorFlags = in->flags;
cin.resourceType = in->resourceType;
cin.unalignedWidth = in->width;
cin.unalignedHeight = in->height;