DEBUG_VALIDATE_IR = 0x1,
DEBUG_VALIDATE_RA = 0x2,
DEBUG_PERFWARN = 0x4,
+ DEBUG_FORCE_WAITCNT = 0x8,
+ DEBUG_NO_VN = 0x10,
+ DEBUG_NO_OPT = 0x20,
+ DEBUG_NO_SCHED = 0x40,
};
/**
static constexpr PhysReg m0{124};
static constexpr PhysReg vcc{106};
static constexpr PhysReg vcc_hi{107};
+static constexpr PhysReg tba{108}; /* GFX6-GFX8 */
+static constexpr PhysReg tma{110}; /* GFX6-GFX8 */
+static constexpr PhysReg ttmp0{112};
+static constexpr PhysReg ttmp1{113};
+static constexpr PhysReg ttmp2{114};
+static constexpr PhysReg ttmp3{115};
+static constexpr PhysReg ttmp4{116};
+static constexpr PhysReg ttmp5{117};
+static constexpr PhysReg ttmp6{118};
+static constexpr PhysReg ttmp7{119};
+static constexpr PhysReg ttmp8{120};
+static constexpr PhysReg ttmp9{121};
+static constexpr PhysReg ttmp10{122};
+static constexpr PhysReg ttmp11{123};
static constexpr PhysReg sgpr_null{125}; /* GFX10+ */
static constexpr PhysReg exec{126};
static constexpr PhysReg exec_lo{126};
void select_gs_copy_shader(Program *program, struct nir_shader *gs_shader,
ac_shader_config* config,
struct radv_shader_args *args);
+void select_trap_handler_shader(Program *program, struct nir_shader *shader,
+ ac_shader_config* config,
+ struct radv_shader_args *args);
void lower_wqm(Program* program, live& live_vars,
const struct radv_nir_compiler_options *options);