#include "radv_shader.h"
#define TRACE_BO_SIZE 4096
+#define TMA_BO_SIZE 4096
#define COLOR_RESET "\033[0m"
#define COLOR_RED "\033[31m"
struct radv_shader_inst *inst = &instructions[*num];
unsigned len = next - disasm;
+ if (!memchr(disasm, ';', len)) {
+ /* Ignore everything that is not an instruction. */
+ disasm = next + 1;
+ continue;
+ }
+
assert(len < ARRAY_SIZE(inst->text));
memcpy(inst->text, disasm, len);
inst->text[len] = 0;
}
fprintf(f, "%s IR:\n%s\n",
- pipeline->device->physical_device->use_aco ? "ACO" : "LLVM",
+ pipeline->device->physical_device->use_llvm ? "LLVM" : "ACO",
shader->ir_string);
fprintf(f, "DISASM:\n%s\n", shader->disasm_string);
close(fd);
unlink(path);
}
+
+bool
+radv_trap_handler_init(struct radv_device *device)
+{
+ struct radeon_winsys *ws = device->ws;
+
+ /* Create the trap handler shader and upload it like other shaders. */
+ device->trap_handler_shader = radv_create_trap_handler_shader(device);
+ if (!device->trap_handler_shader) {
+ fprintf(stderr, "radv: failed to create the trap handler shader.\n");
+ return false;
+ }
+
+ device->tma_bo = ws->buffer_create(ws, TMA_BO_SIZE, 8,
+ RADEON_DOMAIN_VRAM,
+ RADEON_FLAG_CPU_ACCESS |
+ RADEON_FLAG_NO_INTERPROCESS_SHARING |
+ RADEON_FLAG_ZERO_VRAM,
+ RADV_BO_PRIORITY_SCRATCH);
+ if (!device->tma_bo)
+ return false;
+
+ device->tma_ptr = ws->buffer_map(device->tma_bo);
+ if (!device->tma_ptr)
+ return false;
+
+ /* Upload a buffer descriptor to store various info from the trap. */
+ uint64_t tma_va = radv_buffer_get_va(device->tma_bo) + 16;
+ uint32_t desc[4];
+
+ desc[0] = tma_va;
+ desc[1] = S_008F04_BASE_ADDRESS_HI(tma_va >> 32);
+ desc[2] = TMA_BO_SIZE;
+ desc[3] = S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X) |
+ S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y) |
+ S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z) |
+ S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W) |
+ S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32);
+
+ memcpy(device->tma_ptr, desc, sizeof(desc));
+
+ return true;
+}
+
+void
+radv_trap_handler_finish(struct radv_device *device)
+{
+ struct radeon_winsys *ws = device->ws;
+
+ if (unlikely(device->trap_handler_shader))
+ radv_shader_variant_destroy(device, device->trap_handler_shader);
+
+ if (unlikely(device->tma_bo))
+ ws->buffer_destroy(device->tma_bo);
+}