radv: use the trap handler to detect faulty shaders/instructions
[mesa.git] / src / amd / vulkan / radv_debug.c
index 6ce76b77eaaa133c9cb410524032951b795b2f2d..ce68c2ddb02f68244e5d0b16a0af9f55e5585108 100644 (file)
@@ -734,3 +734,142 @@ radv_trap_handler_finish(struct radv_device *device)
        if (unlikely(device->tma_bo))
                ws->buffer_destroy(device->tma_bo);
 }
+
+static struct radv_shader_variant *
+radv_get_faulty_shader(struct radv_device *device, uint64_t faulty_pc)
+{
+       struct radv_shader_variant *shader = NULL;
+
+       mtx_lock(&device->shader_slab_mutex);
+       list_for_each_entry(struct radv_shader_slab, slab, &device->shader_slabs, slabs) {
+               list_for_each_entry(struct radv_shader_variant, s, &slab->shaders, slab_list) {
+                       uint64_t offset = align_u64(s->bo_offset + s->code_size, 256);
+                       uint64_t va = radv_buffer_get_va(s->bo);
+
+                       if (faulty_pc >= va + s->bo_offset && faulty_pc < va + offset) {
+                               mtx_unlock(&device->shader_slab_mutex);
+                               return s;
+                       }
+               }
+       }
+       mtx_unlock(&device->shader_slab_mutex);
+
+       return shader;
+}
+
+static void
+radv_dump_faulty_shader(struct radv_device *device, uint64_t faulty_pc)
+{
+       struct radv_shader_variant *shader;
+       uint64_t start_addr, end_addr;
+       uint32_t instr_offset;
+
+       shader = radv_get_faulty_shader(device, faulty_pc);
+       if (!shader)
+               return;
+
+       start_addr = radv_buffer_get_va(shader->bo) + shader->bo_offset;
+       end_addr = start_addr + shader->code_size;
+       instr_offset = faulty_pc - start_addr;
+
+       fprintf(stderr, "Faulty shader found "
+                       "VA=[0x%"PRIx64"-0x%"PRIx64"], instr_offset=%d\n",
+               start_addr, end_addr, instr_offset);
+
+       /* Get the list of instructions.
+        * Buffer size / 4 is the upper bound of the instruction count.
+        */
+       unsigned num_inst = 0;
+       struct radv_shader_inst *instructions =
+               calloc(shader->code_size / 4, sizeof(struct radv_shader_inst));
+
+       /* Split the disassembly string into instructions. */
+       si_add_split_disasm(shader->disasm_string, start_addr, &num_inst, instructions);
+
+       /* Print instructions with annotations. */
+       for (unsigned i = 0; i < num_inst; i++) {
+               struct radv_shader_inst *inst = &instructions[i];
+
+               if (start_addr + inst->offset == faulty_pc) {
+                       fprintf(stderr, "\n!!! Faulty instruction below !!!\n");
+                       fprintf(stderr, "%s\n", inst->text);
+                       fprintf(stderr, "\n");
+               } else {
+                       fprintf(stderr, "%s\n", inst->text);
+               }
+       }
+
+       free(instructions);
+}
+
+struct radv_sq_hw_reg {
+       uint32_t status;
+       uint32_t trap_sts;
+       uint32_t hw_id;
+       uint32_t ib_sts;
+};
+
+static void
+radv_dump_sq_hw_regs(struct radv_device *device)
+{
+       struct radv_sq_hw_reg *regs = (struct radv_sq_hw_reg *)&device->tma_ptr[6];
+
+       fprintf(stderr, "\nHardware registers:\n");
+       ac_dump_reg(stderr, device->physical_device->rad_info.chip_class,
+                   R_000002_SQ_HW_REG_STATUS, regs->status, ~0);
+       ac_dump_reg(stderr, device->physical_device->rad_info.chip_class,
+                   R_000003_SQ_HW_REG_TRAP_STS, regs->trap_sts, ~0);
+       ac_dump_reg(stderr, device->physical_device->rad_info.chip_class,
+                   R_000004_SQ_HW_REG_HW_ID, regs->hw_id, ~0);
+       ac_dump_reg(stderr, device->physical_device->rad_info.chip_class,
+                   R_000007_SQ_HW_REG_IB_STS, regs->ib_sts, ~0);
+       fprintf(stderr, "\n\n");
+}
+
+void
+radv_check_trap_handler(struct radv_queue *queue)
+{
+       enum ring_type ring = radv_queue_family_to_ring(queue->queue_family_index);
+       struct radv_device *device = queue->device;
+       struct radeon_winsys *ws = device->ws;
+
+       /* Wait for the context to be idle in a finite time. */
+       ws->ctx_wait_idle(queue->hw_ctx, ring, queue->queue_idx);
+
+       /* Try to detect if the trap handler has been reached by the hw by
+        * looking at ttmp0 which should be non-zero if a shader exception
+        * happened.
+        */
+       if (!device->tma_ptr[4])
+               return;
+
+#if 0
+       fprintf(stderr, "tma_ptr:\n");
+       for (unsigned i = 0; i < 10; i++)
+               fprintf(stderr, "tma_ptr[%d]=0x%x\n", i, device->tma_ptr[i]);
+#endif
+
+       radv_dump_sq_hw_regs(device);
+
+       uint32_t ttmp0 = device->tma_ptr[4];
+       uint32_t ttmp1 = device->tma_ptr[5];
+
+       /* According to the ISA docs, 3.10 Trap and Exception Registers:
+        *
+        * "{ttmp1, ttmp0} = {3'h0, pc_rewind[3:0], HT[0], trapID[7:0], PC[47:0]}"
+        *
+        * "When the trap handler is entered, the PC of the faulting
+        *  instruction is: (PC - PC_rewind * 4)."
+        * */
+       uint8_t trap_id = (ttmp1 >> 16) & 0xff;
+       uint8_t ht = (ttmp1 >> 24) & 0x1;
+       uint8_t pc_rewind = (ttmp1 >> 25) & 0xf;
+       uint64_t pc = (ttmp0 | ((ttmp1 & 0x0000ffffull) << 32)) - (pc_rewind * 4);
+
+       fprintf(stderr, "PC=0x%"PRIx64", trapID=%d, HT=%d, PC_rewind=%d\n",
+               pc, trap_id, ht, pc_rewind);
+
+       radv_dump_faulty_shader(device, pc);
+
+       abort();
+}