aco: fix non-rtz pack_half_2x16
[mesa.git] / src / amd / vulkan / radv_meta_bufimage.c
index d73420aef9c5681329b81b81b2809c24136ed729..2354ebd90f4bf9e64dbf50b68809c8ee398d809c 100644 (file)
  * Compute queue: implementation also of buffer->image, image->image, and image clear.
  */
 
+/* GFX9 needs to use a 3D sampler to access 3D resources, so the shader has the options
+ * for that.
+ */
 static nir_shader *
-build_nir_itob_compute_shader(struct radv_device *dev)
+build_nir_itob_compute_shader(struct radv_device *dev, bool is_3d)
 {
        nir_builder b;
-       const struct glsl_type *sampler_type = glsl_sampler_type(GLSL_SAMPLER_DIM_2D,
+       enum glsl_sampler_dim dim = is_3d ? GLSL_SAMPLER_DIM_3D : GLSL_SAMPLER_DIM_2D;
+       const struct glsl_type *sampler_type = glsl_sampler_type(dim,
                                                                 false,
                                                                 false,
                                                                 GLSL_TYPE_FLOAT);
-       const struct glsl_type *img_type = glsl_sampler_type(GLSL_SAMPLER_DIM_BUF,
-                                                            false,
-                                                            false,
-                                                            GLSL_TYPE_FLOAT);
+       const struct glsl_type *img_type = glsl_image_type(GLSL_SAMPLER_DIM_BUF,
+                                                          false,
+                                                          GLSL_TYPE_FLOAT);
        nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_COMPUTE, NULL);
-       b.shader->info.name = ralloc_strdup(b.shader, "meta_itob_cs");
+       b.shader->info.name = ralloc_strdup(b.shader, is_3d ? "meta_itob_cs_3d" : "meta_itob_cs");
        b.shader->info.cs.local_size[0] = 16;
        b.shader->info.cs.local_size[1] = 16;
        b.shader->info.cs.local_size[2] = 1;
@@ -56,8 +59,8 @@ build_nir_itob_compute_shader(struct radv_device *dev)
        output_img->data.descriptor_set = 0;
        output_img->data.binding = 1;
 
-       nir_ssa_def *invoc_id = nir_load_system_value(&b, nir_intrinsic_load_local_invocation_id, 0);
-       nir_ssa_def *wg_id = nir_load_system_value(&b, nir_intrinsic_load_work_group_id, 0);
+       nir_ssa_def *invoc_id = nir_load_local_invocation_id(&b);
+       nir_ssa_def *wg_id = nir_load_work_group_id(&b);
        nir_ssa_def *block_size = nir_imm_ivec4(&b,
                                                b.shader->info.cs.local_size[0],
                                                b.shader->info.cs.local_size[1],
@@ -69,34 +72,35 @@ build_nir_itob_compute_shader(struct radv_device *dev)
 
        nir_intrinsic_instr *offset = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant);
        nir_intrinsic_set_base(offset, 0);
-       nir_intrinsic_set_range(offset, 12);
+       nir_intrinsic_set_range(offset, 16);
        offset->src[0] = nir_src_for_ssa(nir_imm_int(&b, 0));
-       offset->num_components = 2;
-       nir_ssa_dest_init(&offset->instr, &offset->dest, 2, 32, "offset");
+       offset->num_components = is_3d ? 3 : 2;
+       nir_ssa_dest_init(&offset->instr, &offset->dest, is_3d ? 3 : 2, 32, "offset");
        nir_builder_instr_insert(&b, &offset->instr);
 
        nir_intrinsic_instr *stride = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant);
        nir_intrinsic_set_base(stride, 0);
-       nir_intrinsic_set_range(stride, 12);
-       stride->src[0] = nir_src_for_ssa(nir_imm_int(&b, 8));
+       nir_intrinsic_set_range(stride, 16);
+       stride->src[0] = nir_src_for_ssa(nir_imm_int(&b, 12));
        stride->num_components = 1;
        nir_ssa_dest_init(&stride->instr, &stride->dest, 1, 32, "stride");
        nir_builder_instr_insert(&b, &stride->instr);
 
        nir_ssa_def *img_coord = nir_iadd(&b, global_id, &offset->dest.ssa);
+       nir_ssa_def *input_img_deref = &nir_build_deref_var(&b, input_img)->dest.ssa;
 
-       nir_tex_instr *tex = nir_tex_instr_create(b.shader, 2);
-       tex->sampler_dim = GLSL_SAMPLER_DIM_2D;
+       nir_tex_instr *tex = nir_tex_instr_create(b.shader, 3);
+       tex->sampler_dim = dim;
        tex->op = nir_texop_txf;
        tex->src[0].src_type = nir_tex_src_coord;
-       tex->src[0].src = nir_src_for_ssa(nir_channels(&b, img_coord, 0x3));
+       tex->src[0].src = nir_src_for_ssa(nir_channels(&b, img_coord, is_3d ? 0x7 : 0x3));
        tex->src[1].src_type = nir_tex_src_lod;
        tex->src[1].src = nir_src_for_ssa(nir_imm_int(&b, 0));
+       tex->src[2].src_type = nir_tex_src_texture_deref;
+       tex->src[2].src = nir_src_for_ssa(input_img_deref);
        tex->dest_type = nir_type_float;
        tex->is_array = false;
-       tex->coord_components = 2;
-       tex->texture = nir_deref_var_create(tex, input_img);
-       tex->sampler = NULL;
+       tex->coord_components = is_3d ? 3 : 2;
 
        nir_ssa_dest_init(&tex->instr, &tex->dest, 4, 32, "tex");
        nir_builder_instr_insert(&b, &tex->instr);
@@ -110,11 +114,13 @@ build_nir_itob_compute_shader(struct radv_device *dev)
        nir_ssa_def *coord = nir_vec4(&b, tmp, tmp, tmp, tmp);
 
        nir_ssa_def *outval = &tex->dest.ssa;
-       nir_intrinsic_instr *store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_image_store);
-       store->src[0] = nir_src_for_ssa(coord);
-       store->src[1] = nir_src_for_ssa(nir_ssa_undef(&b, 1, 32));
-       store->src[2] = nir_src_for_ssa(outval);
-       store->variables[0] = nir_deref_var_create(store, output_img);
+       nir_intrinsic_instr *store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_image_deref_store);
+       store->num_components = 4;
+       store->src[0] = nir_src_for_ssa(&nir_build_deref_var(&b, output_img)->dest.ssa);
+       store->src[1] = nir_src_for_ssa(coord);
+       store->src[2] = nir_src_for_ssa(nir_ssa_undef(&b, 1, 32));
+       store->src[3] = nir_src_for_ssa(outval);
+       store->src[4] = nir_src_for_ssa(nir_imm_int(&b, 0));
 
        nir_builder_instr_insert(&b, &store->instr);
        return b.shader;
@@ -126,8 +132,11 @@ radv_device_init_meta_itob_state(struct radv_device *device)
 {
        VkResult result;
        struct radv_shader_module cs = { .nir = NULL };
+       struct radv_shader_module cs_3d = { .nir = NULL };
 
-       cs.nir = build_nir_itob_compute_shader(device);
+       cs.nir = build_nir_itob_compute_shader(device, false);
+       if (device->physical_device->rad_info.chip_class >= GFX9)
+               cs_3d.nir = build_nir_itob_compute_shader(device, true);
 
        /*
         * two descriptors one for the image being sampled
@@ -168,7 +177,7 @@ radv_device_init_meta_itob_state(struct radv_device *device)
                .setLayoutCount = 1,
                .pSetLayouts = &device->meta_state.itob.img_ds_layout,
                .pushConstantRangeCount = 1,
-               .pPushConstantRanges = &(VkPushConstantRange){VK_SHADER_STAGE_COMPUTE_BIT, 0, 12},
+               .pPushConstantRanges = &(VkPushConstantRange){VK_SHADER_STAGE_COMPUTE_BIT, 0, 16},
        };
 
        result = radv_CreatePipelineLayout(radv_device_to_handle(device),
@@ -202,47 +211,70 @@ radv_device_init_meta_itob_state(struct radv_device *device)
        if (result != VK_SUCCESS)
                goto fail;
 
+       if (device->physical_device->rad_info.chip_class >= GFX9) {
+               VkPipelineShaderStageCreateInfo pipeline_shader_stage_3d = {
+                       .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+                       .stage = VK_SHADER_STAGE_COMPUTE_BIT,
+                       .module = radv_shader_module_to_handle(&cs_3d),
+                       .pName = "main",
+                       .pSpecializationInfo = NULL,
+               };
+
+               VkComputePipelineCreateInfo vk_pipeline_info_3d = {
+                       .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
+                       .stage = pipeline_shader_stage_3d,
+                       .flags = 0,
+                       .layout = device->meta_state.itob.img_p_layout,
+               };
+
+               result = radv_CreateComputePipelines(radv_device_to_handle(device),
+                                                    radv_pipeline_cache_to_handle(&device->meta_state.cache),
+                                                    1, &vk_pipeline_info_3d, NULL,
+                                                    &device->meta_state.itob.pipeline_3d);
+               if (result != VK_SUCCESS)
+                       goto fail;
+               ralloc_free(cs_3d.nir);
+       }
        ralloc_free(cs.nir);
+
        return VK_SUCCESS;
 fail:
        ralloc_free(cs.nir);
+       ralloc_free(cs_3d.nir);
        return result;
 }
 
 static void
 radv_device_finish_meta_itob_state(struct radv_device *device)
 {
-       if (device->meta_state.itob.img_p_layout) {
-               radv_DestroyPipelineLayout(radv_device_to_handle(device),
-                                          device->meta_state.itob.img_p_layout,
-                                          &device->meta_state.alloc);
-       }
-       if (device->meta_state.itob.img_ds_layout) {
-               radv_DestroyDescriptorSetLayout(radv_device_to_handle(device),
-                                               device->meta_state.itob.img_ds_layout,
-                                               &device->meta_state.alloc);
-       }
-       if (device->meta_state.itob.pipeline) {
+       struct radv_meta_state *state = &device->meta_state;
+
+       radv_DestroyPipelineLayout(radv_device_to_handle(device),
+                                  state->itob.img_p_layout, &state->alloc);
+       radv_DestroyDescriptorSetLayout(radv_device_to_handle(device),
+                                       state->itob.img_ds_layout,
+                                       &state->alloc);
+       radv_DestroyPipeline(radv_device_to_handle(device),
+                            state->itob.pipeline, &state->alloc);
+       if (device->physical_device->rad_info.chip_class >= GFX9)
                radv_DestroyPipeline(radv_device_to_handle(device),
-                                    device->meta_state.itob.pipeline,
-                                    &device->meta_state.alloc);
-       }
+                                    state->itob.pipeline_3d, &state->alloc);
 }
 
 static nir_shader *
-build_nir_btoi_compute_shader(struct radv_device *dev)
+build_nir_btoi_compute_shader(struct radv_device *dev, bool is_3d)
 {
        nir_builder b;
+       enum glsl_sampler_dim dim = is_3d ? GLSL_SAMPLER_DIM_3D : GLSL_SAMPLER_DIM_2D;
        const struct glsl_type *buf_type = glsl_sampler_type(GLSL_SAMPLER_DIM_BUF,
                                                             false,
                                                             false,
                                                             GLSL_TYPE_FLOAT);
-       const struct glsl_type *img_type = glsl_sampler_type(GLSL_SAMPLER_DIM_2D,
-                                                            false,
-                                                            false,
-                                                            GLSL_TYPE_FLOAT);
+       const struct glsl_type *img_type = glsl_image_type(dim,
+                                                          false,
+                                                          GLSL_TYPE_FLOAT);
        nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_COMPUTE, NULL);
-       b.shader->info.name = ralloc_strdup(b.shader, "meta_btoi_cs");
+       b.shader->info.name = ralloc_strdup(b.shader, is_3d ? "meta_btoi_cs_3d" : "meta_btoi_cs");
        b.shader->info.cs.local_size[0] = 16;
        b.shader->info.cs.local_size[1] = 16;
        b.shader->info.cs.local_size[2] = 1;
@@ -256,8 +288,8 @@ build_nir_btoi_compute_shader(struct radv_device *dev)
        output_img->data.descriptor_set = 0;
        output_img->data.binding = 1;
 
-       nir_ssa_def *invoc_id = nir_load_system_value(&b, nir_intrinsic_load_local_invocation_id, 0);
-       nir_ssa_def *wg_id = nir_load_system_value(&b, nir_intrinsic_load_work_group_id, 0);
+       nir_ssa_def *invoc_id = nir_load_local_invocation_id(&b);
+       nir_ssa_def *wg_id = nir_load_work_group_id(&b);
        nir_ssa_def *block_size = nir_imm_ivec4(&b,
                                                b.shader->info.cs.local_size[0],
                                                b.shader->info.cs.local_size[1],
@@ -267,16 +299,16 @@ build_nir_btoi_compute_shader(struct radv_device *dev)
 
        nir_intrinsic_instr *offset = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant);
        nir_intrinsic_set_base(offset, 0);
-       nir_intrinsic_set_range(offset, 12);
+       nir_intrinsic_set_range(offset, 16);
        offset->src[0] = nir_src_for_ssa(nir_imm_int(&b, 0));
-       offset->num_components = 2;
-       nir_ssa_dest_init(&offset->instr, &offset->dest, 2, 32, "offset");
+       offset->num_components = is_3d ? 3 : 2;
+       nir_ssa_dest_init(&offset->instr, &offset->dest, is_3d ? 3 : 2, 32, "offset");
        nir_builder_instr_insert(&b, &offset->instr);
 
        nir_intrinsic_instr *stride = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant);
        nir_intrinsic_set_base(stride, 0);
-       nir_intrinsic_set_range(stride, 12);
-       stride->src[0] = nir_src_for_ssa(nir_imm_int(&b, 8));
+       nir_intrinsic_set_range(stride, 16);
+       stride->src[0] = nir_src_for_ssa(nir_imm_int(&b, 12));
        stride->num_components = 1;
        nir_ssa_dest_init(&stride->instr, &stride->dest, 1, 32, "stride");
        nir_builder_instr_insert(&b, &stride->instr);
@@ -290,29 +322,32 @@ build_nir_btoi_compute_shader(struct radv_device *dev)
        nir_ssa_def *buf_coord = nir_vec4(&b, tmp, tmp, tmp, tmp);
 
        nir_ssa_def *img_coord = nir_iadd(&b, global_id, &offset->dest.ssa);
+       nir_ssa_def *input_img_deref = &nir_build_deref_var(&b, input_img)->dest.ssa;
 
-       nir_tex_instr *tex = nir_tex_instr_create(b.shader, 2);
+       nir_tex_instr *tex = nir_tex_instr_create(b.shader, 3);
        tex->sampler_dim = GLSL_SAMPLER_DIM_BUF;
        tex->op = nir_texop_txf;
        tex->src[0].src_type = nir_tex_src_coord;
        tex->src[0].src = nir_src_for_ssa(nir_channels(&b, buf_coord, 1));
        tex->src[1].src_type = nir_tex_src_lod;
        tex->src[1].src = nir_src_for_ssa(nir_imm_int(&b, 0));
+       tex->src[2].src_type = nir_tex_src_texture_deref;
+       tex->src[2].src = nir_src_for_ssa(input_img_deref);
        tex->dest_type = nir_type_float;
        tex->is_array = false;
        tex->coord_components = 1;
-       tex->texture = nir_deref_var_create(tex, input_img);
-       tex->sampler = NULL;
 
        nir_ssa_dest_init(&tex->instr, &tex->dest, 4, 32, "tex");
        nir_builder_instr_insert(&b, &tex->instr);
 
        nir_ssa_def *outval = &tex->dest.ssa;
-       nir_intrinsic_instr *store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_image_store);
-       store->src[0] = nir_src_for_ssa(img_coord);
-       store->src[1] = nir_src_for_ssa(nir_ssa_undef(&b, 1, 32));
-       store->src[2] = nir_src_for_ssa(outval);
-       store->variables[0] = nir_deref_var_create(store, output_img);
+       nir_intrinsic_instr *store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_image_deref_store);
+       store->num_components = 4;
+       store->src[0] = nir_src_for_ssa(&nir_build_deref_var(&b, output_img)->dest.ssa);
+       store->src[1] = nir_src_for_ssa(img_coord);
+       store->src[2] = nir_src_for_ssa(nir_ssa_undef(&b, 1, 32));
+       store->src[3] = nir_src_for_ssa(outval);
+       store->src[4] = nir_src_for_ssa(nir_imm_int(&b, 0));
 
        nir_builder_instr_insert(&b, &store->instr);
        return b.shader;
@@ -324,9 +359,10 @@ radv_device_init_meta_btoi_state(struct radv_device *device)
 {
        VkResult result;
        struct radv_shader_module cs = { .nir = NULL };
-
-       cs.nir = build_nir_btoi_compute_shader(device);
-
+       struct radv_shader_module cs_3d = { .nir = NULL };
+       cs.nir = build_nir_btoi_compute_shader(device, false);
+       if (device->physical_device->rad_info.chip_class >= GFX9)
+               cs_3d.nir = build_nir_btoi_compute_shader(device, true);
        /*
         * two descriptors one for the image being sampled
         * one for the buffer being written.
@@ -366,7 +402,7 @@ radv_device_init_meta_btoi_state(struct radv_device *device)
                .setLayoutCount = 1,
                .pSetLayouts = &device->meta_state.btoi.img_ds_layout,
                .pushConstantRangeCount = 1,
-               .pPushConstantRanges = &(VkPushConstantRange){VK_SHADER_STAGE_COMPUTE_BIT, 0, 12},
+               .pPushConstantRanges = &(VkPushConstantRange){VK_SHADER_STAGE_COMPUTE_BIT, 0, 16},
        };
 
        result = radv_CreatePipelineLayout(radv_device_to_handle(device),
@@ -400,9 +436,33 @@ radv_device_init_meta_btoi_state(struct radv_device *device)
        if (result != VK_SUCCESS)
                goto fail;
 
+       if (device->physical_device->rad_info.chip_class >= GFX9) {
+               VkPipelineShaderStageCreateInfo pipeline_shader_stage_3d = {
+                       .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+                       .stage = VK_SHADER_STAGE_COMPUTE_BIT,
+                       .module = radv_shader_module_to_handle(&cs_3d),
+                       .pName = "main",
+                       .pSpecializationInfo = NULL,
+               };
+
+               VkComputePipelineCreateInfo vk_pipeline_info_3d = {
+                       .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
+                       .stage = pipeline_shader_stage_3d,
+                       .flags = 0,
+                       .layout = device->meta_state.btoi.img_p_layout,
+               };
+
+               result = radv_CreateComputePipelines(radv_device_to_handle(device),
+                                                    radv_pipeline_cache_to_handle(&device->meta_state.cache),
+                                                    1, &vk_pipeline_info_3d, NULL,
+                                                    &device->meta_state.btoi.pipeline_3d);
+               ralloc_free(cs_3d.nir);
+       }
        ralloc_free(cs.nir);
+
        return VK_SUCCESS;
 fail:
+       ralloc_free(cs_3d.nir);
        ralloc_free(cs.nir);
        return result;
 }
@@ -410,37 +470,241 @@ fail:
 static void
 radv_device_finish_meta_btoi_state(struct radv_device *device)
 {
-       if (device->meta_state.btoi.img_p_layout) {
-               radv_DestroyPipelineLayout(radv_device_to_handle(device),
-                                          device->meta_state.btoi.img_p_layout,
-                                          &device->meta_state.alloc);
-       }
-       if (device->meta_state.btoi.img_ds_layout) {
-               radv_DestroyDescriptorSetLayout(radv_device_to_handle(device),
-                                               device->meta_state.btoi.img_ds_layout,
-                                               &device->meta_state.alloc);
-       }
-       if (device->meta_state.btoi.pipeline) {
-               radv_DestroyPipeline(radv_device_to_handle(device),
-                                    device->meta_state.btoi.pipeline,
-                                    &device->meta_state.alloc);
-       }
+       struct radv_meta_state *state = &device->meta_state;
+
+       radv_DestroyPipelineLayout(radv_device_to_handle(device),
+                                  state->btoi.img_p_layout, &state->alloc);
+       radv_DestroyDescriptorSetLayout(radv_device_to_handle(device),
+                                       state->btoi.img_ds_layout,
+                                       &state->alloc);
+       radv_DestroyPipeline(radv_device_to_handle(device),
+                            state->btoi.pipeline, &state->alloc);
+       radv_DestroyPipeline(radv_device_to_handle(device),
+                            state->btoi.pipeline_3d, &state->alloc);
 }
 
+/* Buffer to image - special path for R32G32B32 */
 static nir_shader *
-build_nir_itoi_compute_shader(struct radv_device *dev)
+build_nir_btoi_r32g32b32_compute_shader(struct radv_device *dev)
 {
        nir_builder b;
-       const struct glsl_type *buf_type = glsl_sampler_type(GLSL_SAMPLER_DIM_2D,
+       const struct glsl_type *buf_type = glsl_sampler_type(GLSL_SAMPLER_DIM_BUF,
                                                             false,
                                                             false,
                                                             GLSL_TYPE_FLOAT);
-       const struct glsl_type *img_type = glsl_sampler_type(GLSL_SAMPLER_DIM_2D,
+       const struct glsl_type *img_type = glsl_image_type(GLSL_SAMPLER_DIM_BUF,
+                                                          false,
+                                                          GLSL_TYPE_FLOAT);
+       nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_COMPUTE, NULL);
+       b.shader->info.name = ralloc_strdup(b.shader, "meta_btoi_r32g32b32_cs");
+       b.shader->info.cs.local_size[0] = 16;
+       b.shader->info.cs.local_size[1] = 16;
+       b.shader->info.cs.local_size[2] = 1;
+       nir_variable *input_img = nir_variable_create(b.shader, nir_var_uniform,
+                                                     buf_type, "s_tex");
+       input_img->data.descriptor_set = 0;
+       input_img->data.binding = 0;
+
+       nir_variable *output_img = nir_variable_create(b.shader, nir_var_uniform,
+                                                      img_type, "out_img");
+       output_img->data.descriptor_set = 0;
+       output_img->data.binding = 1;
+
+       nir_ssa_def *invoc_id = nir_load_local_invocation_id(&b);
+       nir_ssa_def *wg_id = nir_load_work_group_id(&b);
+       nir_ssa_def *block_size = nir_imm_ivec4(&b,
+                                               b.shader->info.cs.local_size[0],
+                                               b.shader->info.cs.local_size[1],
+                                               b.shader->info.cs.local_size[2], 0);
+
+       nir_ssa_def *global_id = nir_iadd(&b, nir_imul(&b, wg_id, block_size), invoc_id);
+
+       nir_intrinsic_instr *offset = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant);
+       nir_intrinsic_set_base(offset, 0);
+       nir_intrinsic_set_range(offset, 16);
+       offset->src[0] = nir_src_for_ssa(nir_imm_int(&b, 0));
+       offset->num_components = 2;
+       nir_ssa_dest_init(&offset->instr, &offset->dest, 2, 32, "offset");
+       nir_builder_instr_insert(&b, &offset->instr);
+
+       nir_intrinsic_instr *pitch = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant);
+       nir_intrinsic_set_base(pitch, 0);
+       nir_intrinsic_set_range(pitch, 16);
+       pitch->src[0] = nir_src_for_ssa(nir_imm_int(&b, 8));
+       pitch->num_components = 1;
+       nir_ssa_dest_init(&pitch->instr, &pitch->dest, 1, 32, "pitch");
+       nir_builder_instr_insert(&b, &pitch->instr);
+
+       nir_intrinsic_instr *stride = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant);
+       nir_intrinsic_set_base(stride, 0);
+       nir_intrinsic_set_range(stride, 16);
+       stride->src[0] = nir_src_for_ssa(nir_imm_int(&b, 12));
+       stride->num_components = 1;
+       nir_ssa_dest_init(&stride->instr, &stride->dest, 1, 32, "stride");
+       nir_builder_instr_insert(&b, &stride->instr);
+
+       nir_ssa_def *pos_x = nir_channel(&b, global_id, 0);
+       nir_ssa_def *pos_y = nir_channel(&b, global_id, 1);
+
+       nir_ssa_def *tmp = nir_imul(&b, pos_y, &stride->dest.ssa);
+       tmp = nir_iadd(&b, tmp, pos_x);
+
+       nir_ssa_def *buf_coord = nir_vec4(&b, tmp, tmp, tmp, tmp);
+
+       nir_ssa_def *img_coord = nir_iadd(&b, global_id, &offset->dest.ssa);
+
+       nir_ssa_def *global_pos =
+               nir_iadd(&b,
+                        nir_imul(&b, nir_channel(&b, img_coord, 1), &pitch->dest.ssa),
+                        nir_imul(&b, nir_channel(&b, img_coord, 0), nir_imm_int(&b, 3)));
+
+       nir_ssa_def *input_img_deref = &nir_build_deref_var(&b, input_img)->dest.ssa;
+
+       nir_tex_instr *tex = nir_tex_instr_create(b.shader, 3);
+       tex->sampler_dim = GLSL_SAMPLER_DIM_BUF;
+       tex->op = nir_texop_txf;
+       tex->src[0].src_type = nir_tex_src_coord;
+       tex->src[0].src = nir_src_for_ssa(nir_channels(&b, buf_coord, 1));
+       tex->src[1].src_type = nir_tex_src_lod;
+       tex->src[1].src = nir_src_for_ssa(nir_imm_int(&b, 0));
+       tex->src[2].src_type = nir_tex_src_texture_deref;
+       tex->src[2].src = nir_src_for_ssa(input_img_deref);
+       tex->dest_type = nir_type_float;
+       tex->is_array = false;
+       tex->coord_components = 1;
+       nir_ssa_dest_init(&tex->instr, &tex->dest, 4, 32, "tex");
+       nir_builder_instr_insert(&b, &tex->instr);
+
+       nir_ssa_def *outval = &tex->dest.ssa;
+
+       for (int chan = 0; chan < 3; chan++) {
+               nir_ssa_def *local_pos =
+                       nir_iadd(&b, global_pos, nir_imm_int(&b, chan));
+
+               nir_ssa_def *coord =
+                       nir_vec4(&b, local_pos, local_pos, local_pos, local_pos);
+
+               nir_intrinsic_instr *store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_image_deref_store);
+               store->num_components = 1;
+               store->src[0] = nir_src_for_ssa(&nir_build_deref_var(&b, output_img)->dest.ssa);
+               store->src[1] = nir_src_for_ssa(coord);
+               store->src[2] = nir_src_for_ssa(nir_ssa_undef(&b, 1, 32));
+               store->src[3] = nir_src_for_ssa(nir_channel(&b, outval, chan));
+               store->src[4] = nir_src_for_ssa(nir_imm_int(&b, 0));
+               nir_builder_instr_insert(&b, &store->instr);
+       }
+
+       return b.shader;
+}
+
+static VkResult
+radv_device_init_meta_btoi_r32g32b32_state(struct radv_device *device)
+{
+       VkResult result;
+       struct radv_shader_module cs = { .nir = NULL };
+
+       cs.nir = build_nir_btoi_r32g32b32_compute_shader(device);
+
+       VkDescriptorSetLayoutCreateInfo ds_create_info = {
+               .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
+               .flags = VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR,
+               .bindingCount = 2,
+               .pBindings = (VkDescriptorSetLayoutBinding[]) {
+                       {
+                               .binding = 0,
+                               .descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER,
+                               .descriptorCount = 1,
+                               .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
+                               .pImmutableSamplers = NULL
+                       },
+                       {
+                               .binding = 1,
+                               .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER,
+                               .descriptorCount = 1,
+                               .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
+                               .pImmutableSamplers = NULL
+                       },
+               }
+       };
+
+       result = radv_CreateDescriptorSetLayout(radv_device_to_handle(device),
+                                               &ds_create_info,
+                                               &device->meta_state.alloc,
+                                               &device->meta_state.btoi_r32g32b32.img_ds_layout);
+       if (result != VK_SUCCESS)
+               goto fail;
+
+
+       VkPipelineLayoutCreateInfo pl_create_info = {
+               .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
+               .setLayoutCount = 1,
+               .pSetLayouts = &device->meta_state.btoi_r32g32b32.img_ds_layout,
+               .pushConstantRangeCount = 1,
+               .pPushConstantRanges = &(VkPushConstantRange){VK_SHADER_STAGE_COMPUTE_BIT, 0, 16},
+       };
+
+       result = radv_CreatePipelineLayout(radv_device_to_handle(device),
+                                         &pl_create_info,
+                                         &device->meta_state.alloc,
+                                         &device->meta_state.btoi_r32g32b32.img_p_layout);
+       if (result != VK_SUCCESS)
+               goto fail;
+
+       /* compute shader */
+
+       VkPipelineShaderStageCreateInfo pipeline_shader_stage = {
+               .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+               .stage = VK_SHADER_STAGE_COMPUTE_BIT,
+               .module = radv_shader_module_to_handle(&cs),
+               .pName = "main",
+               .pSpecializationInfo = NULL,
+       };
+
+       VkComputePipelineCreateInfo vk_pipeline_info = {
+               .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
+               .stage = pipeline_shader_stage,
+               .flags = 0,
+               .layout = device->meta_state.btoi_r32g32b32.img_p_layout,
+       };
+
+       result = radv_CreateComputePipelines(radv_device_to_handle(device),
+                                            radv_pipeline_cache_to_handle(&device->meta_state.cache),
+                                            1, &vk_pipeline_info, NULL,
+                                            &device->meta_state.btoi_r32g32b32.pipeline);
+
+fail:
+       ralloc_free(cs.nir);
+       return result;
+}
+
+static void
+radv_device_finish_meta_btoi_r32g32b32_state(struct radv_device *device)
+{
+       struct radv_meta_state *state = &device->meta_state;
+
+       radv_DestroyPipelineLayout(radv_device_to_handle(device),
+                                  state->btoi_r32g32b32.img_p_layout, &state->alloc);
+       radv_DestroyDescriptorSetLayout(radv_device_to_handle(device),
+                                       state->btoi_r32g32b32.img_ds_layout,
+                                       &state->alloc);
+       radv_DestroyPipeline(radv_device_to_handle(device),
+                            state->btoi_r32g32b32.pipeline, &state->alloc);
+}
+
+static nir_shader *
+build_nir_itoi_compute_shader(struct radv_device *dev, bool is_3d)
+{
+       nir_builder b;
+       enum glsl_sampler_dim dim = is_3d ? GLSL_SAMPLER_DIM_3D : GLSL_SAMPLER_DIM_2D;
+       const struct glsl_type *buf_type = glsl_sampler_type(dim,
                                                             false,
                                                             false,
                                                             GLSL_TYPE_FLOAT);
+       const struct glsl_type *img_type = glsl_image_type(dim,
+                                                          false,
+                                                          GLSL_TYPE_FLOAT);
        nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_COMPUTE, NULL);
-       b.shader->info.name = ralloc_strdup(b.shader, "meta_itoi_cs");
+       b.shader->info.name = ralloc_strdup(b.shader, is_3d ? "meta_itoi_cs_3d" : "meta_itoi_cs");
        b.shader->info.cs.local_size[0] = 16;
        b.shader->info.cs.local_size[1] = 16;
        b.shader->info.cs.local_size[2] = 1;
@@ -454,8 +718,8 @@ build_nir_itoi_compute_shader(struct radv_device *dev)
        output_img->data.descriptor_set = 0;
        output_img->data.binding = 1;
 
-       nir_ssa_def *invoc_id = nir_load_system_value(&b, nir_intrinsic_load_local_invocation_id, 0);
-       nir_ssa_def *wg_id = nir_load_system_value(&b, nir_intrinsic_load_work_group_id, 0);
+       nir_ssa_def *invoc_id = nir_load_local_invocation_id(&b);
+       nir_ssa_def *wg_id = nir_load_work_group_id(&b);
        nir_ssa_def *block_size = nir_imm_ivec4(&b,
                                                b.shader->info.cs.local_size[0],
                                                b.shader->info.cs.local_size[1],
@@ -465,46 +729,49 @@ build_nir_itoi_compute_shader(struct radv_device *dev)
 
        nir_intrinsic_instr *src_offset = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant);
        nir_intrinsic_set_base(src_offset, 0);
-       nir_intrinsic_set_range(src_offset, 16);
+       nir_intrinsic_set_range(src_offset, 24);
        src_offset->src[0] = nir_src_for_ssa(nir_imm_int(&b, 0));
-       src_offset->num_components = 2;
-       nir_ssa_dest_init(&src_offset->instr, &src_offset->dest, 2, 32, "src_offset");
+       src_offset->num_components = is_3d ? 3 : 2;
+       nir_ssa_dest_init(&src_offset->instr, &src_offset->dest, is_3d ? 3 : 2, 32, "src_offset");
        nir_builder_instr_insert(&b, &src_offset->instr);
 
        nir_intrinsic_instr *dst_offset = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant);
        nir_intrinsic_set_base(dst_offset, 0);
-       nir_intrinsic_set_range(dst_offset, 16);
-       dst_offset->src[0] = nir_src_for_ssa(nir_imm_int(&b, 8));
-       dst_offset->num_components = 2;
-       nir_ssa_dest_init(&dst_offset->instr, &dst_offset->dest, 2, 32, "dst_offset");
+       nir_intrinsic_set_range(dst_offset, 24);
+       dst_offset->src[0] = nir_src_for_ssa(nir_imm_int(&b, 12));
+       dst_offset->num_components = is_3d ? 3 : 2;
+       nir_ssa_dest_init(&dst_offset->instr, &dst_offset->dest, is_3d ? 3 : 2, 32, "dst_offset");
        nir_builder_instr_insert(&b, &dst_offset->instr);
 
        nir_ssa_def *src_coord = nir_iadd(&b, global_id, &src_offset->dest.ssa);
+       nir_ssa_def *input_img_deref = &nir_build_deref_var(&b, input_img)->dest.ssa;
 
        nir_ssa_def *dst_coord = nir_iadd(&b, global_id, &dst_offset->dest.ssa);
 
-       nir_tex_instr *tex = nir_tex_instr_create(b.shader, 2);
-       tex->sampler_dim = GLSL_SAMPLER_DIM_2D;
+       nir_tex_instr *tex = nir_tex_instr_create(b.shader, 3);
+       tex->sampler_dim = dim;
        tex->op = nir_texop_txf;
        tex->src[0].src_type = nir_tex_src_coord;
-       tex->src[0].src = nir_src_for_ssa(nir_channels(&b, src_coord, 3));
+       tex->src[0].src = nir_src_for_ssa(nir_channels(&b, src_coord, is_3d ? 0x7 : 0x3));
        tex->src[1].src_type = nir_tex_src_lod;
        tex->src[1].src = nir_src_for_ssa(nir_imm_int(&b, 0));
+       tex->src[2].src_type = nir_tex_src_texture_deref;
+       tex->src[2].src = nir_src_for_ssa(input_img_deref);
        tex->dest_type = nir_type_float;
        tex->is_array = false;
-       tex->coord_components = 2;
-       tex->texture = nir_deref_var_create(tex, input_img);
-       tex->sampler = NULL;
+       tex->coord_components = is_3d ? 3 : 2;
 
        nir_ssa_dest_init(&tex->instr, &tex->dest, 4, 32, "tex");
        nir_builder_instr_insert(&b, &tex->instr);
 
        nir_ssa_def *outval = &tex->dest.ssa;
-       nir_intrinsic_instr *store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_image_store);
-       store->src[0] = nir_src_for_ssa(dst_coord);
-       store->src[1] = nir_src_for_ssa(nir_ssa_undef(&b, 1, 32));
-       store->src[2] = nir_src_for_ssa(outval);
-       store->variables[0] = nir_deref_var_create(store, output_img);
+       nir_intrinsic_instr *store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_image_deref_store);
+       store->num_components = 4;
+       store->src[0] = nir_src_for_ssa(&nir_build_deref_var(&b, output_img)->dest.ssa);
+       store->src[1] = nir_src_for_ssa(dst_coord);
+       store->src[2] = nir_src_for_ssa(nir_ssa_undef(&b, 1, 32));
+       store->src[3] = nir_src_for_ssa(outval);
+       store->src[4] = nir_src_for_ssa(nir_imm_int(&b, 0));
 
        nir_builder_instr_insert(&b, &store->instr);
        return b.shader;
@@ -516,9 +783,10 @@ radv_device_init_meta_itoi_state(struct radv_device *device)
 {
        VkResult result;
        struct radv_shader_module cs = { .nir = NULL };
-
-       cs.nir = build_nir_itoi_compute_shader(device);
-
+       struct radv_shader_module cs_3d = { .nir = NULL };
+       cs.nir = build_nir_itoi_compute_shader(device, false);
+       if (device->physical_device->rad_info.chip_class >= GFX9)
+               cs_3d.nir = build_nir_itoi_compute_shader(device, true);
        /*
         * two descriptors one for the image being sampled
         * one for the buffer being written.
@@ -558,7 +826,7 @@ radv_device_init_meta_itoi_state(struct radv_device *device)
                .setLayoutCount = 1,
                .pSetLayouts = &device->meta_state.itoi.img_ds_layout,
                .pushConstantRangeCount = 1,
-               .pPushConstantRanges = &(VkPushConstantRange){VK_SHADER_STAGE_COMPUTE_BIT, 0, 16},
+               .pPushConstantRanges = &(VkPushConstantRange){VK_SHADER_STAGE_COMPUTE_BIT, 0, 24},
        };
 
        result = radv_CreatePipelineLayout(radv_device_to_handle(device),
@@ -592,54 +860,83 @@ radv_device_init_meta_itoi_state(struct radv_device *device)
        if (result != VK_SUCCESS)
                goto fail;
 
+       if (device->physical_device->rad_info.chip_class >= GFX9) {
+               VkPipelineShaderStageCreateInfo pipeline_shader_stage_3d = {
+                       .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+.stage = VK_SHADER_STAGE_COMPUTE_BIT,
+                       .module = radv_shader_module_to_handle(&cs_3d),
+                       .pName = "main",
+                       .pSpecializationInfo = NULL,
+               };
+
+               VkComputePipelineCreateInfo vk_pipeline_info_3d = {
+                       .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
+                       .stage = pipeline_shader_stage_3d,
+                       .flags = 0,
+                       .layout = device->meta_state.itoi.img_p_layout,
+               };
+
+               result = radv_CreateComputePipelines(radv_device_to_handle(device),
+                                                    radv_pipeline_cache_to_handle(&device->meta_state.cache),
+                                                    1, &vk_pipeline_info_3d, NULL,
+                                                    &device->meta_state.itoi.pipeline_3d);
+
+               ralloc_free(cs_3d.nir);
+       }
        ralloc_free(cs.nir);
+
        return VK_SUCCESS;
 fail:
        ralloc_free(cs.nir);
+       ralloc_free(cs_3d.nir);
        return result;
 }
 
 static void
 radv_device_finish_meta_itoi_state(struct radv_device *device)
 {
-       if (device->meta_state.itoi.img_p_layout) {
-               radv_DestroyPipelineLayout(radv_device_to_handle(device),
-                                          device->meta_state.itoi.img_p_layout,
-                                          &device->meta_state.alloc);
-       }
-       if (device->meta_state.itoi.img_ds_layout) {
-               radv_DestroyDescriptorSetLayout(radv_device_to_handle(device),
-                                               device->meta_state.itoi.img_ds_layout,
-                                               &device->meta_state.alloc);
-       }
-       if (device->meta_state.itoi.pipeline) {
+       struct radv_meta_state *state = &device->meta_state;
+
+       radv_DestroyPipelineLayout(radv_device_to_handle(device),
+                                  state->itoi.img_p_layout, &state->alloc);
+       radv_DestroyDescriptorSetLayout(radv_device_to_handle(device),
+                                       state->itoi.img_ds_layout,
+                                       &state->alloc);
+       radv_DestroyPipeline(radv_device_to_handle(device),
+                            state->itoi.pipeline, &state->alloc);
+       if (device->physical_device->rad_info.chip_class >= GFX9)
                radv_DestroyPipeline(radv_device_to_handle(device),
-                                    device->meta_state.itoi.pipeline,
-                                    &device->meta_state.alloc);
-       }
+                                    state->itoi.pipeline_3d, &state->alloc);
 }
 
 static nir_shader *
-build_nir_cleari_compute_shader(struct radv_device *dev)
+build_nir_itoi_r32g32b32_compute_shader(struct radv_device *dev)
 {
        nir_builder b;
-       const struct glsl_type *img_type = glsl_sampler_type(GLSL_SAMPLER_DIM_2D,
-                                                            false,
-                                                            false,
-                                                            GLSL_TYPE_FLOAT);
+       const struct glsl_type *type = glsl_sampler_type(GLSL_SAMPLER_DIM_BUF,
+                                                        false,
+                                                        false,
+                                                        GLSL_TYPE_FLOAT);
+       const struct glsl_type *img_type = glsl_image_type(GLSL_SAMPLER_DIM_BUF,
+                                                          false,
+                                                          GLSL_TYPE_FLOAT);
        nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_COMPUTE, NULL);
-       b.shader->info.name = ralloc_strdup(b.shader, "meta_cleari_cs");
+       b.shader->info.name = ralloc_strdup(b.shader, "meta_itoi_r32g32b32_cs");
        b.shader->info.cs.local_size[0] = 16;
        b.shader->info.cs.local_size[1] = 16;
        b.shader->info.cs.local_size[2] = 1;
+       nir_variable *input_img = nir_variable_create(b.shader, nir_var_uniform,
+                                                     type, "input_img");
+       input_img->data.descriptor_set = 0;
+       input_img->data.binding = 0;
 
        nir_variable *output_img = nir_variable_create(b.shader, nir_var_uniform,
-                                                      img_type, "out_img");
+                                                     img_type, "output_img");
        output_img->data.descriptor_set = 0;
-       output_img->data.binding = 0;
+       output_img->data.binding = 1;
 
-       nir_ssa_def *invoc_id = nir_load_system_value(&b, nir_intrinsic_load_local_invocation_id, 0);
-       nir_ssa_def *wg_id = nir_load_system_value(&b, nir_intrinsic_load_work_group_id, 0);
+       nir_ssa_def *invoc_id = nir_load_local_invocation_id(&b);
+       nir_ssa_def *wg_id = nir_load_work_group_id(&b);
        nir_ssa_def *block_size = nir_imm_ivec4(&b,
                                                b.shader->info.cs.local_size[0],
                                                b.shader->info.cs.local_size[1],
@@ -647,44 +944,114 @@ build_nir_cleari_compute_shader(struct radv_device *dev)
 
        nir_ssa_def *global_id = nir_iadd(&b, nir_imul(&b, wg_id, block_size), invoc_id);
 
-       nir_intrinsic_instr *clear_val = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant);
-       nir_intrinsic_set_base(clear_val, 0);
-       nir_intrinsic_set_range(clear_val, 16);
-       clear_val->src[0] = nir_src_for_ssa(nir_imm_int(&b, 0));
-       clear_val->num_components = 4;
-       nir_ssa_dest_init(&clear_val->instr, &clear_val->dest, 4, 32, "clear_value");
-       nir_builder_instr_insert(&b, &clear_val->instr);
+       nir_intrinsic_instr *src_offset = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant);
+       nir_intrinsic_set_base(src_offset, 0);
+       nir_intrinsic_set_range(src_offset, 24);
+       src_offset->src[0] = nir_src_for_ssa(nir_imm_int(&b, 0));
+       src_offset->num_components = 3;
+       nir_ssa_dest_init(&src_offset->instr, &src_offset->dest, 3, 32, "src_offset");
+       nir_builder_instr_insert(&b, &src_offset->instr);
 
-       nir_intrinsic_instr *store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_image_store);
-       store->src[0] = nir_src_for_ssa(global_id);
-       store->src[1] = nir_src_for_ssa(nir_ssa_undef(&b, 1, 32));
-       store->src[2] = nir_src_for_ssa(&clear_val->dest.ssa);
-       store->variables[0] = nir_deref_var_create(store, output_img);
+       nir_ssa_def *src_stride = nir_channel(&b, &src_offset->dest.ssa, 2);
+
+       nir_intrinsic_instr *dst_offset = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant);
+       nir_intrinsic_set_base(dst_offset, 0);
+       nir_intrinsic_set_range(dst_offset, 24);
+       dst_offset->src[0] = nir_src_for_ssa(nir_imm_int(&b, 12));
+       dst_offset->num_components = 3;
+       nir_ssa_dest_init(&dst_offset->instr, &dst_offset->dest, 3, 32, "dst_offset");
+       nir_builder_instr_insert(&b, &dst_offset->instr);
+
+       nir_ssa_def *dst_stride = nir_channel(&b, &dst_offset->dest.ssa, 2);
+
+       nir_ssa_def *src_img_coord = nir_iadd(&b, global_id, &src_offset->dest.ssa);
+       nir_ssa_def *dst_img_coord = nir_iadd(&b, global_id, &dst_offset->dest.ssa);
+
+       nir_ssa_def *src_global_pos =
+               nir_iadd(&b,
+                        nir_imul(&b, nir_channel(&b, src_img_coord, 1), src_stride),
+                        nir_imul(&b, nir_channel(&b, src_img_coord, 0), nir_imm_int(&b, 3)));
+
+       nir_ssa_def *dst_global_pos =
+               nir_iadd(&b,
+                        nir_imul(&b, nir_channel(&b, dst_img_coord, 1), dst_stride),
+                        nir_imul(&b, nir_channel(&b, dst_img_coord, 0), nir_imm_int(&b, 3)));
+
+       for (int chan = 0; chan < 3; chan++) {
+               /* src */
+               nir_ssa_def *src_local_pos =
+                       nir_iadd(&b, src_global_pos, nir_imm_int(&b, chan));
+
+               nir_ssa_def *src_coord =
+                       nir_vec4(&b, src_local_pos, src_local_pos,
+                                src_local_pos, src_local_pos);
+
+               nir_ssa_def *input_img_deref = &nir_build_deref_var(&b, input_img)->dest.ssa;
+
+               nir_tex_instr *tex = nir_tex_instr_create(b.shader, 3);
+               tex->sampler_dim = GLSL_SAMPLER_DIM_BUF;
+               tex->op = nir_texop_txf;
+               tex->src[0].src_type = nir_tex_src_coord;
+               tex->src[0].src = nir_src_for_ssa(nir_channels(&b, src_coord, 1));
+               tex->src[1].src_type = nir_tex_src_lod;
+               tex->src[1].src = nir_src_for_ssa(nir_imm_int(&b, 0));
+               tex->src[2].src_type = nir_tex_src_texture_deref;
+               tex->src[2].src = nir_src_for_ssa(input_img_deref);
+               tex->dest_type = nir_type_float;
+               tex->is_array = false;
+               tex->coord_components = 1;
+               nir_ssa_dest_init(&tex->instr, &tex->dest, 4, 32, "tex");
+               nir_builder_instr_insert(&b, &tex->instr);
+
+               nir_ssa_def *outval = &tex->dest.ssa;
+
+               /* dst */
+               nir_ssa_def *dst_local_pos =
+                       nir_iadd(&b, dst_global_pos, nir_imm_int(&b, chan));
+
+               nir_ssa_def *dst_coord =
+                       nir_vec4(&b, dst_local_pos, dst_local_pos,
+                                dst_local_pos, dst_local_pos);
+
+               nir_intrinsic_instr *store =
+                       nir_intrinsic_instr_create(b.shader,
+                                                  nir_intrinsic_image_deref_store);
+               store->num_components = 1;
+               store->src[0] = nir_src_for_ssa(&nir_build_deref_var(&b, output_img)->dest.ssa);
+               store->src[1] = nir_src_for_ssa(dst_coord);
+               store->src[2] = nir_src_for_ssa(nir_ssa_undef(&b, 1, 32));
+               store->src[3] = nir_src_for_ssa(nir_channel(&b, outval, 0));
+               store->src[4] = nir_src_for_ssa(nir_imm_int(&b, 0));
+               nir_builder_instr_insert(&b, &store->instr);
+       }
 
-       nir_builder_instr_insert(&b, &store->instr);
        return b.shader;
 }
 
+/* Image to image - special path for R32G32B32 */
 static VkResult
-radv_device_init_meta_cleari_state(struct radv_device *device)
+radv_device_init_meta_itoi_r32g32b32_state(struct radv_device *device)
 {
        VkResult result;
        struct radv_shader_module cs = { .nir = NULL };
 
-       cs.nir = build_nir_cleari_compute_shader(device);
+       cs.nir = build_nir_itoi_r32g32b32_compute_shader(device);
 
-       /*
-        * two descriptors one for the image being sampled
-        * one for the buffer being written.
-        */
        VkDescriptorSetLayoutCreateInfo ds_create_info = {
                .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
                .flags = VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR,
-               .bindingCount = 1,
+               .bindingCount = 2,
                .pBindings = (VkDescriptorSetLayoutBinding[]) {
                        {
                                .binding = 0,
-                               .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
+                               .descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER,
+                               .descriptorCount = 1,
+                               .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
+                               .pImmutableSamplers = NULL
+                       },
+                       {
+                               .binding = 1,
+                               .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER,
                                .descriptorCount = 1,
                                .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
                                .pImmutableSamplers = NULL
@@ -695,7 +1062,7 @@ radv_device_init_meta_cleari_state(struct radv_device *device)
        result = radv_CreateDescriptorSetLayout(radv_device_to_handle(device),
                                                &ds_create_info,
                                                &device->meta_state.alloc,
-                                               &device->meta_state.cleari.img_ds_layout);
+                                               &device->meta_state.itoi_r32g32b32.img_ds_layout);
        if (result != VK_SUCCESS)
                goto fail;
 
@@ -703,15 +1070,15 @@ radv_device_init_meta_cleari_state(struct radv_device *device)
        VkPipelineLayoutCreateInfo pl_create_info = {
                .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
                .setLayoutCount = 1,
-               .pSetLayouts = &device->meta_state.cleari.img_ds_layout,
+               .pSetLayouts = &device->meta_state.itoi_r32g32b32.img_ds_layout,
                .pushConstantRangeCount = 1,
-               .pPushConstantRanges = &(VkPushConstantRange){VK_SHADER_STAGE_COMPUTE_BIT, 0, 16},
+               .pPushConstantRanges = &(VkPushConstantRange){VK_SHADER_STAGE_COMPUTE_BIT, 0, 24},
        };
 
        result = radv_CreatePipelineLayout(radv_device_to_handle(device),
                                          &pl_create_info,
                                          &device->meta_state.alloc,
-                                         &device->meta_state.cleari.img_p_layout);
+                                         &device->meta_state.itoi_r32g32b32.img_p_layout);
        if (result != VK_SUCCESS)
                goto fail;
 
@@ -729,50 +1096,393 @@ radv_device_init_meta_cleari_state(struct radv_device *device)
                .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
                .stage = pipeline_shader_stage,
                .flags = 0,
-               .layout = device->meta_state.cleari.img_p_layout,
+               .layout = device->meta_state.itoi_r32g32b32.img_p_layout,
        };
 
        result = radv_CreateComputePipelines(radv_device_to_handle(device),
                                             radv_pipeline_cache_to_handle(&device->meta_state.cache),
                                             1, &vk_pipeline_info, NULL,
-                                            &device->meta_state.cleari.pipeline);
-       if (result != VK_SUCCESS)
-               goto fail;
+                                            &device->meta_state.itoi_r32g32b32.pipeline);
 
-       ralloc_free(cs.nir);
-       return VK_SUCCESS;
 fail:
        ralloc_free(cs.nir);
        return result;
 }
 
 static void
-radv_device_finish_meta_cleari_state(struct radv_device *device)
+radv_device_finish_meta_itoi_r32g32b32_state(struct radv_device *device)
 {
-       if (device->meta_state.cleari.img_p_layout) {
-               radv_DestroyPipelineLayout(radv_device_to_handle(device),
-                                          device->meta_state.cleari.img_p_layout,
-                                          &device->meta_state.alloc);
-       }
-       if (device->meta_state.cleari.img_ds_layout) {
-               radv_DestroyDescriptorSetLayout(radv_device_to_handle(device),
-                                               device->meta_state.cleari.img_ds_layout,
-                                               &device->meta_state.alloc);
-       }
-       if (device->meta_state.cleari.pipeline) {
-               radv_DestroyPipeline(radv_device_to_handle(device),
-                                    device->meta_state.cleari.pipeline,
-                                    &device->meta_state.alloc);
-       }
+       struct radv_meta_state *state = &device->meta_state;
+
+       radv_DestroyPipelineLayout(radv_device_to_handle(device),
+                                  state->itoi_r32g32b32.img_p_layout, &state->alloc);
+       radv_DestroyDescriptorSetLayout(radv_device_to_handle(device),
+                                       state->itoi_r32g32b32.img_ds_layout,
+                                       &state->alloc);
+       radv_DestroyPipeline(radv_device_to_handle(device),
+                            state->itoi_r32g32b32.pipeline, &state->alloc);
 }
 
-void
-radv_device_finish_meta_bufimage_state(struct radv_device *device)
+static nir_shader *
+build_nir_cleari_compute_shader(struct radv_device *dev, bool is_3d)
 {
-       radv_device_finish_meta_itob_state(device);
-       radv_device_finish_meta_btoi_state(device);
-       radv_device_finish_meta_itoi_state(device);
+       nir_builder b;
+       enum glsl_sampler_dim dim = is_3d ? GLSL_SAMPLER_DIM_3D : GLSL_SAMPLER_DIM_2D;
+       const struct glsl_type *img_type = glsl_image_type(dim,
+                                                          false,
+                                                          GLSL_TYPE_FLOAT);
+       nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_COMPUTE, NULL);
+       b.shader->info.name = ralloc_strdup(b.shader, is_3d ? "meta_cleari_cs_3d" : "meta_cleari_cs");
+       b.shader->info.cs.local_size[0] = 16;
+       b.shader->info.cs.local_size[1] = 16;
+       b.shader->info.cs.local_size[2] = 1;
+
+       nir_variable *output_img = nir_variable_create(b.shader, nir_var_uniform,
+                                                      img_type, "out_img");
+       output_img->data.descriptor_set = 0;
+       output_img->data.binding = 0;
+
+       nir_ssa_def *invoc_id = nir_load_local_invocation_id(&b);
+       nir_ssa_def *wg_id = nir_load_work_group_id(&b);
+       nir_ssa_def *block_size = nir_imm_ivec4(&b,
+                                               b.shader->info.cs.local_size[0],
+                                               b.shader->info.cs.local_size[1],
+                                               b.shader->info.cs.local_size[2], 0);
+
+       nir_ssa_def *global_id = nir_iadd(&b, nir_imul(&b, wg_id, block_size), invoc_id);
+
+       nir_intrinsic_instr *clear_val = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant);
+       nir_intrinsic_set_base(clear_val, 0);
+       nir_intrinsic_set_range(clear_val, 20);
+       clear_val->src[0] = nir_src_for_ssa(nir_imm_int(&b, 0));
+       clear_val->num_components = 4;
+       nir_ssa_dest_init(&clear_val->instr, &clear_val->dest, 4, 32, "clear_value");
+       nir_builder_instr_insert(&b, &clear_val->instr);
+
+       nir_intrinsic_instr *layer = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant);
+       nir_intrinsic_set_base(layer, 0);
+       nir_intrinsic_set_range(layer, 20);
+       layer->src[0] = nir_src_for_ssa(nir_imm_int(&b, 16));
+       layer->num_components = 1;
+       nir_ssa_dest_init(&layer->instr, &layer->dest, 1, 32, "layer");
+       nir_builder_instr_insert(&b, &layer->instr);
+
+       nir_ssa_def *global_z = nir_iadd(&b, nir_channel(&b, global_id, 2), &layer->dest.ssa);
+
+       nir_ssa_def *comps[4];
+       comps[0] = nir_channel(&b, global_id, 0);
+       comps[1] = nir_channel(&b, global_id, 1);
+       comps[2] = global_z;
+       comps[3] = nir_imm_int(&b, 0);
+       global_id = nir_vec(&b, comps, 4);
+
+       nir_intrinsic_instr *store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_image_deref_store);
+       store->num_components = 4;
+       store->src[0] = nir_src_for_ssa(&nir_build_deref_var(&b, output_img)->dest.ssa);
+       store->src[1] = nir_src_for_ssa(global_id);
+       store->src[2] = nir_src_for_ssa(nir_ssa_undef(&b, 1, 32));
+       store->src[3] = nir_src_for_ssa(&clear_val->dest.ssa);
+       store->src[4] = nir_src_for_ssa(nir_imm_int(&b, 0));
+
+       nir_builder_instr_insert(&b, &store->instr);
+       return b.shader;
+}
+
+static VkResult
+radv_device_init_meta_cleari_state(struct radv_device *device)
+{
+       VkResult result;
+       struct radv_shader_module cs = { .nir = NULL };
+       struct radv_shader_module cs_3d = { .nir = NULL };
+       cs.nir = build_nir_cleari_compute_shader(device, false);
+       if (device->physical_device->rad_info.chip_class >= GFX9)
+               cs_3d.nir = build_nir_cleari_compute_shader(device, true);
+
+       /*
+        * two descriptors one for the image being sampled
+        * one for the buffer being written.
+        */
+       VkDescriptorSetLayoutCreateInfo ds_create_info = {
+               .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
+               .flags = VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR,
+               .bindingCount = 1,
+               .pBindings = (VkDescriptorSetLayoutBinding[]) {
+                       {
+                               .binding = 0,
+                               .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
+                               .descriptorCount = 1,
+                               .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
+                               .pImmutableSamplers = NULL
+                       },
+               }
+       };
+
+       result = radv_CreateDescriptorSetLayout(radv_device_to_handle(device),
+                                               &ds_create_info,
+                                               &device->meta_state.alloc,
+                                               &device->meta_state.cleari.img_ds_layout);
+       if (result != VK_SUCCESS)
+               goto fail;
+
+
+       VkPipelineLayoutCreateInfo pl_create_info = {
+               .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
+               .setLayoutCount = 1,
+               .pSetLayouts = &device->meta_state.cleari.img_ds_layout,
+               .pushConstantRangeCount = 1,
+               .pPushConstantRanges = &(VkPushConstantRange){VK_SHADER_STAGE_COMPUTE_BIT, 0, 20},
+       };
+
+       result = radv_CreatePipelineLayout(radv_device_to_handle(device),
+                                         &pl_create_info,
+                                         &device->meta_state.alloc,
+                                         &device->meta_state.cleari.img_p_layout);
+       if (result != VK_SUCCESS)
+               goto fail;
+
+       /* compute shader */
+
+       VkPipelineShaderStageCreateInfo pipeline_shader_stage = {
+               .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+               .stage = VK_SHADER_STAGE_COMPUTE_BIT,
+               .module = radv_shader_module_to_handle(&cs),
+               .pName = "main",
+               .pSpecializationInfo = NULL,
+       };
+
+       VkComputePipelineCreateInfo vk_pipeline_info = {
+               .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
+               .stage = pipeline_shader_stage,
+               .flags = 0,
+               .layout = device->meta_state.cleari.img_p_layout,
+       };
+
+       result = radv_CreateComputePipelines(radv_device_to_handle(device),
+                                            radv_pipeline_cache_to_handle(&device->meta_state.cache),
+                                            1, &vk_pipeline_info, NULL,
+                                            &device->meta_state.cleari.pipeline);
+       if (result != VK_SUCCESS)
+               goto fail;
+
+
+       if (device->physical_device->rad_info.chip_class >= GFX9) {
+               /* compute shader */
+               VkPipelineShaderStageCreateInfo pipeline_shader_stage_3d = {
+                       .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+                       .stage = VK_SHADER_STAGE_COMPUTE_BIT,
+                       .module = radv_shader_module_to_handle(&cs_3d),
+                       .pName = "main",
+                       .pSpecializationInfo = NULL,
+               };
+
+               VkComputePipelineCreateInfo vk_pipeline_info_3d = {
+                       .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
+                       .stage = pipeline_shader_stage_3d,
+                       .flags = 0,
+                       .layout = device->meta_state.cleari.img_p_layout,
+               };
+
+               result = radv_CreateComputePipelines(radv_device_to_handle(device),
+                                                    radv_pipeline_cache_to_handle(&device->meta_state.cache),
+                                                    1, &vk_pipeline_info_3d, NULL,
+                                                    &device->meta_state.cleari.pipeline_3d);
+               if (result != VK_SUCCESS)
+                       goto fail;
+
+               ralloc_free(cs_3d.nir);
+       }
+       ralloc_free(cs.nir);
+       return VK_SUCCESS;
+fail:
+       ralloc_free(cs.nir);
+       ralloc_free(cs_3d.nir);
+       return result;
+}
+
+static void
+radv_device_finish_meta_cleari_state(struct radv_device *device)
+{
+       struct radv_meta_state *state = &device->meta_state;
+
+       radv_DestroyPipelineLayout(radv_device_to_handle(device),
+                                  state->cleari.img_p_layout, &state->alloc);
+       radv_DestroyDescriptorSetLayout(radv_device_to_handle(device),
+                                       state->cleari.img_ds_layout,
+                                       &state->alloc);
+       radv_DestroyPipeline(radv_device_to_handle(device),
+                            state->cleari.pipeline, &state->alloc);
+       radv_DestroyPipeline(radv_device_to_handle(device),
+                            state->cleari.pipeline_3d, &state->alloc);
+}
+
+/* Special path for clearing R32G32B32 images using a compute shader. */
+static nir_shader *
+build_nir_cleari_r32g32b32_compute_shader(struct radv_device *dev)
+{
+       nir_builder b;
+       const struct glsl_type *img_type = glsl_image_type(GLSL_SAMPLER_DIM_BUF,
+                                                          false,
+                                                          GLSL_TYPE_FLOAT);
+       nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_COMPUTE, NULL);
+       b.shader->info.name = ralloc_strdup(b.shader, "meta_cleari_r32g32b32_cs");
+       b.shader->info.cs.local_size[0] = 16;
+       b.shader->info.cs.local_size[1] = 16;
+       b.shader->info.cs.local_size[2] = 1;
+
+       nir_variable *output_img = nir_variable_create(b.shader, nir_var_uniform,
+                                                      img_type, "out_img");
+       output_img->data.descriptor_set = 0;
+       output_img->data.binding = 0;
+
+       nir_ssa_def *invoc_id = nir_load_local_invocation_id(&b);
+       nir_ssa_def *wg_id = nir_load_work_group_id(&b);
+       nir_ssa_def *block_size = nir_imm_ivec4(&b,
+                                               b.shader->info.cs.local_size[0],
+                                               b.shader->info.cs.local_size[1],
+                                               b.shader->info.cs.local_size[2], 0);
+
+       nir_ssa_def *global_id = nir_iadd(&b, nir_imul(&b, wg_id, block_size), invoc_id);
+
+       nir_intrinsic_instr *clear_val = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant);
+       nir_intrinsic_set_base(clear_val, 0);
+       nir_intrinsic_set_range(clear_val, 16);
+       clear_val->src[0] = nir_src_for_ssa(nir_imm_int(&b, 0));
+       clear_val->num_components = 3;
+       nir_ssa_dest_init(&clear_val->instr, &clear_val->dest, 3, 32, "clear_value");
+       nir_builder_instr_insert(&b, &clear_val->instr);
+
+       nir_intrinsic_instr *stride = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant);
+       nir_intrinsic_set_base(stride, 0);
+       nir_intrinsic_set_range(stride, 16);
+       stride->src[0] = nir_src_for_ssa(nir_imm_int(&b, 12));
+       stride->num_components = 1;
+       nir_ssa_dest_init(&stride->instr, &stride->dest, 1, 32, "stride");
+       nir_builder_instr_insert(&b, &stride->instr);
+
+       nir_ssa_def *global_x = nir_channel(&b, global_id, 0);
+       nir_ssa_def *global_y = nir_channel(&b, global_id, 1);
+
+       nir_ssa_def *global_pos =
+               nir_iadd(&b,
+                        nir_imul(&b, global_y, &stride->dest.ssa),
+                        nir_imul(&b, global_x, nir_imm_int(&b, 3)));
+
+       for (unsigned chan = 0; chan < 3; chan++) {
+               nir_ssa_def *local_pos =
+                       nir_iadd(&b, global_pos, nir_imm_int(&b, chan));
+
+               nir_ssa_def *coord =
+                       nir_vec4(&b, local_pos, local_pos, local_pos, local_pos);
+
+               nir_intrinsic_instr *store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_image_deref_store);
+               store->num_components = 1;
+               store->src[0] = nir_src_for_ssa(&nir_build_deref_var(&b, output_img)->dest.ssa);
+               store->src[1] = nir_src_for_ssa(coord);
+               store->src[2] = nir_src_for_ssa(nir_ssa_undef(&b, 1, 32));
+               store->src[3] = nir_src_for_ssa(nir_channel(&b, &clear_val->dest.ssa, chan));
+               store->src[4] = nir_src_for_ssa(nir_imm_int(&b, 0));
+               nir_builder_instr_insert(&b, &store->instr);
+       }
+
+       return b.shader;
+}
+
+static VkResult
+radv_device_init_meta_cleari_r32g32b32_state(struct radv_device *device)
+{
+       VkResult result;
+       struct radv_shader_module cs = { .nir = NULL };
+
+       cs.nir = build_nir_cleari_r32g32b32_compute_shader(device);
+
+       VkDescriptorSetLayoutCreateInfo ds_create_info = {
+               .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
+               .flags = VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR,
+               .bindingCount = 1,
+               .pBindings = (VkDescriptorSetLayoutBinding[]) {
+                       {
+                               .binding = 0,
+                               .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER,
+                               .descriptorCount = 1,
+                               .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
+                               .pImmutableSamplers = NULL
+                       },
+               }
+       };
+
+       result = radv_CreateDescriptorSetLayout(radv_device_to_handle(device),
+                                               &ds_create_info,
+                                               &device->meta_state.alloc,
+                                               &device->meta_state.cleari_r32g32b32.img_ds_layout);
+       if (result != VK_SUCCESS)
+               goto fail;
+
+       VkPipelineLayoutCreateInfo pl_create_info = {
+               .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
+               .setLayoutCount = 1,
+               .pSetLayouts = &device->meta_state.cleari_r32g32b32.img_ds_layout,
+               .pushConstantRangeCount = 1,
+               .pPushConstantRanges = &(VkPushConstantRange){VK_SHADER_STAGE_COMPUTE_BIT, 0, 16},
+       };
+
+       result = radv_CreatePipelineLayout(radv_device_to_handle(device),
+                                          &pl_create_info,
+                                          &device->meta_state.alloc,
+                                          &device->meta_state.cleari_r32g32b32.img_p_layout);
+       if (result != VK_SUCCESS)
+               goto fail;
+
+       /* compute shader */
+       VkPipelineShaderStageCreateInfo pipeline_shader_stage = {
+               .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+               .stage = VK_SHADER_STAGE_COMPUTE_BIT,
+               .module = radv_shader_module_to_handle(&cs),
+               .pName = "main",
+               .pSpecializationInfo = NULL,
+       };
+
+       VkComputePipelineCreateInfo vk_pipeline_info = {
+               .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
+               .stage = pipeline_shader_stage,
+               .flags = 0,
+               .layout = device->meta_state.cleari_r32g32b32.img_p_layout,
+       };
+
+       result = radv_CreateComputePipelines(radv_device_to_handle(device),
+                                            radv_pipeline_cache_to_handle(&device->meta_state.cache),
+                                            1, &vk_pipeline_info, NULL,
+                                            &device->meta_state.cleari_r32g32b32.pipeline);
+
+fail:
+       ralloc_free(cs.nir);
+       return result;
+}
+
+static void
+radv_device_finish_meta_cleari_r32g32b32_state(struct radv_device *device)
+{
+       struct radv_meta_state *state = &device->meta_state;
+
+       radv_DestroyPipelineLayout(radv_device_to_handle(device),
+                                  state->cleari_r32g32b32.img_p_layout,
+                                  &state->alloc);
+       radv_DestroyDescriptorSetLayout(radv_device_to_handle(device),
+                                       state->cleari_r32g32b32.img_ds_layout,
+                                       &state->alloc);
+       radv_DestroyPipeline(radv_device_to_handle(device),
+                            state->cleari_r32g32b32.pipeline, &state->alloc);
+}
+
+void
+radv_device_finish_meta_bufimage_state(struct radv_device *device)
+{
+       radv_device_finish_meta_itob_state(device);
+       radv_device_finish_meta_btoi_state(device);
+       radv_device_finish_meta_btoi_r32g32b32_state(device);
+       radv_device_finish_meta_itoi_state(device);
+       radv_device_finish_meta_itoi_r32g32b32_state(device);
        radv_device_finish_meta_cleari_state(device);
+       radv_device_finish_meta_cleari_r32g32b32_state(device);
 }
 
 VkResult
@@ -782,23 +1492,43 @@ radv_device_init_meta_bufimage_state(struct radv_device *device)
 
        result = radv_device_init_meta_itob_state(device);
        if (result != VK_SUCCESS)
-               return result;
+               goto fail_itob;
 
        result = radv_device_init_meta_btoi_state(device);
        if (result != VK_SUCCESS)
-               goto fail_itob;
+               goto fail_btoi;
+
+       result = radv_device_init_meta_btoi_r32g32b32_state(device);
+       if (result != VK_SUCCESS)
+               goto fail_btoi_r32g32b32;
 
        result = radv_device_init_meta_itoi_state(device);
        if (result != VK_SUCCESS)
-               goto fail_btoi;
+               goto fail_itoi;
+
+       result = radv_device_init_meta_itoi_r32g32b32_state(device);
+       if (result != VK_SUCCESS)
+               goto fail_itoi_r32g32b32;
 
        result = radv_device_init_meta_cleari_state(device);
        if (result != VK_SUCCESS)
-               goto fail_itoi;
+               goto fail_cleari;
+
+       result = radv_device_init_meta_cleari_r32g32b32_state(device);
+       if (result != VK_SUCCESS)
+               goto fail_cleari_r32g32b32;
 
        return VK_SUCCESS;
+fail_cleari_r32g32b32:
+       radv_device_finish_meta_cleari_r32g32b32_state(device);
+fail_cleari:
+       radv_device_finish_meta_cleari_state(device);
+fail_itoi_r32g32b32:
+       radv_device_finish_meta_itoi_r32g32b32_state(device);
 fail_itoi:
        radv_device_finish_meta_itoi_state(device);
+fail_btoi_r32g32b32:
+       radv_device_finish_meta_btoi_r32g32b32_state(device);
 fail_btoi:
        radv_device_finish_meta_btoi_state(device);
 fail_itob:
@@ -811,12 +1541,13 @@ create_iview(struct radv_cmd_buffer *cmd_buffer,
              struct radv_meta_blit2d_surf *surf,
              struct radv_image_view *iview)
 {
-
+       VkImageViewType view_type = cmd_buffer->device->physical_device->rad_info.chip_class < GFX9 ? VK_IMAGE_VIEW_TYPE_2D :
+               radv_meta_get_view_type(surf->image);
        radv_image_view_init(iview, cmd_buffer->device,
                             &(VkImageViewCreateInfo) {
                                     .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
                                             .image = radv_image_to_handle(surf->image),
-                                            .viewType = VK_IMAGE_VIEW_TYPE_2D,
+                                            .viewType = view_type,
                                             .format = surf->format,
                                             .subresourceRange = {
                                             .aspectMask = surf->aspect_mask,
@@ -825,7 +1556,7 @@ create_iview(struct radv_cmd_buffer *cmd_buffer,
                                             .baseArrayLayer = surf->layer,
                                             .layerCount = 1
                                     },
-                            });
+                            }, NULL);
 }
 
 static void
@@ -847,14 +1578,88 @@ create_bview(struct radv_cmd_buffer *cmd_buffer,
 
 }
 
-struct itob_temps {
-       struct radv_image_view src_iview;
-       struct radv_buffer_view dst_bview;
-};
+static void
+create_buffer_from_image(struct radv_cmd_buffer *cmd_buffer,
+                        struct radv_meta_blit2d_surf *surf,
+                        VkBufferUsageFlagBits usage,
+                        VkBuffer *buffer)
+{
+       struct radv_device *device = cmd_buffer->device;
+       struct radv_device_memory mem = { .bo = surf->image->bo };
+
+       radv_CreateBuffer(radv_device_to_handle(device),
+                         &(VkBufferCreateInfo) {
+                               .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
+                               .flags = 0,
+                               .size = surf->image->size,
+                               .usage = usage,
+                               .sharingMode = VK_SHARING_MODE_EXCLUSIVE,
+                         }, NULL, buffer);
+
+       radv_BindBufferMemory2(radv_device_to_handle(device), 1,
+                              (VkBindBufferMemoryInfo[]) {
+                                   {
+                                       .sType = VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO,
+                                       .buffer = *buffer,
+                                       .memory = radv_device_memory_to_handle(&mem),
+                                       .memoryOffset = surf->image->offset,
+                                   }
+                              });
+}
+
+static void
+create_bview_for_r32g32b32(struct radv_cmd_buffer *cmd_buffer,
+                          struct radv_buffer *buffer,
+                          unsigned offset,
+                          VkFormat src_format,
+                          struct radv_buffer_view *bview)
+{
+       VkFormat format;
+
+       switch (src_format) {
+       case VK_FORMAT_R32G32B32_UINT:
+               format = VK_FORMAT_R32_UINT;
+               break;
+       case VK_FORMAT_R32G32B32_SINT:
+               format = VK_FORMAT_R32_SINT;
+               break;
+       case VK_FORMAT_R32G32B32_SFLOAT:
+               format = VK_FORMAT_R32_SFLOAT;
+               break;
+       default:
+               unreachable("invalid R32G32B32 format");
+       }
+
+       radv_buffer_view_init(bview, cmd_buffer->device,
+                             &(VkBufferViewCreateInfo) {
+                                     .sType = VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO,
+                                     .flags = 0,
+                                     .buffer = radv_buffer_to_handle(buffer),
+                                     .format = format,
+                                     .offset = offset,
+                                     .range = VK_WHOLE_SIZE,
+                             });
+}
+
+static unsigned
+get_image_stride_for_r32g32b32(struct radv_cmd_buffer *cmd_buffer,
+                              struct radv_meta_blit2d_surf *surf)
+{
+       unsigned stride;
+
+       if (cmd_buffer->device->physical_device->rad_info.chip_class >= GFX9) {
+               stride = surf->image->planes[0].surface.u.gfx9.surf_pitch;
+       } else {
+               stride = surf->image->planes[0].surface.u.legacy.level[0].nblk_x * 3;
+       }
+
+       return stride;
+}
 
 static void
 itob_bind_descriptors(struct radv_cmd_buffer *cmd_buffer,
-                     struct itob_temps *tmp)
+                     struct radv_image_view *src,
+                     struct radv_buffer_view *dst)
 {
        struct radv_device *device = cmd_buffer->device;
 
@@ -873,7 +1678,7 @@ itob_bind_descriptors(struct radv_cmd_buffer *cmd_buffer,
                                                      .pImageInfo = (VkDescriptorImageInfo[]) {
                                                              {
                                                                      .sampler = VK_NULL_HANDLE,
-                                                                     .imageView = radv_image_view_to_handle(&tmp->src_iview),
+                                                                     .imageView = radv_image_view_to_handle(src),
                                                                      .imageLayout = VK_IMAGE_LAYOUT_GENERAL,
                                                              },
                                                      }
@@ -884,23 +1689,11 @@ itob_bind_descriptors(struct radv_cmd_buffer *cmd_buffer,
                                                      .dstArrayElement = 0,
                                                      .descriptorCount = 1,
                                                      .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER,
-                                                     .pTexelBufferView = (VkBufferView[])  { radv_buffer_view_to_handle(&tmp->dst_bview) },
+                                                     .pTexelBufferView = (VkBufferView[])  { radv_buffer_view_to_handle(dst) },
                                              }
                                      });
 }
 
-static void
-itob_bind_pipeline(struct radv_cmd_buffer *cmd_buffer)
-{
-       VkPipeline pipeline =
-               cmd_buffer->device->meta_state.itob.pipeline;
-
-       if (cmd_buffer->state.compute_pipeline != radv_pipeline_from_handle(pipeline)) {
-               radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer),
-                                    VK_PIPELINE_BIND_POINT_COMPUTE, pipeline);
-       }
-}
-
 void
 radv_meta_image_to_buffer(struct radv_cmd_buffer *cmd_buffer,
                          struct radv_meta_blit2d_surf *src,
@@ -908,38 +1701,126 @@ radv_meta_image_to_buffer(struct radv_cmd_buffer *cmd_buffer,
                          unsigned num_rects,
                          struct radv_meta_blit2d_rect *rects)
 {
+       VkPipeline pipeline = cmd_buffer->device->meta_state.itob.pipeline;
        struct radv_device *device = cmd_buffer->device;
-       struct itob_temps temps;
+       struct radv_image_view src_view;
+       struct radv_buffer_view dst_view;
 
-       create_iview(cmd_buffer, src, &temps.src_iview);
-       create_bview(cmd_buffer, dst->buffer, dst->offset, dst->format, &temps.dst_bview);
-       itob_bind_descriptors(cmd_buffer, &temps);
+       create_iview(cmd_buffer, src, &src_view);
+       create_bview(cmd_buffer, dst->buffer, dst->offset, dst->format, &dst_view);
+       itob_bind_descriptors(cmd_buffer, &src_view, &dst_view);
 
-       itob_bind_pipeline(cmd_buffer);
+       if (device->physical_device->rad_info.chip_class >= GFX9 &&
+           src->image->type == VK_IMAGE_TYPE_3D)
+               pipeline = cmd_buffer->device->meta_state.itob.pipeline_3d;
+
+       radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer),
+                            VK_PIPELINE_BIND_POINT_COMPUTE, pipeline);
 
        for (unsigned r = 0; r < num_rects; ++r) {
-               unsigned push_constants[3] = {
+               unsigned push_constants[4] = {
                        rects[r].src_x,
                        rects[r].src_y,
+                       src->layer,
                        dst->pitch
                };
                radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
                                      device->meta_state.itob.img_p_layout,
-                                     VK_SHADER_STAGE_COMPUTE_BIT, 0, 12,
+                                     VK_SHADER_STAGE_COMPUTE_BIT, 0, 16,
                                      push_constants);
 
                radv_unaligned_dispatch(cmd_buffer, rects[r].width, rects[r].height, 1);
        }
 }
 
-struct btoi_temps {
-       struct radv_buffer_view src_bview;
-       struct radv_image_view dst_iview;
-};
+static void
+btoi_r32g32b32_bind_descriptors(struct radv_cmd_buffer *cmd_buffer,
+                               struct radv_buffer_view *src,
+                               struct radv_buffer_view *dst)
+{
+       struct radv_device *device = cmd_buffer->device;
+
+       radv_meta_push_descriptor_set(cmd_buffer,
+                                     VK_PIPELINE_BIND_POINT_COMPUTE,
+                                     device->meta_state.btoi_r32g32b32.img_p_layout,
+                                     0, /* set */
+                                     2, /* descriptorWriteCount */
+                                     (VkWriteDescriptorSet[]) {
+                                             {
+                                                     .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
+                                                     .dstBinding = 0,
+                                                     .dstArrayElement = 0,
+                                                     .descriptorCount = 1,
+                                                     .descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER,
+                                                     .pTexelBufferView = (VkBufferView[])  { radv_buffer_view_to_handle(src) },
+                                             },
+                                             {
+                                                     .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
+                                                     .dstBinding = 1,
+                                                     .dstArrayElement = 0,
+                                                     .descriptorCount = 1,
+                                                     .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER,
+                                                     .pTexelBufferView = (VkBufferView[])  { radv_buffer_view_to_handle(dst) },
+                                             }
+                                     });
+}
+
+static void
+radv_meta_buffer_to_image_cs_r32g32b32(struct radv_cmd_buffer *cmd_buffer,
+                                      struct radv_meta_blit2d_buffer *src,
+                                      struct radv_meta_blit2d_surf *dst,
+                                      unsigned num_rects,
+                                      struct radv_meta_blit2d_rect *rects)
+{
+       VkPipeline pipeline = cmd_buffer->device->meta_state.btoi_r32g32b32.pipeline;
+       struct radv_device *device = cmd_buffer->device;
+       struct radv_buffer_view src_view, dst_view;
+       unsigned dst_offset = 0;
+       unsigned stride;
+       VkBuffer buffer;
+
+       /* This special btoi path for R32G32B32 formats will write the linear
+        * image as a buffer with the same underlying memory. The compute
+        * shader will copy all components separately using a R32 format.
+        */
+       create_buffer_from_image(cmd_buffer, dst,
+                                VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT,
+                                &buffer);
+
+       create_bview(cmd_buffer, src->buffer, src->offset,
+                    src->format, &src_view);
+       create_bview_for_r32g32b32(cmd_buffer, radv_buffer_from_handle(buffer),
+                                  dst_offset, dst->format, &dst_view);
+       btoi_r32g32b32_bind_descriptors(cmd_buffer, &src_view, &dst_view);
+
+       radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer),
+                            VK_PIPELINE_BIND_POINT_COMPUTE, pipeline);
+
+       stride = get_image_stride_for_r32g32b32(cmd_buffer, dst);
+
+       for (unsigned r = 0; r < num_rects; ++r) {
+               unsigned push_constants[4] = {
+                       rects[r].dst_x,
+                       rects[r].dst_y,
+                       stride,
+                       src->pitch,
+               };
+
+               radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
+                                     device->meta_state.btoi_r32g32b32.img_p_layout,
+                                     VK_SHADER_STAGE_COMPUTE_BIT, 0, 16,
+                                     push_constants);
+
+               radv_unaligned_dispatch(cmd_buffer, rects[r].width, rects[r].height, 1);
+       }
+
+       radv_DestroyBuffer(radv_device_to_handle(device), buffer, NULL);
+}
 
 static void
 btoi_bind_descriptors(struct radv_cmd_buffer *cmd_buffer,
-                     struct btoi_temps *tmp)
+                     struct radv_buffer_view *src,
+                     struct radv_image_view *dst)
 {
        struct radv_device *device = cmd_buffer->device;
 
@@ -955,7 +1836,7 @@ btoi_bind_descriptors(struct radv_cmd_buffer *cmd_buffer,
                                                      .dstArrayElement = 0,
                                                      .descriptorCount = 1,
                                                      .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER,
-                                                     .pTexelBufferView = (VkBufferView[])  { radv_buffer_view_to_handle(&tmp->src_bview) },
+                                                     .pTexelBufferView = (VkBufferView[])  { radv_buffer_view_to_handle(src) },
                                              },
                                              {
                                                      .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
@@ -966,7 +1847,7 @@ btoi_bind_descriptors(struct radv_cmd_buffer *cmd_buffer,
                                                      .pImageInfo = (VkDescriptorImageInfo[]) {
                                                              {
                                                                      .sampler = VK_NULL_HANDLE,
-                                                                     .imageView = radv_image_view_to_handle(&tmp->dst_iview),
+                                                                     .imageView = radv_image_view_to_handle(dst),
                                                                      .imageLayout = VK_IMAGE_LAYOUT_GENERAL,
                                                              },
                                                      }
@@ -974,18 +1855,6 @@ btoi_bind_descriptors(struct radv_cmd_buffer *cmd_buffer,
                                      });
 }
 
-static void
-btoi_bind_pipeline(struct radv_cmd_buffer *cmd_buffer)
-{
-       VkPipeline pipeline =
-               cmd_buffer->device->meta_state.btoi.pipeline;
-
-       if (cmd_buffer->state.compute_pipeline != radv_pipeline_from_handle(pipeline)) {
-               radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer),
-                                    VK_PIPELINE_BIND_POINT_COMPUTE, pipeline);
-       }
-}
-
 void
 radv_meta_buffer_to_image_cs(struct radv_cmd_buffer *cmd_buffer,
                             struct radv_meta_blit2d_buffer *src,
@@ -993,38 +1862,144 @@ radv_meta_buffer_to_image_cs(struct radv_cmd_buffer *cmd_buffer,
                             unsigned num_rects,
                             struct radv_meta_blit2d_rect *rects)
 {
+       VkPipeline pipeline = cmd_buffer->device->meta_state.btoi.pipeline;
        struct radv_device *device = cmd_buffer->device;
-       struct btoi_temps temps;
+       struct radv_buffer_view src_view;
+       struct radv_image_view dst_view;
+
+       if (dst->image->vk_format == VK_FORMAT_R32G32B32_UINT ||
+           dst->image->vk_format == VK_FORMAT_R32G32B32_SINT ||
+           dst->image->vk_format == VK_FORMAT_R32G32B32_SFLOAT) {
+               radv_meta_buffer_to_image_cs_r32g32b32(cmd_buffer, src, dst,
+                                                      num_rects, rects);
+               return;
+       }
 
-       create_bview(cmd_buffer, src->buffer, src->offset, src->format, &temps.src_bview);
-       create_iview(cmd_buffer, dst, &temps.dst_iview);
-       btoi_bind_descriptors(cmd_buffer, &temps);
+       create_bview(cmd_buffer, src->buffer, src->offset, src->format, &src_view);
+       create_iview(cmd_buffer, dst, &dst_view);
+       btoi_bind_descriptors(cmd_buffer, &src_view, &dst_view);
 
-       btoi_bind_pipeline(cmd_buffer);
+       if (device->physical_device->rad_info.chip_class >= GFX9 &&
+           dst->image->type == VK_IMAGE_TYPE_3D)
+               pipeline = cmd_buffer->device->meta_state.btoi.pipeline_3d;
+       radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer),
+                            VK_PIPELINE_BIND_POINT_COMPUTE, pipeline);
 
        for (unsigned r = 0; r < num_rects; ++r) {
-               unsigned push_constants[3] = {
+               unsigned push_constants[4] = {
                        rects[r].dst_x,
                        rects[r].dst_y,
-                       src->pitch
+                       dst->layer,
+                       src->pitch,
                };
                radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
                                      device->meta_state.btoi.img_p_layout,
-                                     VK_SHADER_STAGE_COMPUTE_BIT, 0, 12,
+                                     VK_SHADER_STAGE_COMPUTE_BIT, 0, 16,
                                      push_constants);
 
                radv_unaligned_dispatch(cmd_buffer, rects[r].width, rects[r].height, 1);
        }
 }
 
-struct itoi_temps {
-       struct radv_image_view src_iview;
-       struct radv_image_view dst_iview;
-};
+static void
+itoi_r32g32b32_bind_descriptors(struct radv_cmd_buffer *cmd_buffer,
+                               struct radv_buffer_view *src,
+                               struct radv_buffer_view *dst)
+{
+       struct radv_device *device = cmd_buffer->device;
+
+       radv_meta_push_descriptor_set(cmd_buffer,
+                                     VK_PIPELINE_BIND_POINT_COMPUTE,
+                                     device->meta_state.itoi_r32g32b32.img_p_layout,
+                                     0, /* set */
+                                     2, /* descriptorWriteCount */
+                                     (VkWriteDescriptorSet[]) {
+                                             {
+                                                     .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
+                                                     .dstBinding = 0,
+                                                     .dstArrayElement = 0,
+                                                     .descriptorCount = 1,
+                                                     .descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER,
+                                                     .pTexelBufferView = (VkBufferView[])  { radv_buffer_view_to_handle(src) },
+                                             },
+                                             {
+                                                     .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
+                                                     .dstBinding = 1,
+                                                     .dstArrayElement = 0,
+                                                     .descriptorCount = 1,
+                                                     .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER,
+                                                     .pTexelBufferView = (VkBufferView[])  { radv_buffer_view_to_handle(dst) },
+                                             }
+                                     });
+}
+
+static void
+radv_meta_image_to_image_cs_r32g32b32(struct radv_cmd_buffer *cmd_buffer,
+                                     struct radv_meta_blit2d_surf *src,
+                                     struct radv_meta_blit2d_surf *dst,
+                                     unsigned num_rects,
+                                     struct radv_meta_blit2d_rect *rects)
+{
+       VkPipeline pipeline = cmd_buffer->device->meta_state.itoi_r32g32b32.pipeline;
+       struct radv_device *device = cmd_buffer->device;
+       struct radv_buffer_view src_view, dst_view;
+       unsigned src_offset = 0, dst_offset = 0;
+       unsigned src_stride, dst_stride;
+       VkBuffer src_buffer, dst_buffer;
+
+       /* 96-bit formats are only compatible to themselves. */
+       assert(dst->format == VK_FORMAT_R32G32B32_UINT ||
+              dst->format == VK_FORMAT_R32G32B32_SINT ||
+              dst->format == VK_FORMAT_R32G32B32_SFLOAT);
+
+       /* This special itoi path for R32G32B32 formats will write the linear
+        * image as a buffer with the same underlying memory. The compute
+        * shader will copy all components separately using a R32 format.
+        */
+       create_buffer_from_image(cmd_buffer, src,
+                                VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT,
+                                &src_buffer);
+       create_buffer_from_image(cmd_buffer, dst,
+                                VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT,
+                                &dst_buffer);
+
+       create_bview_for_r32g32b32(cmd_buffer, radv_buffer_from_handle(src_buffer),
+                                  src_offset, src->format, &src_view);
+       create_bview_for_r32g32b32(cmd_buffer, radv_buffer_from_handle(dst_buffer),
+                                  dst_offset, dst->format, &dst_view);
+       itoi_r32g32b32_bind_descriptors(cmd_buffer, &src_view, &dst_view);
+
+       radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer),
+                            VK_PIPELINE_BIND_POINT_COMPUTE, pipeline);
+
+       src_stride = get_image_stride_for_r32g32b32(cmd_buffer, src);
+       dst_stride = get_image_stride_for_r32g32b32(cmd_buffer, dst);
+
+       for (unsigned r = 0; r < num_rects; ++r) {
+               unsigned push_constants[6] = {
+                       rects[r].src_x,
+                       rects[r].src_y,
+                       src_stride,
+                       rects[r].dst_x,
+                       rects[r].dst_y,
+                       dst_stride,
+               };
+               radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
+                                     device->meta_state.itoi_r32g32b32.img_p_layout,
+                                     VK_SHADER_STAGE_COMPUTE_BIT, 0, 24,
+                                     push_constants);
+
+               radv_unaligned_dispatch(cmd_buffer, rects[r].width, rects[r].height, 1);
+       }
+
+       radv_DestroyBuffer(radv_device_to_handle(device), src_buffer, NULL);
+       radv_DestroyBuffer(radv_device_to_handle(device), dst_buffer, NULL);
+}
 
 static void
 itoi_bind_descriptors(struct radv_cmd_buffer *cmd_buffer,
-                     struct itoi_temps *tmp)
+                     struct radv_image_view *src,
+                     struct radv_image_view *dst)
 {
        struct radv_device *device = cmd_buffer->device;
 
@@ -1043,7 +2018,7 @@ itoi_bind_descriptors(struct radv_cmd_buffer *cmd_buffer,
                                                       .pImageInfo = (VkDescriptorImageInfo[]) {
                                                               {
                                                                       .sampler = VK_NULL_HANDLE,
-                                                                      .imageView = radv_image_view_to_handle(&tmp->src_iview),
+                                                                      .imageView = radv_image_view_to_handle(src),
                                                                       .imageLayout = VK_IMAGE_LAYOUT_GENERAL,
                                                               },
                                                       }
@@ -1057,7 +2032,7 @@ itoi_bind_descriptors(struct radv_cmd_buffer *cmd_buffer,
                                                       .pImageInfo = (VkDescriptorImageInfo[]) {
                                                               {
                                                                       .sampler = VK_NULL_HANDLE,
-                                                                      .imageView = radv_image_view_to_handle(&tmp->dst_iview),
+                                                                      .imageView = radv_image_view_to_handle(dst),
                                                                       .imageLayout = VK_IMAGE_LAYOUT_GENERAL,
                                                               },
                                                       }
@@ -1065,18 +2040,6 @@ itoi_bind_descriptors(struct radv_cmd_buffer *cmd_buffer,
                                      });
 }
 
-static void
-itoi_bind_pipeline(struct radv_cmd_buffer *cmd_buffer)
-{
-       VkPipeline pipeline =
-               cmd_buffer->device->meta_state.itoi.pipeline;
-
-       if (cmd_buffer->state.compute_pipeline != radv_pipeline_from_handle(pipeline)) {
-               radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer),
-                                    VK_PIPELINE_BIND_POINT_COMPUTE, pipeline);
-       }
-}
-
 void
 radv_meta_image_to_image_cs(struct radv_cmd_buffer *cmd_buffer,
                            struct radv_meta_blit2d_surf *src,
@@ -1084,32 +2047,116 @@ radv_meta_image_to_image_cs(struct radv_cmd_buffer *cmd_buffer,
                            unsigned num_rects,
                            struct radv_meta_blit2d_rect *rects)
 {
+       VkPipeline pipeline = cmd_buffer->device->meta_state.itoi.pipeline;
        struct radv_device *device = cmd_buffer->device;
-       struct itoi_temps temps;
+       struct radv_image_view src_view, dst_view;
+
+       if (src->format == VK_FORMAT_R32G32B32_UINT ||
+           src->format == VK_FORMAT_R32G32B32_SINT ||
+           src->format == VK_FORMAT_R32G32B32_SFLOAT) {
+               radv_meta_image_to_image_cs_r32g32b32(cmd_buffer, src, dst,
+                                                     num_rects, rects);
+               return;
+       }
 
-       create_iview(cmd_buffer, src, &temps.src_iview);
-       create_iview(cmd_buffer, dst, &temps.dst_iview);
+       create_iview(cmd_buffer, src, &src_view);
+       create_iview(cmd_buffer, dst, &dst_view);
 
-       itoi_bind_descriptors(cmd_buffer, &temps);
+       itoi_bind_descriptors(cmd_buffer, &src_view, &dst_view);
 
-       itoi_bind_pipeline(cmd_buffer);
+       if (device->physical_device->rad_info.chip_class >= GFX9 &&
+           (src->image->type == VK_IMAGE_TYPE_3D || dst->image->type == VK_IMAGE_TYPE_3D))
+               pipeline = cmd_buffer->device->meta_state.itoi.pipeline_3d;
+       radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer),
+                            VK_PIPELINE_BIND_POINT_COMPUTE, pipeline);
 
        for (unsigned r = 0; r < num_rects; ++r) {
-               unsigned push_constants[4] = {
+               unsigned push_constants[6] = {
                        rects[r].src_x,
                        rects[r].src_y,
+                       src->layer,
                        rects[r].dst_x,
                        rects[r].dst_y,
+                       dst->layer,
                };
                radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
                                      device->meta_state.itoi.img_p_layout,
-                                     VK_SHADER_STAGE_COMPUTE_BIT, 0, 16,
+                                     VK_SHADER_STAGE_COMPUTE_BIT, 0, 24,
                                      push_constants);
 
                radv_unaligned_dispatch(cmd_buffer, rects[r].width, rects[r].height, 1);
        }
 }
 
+static void
+cleari_r32g32b32_bind_descriptors(struct radv_cmd_buffer *cmd_buffer,
+                                 struct radv_buffer_view *view)
+{
+       struct radv_device *device = cmd_buffer->device;
+
+       radv_meta_push_descriptor_set(cmd_buffer,
+                                     VK_PIPELINE_BIND_POINT_COMPUTE,
+                                     device->meta_state.cleari_r32g32b32.img_p_layout,
+                                     0, /* set */
+                                     1, /* descriptorWriteCount */
+                                     (VkWriteDescriptorSet[]) {
+                                             {
+                                                     .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
+                                                     .dstBinding = 0,
+                                                     .dstArrayElement = 0,
+                                                     .descriptorCount = 1,
+                                                     .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER,
+                                                     .pTexelBufferView = (VkBufferView[])  { radv_buffer_view_to_handle(view) },
+                                             }
+                                     });
+}
+
+static void
+radv_meta_clear_image_cs_r32g32b32(struct radv_cmd_buffer *cmd_buffer,
+                                  struct radv_meta_blit2d_surf *dst,
+                                  const VkClearColorValue *clear_color)
+{
+       VkPipeline pipeline = cmd_buffer->device->meta_state.cleari_r32g32b32.pipeline;
+       struct radv_device *device = cmd_buffer->device;
+       struct radv_buffer_view dst_view;
+       unsigned stride;
+       VkBuffer buffer;
+
+       /* This special clear path for R32G32B32 formats will write the linear
+        * image as a buffer with the same underlying memory. The compute
+        * shader will clear all components separately using a R32 format.
+        */
+       create_buffer_from_image(cmd_buffer, dst,
+                                VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT,
+                                &buffer);
+
+       create_bview_for_r32g32b32(cmd_buffer, radv_buffer_from_handle(buffer),
+                                  0, dst->format, &dst_view);
+       cleari_r32g32b32_bind_descriptors(cmd_buffer, &dst_view);
+
+       radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer),
+                            VK_PIPELINE_BIND_POINT_COMPUTE, pipeline);
+
+       stride = get_image_stride_for_r32g32b32(cmd_buffer, dst);
+
+       unsigned push_constants[4] = {
+               clear_color->uint32[0],
+               clear_color->uint32[1],
+               clear_color->uint32[2],
+               stride,
+       };
+
+       radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
+                             device->meta_state.cleari_r32g32b32.img_p_layout,
+                             VK_SHADER_STAGE_COMPUTE_BIT, 0, 16,
+                             push_constants);
+
+       radv_unaligned_dispatch(cmd_buffer, dst->image->info.width,
+                               dst->image->info.height, 1);
+
+       radv_DestroyBuffer(radv_device_to_handle(device), buffer, NULL);
+}
+
 static void
 cleari_bind_descriptors(struct radv_cmd_buffer *cmd_buffer,
                        struct radv_image_view *dst_iview)
@@ -1139,41 +2186,43 @@ cleari_bind_descriptors(struct radv_cmd_buffer *cmd_buffer,
                                      });
 }
 
-static void
-cleari_bind_pipeline(struct radv_cmd_buffer *cmd_buffer)
-{
-       VkPipeline pipeline =
-               cmd_buffer->device->meta_state.cleari.pipeline;
-
-       if (cmd_buffer->state.compute_pipeline != radv_pipeline_from_handle(pipeline)) {
-               radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer),
-                                    VK_PIPELINE_BIND_POINT_COMPUTE, pipeline);
-       }
-}
-
 void
 radv_meta_clear_image_cs(struct radv_cmd_buffer *cmd_buffer,
                         struct radv_meta_blit2d_surf *dst,
                         const VkClearColorValue *clear_color)
 {
+       VkPipeline pipeline = cmd_buffer->device->meta_state.cleari.pipeline;
        struct radv_device *device = cmd_buffer->device;
        struct radv_image_view dst_iview;
 
+       if (dst->format == VK_FORMAT_R32G32B32_UINT ||
+           dst->format == VK_FORMAT_R32G32B32_SINT ||
+           dst->format == VK_FORMAT_R32G32B32_SFLOAT) {
+               radv_meta_clear_image_cs_r32g32b32(cmd_buffer, dst, clear_color);
+               return;
+       }
+
        create_iview(cmd_buffer, dst, &dst_iview);
        cleari_bind_descriptors(cmd_buffer, &dst_iview);
 
-       cleari_bind_pipeline(cmd_buffer);
+       if (device->physical_device->rad_info.chip_class >= GFX9 &&
+           dst->image->type == VK_IMAGE_TYPE_3D)
+               pipeline = cmd_buffer->device->meta_state.cleari.pipeline_3d;
 
-       unsigned push_constants[4] = {
+       radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer),
+                            VK_PIPELINE_BIND_POINT_COMPUTE, pipeline);
+
+       unsigned push_constants[5] = {
                clear_color->uint32[0],
                clear_color->uint32[1],
                clear_color->uint32[2],
                clear_color->uint32[3],
+               dst->layer,
        };
 
        radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
                              device->meta_state.cleari.img_p_layout,
-                             VK_SHADER_STAGE_COMPUTE_BIT, 0, 16,
+                             VK_SHADER_STAGE_COMPUTE_BIT, 0, 20,
                              push_constants);
 
        radv_unaligned_dispatch(cmd_buffer, dst->image->info.width, dst->image->info.height, 1);