radv: make radv_pipeline_init() static
[mesa.git] / src / amd / vulkan / radv_pipeline.c
index c090b8e2f0ef2f5408bb8eed2c5010eabd5ee970..093940b69c2d7babc95403b61a7e61193904386b 100644 (file)
 #include "util/u_atomic.h"
 #include "radv_debug.h"
 #include "radv_private.h"
+#include "radv_shader.h"
 #include "nir/nir.h"
 #include "nir/nir_builder.h"
 #include "spirv/nir_spirv.h"
+#include "vk_util.h"
 
 #include <llvm-c/Core.h>
 #include <llvm-c/TargetMachine.h>
 #include "util/debug.h"
 #include "ac_exp_param.h"
 
-void radv_shader_variant_destroy(struct radv_device *device,
-                                 struct radv_shader_variant *variant);
-
-static const struct nir_shader_compiler_options nir_options = {
-       .vertex_id_zero_based = true,
-       .lower_scmp = true,
-       .lower_flrp32 = true,
-       .lower_fsat = true,
-       .lower_fdiv = true,
-       .lower_sub = true,
-       .lower_pack_snorm_2x16 = true,
-       .lower_pack_snorm_4x8 = true,
-       .lower_pack_unorm_2x16 = true,
-       .lower_pack_unorm_4x8 = true,
-       .lower_unpack_snorm_2x16 = true,
-       .lower_unpack_snorm_4x8 = true,
-       .lower_unpack_unorm_2x16 = true,
-       .lower_unpack_unorm_4x8 = true,
-       .lower_extract_byte = true,
-       .lower_extract_word = true,
-       .max_unroll_iterations = 32
-};
-
-VkResult radv_CreateShaderModule(
-       VkDevice                                    _device,
-       const VkShaderModuleCreateInfo*             pCreateInfo,
-       const VkAllocationCallbacks*                pAllocator,
-       VkShaderModule*                             pShaderModule)
-{
-       RADV_FROM_HANDLE(radv_device, device, _device);
-       struct radv_shader_module *module;
-
-       assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO);
-       assert(pCreateInfo->flags == 0);
-
-       module = vk_alloc2(&device->alloc, pAllocator,
-                            sizeof(*module) + pCreateInfo->codeSize, 8,
-                            VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
-       if (module == NULL)
-               return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
-
-       module->nir = NULL;
-       module->size = pCreateInfo->codeSize;
-       memcpy(module->data, pCreateInfo->pCode, module->size);
-
-       _mesa_sha1_compute(module->data, module->size, module->sha1);
-
-       *pShaderModule = radv_shader_module_to_handle(module);
-
-       return VK_SUCCESS;
-}
-
-void radv_DestroyShaderModule(
-       VkDevice                                    _device,
-       VkShaderModule                              _module,
-       const VkAllocationCallbacks*                pAllocator)
-{
-       RADV_FROM_HANDLE(radv_device, device, _device);
-       RADV_FROM_HANDLE(radv_shader_module, module, _module);
-
-       if (!module)
-               return;
-
-       vk_free2(&device->alloc, pAllocator, module);
-}
-
-
 static void
 radv_pipeline_destroy(struct radv_device *device,
                       struct radv_pipeline *pipeline,
@@ -142,412 +77,18 @@ void radv_DestroyPipeline(
        radv_pipeline_destroy(device, pipeline, pAllocator);
 }
 
-
-static void
-radv_optimize_nir(struct nir_shader *shader)
-{
-        bool progress;
-
-        do {
-                progress = false;
-
-                NIR_PASS_V(shader, nir_lower_vars_to_ssa);
-               NIR_PASS_V(shader, nir_lower_64bit_pack);
-                NIR_PASS_V(shader, nir_lower_alu_to_scalar);
-                NIR_PASS_V(shader, nir_lower_phis_to_scalar);
-
-                NIR_PASS(progress, shader, nir_copy_prop);
-                NIR_PASS(progress, shader, nir_opt_remove_phis);
-                NIR_PASS(progress, shader, nir_opt_dce);
-                if (nir_opt_trivial_continues(shader)) {
-                        progress = true;
-                        NIR_PASS(progress, shader, nir_copy_prop);
-                        NIR_PASS(progress, shader, nir_opt_dce);
-                }
-                NIR_PASS(progress, shader, nir_opt_if);
-                NIR_PASS(progress, shader, nir_opt_dead_cf);
-                NIR_PASS(progress, shader, nir_opt_cse);
-                NIR_PASS(progress, shader, nir_opt_peephole_select, 8);
-                NIR_PASS(progress, shader, nir_opt_algebraic);
-                NIR_PASS(progress, shader, nir_opt_constant_folding);
-                NIR_PASS(progress, shader, nir_opt_undef);
-                NIR_PASS(progress, shader, nir_opt_conditional_discard);
-                if (shader->options->max_unroll_iterations) {
-                        NIR_PASS(progress, shader, nir_opt_loop_unroll, 0);
-                }
-        } while (progress);
-}
-
-static nir_shader *
-radv_shader_compile_to_nir(struct radv_device *device,
-                          struct radv_shader_module *module,
-                          const char *entrypoint_name,
-                          gl_shader_stage stage,
-                          const VkSpecializationInfo *spec_info,
-                          bool dump)
-{
-       if (strcmp(entrypoint_name, "main") != 0) {
-               radv_finishme("Multiple shaders per module not really supported");
-       }
-
-       nir_shader *nir;
-       nir_function *entry_point;
-       if (module->nir) {
-               /* Some things such as our meta clear/blit code will give us a NIR
-                * shader directly.  In that case, we just ignore the SPIR-V entirely
-                * and just use the NIR shader */
-               nir = module->nir;
-               nir->options = &nir_options;
-               nir_validate_shader(nir);
-
-               assert(exec_list_length(&nir->functions) == 1);
-               struct exec_node *node = exec_list_get_head(&nir->functions);
-               entry_point = exec_node_data(nir_function, node, node);
-       } else {
-               uint32_t *spirv = (uint32_t *) module->data;
-               assert(module->size % 4 == 0);
-
-               if (device->debug_flags & RADV_DEBUG_DUMP_SPIRV)
-                       radv_print_spirv(module, stderr);
-
-               uint32_t num_spec_entries = 0;
-               struct nir_spirv_specialization *spec_entries = NULL;
-               if (spec_info && spec_info->mapEntryCount > 0) {
-                       num_spec_entries = spec_info->mapEntryCount;
-                       spec_entries = malloc(num_spec_entries * sizeof(*spec_entries));
-                       for (uint32_t i = 0; i < num_spec_entries; i++) {
-                               VkSpecializationMapEntry entry = spec_info->pMapEntries[i];
-                               const void *data = spec_info->pData + entry.offset;
-                               assert(data + entry.size <= spec_info->pData + spec_info->dataSize);
-
-                               spec_entries[i].id = spec_info->pMapEntries[i].constantID;
-                               if (spec_info->dataSize == 8)
-                                       spec_entries[i].data64 = *(const uint64_t *)data;
-                               else
-                                       spec_entries[i].data32 = *(const uint32_t *)data;
-                       }
-               }
-               const struct nir_spirv_supported_extensions supported_ext = {
-                       .draw_parameters = true,
-                       .float64 = true,
-                       .image_read_without_format = true,
-                       .image_write_without_format = true,
-                       .tessellation = true,
-                       .int64 = true,
-                       .multiview = true,
-                       .variable_pointers = true,
-               };
-               entry_point = spirv_to_nir(spirv, module->size / 4,
-                                          spec_entries, num_spec_entries,
-                                          stage, entrypoint_name, &supported_ext, &nir_options);
-               nir = entry_point->shader;
-               assert(nir->stage == stage);
-               nir_validate_shader(nir);
-
-               free(spec_entries);
-
-               /* We have to lower away local constant initializers right before we
-                * inline functions.  That way they get properly initialized at the top
-                * of the function and not at the top of its caller.
-                */
-               NIR_PASS_V(nir, nir_lower_constant_initializers, nir_var_local);
-               NIR_PASS_V(nir, nir_lower_returns);
-               NIR_PASS_V(nir, nir_inline_functions);
-
-               /* Pick off the single entrypoint that we want */
-               foreach_list_typed_safe(nir_function, func, node, &nir->functions) {
-                       if (func != entry_point)
-                               exec_node_remove(&func->node);
-               }
-               assert(exec_list_length(&nir->functions) == 1);
-               entry_point->name = ralloc_strdup(entry_point, "main");
-
-               NIR_PASS_V(nir, nir_remove_dead_variables,
-                          nir_var_shader_in | nir_var_shader_out | nir_var_system_value);
-
-               /* Now that we've deleted all but the main function, we can go ahead and
-                * lower the rest of the constant initializers.
-                */
-               NIR_PASS_V(nir, nir_lower_constant_initializers, ~0);
-               NIR_PASS_V(nir, nir_lower_system_values);
-               NIR_PASS_V(nir, nir_lower_clip_cull_distance_arrays);
-       }
-
-       /* Vulkan uses the separate-shader linking model */
-       nir->info.separate_shader = true;
-
-       nir_shader_gather_info(nir, entry_point->impl);
-
-       nir_variable_mode indirect_mask = 0;
-       indirect_mask |= nir_var_shader_in;
-       indirect_mask |= nir_var_local;
-
-       nir_lower_indirect_derefs(nir, indirect_mask);
-
-       static const nir_lower_tex_options tex_options = {
-         .lower_txp = ~0,
-       };
-
-       nir_lower_tex(nir, &tex_options);
-
-       nir_lower_vars_to_ssa(nir);
-       nir_lower_var_copies(nir);
-       nir_lower_global_vars_to_local(nir);
-       nir_remove_dead_variables(nir, nir_var_local);
-       radv_optimize_nir(nir);
-
-       if (dump)
-               nir_print_shader(nir, stderr);
-
-       return nir;
-}
-
-static const char *radv_get_shader_name(struct radv_shader_variant *var,
-                                       gl_shader_stage stage)
-{
-       switch (stage) {
-       case MESA_SHADER_VERTEX: return var->info.vs.as_ls ? "Vertex Shader as LS" : var->info.vs.as_es ? "Vertex Shader as ES" : "Vertex Shader as VS";
-       case MESA_SHADER_GEOMETRY: return "Geometry Shader";
-       case MESA_SHADER_FRAGMENT: return "Pixel Shader";
-       case MESA_SHADER_COMPUTE: return "Compute Shader";
-       case MESA_SHADER_TESS_CTRL: return "Tessellation Control Shader";
-       case MESA_SHADER_TESS_EVAL: return var->info.tes.as_es ? "Tessellation Evaluation Shader as ES" : "Tessellation Evaluation Shader as VS";
-       default:
-               return "Unknown shader";
-       };
-
-}
 static void radv_dump_pipeline_stats(struct radv_device *device, struct radv_pipeline *pipeline)
 {
-       unsigned lds_increment = device->physical_device->rad_info.chip_class >= CIK ? 512 : 256;
-       struct radv_shader_variant *var;
-       struct ac_shader_config *conf;
        int i;
-       FILE *file = stderr;
-       unsigned max_simd_waves;
-       unsigned lds_per_wave = 0;
-
-       switch (device->physical_device->rad_info.family) {
-       /* These always have 8 waves: */
-       case CHIP_POLARIS10:
-       case CHIP_POLARIS11:
-       case CHIP_POLARIS12:
-               max_simd_waves = 8;
-               break;
-       default:
-               max_simd_waves = 10;
-       }
 
        for (i = 0; i < MESA_SHADER_STAGES; i++) {
                if (!pipeline->shaders[i])
                        continue;
-               var = pipeline->shaders[i];
-
-               conf = &var->config;
-
-               if (i == MESA_SHADER_FRAGMENT) {
-                       lds_per_wave = conf->lds_size * lds_increment +
-                               align(var->info.fs.num_interp * 48, lds_increment);
-               }
-
-               if (conf->num_sgprs) {
-                       if (device->physical_device->rad_info.chip_class >= VI)
-                               max_simd_waves = MIN2(max_simd_waves, 800 / conf->num_sgprs);
-                       else
-                               max_simd_waves = MIN2(max_simd_waves, 512 / conf->num_sgprs);
-               }
-
-               if (conf->num_vgprs)
-                       max_simd_waves = MIN2(max_simd_waves, 256 / conf->num_vgprs);
 
-               /* LDS is 64KB per CU (4 SIMDs), divided into 16KB blocks per SIMD
-                * that PS can use.
-                */
-               if (lds_per_wave)
-                       max_simd_waves = MIN2(max_simd_waves, 16384 / lds_per_wave);
-
-               fprintf(file, "\n%s:\n",
-                       radv_get_shader_name(var, i));
-               if (i == MESA_SHADER_FRAGMENT) {
-                       fprintf(file, "*** SHADER CONFIG ***\n"
-                               "SPI_PS_INPUT_ADDR = 0x%04x\n"
-                               "SPI_PS_INPUT_ENA  = 0x%04x\n",
-                               conf->spi_ps_input_addr, conf->spi_ps_input_ena);
-               }
-               fprintf(file, "*** SHADER STATS ***\n"
-                       "SGPRS: %d\n"
-                       "VGPRS: %d\n"
-                       "Spilled SGPRs: %d\n"
-                       "Spilled VGPRs: %d\n"
-                       "Code Size: %d bytes\n"
-                       "LDS: %d blocks\n"
-                       "Scratch: %d bytes per wave\n"
-                       "Max Waves: %d\n"
-                       "********************\n\n\n",
-                       conf->num_sgprs, conf->num_vgprs,
-                       conf->spilled_sgprs, conf->spilled_vgprs, var->code_size,
-                       conf->lds_size, conf->scratch_bytes_per_wave,
-                       max_simd_waves);
+               radv_shader_dump_stats(device, pipeline->shaders[i], i, stderr);
        }
 }
 
-void radv_shader_variant_destroy(struct radv_device *device,
-                                 struct radv_shader_variant *variant)
-{
-       if (!p_atomic_dec_zero(&variant->ref_count))
-               return;
-
-       mtx_lock(&device->shader_slab_mutex);
-       list_del(&variant->slab_list);
-       mtx_unlock(&device->shader_slab_mutex);
-
-       free(variant);
-}
-
-static void radv_fill_shader_variant(struct radv_device *device,
-                                    struct radv_shader_variant *variant,
-                                    struct ac_shader_binary *binary,
-                                    gl_shader_stage stage)
-{
-       bool scratch_enabled = variant->config.scratch_bytes_per_wave > 0;
-       unsigned vgpr_comp_cnt = 0;
-
-       if (scratch_enabled && !device->llvm_supports_spill)
-               radv_finishme("shader scratch support only available with LLVM 4.0");
-
-       variant->code_size = binary->code_size;
-       variant->rsrc2 = S_00B12C_USER_SGPR(variant->info.num_user_sgprs) |
-                       S_00B12C_SCRATCH_EN(scratch_enabled);
-
-       switch (stage) {
-       case MESA_SHADER_TESS_EVAL:
-               vgpr_comp_cnt = 3;
-               /* fallthrough */
-       case MESA_SHADER_TESS_CTRL:
-               variant->rsrc2 |= S_00B42C_OC_LDS_EN(1);
-               break;
-       case MESA_SHADER_VERTEX:
-       case MESA_SHADER_GEOMETRY:
-               vgpr_comp_cnt = variant->info.vs.vgpr_comp_cnt;
-               break;
-       case MESA_SHADER_FRAGMENT:
-               break;
-       case MESA_SHADER_COMPUTE:
-               variant->rsrc2 |=
-                       S_00B84C_TGID_X_EN(1) | S_00B84C_TGID_Y_EN(1) |
-                       S_00B84C_TGID_Z_EN(1) | S_00B84C_TIDIG_COMP_CNT(2) |
-                       S_00B84C_TG_SIZE_EN(1) |
-                       S_00B84C_LDS_SIZE(variant->config.lds_size);
-               break;
-       default:
-               unreachable("unsupported shader type");
-               break;
-       }
-
-       variant->rsrc1 =  S_00B848_VGPRS((variant->config.num_vgprs - 1) / 4) |
-               S_00B848_SGPRS((variant->config.num_sgprs - 1) / 8) |
-               S_00B128_VGPR_COMP_CNT(vgpr_comp_cnt) |
-               S_00B848_DX10_CLAMP(1) |
-               S_00B848_FLOAT_MODE(variant->config.float_mode);
-
-       void *ptr = radv_alloc_shader_memory(device, variant);
-       memcpy(ptr, binary->code, binary->code_size);
-}
-
-static struct radv_shader_variant *radv_shader_variant_create(struct radv_device *device,
-                                                             struct nir_shader *shader,
-                                                             struct radv_pipeline_layout *layout,
-                                                             const struct ac_shader_variant_key *key,
-                                                             void** code_out,
-                                                             unsigned *code_size_out,
-                                                             bool dump)
-{
-       struct radv_shader_variant *variant = calloc(1, sizeof(struct radv_shader_variant));
-       enum radeon_family chip_family = device->physical_device->rad_info.family;
-       LLVMTargetMachineRef tm;
-       if (!variant)
-               return NULL;
-
-       struct ac_nir_compiler_options options = {0};
-       options.layout = layout;
-       if (key)
-               options.key = *key;
-
-       struct ac_shader_binary binary;
-       enum ac_target_machine_options tm_options = 0;
-       options.unsafe_math = !!(device->debug_flags & RADV_DEBUG_UNSAFE_MATH);
-       options.family = chip_family;
-       options.chip_class = device->physical_device->rad_info.chip_class;
-       options.supports_spill = device->llvm_supports_spill;
-       if (options.supports_spill)
-               tm_options |= AC_TM_SUPPORTS_SPILL;
-       if (device->instance->perftest_flags & RADV_PERFTEST_SISCHED)
-               tm_options |= AC_TM_SISCHED;
-       tm = ac_create_target_machine(chip_family, tm_options);
-       ac_compile_nir_shader(tm, &binary, &variant->config,
-                             &variant->info, shader, &options, dump);
-       LLVMDisposeTargetMachine(tm);
-
-       radv_fill_shader_variant(device, variant, &binary, shader->stage);
-
-       if (code_out) {
-               *code_out = binary.code;
-               *code_size_out = binary.code_size;
-       } else
-               free(binary.code);
-       free(binary.config);
-       free(binary.rodata);
-       free(binary.global_symbol_offsets);
-       free(binary.relocs);
-       free(binary.disasm_string);
-       variant->ref_count = 1;
-       return variant;
-}
-
-static struct radv_shader_variant *
-radv_pipeline_create_gs_copy_shader(struct radv_pipeline *pipeline,
-                                   struct nir_shader *nir,
-                                   void** code_out,
-                                   unsigned *code_size_out,
-                                   bool dump_shader,
-                                   bool multiview)
-{
-       struct radv_shader_variant *variant = calloc(1, sizeof(struct radv_shader_variant));
-       enum radeon_family chip_family = pipeline->device->physical_device->rad_info.family;
-       LLVMTargetMachineRef tm;
-       if (!variant)
-               return NULL;
-
-       struct ac_nir_compiler_options options = {0};
-       struct ac_shader_binary binary;
-       enum ac_target_machine_options tm_options = 0;
-       options.family = chip_family;
-       options.chip_class = pipeline->device->physical_device->rad_info.chip_class;
-       options.key.has_multiview_view_index = multiview;
-       if (options.supports_spill)
-               tm_options |= AC_TM_SUPPORTS_SPILL;
-       if (pipeline->device->instance->perftest_flags & RADV_PERFTEST_SISCHED)
-               tm_options |= AC_TM_SISCHED;
-       tm = ac_create_target_machine(chip_family, tm_options);
-       ac_create_gs_copy_shader(tm, nir, &binary, &variant->config, &variant->info, &options, dump_shader);
-       LLVMDisposeTargetMachine(tm);
-
-       radv_fill_shader_variant(pipeline->device, variant, &binary, MESA_SHADER_VERTEX);
-
-       if (code_out) {
-               *code_out = binary.code;
-               *code_size_out = binary.code_size;
-       } else
-               free(binary.code);
-       free(binary.config);
-       free(binary.rodata);
-       free(binary.global_symbol_offsets);
-       free(binary.relocs);
-       free(binary.disasm_string);
-       variant->ref_count = 1;
-       return variant; 
-}
-
 static struct radv_shader_variant *
 radv_pipeline_compile(struct radv_pipeline *pipeline,
                      struct radv_pipeline_cache *cache,
@@ -564,7 +105,6 @@ radv_pipeline_compile(struct radv_pipeline *pipeline,
        nir_shader *nir;
        void *code = NULL;
        unsigned code_size = 0;
-       bool dump = (pipeline->device->debug_flags & RADV_DEBUG_DUMP_SHADERS);
 
        if (module->nir)
                _mesa_sha1_compute(module->nir->info.name,
@@ -594,21 +134,22 @@ radv_pipeline_compile(struct radv_pipeline *pipeline,
 
        nir = radv_shader_compile_to_nir(pipeline->device,
                                         module, entrypoint, stage,
-                                        spec_info, dump);
+                                        spec_info);
        if (nir == NULL)
                return NULL;
 
        if (!variant) {
                variant = radv_shader_variant_create(pipeline->device, nir,
                                                     layout, key, &code,
-                                                    &code_size, dump);
+                                                    &code_size);
        }
 
        if (stage == MESA_SHADER_GEOMETRY && !pipeline->gs_copy_shader) {
                void *gs_copy_code = NULL;
                unsigned gs_copy_code_size = 0;
-               pipeline->gs_copy_shader = radv_pipeline_create_gs_copy_shader(
-                       pipeline, nir, &gs_copy_code, &gs_copy_code_size, dump, key->has_multiview_view_index);
+               pipeline->gs_copy_shader = radv_create_gs_copy_shader(
+                       pipeline->device, nir, &gs_copy_code,
+                       &gs_copy_code_size, key->has_multiview_view_index);
 
                if (pipeline->gs_copy_shader) {
                        pipeline->gs_copy_shader =
@@ -675,7 +216,6 @@ radv_tess_pipeline_compile(struct radv_pipeline *pipeline,
        unsigned tes_code_size = 0, tcs_code_size = 0;
        struct ac_shader_variant_key tes_key;
        struct ac_shader_variant_key tcs_key;
-       bool dump = (pipeline->device->debug_flags & RADV_DEBUG_DUMP_SHADERS);
 
        tes_key = radv_compute_tes_key(radv_pipeline_has_gs(pipeline),
                                       pipeline->shaders[MESA_SHADER_FRAGMENT]->info.fs.prim_id_input);
@@ -713,22 +253,23 @@ radv_tess_pipeline_compile(struct radv_pipeline *pipeline,
 
        tes_nir = radv_shader_compile_to_nir(pipeline->device,
                                             tes_module, tes_entrypoint, MESA_SHADER_TESS_EVAL,
-                                            tes_spec_info, dump);
+                                            tes_spec_info);
        if (tes_nir == NULL)
                return;
 
        tcs_nir = radv_shader_compile_to_nir(pipeline->device,
                                             tcs_module, tcs_entrypoint, MESA_SHADER_TESS_CTRL,
-                                            tcs_spec_info, dump);
+                                            tcs_spec_info);
        if (tcs_nir == NULL)
                return;
 
+       tes_nir->info.tess.ccw = !tes_nir->info.tess.ccw;
        nir_lower_tes_patch_vertices(tes_nir,
                                     tcs_nir->info.tess.tcs_vertices_out);
 
        tes_variant = radv_shader_variant_create(pipeline->device, tes_nir,
                                                 layout, &tes_key, &tes_code,
-                                                &tes_code_size, dump);
+                                                &tes_code_size);
 
        tcs_key = radv_compute_tcs_key(tes_nir->info.tess.primitive_mode, input_vertices);
        if (tcs_module->nir)
@@ -740,7 +281,7 @@ radv_tess_pipeline_compile(struct radv_pipeline *pipeline,
 
        tcs_variant = radv_shader_variant_create(pipeline->device, tcs_nir,
                                                 layout, &tcs_key, &tcs_code,
-                                                &tcs_code_size, dump);
+                                                &tcs_code_size);
 
        if (!tes_module->nir)
                ralloc_free(tes_nir);
@@ -1546,6 +1087,13 @@ radv_pipeline_init_multisample_state(struct radv_pipeline *pipeline,
                ms->pa_sc_mode_cntl_1 |= EG_S_028A4C_PS_ITER_SAMPLE(ps_iter_samples > 1);
        }
 
+       const struct VkPipelineRasterizationStateRasterizationOrderAMD *raster_order =
+               vk_find_struct_const(pCreateInfo->pRasterizationState->pNext, PIPELINE_RASTERIZATION_STATE_RASTERIZATION_ORDER_AMD);
+       if (raster_order && raster_order->rasterizationOrder == VK_RASTERIZATION_ORDER_RELAXED_AMD) {
+               ms->pa_sc_mode_cntl_1 |= S_028A4C_OUT_OF_ORDER_PRIMITIVE_ENABLE(1) |
+                                       S_028A4C_OUT_OF_ORDER_WATER_MARK(0x7);
+       }
+
        if (vkms) {
                if (vkms->alphaToCoverageEnable)
                        blend->db_alpha_to_mask |= S_028B70_ALPHA_TO_MASK_ENABLE(1);
@@ -2177,7 +1725,7 @@ static void calculate_ps_inputs(struct radv_pipeline *pipeline)
        pipeline->graphics.ps_input_cntl_num = ps_offset;
 }
 
-VkResult
+static VkResult
 radv_pipeline_init(struct radv_pipeline *pipeline,
                   struct radv_device *device,
                   struct radv_pipeline_cache *cache,
@@ -2336,7 +1884,7 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
                    !ps->info.fs.writes_sample_mask)
                        pipeline->graphics.blend.spi_shader_col_format = V_028714_SPI_SHADER_32_R;
        }
-       
+
        unsigned z_order;
        pipeline->graphics.db_shader_control = 0;
        if (ps->info.fs.early_fragment_test || !ps->info.fs.writes_memory)
@@ -2406,8 +1954,90 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
                calculate_tess_state(pipeline, pCreateInfo);
        }
 
+       if (radv_pipeline_has_tess(pipeline))
+               pipeline->graphics.primgroup_size = pipeline->graphics.tess.num_patches;
+       else if (radv_pipeline_has_gs(pipeline))
+               pipeline->graphics.primgroup_size = 64;
+       else
+               pipeline->graphics.primgroup_size = 128; /* recommended without a GS */
+
+       pipeline->graphics.partial_es_wave = false;
+       if (pipeline->device->has_distributed_tess) {
+               if (radv_pipeline_has_gs(pipeline)) {
+                       if (device->physical_device->rad_info.chip_class <= VI)
+                               pipeline->graphics.partial_es_wave = true;
+               }
+       }
+       /* GS requirement. */
+       if (SI_GS_PER_ES / pipeline->graphics.primgroup_size >= pipeline->device->gs_table_depth - 3)
+               pipeline->graphics.partial_es_wave = true;
+
+       pipeline->graphics.wd_switch_on_eop = false;
+       if (device->physical_device->rad_info.chip_class >= CIK) {
+               unsigned prim = pipeline->graphics.prim;
+               /* WD_SWITCH_ON_EOP has no effect on GPUs with less than
+                * 4 shader engines. Set 1 to pass the assertion below.
+                * The other cases are hardware requirements. */
+               if (device->physical_device->rad_info.max_se < 4 ||
+                   prim == V_008958_DI_PT_POLYGON ||
+                   prim == V_008958_DI_PT_LINELOOP ||
+                   prim == V_008958_DI_PT_TRIFAN ||
+                   prim == V_008958_DI_PT_TRISTRIP_ADJ ||
+                   (pipeline->graphics.prim_restart_enable &&
+                    (device->physical_device->rad_info.family < CHIP_POLARIS10 ||
+                     (prim != V_008958_DI_PT_POINTLIST &&
+                      prim != V_008958_DI_PT_LINESTRIP &&
+                      prim != V_008958_DI_PT_TRISTRIP))))
+                       pipeline->graphics.wd_switch_on_eop = true;
+       }
+
+       pipeline->graphics.ia_switch_on_eoi = false;
+       if (pipeline->shaders[MESA_SHADER_FRAGMENT]->info.fs.prim_id_input)
+               pipeline->graphics.ia_switch_on_eoi = true;
+       if (radv_pipeline_has_gs(pipeline) &&
+           pipeline->shaders[MESA_SHADER_GEOMETRY]->info.gs.uses_prim_id)
+               pipeline->graphics.ia_switch_on_eoi = true;
+       if (radv_pipeline_has_tess(pipeline)) {
+               /* SWITCH_ON_EOI must be set if PrimID is used. */
+               if (pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.tcs.uses_prim_id ||
+                   pipeline->shaders[MESA_SHADER_TESS_EVAL]->info.tes.uses_prim_id)
+                       pipeline->graphics.ia_switch_on_eoi = true;
+       }
+
+       pipeline->graphics.partial_vs_wave = false;
+       if (radv_pipeline_has_tess(pipeline)) {
+               /* Bug with tessellation and GS on Bonaire and older 2 SE chips. */
+               if ((device->physical_device->rad_info.family == CHIP_TAHITI ||
+                    device->physical_device->rad_info.family == CHIP_PITCAIRN ||
+                    device->physical_device->rad_info.family == CHIP_BONAIRE) &&
+                   radv_pipeline_has_gs(pipeline))
+                       pipeline->graphics.partial_vs_wave = true;
+               /* Needed for 028B6C_DISTRIBUTION_MODE != 0 */
+               if (device->has_distributed_tess) {
+                       if (radv_pipeline_has_gs(pipeline)) {
+                               if (device->physical_device->rad_info.family == CHIP_TONGA ||
+                                   device->physical_device->rad_info.family == CHIP_FIJI ||
+                                   device->physical_device->rad_info.family == CHIP_POLARIS10 ||
+                                   device->physical_device->rad_info.family == CHIP_POLARIS11 ||
+                                   device->physical_device->rad_info.family == CHIP_POLARIS12)
+                                       pipeline->graphics.partial_vs_wave = true;
+                       } else {
+                               pipeline->graphics.partial_vs_wave = true;
+                       }
+               }
+       }
+
+       pipeline->graphics.base_ia_multi_vgt_param =
+               S_028AA8_PRIMGROUP_SIZE(pipeline->graphics.primgroup_size - 1) |
+               /* The following field was moved to VGT_SHADER_STAGES_EN in GFX9. */
+               S_028AA8_MAX_PRIMGRP_IN_WAVE(device->physical_device->rad_info.chip_class == VI ? 2 : 0) |
+               S_030960_EN_INST_OPT_BASIC(device->physical_device->rad_info.chip_class >= GFX9) |
+               S_030960_EN_INST_OPT_ADV(device->physical_device->rad_info.chip_class >= GFX9);
+
        const VkPipelineVertexInputStateCreateInfo *vi_info =
                pCreateInfo->pVertexInputState;
+       struct radv_vertex_elements_info *velems = &pipeline->vertex_elements;
+
        for (uint32_t i = 0; i < vi_info->vertexAttributeDescriptionCount; i++) {
                const VkVertexInputAttributeDescription *desc =
                        &vi_info->pVertexAttributeDescriptions[i];
@@ -2421,16 +2051,16 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
                num_format = radv_translate_buffer_numformat(format_desc, first_non_void);
                data_format = radv_translate_buffer_dataformat(format_desc, first_non_void);
 
-               pipeline->va_rsrc_word3[loc] = S_008F0C_DST_SEL_X(si_map_swizzle(format_desc->swizzle[0])) |
+               velems->rsrc_word3[loc] = S_008F0C_DST_SEL_X(si_map_swizzle(format_desc->swizzle[0])) |
                        S_008F0C_DST_SEL_Y(si_map_swizzle(format_desc->swizzle[1])) |
                        S_008F0C_DST_SEL_Z(si_map_swizzle(format_desc->swizzle[2])) |
                        S_008F0C_DST_SEL_W(si_map_swizzle(format_desc->swizzle[3])) |
                        S_008F0C_NUM_FORMAT(num_format) |
                        S_008F0C_DATA_FORMAT(data_format);
-               pipeline->va_format_size[loc] = format_desc->block.bits / 8;
-               pipeline->va_offset[loc] = desc->offset;
-               pipeline->va_binding[loc] = desc->binding;
-               pipeline->num_vertex_attribs = MAX2(pipeline->num_vertex_attribs, loc + 1);
+               velems->format_size[loc] = format_desc->block.bits / 8;
+               velems->offset[loc] = desc->offset;
+               velems->binding[loc] = desc->binding;
+               velems->count = MAX2(velems->count, loc + 1);
        }
 
        for (uint32_t i = 0; i < vi_info->vertexBindingDescriptionCount; i++) {
@@ -2584,56 +2214,3 @@ VkResult radv_CreateComputePipelines(
 
        return result;
 }
-
-void *radv_alloc_shader_memory(struct radv_device *device,
-                               struct radv_shader_variant *shader)
-{
-       mtx_lock(&device->shader_slab_mutex);
-       list_for_each_entry(struct radv_shader_slab, slab, &device->shader_slabs, slabs) {
-               uint64_t offset = 0;
-               list_for_each_entry(struct radv_shader_variant, s, &slab->shaders, slab_list) {
-                       if (s->bo_offset - offset >= shader->code_size) {
-                               shader->bo = slab->bo;
-                               shader->bo_offset = offset;
-                               list_addtail(&shader->slab_list, &s->slab_list);
-                               mtx_unlock(&device->shader_slab_mutex);
-                               return slab->ptr + offset;
-                       }
-                       offset = align_u64(s->bo_offset + s->code_size, 256);
-               }
-               if (slab->size - offset >= shader->code_size) {
-                       shader->bo = slab->bo;
-                       shader->bo_offset = offset;
-                       list_addtail(&shader->slab_list, &slab->shaders);
-                       mtx_unlock(&device->shader_slab_mutex);
-                       return slab->ptr + offset;
-               }
-       }
-
-       mtx_unlock(&device->shader_slab_mutex);
-       struct radv_shader_slab *slab = calloc(1, sizeof(struct radv_shader_slab));
-
-       slab->size = 256 * 1024;
-       slab->bo = device->ws->buffer_create(device->ws, slab->size, 256,
-                                            RADEON_DOMAIN_VRAM, 0);
-       slab->ptr = (char*)device->ws->buffer_map(slab->bo);
-       list_inithead(&slab->shaders);
-
-       mtx_lock(&device->shader_slab_mutex);
-       list_add(&slab->slabs, &device->shader_slabs);
-
-       shader->bo = slab->bo;
-       shader->bo_offset = 0;
-       list_add(&shader->slab_list, &slab->shaders);
-       mtx_unlock(&device->shader_slab_mutex);
-       return slab->ptr;
-}
-
-void radv_destroy_shader_slabs(struct radv_device *device)
-{
-       list_for_each_entry_safe(struct radv_shader_slab, slab, &device->shader_slabs, slabs) {
-               device->ws->buffer_destroy(slab->bo);
-               free(slab);
-       }
-       mtx_destroy(&device->shader_slab_mutex);
-}