radv: Don't free NIR shaders if tracing
[mesa.git] / src / amd / vulkan / radv_pipeline.c
index 49610a1a223a0a45f960ba4e59a6524797b68ac0..c93871bfbcff112efd54b0b3150d6f135e461432 100644 (file)
 
 #include "util/mesa-sha1.h"
 #include "util/u_atomic.h"
+#include "radv_debug.h"
 #include "radv_private.h"
+#include "radv_shader.h"
 #include "nir/nir.h"
 #include "nir/nir_builder.h"
 #include "spirv/nir_spirv.h"
+#include "vk_util.h"
 
 #include <llvm-c/Core.h>
 #include <llvm-c/TargetMachine.h>
 
 #include "sid.h"
 #include "gfx9d.h"
-#include "r600d_common.h"
 #include "ac_binary.h"
 #include "ac_llvm_util.h"
 #include "ac_nir_to_llvm.h"
 #include "util/debug.h"
 #include "ac_exp_param.h"
 
-void radv_shader_variant_destroy(struct radv_device *device,
-                                 struct radv_shader_variant *variant);
-
-static const struct nir_shader_compiler_options nir_options = {
-       .vertex_id_zero_based = true,
-       .lower_scmp = true,
-       .lower_flrp32 = true,
-       .lower_fsat = true,
-       .lower_fdiv = true,
-       .lower_sub = true,
-       .lower_pack_snorm_2x16 = true,
-       .lower_pack_snorm_4x8 = true,
-       .lower_pack_unorm_2x16 = true,
-       .lower_pack_unorm_4x8 = true,
-       .lower_unpack_snorm_2x16 = true,
-       .lower_unpack_snorm_4x8 = true,
-       .lower_unpack_unorm_2x16 = true,
-       .lower_unpack_unorm_4x8 = true,
-       .lower_extract_byte = true,
-       .lower_extract_word = true,
-       .max_unroll_iterations = 32
-};
-
-VkResult radv_CreateShaderModule(
-       VkDevice                                    _device,
-       const VkShaderModuleCreateInfo*             pCreateInfo,
-       const VkAllocationCallbacks*                pAllocator,
-       VkShaderModule*                             pShaderModule)
-{
-       RADV_FROM_HANDLE(radv_device, device, _device);
-       struct radv_shader_module *module;
-
-       assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO);
-       assert(pCreateInfo->flags == 0);
-
-       module = vk_alloc2(&device->alloc, pAllocator,
-                            sizeof(*module) + pCreateInfo->codeSize, 8,
-                            VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
-       if (module == NULL)
-               return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
-
-       module->nir = NULL;
-       module->size = pCreateInfo->codeSize;
-       memcpy(module->data, pCreateInfo->pCode, module->size);
-
-       _mesa_sha1_compute(module->data, module->size, module->sha1);
-
-       *pShaderModule = radv_shader_module_to_handle(module);
-
-       return VK_SUCCESS;
-}
-
-void radv_DestroyShaderModule(
-       VkDevice                                    _device,
-       VkShaderModule                              _module,
-       const VkAllocationCallbacks*                pAllocator)
-{
-       RADV_FROM_HANDLE(radv_device, device, _device);
-       RADV_FROM_HANDLE(radv_shader_module, module, _module);
-
-       if (!module)
-               return;
-
-       vk_free2(&device->alloc, pAllocator, module);
-}
-
-
 static void
 radv_pipeline_destroy(struct radv_device *device,
                       struct radv_pipeline *pipeline,
@@ -141,600 +76,27 @@ void radv_DestroyPipeline(
        radv_pipeline_destroy(device, pipeline, pAllocator);
 }
 
-
-static void
-radv_optimize_nir(struct nir_shader *shader)
-{
-        bool progress;
-
-        do {
-                progress = false;
-
-                NIR_PASS_V(shader, nir_lower_vars_to_ssa);
-               NIR_PASS_V(shader, nir_lower_64bit_pack);
-                NIR_PASS_V(shader, nir_lower_alu_to_scalar);
-                NIR_PASS_V(shader, nir_lower_phis_to_scalar);
-
-                NIR_PASS(progress, shader, nir_copy_prop);
-                NIR_PASS(progress, shader, nir_opt_remove_phis);
-                NIR_PASS(progress, shader, nir_opt_dce);
-                if (nir_opt_trivial_continues(shader)) {
-                        progress = true;
-                        NIR_PASS(progress, shader, nir_copy_prop);
-                        NIR_PASS(progress, shader, nir_opt_dce);
-                }
-                NIR_PASS(progress, shader, nir_opt_if);
-                NIR_PASS(progress, shader, nir_opt_dead_cf);
-                NIR_PASS(progress, shader, nir_opt_cse);
-                NIR_PASS(progress, shader, nir_opt_peephole_select, 8);
-                NIR_PASS(progress, shader, nir_opt_algebraic);
-                NIR_PASS(progress, shader, nir_opt_constant_folding);
-                NIR_PASS(progress, shader, nir_opt_undef);
-                NIR_PASS(progress, shader, nir_opt_conditional_discard);
-                if (shader->options->max_unroll_iterations) {
-                        NIR_PASS(progress, shader, nir_opt_loop_unroll, 0);
-                }
-        } while (progress);
-}
-
-static nir_shader *
-radv_shader_compile_to_nir(struct radv_device *device,
-                          struct radv_shader_module *module,
-                          const char *entrypoint_name,
-                          gl_shader_stage stage,
-                          const VkSpecializationInfo *spec_info,
-                          bool dump)
-{
-       if (strcmp(entrypoint_name, "main") != 0) {
-               radv_finishme("Multiple shaders per module not really supported");
-       }
-
-       nir_shader *nir;
-       nir_function *entry_point;
-       if (module->nir) {
-               /* Some things such as our meta clear/blit code will give us a NIR
-                * shader directly.  In that case, we just ignore the SPIR-V entirely
-                * and just use the NIR shader */
-               nir = module->nir;
-               nir->options = &nir_options;
-               nir_validate_shader(nir);
-
-               assert(exec_list_length(&nir->functions) == 1);
-               struct exec_node *node = exec_list_get_head(&nir->functions);
-               entry_point = exec_node_data(nir_function, node, node);
-       } else {
-               uint32_t *spirv = (uint32_t *) module->data;
-               assert(module->size % 4 == 0);
-
-               uint32_t num_spec_entries = 0;
-               struct nir_spirv_specialization *spec_entries = NULL;
-               if (spec_info && spec_info->mapEntryCount > 0) {
-                       num_spec_entries = spec_info->mapEntryCount;
-                       spec_entries = malloc(num_spec_entries * sizeof(*spec_entries));
-                       for (uint32_t i = 0; i < num_spec_entries; i++) {
-                               VkSpecializationMapEntry entry = spec_info->pMapEntries[i];
-                               const void *data = spec_info->pData + entry.offset;
-                               assert(data + entry.size <= spec_info->pData + spec_info->dataSize);
-
-                               spec_entries[i].id = spec_info->pMapEntries[i].constantID;
-                               if (spec_info->dataSize == 8)
-                                       spec_entries[i].data64 = *(const uint64_t *)data;
-                               else
-                                       spec_entries[i].data32 = *(const uint32_t *)data;
-                       }
-               }
-               const struct nir_spirv_supported_extensions supported_ext = {
-                       .draw_parameters = true,
-                       .float64 = true,
-                       .image_read_without_format = true,
-                       .image_write_without_format = true,
-                       .tessellation = true,
-                       .int64 = true,
-               };
-               entry_point = spirv_to_nir(spirv, module->size / 4,
-                                          spec_entries, num_spec_entries,
-                                          stage, entrypoint_name, &supported_ext, &nir_options);
-               nir = entry_point->shader;
-               assert(nir->stage == stage);
-               nir_validate_shader(nir);
-
-               free(spec_entries);
-
-               /* We have to lower away local constant initializers right before we
-                * inline functions.  That way they get properly initialized at the top
-                * of the function and not at the top of its caller.
-                */
-               NIR_PASS_V(nir, nir_lower_constant_initializers, nir_var_local);
-               NIR_PASS_V(nir, nir_lower_returns);
-               NIR_PASS_V(nir, nir_inline_functions);
-
-               /* Pick off the single entrypoint that we want */
-               foreach_list_typed_safe(nir_function, func, node, &nir->functions) {
-                       if (func != entry_point)
-                               exec_node_remove(&func->node);
-               }
-               assert(exec_list_length(&nir->functions) == 1);
-               entry_point->name = ralloc_strdup(entry_point, "main");
-
-               NIR_PASS_V(nir, nir_remove_dead_variables,
-                          nir_var_shader_in | nir_var_shader_out | nir_var_system_value);
-
-               /* Now that we've deleted all but the main function, we can go ahead and
-                * lower the rest of the constant initializers.
-                */
-               NIR_PASS_V(nir, nir_lower_constant_initializers, ~0);
-               NIR_PASS_V(nir, nir_lower_system_values);
-               NIR_PASS_V(nir, nir_lower_clip_cull_distance_arrays);
-       }
-
-       /* Vulkan uses the separate-shader linking model */
-       nir->info.separate_shader = true;
-
-       nir_shader_gather_info(nir, entry_point->impl);
-
-       nir_variable_mode indirect_mask = 0;
-       indirect_mask |= nir_var_shader_in;
-       indirect_mask |= nir_var_local;
-
-       nir_lower_indirect_derefs(nir, indirect_mask);
-
-       static const nir_lower_tex_options tex_options = {
-         .lower_txp = ~0,
-       };
-
-       nir_lower_tex(nir, &tex_options);
-
-       nir_lower_vars_to_ssa(nir);
-       nir_lower_var_copies(nir);
-       nir_lower_global_vars_to_local(nir);
-       nir_remove_dead_variables(nir, nir_var_local);
-       radv_optimize_nir(nir);
-
-       if (dump)
-               nir_print_shader(nir, stderr);
-
-       return nir;
-}
-
-static const char *radv_get_shader_name(struct radv_shader_variant *var,
-                                       gl_shader_stage stage)
-{
-       switch (stage) {
-       case MESA_SHADER_VERTEX: return var->info.vs.as_ls ? "Vertex Shader as LS" : var->info.vs.as_es ? "Vertex Shader as ES" : "Vertex Shader as VS";
-       case MESA_SHADER_GEOMETRY: return "Geometry Shader";
-       case MESA_SHADER_FRAGMENT: return "Pixel Shader";
-       case MESA_SHADER_COMPUTE: return "Compute Shader";
-       case MESA_SHADER_TESS_CTRL: return "Tessellation Control Shader";
-       case MESA_SHADER_TESS_EVAL: return var->info.tes.as_es ? "Tessellation Evaluation Shader as ES" : "Tessellation Evaluation Shader as VS";
-       default:
-               return "Unknown shader";
-       };
-
-}
 static void radv_dump_pipeline_stats(struct radv_device *device, struct radv_pipeline *pipeline)
 {
-       unsigned lds_increment = device->physical_device->rad_info.chip_class >= CIK ? 512 : 256;
-       struct radv_shader_variant *var;
-       struct ac_shader_config *conf;
        int i;
-       FILE *file = stderr;
-       unsigned max_simd_waves = 10;
-       unsigned lds_per_wave = 0;
 
        for (i = 0; i < MESA_SHADER_STAGES; i++) {
                if (!pipeline->shaders[i])
                        continue;
-               var = pipeline->shaders[i];
 
-               conf = &var->config;
-
-               if (i == MESA_SHADER_FRAGMENT) {
-                       lds_per_wave = conf->lds_size * lds_increment +
-                               align(var->info.fs.num_interp * 48, lds_increment);
-               }
-
-               if (conf->num_sgprs) {
-                       if (device->physical_device->rad_info.chip_class >= VI)
-                               max_simd_waves = MIN2(max_simd_waves, 800 / conf->num_sgprs);
-                       else
-                               max_simd_waves = MIN2(max_simd_waves, 512 / conf->num_sgprs);
-               }
-
-               if (conf->num_vgprs)
-                       max_simd_waves = MIN2(max_simd_waves, 256 / conf->num_vgprs);
-
-               /* LDS is 64KB per CU (4 SIMDs), divided into 16KB blocks per SIMD
-                * that PS can use.
-                */
-               if (lds_per_wave)
-                       max_simd_waves = MIN2(max_simd_waves, 16384 / lds_per_wave);
-
-               fprintf(file, "\n%s:\n",
-                       radv_get_shader_name(var, i));
-               if (i == MESA_SHADER_FRAGMENT) {
-                       fprintf(file, "*** SHADER CONFIG ***\n"
-                               "SPI_PS_INPUT_ADDR = 0x%04x\n"
-                               "SPI_PS_INPUT_ENA  = 0x%04x\n",
-                               conf->spi_ps_input_addr, conf->spi_ps_input_ena);
-               }
-               fprintf(file, "*** SHADER STATS ***\n"
-                       "SGPRS: %d\n"
-                       "VGPRS: %d\n"
-                       "Spilled SGPRs: %d\n"
-                       "Spilled VGPRs: %d\n"
-                       "Code Size: %d bytes\n"
-                       "LDS: %d blocks\n"
-                       "Scratch: %d bytes per wave\n"
-                       "Max Waves: %d\n"
-                       "********************\n\n\n",
-                       conf->num_sgprs, conf->num_vgprs,
-                       conf->spilled_sgprs, conf->spilled_vgprs, var->code_size,
-                       conf->lds_size, conf->scratch_bytes_per_wave,
-                       max_simd_waves);
+               radv_shader_dump_stats(device, pipeline->shaders[i], i, stderr);
        }
 }
 
-void radv_shader_variant_destroy(struct radv_device *device,
-                                 struct radv_shader_variant *variant)
-{
-       if (!p_atomic_dec_zero(&variant->ref_count))
-               return;
-
-       device->ws->buffer_destroy(variant->bo);
-       free(variant);
-}
-
-static void radv_fill_shader_variant(struct radv_device *device,
-                                    struct radv_shader_variant *variant,
-                                    struct ac_shader_binary *binary,
-                                    gl_shader_stage stage)
+static uint32_t get_hash_flags(struct radv_device *device)
 {
-       bool scratch_enabled = variant->config.scratch_bytes_per_wave > 0;
-       unsigned vgpr_comp_cnt = 0;
-
-       if (scratch_enabled && !device->llvm_supports_spill)
-               radv_finishme("shader scratch support only available with LLVM 4.0");
-
-       variant->code_size = binary->code_size;
-       variant->rsrc2 = S_00B12C_USER_SGPR(variant->info.num_user_sgprs) |
-                       S_00B12C_SCRATCH_EN(scratch_enabled);
-
-       switch (stage) {
-       case MESA_SHADER_TESS_EVAL:
-               vgpr_comp_cnt = 3;
-               /* fallthrough */
-       case MESA_SHADER_TESS_CTRL:
-               variant->rsrc2 |= S_00B42C_OC_LDS_EN(1);
-               break;
-       case MESA_SHADER_VERTEX:
-       case MESA_SHADER_GEOMETRY:
-               vgpr_comp_cnt = variant->info.vs.vgpr_comp_cnt;
-               break;
-       case MESA_SHADER_FRAGMENT:
-               break;
-       case MESA_SHADER_COMPUTE:
-               variant->rsrc2 |=
-                       S_00B84C_TGID_X_EN(1) | S_00B84C_TGID_Y_EN(1) |
-                       S_00B84C_TGID_Z_EN(1) | S_00B84C_TIDIG_COMP_CNT(2) |
-                       S_00B84C_TG_SIZE_EN(1) |
-                       S_00B84C_LDS_SIZE(variant->config.lds_size);
-               break;
-       default:
-               unreachable("unsupported shader type");
-               break;
-       }
-
-       variant->rsrc1 =  S_00B848_VGPRS((variant->config.num_vgprs - 1) / 4) |
-               S_00B848_SGPRS((variant->config.num_sgprs - 1) / 8) |
-               S_00B128_VGPR_COMP_CNT(vgpr_comp_cnt) |
-               S_00B848_DX10_CLAMP(1) |
-               S_00B848_FLOAT_MODE(variant->config.float_mode);
-
-       variant->bo = device->ws->buffer_create(device->ws, binary->code_size, 256,
-                                               RADEON_DOMAIN_VRAM, RADEON_FLAG_CPU_ACCESS);
-
-       void *ptr = device->ws->buffer_map(variant->bo);
-       memcpy(ptr, binary->code, binary->code_size);
-       device->ws->buffer_unmap(variant->bo);
-
+       uint32_t hash_flags = 0;
 
-}
-
-static struct radv_shader_variant *radv_shader_variant_create(struct radv_device *device,
-                                                             struct nir_shader *shader,
-                                                             struct radv_pipeline_layout *layout,
-                                                             const union ac_shader_variant_key *key,
-                                                             void** code_out,
-                                                             unsigned *code_size_out,
-                                                             bool dump)
-{
-       struct radv_shader_variant *variant = calloc(1, sizeof(struct radv_shader_variant));
-       enum radeon_family chip_family = device->physical_device->rad_info.family;
-       LLVMTargetMachineRef tm;
-       if (!variant)
-               return NULL;
-
-       struct ac_nir_compiler_options options = {0};
-       options.layout = layout;
-       if (key)
-               options.key = *key;
-
-       struct ac_shader_binary binary;
-
-       options.unsafe_math = !!(device->debug_flags & RADV_DEBUG_UNSAFE_MATH);
-       options.family = chip_family;
-       options.chip_class = device->physical_device->rad_info.chip_class;
-       options.supports_spill = device->llvm_supports_spill;
-       tm = ac_create_target_machine(chip_family, options.supports_spill);
-       ac_compile_nir_shader(tm, &binary, &variant->config,
-                             &variant->info, shader, &options, dump);
-       LLVMDisposeTargetMachine(tm);
-
-       radv_fill_shader_variant(device, variant, &binary, shader->stage);
-
-       if (code_out) {
-               *code_out = binary.code;
-               *code_size_out = binary.code_size;
-       } else
-               free(binary.code);
-       free(binary.config);
-       free(binary.rodata);
-       free(binary.global_symbol_offsets);
-       free(binary.relocs);
-       free(binary.disasm_string);
-       variant->ref_count = 1;
-       return variant;
-}
-
-static struct radv_shader_variant *
-radv_pipeline_create_gs_copy_shader(struct radv_pipeline *pipeline,
-                                   struct nir_shader *nir,
-                                   void** code_out,
-                                   unsigned *code_size_out,
-                                   bool dump_shader)
-{
-       struct radv_shader_variant *variant = calloc(1, sizeof(struct radv_shader_variant));
-       enum radeon_family chip_family = pipeline->device->physical_device->rad_info.family;
-       LLVMTargetMachineRef tm;
-       if (!variant)
-               return NULL;
-
-       struct ac_nir_compiler_options options = {0};
-       struct ac_shader_binary binary;
-       options.family = chip_family;
-       options.chip_class = pipeline->device->physical_device->rad_info.chip_class;
-       options.supports_spill = pipeline->device->llvm_supports_spill;
-       tm = ac_create_target_machine(chip_family, options.supports_spill);
-       ac_create_gs_copy_shader(tm, nir, &binary, &variant->config, &variant->info, &options, dump_shader);
-       LLVMDisposeTargetMachine(tm);
-
-       radv_fill_shader_variant(pipeline->device, variant, &binary, MESA_SHADER_VERTEX);
-
-       if (code_out) {
-               *code_out = binary.code;
-               *code_size_out = binary.code_size;
-       } else
-               free(binary.code);
-       free(binary.config);
-       free(binary.rodata);
-       free(binary.global_symbol_offsets);
-       free(binary.relocs);
-       free(binary.disasm_string);
-       variant->ref_count = 1;
-       return variant; 
-}
-
-static struct radv_shader_variant *
-radv_pipeline_compile(struct radv_pipeline *pipeline,
-                     struct radv_pipeline_cache *cache,
-                     struct radv_shader_module *module,
-                     const char *entrypoint,
-                     gl_shader_stage stage,
-                     const VkSpecializationInfo *spec_info,
-                     struct radv_pipeline_layout *layout,
-                     const union ac_shader_variant_key *key)
-{
-       unsigned char sha1[20];
-       unsigned char gs_copy_sha1[20];
-       struct radv_shader_variant *variant;
-       nir_shader *nir;
-       void *code = NULL;
-       unsigned code_size = 0;
-       bool dump = (pipeline->device->debug_flags & RADV_DEBUG_DUMP_SHADERS);
-
-       if (module->nir)
-               _mesa_sha1_compute(module->nir->info.name,
-                                  strlen(module->nir->info.name),
-                                  module->sha1);
-
-       radv_hash_shader(sha1, module, entrypoint, spec_info, layout, key, 0);
-       if (stage == MESA_SHADER_GEOMETRY)
-               radv_hash_shader(gs_copy_sha1, module, entrypoint, spec_info,
-                                layout, key, 1);
-
-       variant = radv_create_shader_variant_from_pipeline_cache(pipeline->device,
-                                                                cache,
-                                                                sha1);
-
-       if (stage == MESA_SHADER_GEOMETRY) {
-               pipeline->gs_copy_shader =
-                       radv_create_shader_variant_from_pipeline_cache(
-                               pipeline->device,
-                               cache,
-                               gs_copy_sha1);
-       }
-
-       if (variant &&
-           (stage != MESA_SHADER_GEOMETRY || pipeline->gs_copy_shader))
-               return variant;
-
-       nir = radv_shader_compile_to_nir(pipeline->device,
-                                        module, entrypoint, stage,
-                                        spec_info, dump);
-       if (nir == NULL)
-               return NULL;
-
-       if (!variant) {
-               variant = radv_shader_variant_create(pipeline->device, nir,
-                                                    layout, key, &code,
-                                                    &code_size, dump);
-       }
-
-       if (stage == MESA_SHADER_GEOMETRY && !pipeline->gs_copy_shader) {
-               void *gs_copy_code = NULL;
-               unsigned gs_copy_code_size = 0;
-               pipeline->gs_copy_shader = radv_pipeline_create_gs_copy_shader(
-                       pipeline, nir, &gs_copy_code, &gs_copy_code_size, dump);
-
-               if (pipeline->gs_copy_shader) {
-                       pipeline->gs_copy_shader =
-                               radv_pipeline_cache_insert_shader(cache,
-                                                                 gs_copy_sha1,
-                                                                 pipeline->gs_copy_shader,
-                                                                 gs_copy_code,
-                                                                 gs_copy_code_size);
-               }
-       }
-       if (!module->nir)
-               ralloc_free(nir);
-
-       if (variant)
-               variant = radv_pipeline_cache_insert_shader(cache, sha1, variant,
-                                                           code, code_size);
-
-       if (code)
-               free(code);
-       return variant;
-}
-
-static union ac_shader_variant_key
-radv_compute_tes_key(bool as_es, bool export_prim_id)
-{
-       union ac_shader_variant_key key;
-       memset(&key, 0, sizeof(key));
-       key.tes.as_es = as_es;
-       /* export prim id only happens when no geom shader */
-       if (!as_es)
-               key.tes.export_prim_id = export_prim_id;
-       return key;
-}
-
-static union ac_shader_variant_key
-radv_compute_tcs_key(unsigned primitive_mode, unsigned input_vertices)
-{
-       union ac_shader_variant_key key;
-       memset(&key, 0, sizeof(key));
-       key.tcs.primitive_mode = primitive_mode;
-       key.tcs.input_vertices = input_vertices;
-       return key;
-}
-
-static void
-radv_tess_pipeline_compile(struct radv_pipeline *pipeline,
-                          struct radv_pipeline_cache *cache,
-                          struct radv_shader_module *tcs_module,
-                          struct radv_shader_module *tes_module,
-                          const char *tcs_entrypoint,
-                          const char *tes_entrypoint,
-                          const VkSpecializationInfo *tcs_spec_info,
-                          const VkSpecializationInfo *tes_spec_info,
-                          struct radv_pipeline_layout *layout,
-                          unsigned input_vertices)
-{
-       unsigned char tcs_sha1[20], tes_sha1[20];
-       struct radv_shader_variant *tes_variant = NULL, *tcs_variant = NULL;
-       nir_shader *tes_nir, *tcs_nir;
-       void *tes_code = NULL, *tcs_code = NULL;
-       unsigned tes_code_size = 0, tcs_code_size = 0;
-       union ac_shader_variant_key tes_key;
-       union ac_shader_variant_key tcs_key;
-       bool dump = (pipeline->device->debug_flags & RADV_DEBUG_DUMP_SHADERS);
-
-       tes_key = radv_compute_tes_key(radv_pipeline_has_gs(pipeline),
-                                      pipeline->shaders[MESA_SHADER_FRAGMENT]->info.fs.prim_id_input);
-       if (tes_module->nir)
-               _mesa_sha1_compute(tes_module->nir->info.name,
-                                  strlen(tes_module->nir->info.name),
-                                  tes_module->sha1);
-       radv_hash_shader(tes_sha1, tes_module, tes_entrypoint, tes_spec_info, layout, &tes_key, 0);
-
-       tes_variant = radv_create_shader_variant_from_pipeline_cache(pipeline->device,
-                                                                    cache,
-                                                                    tes_sha1);
-
-       if (tes_variant) {
-               tcs_key = radv_compute_tcs_key(tes_variant->info.tes.primitive_mode, input_vertices);
-
-               if (tcs_module->nir)
-                       _mesa_sha1_compute(tcs_module->nir->info.name,
-                                          strlen(tcs_module->nir->info.name),
-                                          tcs_module->sha1);
-
-               radv_hash_shader(tcs_sha1, tcs_module, tcs_entrypoint, tcs_spec_info, layout, &tcs_key, 0);
-
-               tcs_variant = radv_create_shader_variant_from_pipeline_cache(pipeline->device,
-                                                                            cache,
-                                                                            tcs_sha1);
-       }
-
-       if (tcs_variant && tes_variant) {
-               pipeline->shaders[MESA_SHADER_TESS_CTRL] = tcs_variant;
-               pipeline->shaders[MESA_SHADER_TESS_EVAL] = tes_variant;
-               return;
-       }
-
-       tes_nir = radv_shader_compile_to_nir(pipeline->device,
-                                            tes_module, tes_entrypoint, MESA_SHADER_TESS_EVAL,
-                                            tes_spec_info, dump);
-       if (tes_nir == NULL)
-               return;
-
-       tcs_nir = radv_shader_compile_to_nir(pipeline->device,
-                                            tcs_module, tcs_entrypoint, MESA_SHADER_TESS_CTRL,
-                                            tcs_spec_info, dump);
-       if (tcs_nir == NULL)
-               return;
-
-       nir_lower_tes_patch_vertices(tes_nir,
-                                    tcs_nir->info.tess.tcs_vertices_out);
-
-       tes_variant = radv_shader_variant_create(pipeline->device, tes_nir,
-                                                layout, &tes_key, &tes_code,
-                                                &tes_code_size, dump);
-
-       tcs_key = radv_compute_tcs_key(tes_nir->info.tess.primitive_mode, input_vertices);
-       if (tcs_module->nir)
-               _mesa_sha1_compute(tcs_module->nir->info.name,
-                                  strlen(tcs_module->nir->info.name),
-                                  tcs_module->sha1);
-
-       radv_hash_shader(tcs_sha1, tcs_module, tcs_entrypoint, tcs_spec_info, layout, &tcs_key, 0);
-
-       tcs_variant = radv_shader_variant_create(pipeline->device, tcs_nir,
-                                                layout, &tcs_key, &tcs_code,
-                                                &tcs_code_size, dump);
-
-       if (!tes_module->nir)
-               ralloc_free(tes_nir);
-
-       if (!tcs_module->nir)
-               ralloc_free(tcs_nir);
-
-       if (tes_variant)
-               tes_variant = radv_pipeline_cache_insert_shader(cache, tes_sha1, tes_variant,
-                                                               tes_code, tes_code_size);
-
-       if (tcs_variant)
-               tcs_variant = radv_pipeline_cache_insert_shader(cache, tcs_sha1, tcs_variant,
-                                                               tcs_code, tcs_code_size);
-
-       if (tes_code)
-               free(tes_code);
-       if (tcs_code)
-               free(tcs_code);
-       pipeline->shaders[MESA_SHADER_TESS_CTRL] = tcs_variant;
-       pipeline->shaders[MESA_SHADER_TESS_EVAL] = tes_variant;
-       return;
+       if (device->instance->debug_flags & RADV_DEBUG_UNSAFE_MATH)
+               hash_flags |= RADV_HASH_SHADER_UNSAFE_MATH;
+       if (device->instance->perftest_flags & RADV_PERFTEST_SISCHED)
+               hash_flags |= RADV_HASH_SHADER_SISCHED;
+       return hash_flags;
 }
 
 static VkResult
@@ -843,6 +205,79 @@ static uint32_t si_translate_blend_factor(VkBlendFactor factor)
        }
 }
 
+static uint32_t si_translate_blend_opt_function(VkBlendOp op)
+{
+       switch (op) {
+       case VK_BLEND_OP_ADD:
+               return V_028760_OPT_COMB_ADD;
+       case VK_BLEND_OP_SUBTRACT:
+               return V_028760_OPT_COMB_SUBTRACT;
+       case VK_BLEND_OP_REVERSE_SUBTRACT:
+               return V_028760_OPT_COMB_REVSUBTRACT;
+       case VK_BLEND_OP_MIN:
+               return V_028760_OPT_COMB_MIN;
+       case VK_BLEND_OP_MAX:
+               return V_028760_OPT_COMB_MAX;
+       default:
+               return V_028760_OPT_COMB_BLEND_DISABLED;
+       }
+}
+
+static uint32_t si_translate_blend_opt_factor(VkBlendFactor factor, bool is_alpha)
+{
+       switch (factor) {
+       case VK_BLEND_FACTOR_ZERO:
+               return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_ALL;
+       case VK_BLEND_FACTOR_ONE:
+               return V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE;
+       case VK_BLEND_FACTOR_SRC_COLOR:
+               return is_alpha ? V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
+                               : V_028760_BLEND_OPT_PRESERVE_C1_IGNORE_C0;
+       case VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR:
+               return is_alpha ? V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
+                               : V_028760_BLEND_OPT_PRESERVE_C0_IGNORE_C1;
+       case VK_BLEND_FACTOR_SRC_ALPHA:
+               return V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0;
+       case VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA:
+               return V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1;
+       case VK_BLEND_FACTOR_SRC_ALPHA_SATURATE:
+               return is_alpha ? V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
+                               : V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0;
+       default:
+               return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
+       }
+}
+
+/**
+ * Get rid of DST in the blend factors by commuting the operands:
+ *    func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
+ */
+static void si_blend_remove_dst(unsigned *func, unsigned *src_factor,
+                               unsigned *dst_factor, unsigned expected_dst,
+                               unsigned replacement_src)
+{
+       if (*src_factor == expected_dst &&
+           *dst_factor == VK_BLEND_FACTOR_ZERO) {
+               *src_factor = VK_BLEND_FACTOR_ZERO;
+               *dst_factor = replacement_src;
+
+               /* Commuting the operands requires reversing subtractions. */
+               if (*func == VK_BLEND_OP_SUBTRACT)
+                       *func = VK_BLEND_OP_REVERSE_SUBTRACT;
+               else if (*func == VK_BLEND_OP_REVERSE_SUBTRACT)
+                       *func = VK_BLEND_OP_SUBTRACT;
+       }
+}
+
+static bool si_blend_factor_uses_dst(unsigned factor)
+{
+       return factor == VK_BLEND_FACTOR_DST_COLOR ||
+               factor == VK_BLEND_FACTOR_DST_ALPHA ||
+               factor == VK_BLEND_FACTOR_SRC_ALPHA_SATURATE ||
+               factor == VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA ||
+               factor == VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR;
+}
+
 static bool is_dual_src(VkBlendFactor factor)
 {
        switch (factor) {
@@ -1026,14 +461,17 @@ radv_pipeline_compute_spi_color_formats(struct radv_pipeline *pipeline,
        unsigned col_format = 0;
 
        for (unsigned i = 0; i < (single_cb_enable ? 1 : subpass->color_count); ++i) {
-               struct radv_render_pass_attachment *attachment;
                unsigned cf;
 
-               attachment = pass->attachments + subpass->color_attachments[i].attachment;
+               if (subpass->color_attachments[i].attachment == VK_ATTACHMENT_UNUSED) {
+                       cf = V_028714_SPI_SHADER_ZERO;
+               } else {
+                       struct radv_render_pass_attachment *attachment = pass->attachments + subpass->color_attachments[i].attachment;
 
-               cf = si_choose_spi_color_format(attachment->format,
-                                               blend_enable & (1 << i),
-                                               blend_need_alpha & (1 << i));
+                       cf = si_choose_spi_color_format(attachment->format,
+                                                       blend_enable & (1 << i),
+                                                       blend_need_alpha & (1 << i));
+               }
 
                col_format |= cf << (4 * i);
        }
@@ -1055,31 +493,51 @@ format_is_int8(VkFormat format)
               desc->channel[channel].size == 8;
 }
 
+static bool
+format_is_int10(VkFormat format)
+{
+       const struct vk_format_description *desc = vk_format_description(format);
+
+       if (desc->nr_channels != 4)
+               return false;
+       for (unsigned i = 0; i < 4; i++) {
+               if (desc->channel[i].pure_integer && desc->channel[i].size == 10)
+                       return true;
+       }
+       return false;
+}
+
 unsigned radv_format_meta_fs_key(VkFormat format)
 {
        unsigned col_format = si_choose_spi_color_format(format, false, false) - 1;
        bool is_int8 = format_is_int8(format);
+       bool is_int10 = format_is_int10(format);
 
-       return col_format + (is_int8 ? 3 : 0);
+       return col_format + (is_int8 ? 3 : is_int10 ? 5 : 0);
 }
 
-static unsigned
-radv_pipeline_compute_is_int8(const VkGraphicsPipelineCreateInfo *pCreateInfo)
+static void
+radv_pipeline_compute_get_int_clamp(const VkGraphicsPipelineCreateInfo *pCreateInfo,
+                                   unsigned *is_int8, unsigned *is_int10)
 {
        RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass);
        struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass;
-       unsigned is_int8 = 0;
+       *is_int8 = 0;
+       *is_int10 = 0;
 
        for (unsigned i = 0; i < subpass->color_count; ++i) {
                struct radv_render_pass_attachment *attachment;
 
+               if (subpass->color_attachments[i].attachment == VK_ATTACHMENT_UNUSED)
+                       continue;
+
                attachment = pass->attachments + subpass->color_attachments[i].attachment;
 
                if (format_is_int8(attachment->format))
-                       is_int8 |= 1 << i;
+                       *is_int8 |= 1 << i;
+               if (format_is_int10(attachment->format))
+                       *is_int10 |= 1 << i;
        }
-
-       return is_int8;
 }
 
 static void
@@ -1088,6 +546,7 @@ radv_pipeline_init_blend_state(struct radv_pipeline *pipeline,
                               const struct radv_graphics_pipeline_create_info *extra)
 {
        const VkPipelineColorBlendStateCreateInfo *vkblend = pCreateInfo->pColorBlendState;
+       const VkPipelineMultisampleStateCreateInfo *vkms = pCreateInfo->pMultisampleState;
        struct radv_blend_state *blend = &pipeline->graphics.blend;
        unsigned mode = V_028808_CB_NORMAL;
        uint32_t blend_enable = 0, blend_need_alpha = 0;
@@ -1113,10 +572,15 @@ radv_pipeline_init_blend_state(struct radv_pipeline *pipeline,
                S_028B70_ALPHA_TO_MASK_OFFSET2(2) |
                S_028B70_ALPHA_TO_MASK_OFFSET3(2);
 
+       if (vkms && vkms->alphaToCoverageEnable) {
+               blend->db_alpha_to_mask |= S_028B70_ALPHA_TO_MASK_ENABLE(1);
+       }
+
        blend->cb_target_mask = 0;
        for (i = 0; i < vkblend->attachmentCount; i++) {
                const VkPipelineColorBlendAttachmentState *att = &vkblend->pAttachments[i];
                unsigned blend_cntl = 0;
+               unsigned srcRGB_opt, dstRGB_opt, srcA_opt, dstA_opt;
                VkBlendOp eqRGB = att->colorBlendOp;
                VkBlendFactor srcRGB = att->srcColorBlendFactor;
                VkBlendFactor dstRGB = att->dstColorBlendFactor;
@@ -1124,7 +588,7 @@ radv_pipeline_init_blend_state(struct radv_pipeline *pipeline,
                VkBlendFactor srcA = att->srcAlphaBlendFactor;
                VkBlendFactor dstA = att->dstAlphaBlendFactor;
 
-               blend->sx_mrt0_blend_opt[i] = S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED) | S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED);
+               blend->sx_mrt_blend_opt[i] = S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED) | S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED);
 
                if (!att->colorWriteMask)
                        continue;
@@ -1148,6 +612,50 @@ radv_pipeline_init_blend_state(struct radv_pipeline *pipeline,
                        dstA = VK_BLEND_FACTOR_ONE;
                }
 
+               /* Blending optimizations for RB+.
+                * These transformations don't change the behavior.
+                *
+                * First, get rid of DST in the blend factors:
+                *    func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
+                */
+               si_blend_remove_dst(&eqRGB, &srcRGB, &dstRGB,
+                                   VK_BLEND_FACTOR_DST_COLOR,
+                                   VK_BLEND_FACTOR_SRC_COLOR);
+
+               si_blend_remove_dst(&eqA, &srcA, &dstA,
+                                   VK_BLEND_FACTOR_DST_COLOR,
+                                   VK_BLEND_FACTOR_SRC_COLOR);
+
+               si_blend_remove_dst(&eqA, &srcA, &dstA,
+                                   VK_BLEND_FACTOR_DST_ALPHA,
+                                   VK_BLEND_FACTOR_SRC_ALPHA);
+
+               /* Look up the ideal settings from tables. */
+               srcRGB_opt = si_translate_blend_opt_factor(srcRGB, false);
+               dstRGB_opt = si_translate_blend_opt_factor(dstRGB, false);
+               srcA_opt = si_translate_blend_opt_factor(srcA, true);
+               dstA_opt = si_translate_blend_opt_factor(dstA, true);
+
+                               /* Handle interdependencies. */
+               if (si_blend_factor_uses_dst(srcRGB))
+                       dstRGB_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
+               if (si_blend_factor_uses_dst(srcA))
+                       dstA_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
+
+               if (srcRGB == VK_BLEND_FACTOR_SRC_ALPHA_SATURATE &&
+                   (dstRGB == VK_BLEND_FACTOR_ZERO ||
+                    dstRGB == VK_BLEND_FACTOR_SRC_ALPHA ||
+                    dstRGB == VK_BLEND_FACTOR_SRC_ALPHA_SATURATE))
+                       dstRGB_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0;
+
+               /* Set the final value. */
+               blend->sx_mrt_blend_opt[i] =
+                       S_028760_COLOR_SRC_OPT(srcRGB_opt) |
+                       S_028760_COLOR_DST_OPT(dstRGB_opt) |
+                       S_028760_COLOR_COMB_FCN(si_translate_blend_opt_function(eqRGB)) |
+                       S_028760_ALPHA_SRC_OPT(srcA_opt) |
+                       S_028760_ALPHA_DST_OPT(dstA_opt) |
+                       S_028760_ALPHA_COMB_FCN(si_translate_blend_opt_function(eqA));
                blend_cntl |= S_028780_ENABLE(1);
 
                blend_cntl |= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB));
@@ -1171,8 +679,14 @@ radv_pipeline_init_blend_state(struct radv_pipeline *pipeline,
                    dstRGB == VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA)
                        blend_need_alpha |= 1 << i;
        }
-       for (i = vkblend->attachmentCount; i < 8; i++)
+       for (i = vkblend->attachmentCount; i < 8; i++) {
                blend->cb_blend_control[i] = 0;
+               blend->sx_mrt_blend_opt[i] = S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED) | S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED);
+       }
+
+       /* disable RB+ for now */
+       if (pipeline->device->physical_device->has_rbplus)
+               blend->cb_color_control |= S_028808_DISABLE_DUAL_QUAD(1);
 
        if (blend->cb_target_mask)
                blend->cb_color_control |= S_028808_MODE(mode);
@@ -1214,15 +728,26 @@ radv_pipeline_init_depth_stencil_state(struct radv_pipeline *pipeline,
        const VkPipelineDepthStencilStateCreateInfo *vkds = pCreateInfo->pDepthStencilState;
        struct radv_depth_stencil_state *ds = &pipeline->graphics.ds;
 
-       memset(ds, 0, sizeof(*ds));
        if (!vkds)
                return;
-       ds->db_depth_control = S_028800_Z_ENABLE(vkds->depthTestEnable ? 1 : 0) |
-               S_028800_Z_WRITE_ENABLE(vkds->depthWriteEnable ? 1 : 0) |
-               S_028800_ZFUNC(vkds->depthCompareOp) |
-               S_028800_DEPTH_BOUNDS_ENABLE(vkds->depthBoundsTestEnable ? 1 : 0);
 
-       if (vkds->stencilTestEnable) {
+       RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass);
+       struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass;
+       if (subpass->depth_stencil_attachment.attachment == VK_ATTACHMENT_UNUSED)
+               return;
+
+       struct radv_render_pass_attachment *attachment = pass->attachments + subpass->depth_stencil_attachment.attachment;
+       bool has_depth_attachment = vk_format_is_depth(attachment->format);
+       bool has_stencil_attachment = vk_format_is_stencil(attachment->format);
+
+       if (has_depth_attachment) {
+               ds->db_depth_control = S_028800_Z_ENABLE(vkds->depthTestEnable ? 1 : 0) |
+                                      S_028800_Z_WRITE_ENABLE(vkds->depthWriteEnable ? 1 : 0) |
+                                      S_028800_ZFUNC(vkds->depthCompareOp) |
+                                      S_028800_DEPTH_BOUNDS_ENABLE(vkds->depthBoundsTestEnable ? 1 : 0);
+       }
+
+       if (has_stencil_attachment && vkds->stencilTestEnable) {
                ds->db_depth_control |= S_028800_STENCIL_ENABLE(1) | S_028800_BACKFACE_ENABLE(1);
                ds->db_depth_control |= S_028800_STENCILFUNC(vkds->front.compareOp);
                ds->db_stencil_control |= S_02842C_STENCILFAIL(si_translate_stencil_op(vkds->front.failOp));
@@ -1269,8 +794,6 @@ radv_pipeline_init_raster_state(struct radv_pipeline *pipeline,
        const VkPipelineRasterizationStateCreateInfo *vkraster = pCreateInfo->pRasterizationState;
        struct radv_raster_state *raster = &pipeline->graphics.raster;
 
-       memset(raster, 0, sizeof(*raster));
-
        raster->spi_interp_control =
                S_0286D4_FLAT_SHADE_ENA(1) |
                S_0286D4_PNT_SPRITE_ENA(1) |
@@ -1311,7 +834,6 @@ radv_pipeline_init_multisample_state(struct radv_pipeline *pipeline,
                                     const VkGraphicsPipelineCreateInfo *pCreateInfo)
 {
        const VkPipelineMultisampleStateCreateInfo *vkms = pCreateInfo->pMultisampleState;
-       struct radv_blend_state *blend = &pipeline->graphics.blend;
        struct radv_multisample_state *ms = &pipeline->graphics.ms;
        unsigned num_tile_pipes = pipeline->device->physical_device->rad_info.num_tile_pipes;
        int ps_iter_samples = 1;
@@ -1322,7 +844,9 @@ radv_pipeline_init_multisample_state(struct radv_pipeline *pipeline,
        else
                ms->num_samples = 1;
 
-       if (pipeline->shaders[MESA_SHADER_FRAGMENT]->info.fs.force_persample) {
+       if (vkms && vkms->sampleShadingEnable) {
+               ps_iter_samples = ceil(vkms->minSampleShading * ms->num_samples);
+       } else if (pipeline->shaders[MESA_SHADER_FRAGMENT]->info.info.ps.force_persample) {
                ps_iter_samples = ms->num_samples;
        }
 
@@ -1338,8 +862,8 @@ radv_pipeline_init_multisample_state(struct radv_pipeline *pipeline,
                S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
                S_028A4C_TILE_WALK_ORDER_ENABLE(1) |
                S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
-               EG_S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
-               EG_S_028A4C_FORCE_EOV_REZ_ENABLE(1);
+               S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
+               S_028A4C_FORCE_EOV_REZ_ENABLE(1);
        ms->pa_sc_mode_cntl_0 = S_028A48_ALTERNATE_RBS_PER_TILE(pipeline->device->physical_device->rad_info.chip_class >= GFX9);
 
        if (ms->num_samples > 1) {
@@ -1354,15 +878,18 @@ radv_pipeline_init_multisample_state(struct radv_pipeline *pipeline,
                ms->pa_sc_aa_config |= S_028BE0_MSAA_NUM_SAMPLES(log_samples) |
                        S_028BE0_MAX_SAMPLE_DIST(radv_cayman_get_maxdist(log_samples)) |
                        S_028BE0_MSAA_EXPOSED_SAMPLES(log_samples); /* CM_R_028BE0_PA_SC_AA_CONFIG */
-               ms->pa_sc_mode_cntl_1 |= EG_S_028A4C_PS_ITER_SAMPLE(ps_iter_samples > 1);
+               ms->pa_sc_mode_cntl_1 |= S_028A4C_PS_ITER_SAMPLE(ps_iter_samples > 1);
        }
 
-       if (vkms) {
-               if (vkms->alphaToCoverageEnable)
-                       blend->db_alpha_to_mask |= S_028B70_ALPHA_TO_MASK_ENABLE(1);
+       const struct VkPipelineRasterizationStateRasterizationOrderAMD *raster_order =
+               vk_find_struct_const(pCreateInfo->pRasterizationState->pNext, PIPELINE_RASTERIZATION_STATE_RASTERIZATION_ORDER_AMD);
+       if (raster_order && raster_order->rasterizationOrder == VK_RASTERIZATION_ORDER_RELAXED_AMD) {
+               ms->pa_sc_mode_cntl_1 |= S_028A4C_OUT_OF_ORDER_PRIMITIVE_ENABLE(1) |
+                                       S_028A4C_OUT_OF_ORDER_WATER_MARK(0x7);
+       }
 
-               if (vkms->pSampleMask)
-                       mask = vkms->pSampleMask[0] & 0xffff;
+       if (vkms && vkms->pSampleMask) {
+               mask = vkms->pSampleMask[0] & 0xffff;
        }
 
        ms->pa_sc_aa_mask[0] = mask | (mask << 16);
@@ -1613,10 +1140,10 @@ radv_pipeline_init_dynamic_state(struct radv_pipeline *pipeline,
        pipeline->dynamic_state_mask = states;
 }
 
-static union ac_shader_variant_key
-radv_compute_vs_key(const VkGraphicsPipelineCreateInfo *pCreateInfo, bool as_es, bool as_ls, bool export_prim_id)
+static struct ac_shader_variant_key
+radv_compute_vs_key(const VkGraphicsPipelineCreateInfo *pCreateInfo, bool as_es, bool as_ls)
 {
-       union ac_shader_variant_key key;
+       struct ac_shader_variant_key key;
        const VkPipelineVertexInputStateCreateInfo *input_state =
                                                 pCreateInfo->pVertexInputState;
 
@@ -1624,7 +1151,6 @@ radv_compute_vs_key(const VkGraphicsPipelineCreateInfo *pCreateInfo, bool as_es,
        key.vs.instance_rate_inputs = 0;
        key.vs.as_es = as_es;
        key.vs.as_ls = as_ls;
-       key.vs.export_prim_id = export_prim_id;
 
        for (unsigned i = 0; i < input_state->vertexAttributeDescriptionCount; ++i) {
                unsigned binding;
@@ -1802,14 +1328,22 @@ calculate_tess_state(struct radv_pipeline *pipeline,
                break;
        }
 
+       bool ccw = tes->info.tes.ccw;
+       const VkPipelineTessellationDomainOriginStateCreateInfoKHR *domain_origin_state =
+                     vk_find_struct_const(pCreateInfo->pTessellationState,
+                                          PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO_KHR);
+
+       if (domain_origin_state && domain_origin_state->domainOrigin != VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT_KHR)
+               ccw = !ccw;
+
        if (tes->info.tes.point_mode)
                topology = V_028B6C_OUTPUT_POINT;
        else if (tes->info.tes.primitive_mode == GL_ISOLINES)
                topology = V_028B6C_OUTPUT_LINE;
-       else if (tes->info.tes.ccw)
-               topology = V_028B6C_OUTPUT_TRIANGLE_CW;
-       else
+       else if (ccw)
                topology = V_028B6C_OUTPUT_TRIANGLE_CCW;
+       else
+               topology = V_028B6C_OUTPUT_TRIANGLE_CW;
 
        if (pipeline->device->has_distributed_tess) {
                if (pipeline->device->physical_device->rad_info.family == CHIP_FIJI ||
@@ -1952,10 +1486,11 @@ static void calculate_ps_inputs(struct radv_pipeline *pipeline)
 
        if (ps->info.fs.layer_input) {
                unsigned vs_offset = outinfo->vs_output_param_offset[VARYING_SLOT_LAYER];
-               if (vs_offset != AC_EXP_PARAM_UNDEFINED) {
+               if (vs_offset != AC_EXP_PARAM_UNDEFINED)
                        pipeline->graphics.ps_input_cntl[ps_offset] = offset_to_ps_input(vs_offset, true);
-                       ++ps_offset;
-               }
+               else
+                       pipeline->graphics.ps_input_cntl[ps_offset] = offset_to_ps_input(AC_EXP_PARAM_DEFAULT_VAL_0000, true);
+               ++ps_offset;
        }
 
        if (ps->info.fs.has_pcoord) {
@@ -1987,35 +1522,85 @@ static void calculate_ps_inputs(struct radv_pipeline *pipeline)
        pipeline->graphics.ps_input_cntl_num = ps_offset;
 }
 
-VkResult
-radv_pipeline_init(struct radv_pipeline *pipeline,
-                  struct radv_device *device,
-                  struct radv_pipeline_cache *cache,
-                  const VkGraphicsPipelineCreateInfo *pCreateInfo,
-                  const struct radv_graphics_pipeline_create_info *extra,
-                  const VkAllocationCallbacks *alloc)
+static void
+radv_link_shaders(struct radv_pipeline *pipeline, nir_shader **shaders)
 {
-       struct radv_shader_module fs_m = {0};
-       VkResult result;
+       nir_shader* ordered_shaders[MESA_SHADER_STAGES];
+       int shader_count = 0;
 
-       if (alloc == NULL)
-               alloc = &device->alloc;
+       if(shaders[MESA_SHADER_FRAGMENT]) {
+               ordered_shaders[shader_count++] = shaders[MESA_SHADER_FRAGMENT];
+       }
+       if(shaders[MESA_SHADER_GEOMETRY]) {
+               ordered_shaders[shader_count++] = shaders[MESA_SHADER_GEOMETRY];
+       }
+       if(shaders[MESA_SHADER_TESS_EVAL]) {
+               ordered_shaders[shader_count++] = shaders[MESA_SHADER_TESS_EVAL];
+       }
+       if(shaders[MESA_SHADER_TESS_CTRL]) {
+               ordered_shaders[shader_count++] = shaders[MESA_SHADER_TESS_CTRL];
+       }
+       if(shaders[MESA_SHADER_VERTEX]) {
+               ordered_shaders[shader_count++] = shaders[MESA_SHADER_VERTEX];
+       }
 
-       pipeline->device = device;
-       pipeline->layout = radv_pipeline_layout_from_handle(pCreateInfo->layout);
+       for (int i = 1; i < shader_count; ++i)  {
+               nir_remove_dead_variables(ordered_shaders[i],
+                                         nir_var_shader_out);
+               nir_remove_dead_variables(ordered_shaders[i - 1],
+                                         nir_var_shader_in);
 
-       radv_pipeline_init_dynamic_state(pipeline, pCreateInfo);
-       const VkPipelineShaderStageCreateInfo *pStages[MESA_SHADER_STAGES] = { 0, };
+               bool progress = nir_remove_unused_varyings(ordered_shaders[i],
+                                                          ordered_shaders[i - 1]);
+
+               if (progress) {
+                       nir_lower_global_vars_to_local(ordered_shaders[i]);
+                       radv_optimize_nir(ordered_shaders[i]);
+                       nir_lower_global_vars_to_local(ordered_shaders[i - 1]);
+                       radv_optimize_nir(ordered_shaders[i - 1]);
+               }
+       }
+}
+
+static
+void radv_create_shaders(struct radv_pipeline *pipeline,
+                         struct radv_device *device,
+                         struct radv_pipeline_cache *cache,
+                         struct ac_shader_variant_key *keys,
+                         const VkPipelineShaderStageCreateInfo **pStages)
+{
+       struct radv_shader_module fs_m = {0};
        struct radv_shader_module *modules[MESA_SHADER_STAGES] = { 0, };
-       for (uint32_t i = 0; i < pCreateInfo->stageCount; i++) {
-               gl_shader_stage stage = ffs(pCreateInfo->pStages[i].stage) - 1;
-               pStages[stage] = &pCreateInfo->pStages[i];
-               modules[stage] = radv_shader_module_from_handle(pStages[stage]->module);
+       nir_shader *nir[MESA_SHADER_STAGES] = {0};
+       void *codes[MESA_SHADER_STAGES] = {0};
+       unsigned code_sizes[MESA_SHADER_STAGES] = {0};
+       unsigned char hash[20], gs_copy_hash[20];
+
+       for (unsigned i = 0; i < MESA_SHADER_STAGES; ++i) {
+               if (pStages[i]) {
+                       modules[i] = radv_shader_module_from_handle(pStages[i]->module);
+                       if (modules[i]->nir)
+                               _mesa_sha1_compute(modules[i]->nir->info.name,
+                                                  strlen(modules[i]->nir->info.name),
+                                                  modules[i]->sha1);
+               }
        }
 
-       radv_pipeline_init_blend_state(pipeline, pCreateInfo, extra);
+       radv_hash_shaders(hash, pStages, pipeline->layout, keys, get_hash_flags(device));
+       memcpy(gs_copy_hash, hash, 20);
+       gs_copy_hash[0] ^= 1;
+
+       if (modules[MESA_SHADER_GEOMETRY]) {
+               struct radv_shader_variant *variants[MESA_SHADER_STAGES] = {0};
+               radv_create_shader_variants_from_pipeline_cache(device, cache, gs_copy_hash, variants);
+               pipeline->gs_copy_shader = variants[MESA_SHADER_GEOMETRY];
+       }
+
+       if (radv_create_shader_variants_from_pipeline_cache(device, cache, hash, pipeline->shaders) &&
+           (!modules[MESA_SHADER_GEOMETRY] || pipeline->gs_copy_shader))
+               return;
 
-       if (!modules[MESA_SHADER_FRAGMENT]) {
+       if (!modules[MESA_SHADER_FRAGMENT] && !modules[MESA_SHADER_COMPUTE]) {
                nir_builder fs_b;
                nir_builder_init_simple_shader(&fs_b, NULL, MESA_SHADER_FRAGMENT, NULL);
                fs_b.shader->info.name = ralloc_strdup(fs_b.shader, "noop_fs");
@@ -2023,76 +1608,165 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
                modules[MESA_SHADER_FRAGMENT] = &fs_m;
        }
 
-       if (modules[MESA_SHADER_FRAGMENT]) {
-               union ac_shader_variant_key key;
-               key.fs.col_format = pipeline->graphics.blend.spi_shader_col_format;
-               key.fs.is_int8 = radv_pipeline_compute_is_int8(pCreateInfo);
+       for (unsigned i = 0; i < MESA_SHADER_STAGES; ++i) {
+               const VkPipelineShaderStageCreateInfo *stage = pStages[i];
 
-               const VkPipelineShaderStageCreateInfo *stage = pStages[MESA_SHADER_FRAGMENT];
+               if (!modules[i])
+                       continue;
+
+               nir[i] = radv_shader_compile_to_nir(device, modules[i],
+                                                   stage ? stage->pName : "main", i,
+                                                   stage ? stage->pSpecializationInfo : NULL);
+               pipeline->active_stages |= mesa_to_vk_shader_stage(i);
+       }
+
+       if (nir[MESA_SHADER_TESS_CTRL]) {
+               /* TODO: This is no longer used as a key we should refactor this */
+               if (keys)
+                       keys[MESA_SHADER_TESS_CTRL].tcs.primitive_mode = nir[MESA_SHADER_TESS_EVAL]->info.tess.primitive_mode;
+
+               nir_lower_tes_patch_vertices(nir[MESA_SHADER_TESS_EVAL], nir[MESA_SHADER_TESS_CTRL]->info.tess.tcs_vertices_out);
+       }
 
+       radv_link_shaders(pipeline, nir);
+
+       if (nir[MESA_SHADER_FRAGMENT]) {
                pipeline->shaders[MESA_SHADER_FRAGMENT] =
-                        radv_pipeline_compile(pipeline, cache, modules[MESA_SHADER_FRAGMENT],
-                                              stage ? stage->pName : "main",
-                                              MESA_SHADER_FRAGMENT,
-                                              stage ? stage->pSpecializationInfo : NULL,
-                                              pipeline->layout, &key);
+                       radv_shader_variant_create(device, modules[MESA_SHADER_FRAGMENT], nir[MESA_SHADER_FRAGMENT],
+                                                  pipeline->layout, keys ? keys + MESA_SHADER_FRAGMENT : 0,
+                                                  &codes[MESA_SHADER_FRAGMENT], &code_sizes[MESA_SHADER_FRAGMENT]);
+
+               /* TODO: These are no longer used as keys we should refactor this */
+               if (keys) {
+                       keys[MESA_SHADER_VERTEX].vs.export_prim_id =
+                               pipeline->shaders[MESA_SHADER_FRAGMENT]->info.fs.prim_id_input;
+                       keys[MESA_SHADER_TESS_EVAL].tes.export_prim_id =
+                               pipeline->shaders[MESA_SHADER_FRAGMENT]->info.fs.prim_id_input;
+               }
+
                pipeline->active_stages |= mesa_to_vk_shader_stage(MESA_SHADER_FRAGMENT);
        }
 
+       for (int i = 0; i < MESA_SHADER_STAGES; ++i) {
+               if(modules[i] && !pipeline->shaders[i]) {
+                       pipeline->shaders[i] = radv_shader_variant_create(device, modules[i], nir[i],
+                                                                         pipeline->layout,
+                                                                         keys ? keys + i : 0, &codes[i],
+                                                                         &code_sizes[i]);
+
+               pipeline->active_stages |= mesa_to_vk_shader_stage(i);
+               }
+       }
+
+       if(modules[MESA_SHADER_GEOMETRY]) {
+               void *gs_copy_code = NULL;
+               unsigned gs_copy_code_size = 0;
+               if (!pipeline->gs_copy_shader) {
+                       pipeline->gs_copy_shader = radv_create_gs_copy_shader(
+                                       device, nir[MESA_SHADER_GEOMETRY], &gs_copy_code,
+                                       &gs_copy_code_size,
+                                       keys[MESA_SHADER_GEOMETRY].has_multiview_view_index);
+               }
+
+               if (pipeline->gs_copy_shader) {
+                       void *code[MESA_SHADER_STAGES] = {0};
+                       unsigned code_size[MESA_SHADER_STAGES] = {0};
+                       struct radv_shader_variant *variants[MESA_SHADER_STAGES] = {0};
+
+                       code[MESA_SHADER_GEOMETRY] = gs_copy_code;
+                       code_size[MESA_SHADER_GEOMETRY] = gs_copy_code_size;
+                       variants[MESA_SHADER_GEOMETRY] = pipeline->gs_copy_shader;
+
+                       radv_pipeline_cache_insert_shaders(device, cache,
+                                                          gs_copy_hash,
+                                                          variants,
+                                                          (const void**)code,
+                                                          code_size);
+               }
+               free(gs_copy_code);
+       }
+
+       radv_pipeline_cache_insert_shaders(device, cache, hash, pipeline->shaders,
+                                          (const void**)codes, code_sizes);
+
+       for (int i = 0; i < MESA_SHADER_STAGES; ++i) {
+               free(codes[i]);
+               if (modules[i] && !modules[i]->nir && !pipeline->device->trace_bo)
+                       ralloc_free(nir[i]);
+       }
+
        if (fs_m.nir)
                ralloc_free(fs_m.nir);
+}
+
+static VkResult
+radv_pipeline_init(struct radv_pipeline *pipeline,
+                  struct radv_device *device,
+                  struct radv_pipeline_cache *cache,
+                  const VkGraphicsPipelineCreateInfo *pCreateInfo,
+                  const struct radv_graphics_pipeline_create_info *extra,
+                  const VkAllocationCallbacks *alloc)
+{
+       VkResult result;
+       bool has_view_index = false;
 
-       if (modules[MESA_SHADER_VERTEX]) {
+       RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass);
+       struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass;
+       if (subpass->view_mask)
+               has_view_index = true;
+       if (alloc == NULL)
+               alloc = &device->alloc;
+
+       pipeline->device = device;
+       pipeline->layout = radv_pipeline_layout_from_handle(pCreateInfo->layout);
+
+       radv_pipeline_init_dynamic_state(pipeline, pCreateInfo);
+       radv_pipeline_init_blend_state(pipeline, pCreateInfo, extra);
+
+       const VkPipelineShaderStageCreateInfo *pStages[MESA_SHADER_STAGES] = { 0, };
+       for (uint32_t i = 0; i < pCreateInfo->stageCount; i++) {
+               gl_shader_stage stage = ffs(pCreateInfo->pStages[i].stage) - 1;
+               pStages[stage] = &pCreateInfo->pStages[i];
+       }
+
+       struct ac_shader_variant_key keys[MESA_SHADER_STAGES];
+       memset(keys, 0, sizeof(keys));
+
+       if (pStages[MESA_SHADER_VERTEX]) {
                bool as_es = false;
                bool as_ls = false;
-               bool export_prim_id = false;
-               if (modules[MESA_SHADER_TESS_CTRL])
+               if (pStages[MESA_SHADER_TESS_CTRL])
                        as_ls = true;
-               else if (modules[MESA_SHADER_GEOMETRY])
+               else if (pStages[MESA_SHADER_GEOMETRY])
                        as_es = true;
-               else if (pipeline->shaders[MESA_SHADER_FRAGMENT]->info.fs.prim_id_input)
-                       export_prim_id = true;
-               union ac_shader_variant_key key = radv_compute_vs_key(pCreateInfo, as_es, as_ls, export_prim_id);
-
-               pipeline->shaders[MESA_SHADER_VERTEX] =
-                        radv_pipeline_compile(pipeline, cache, modules[MESA_SHADER_VERTEX],
-                                              pStages[MESA_SHADER_VERTEX]->pName,
-                                              MESA_SHADER_VERTEX,
-                                              pStages[MESA_SHADER_VERTEX]->pSpecializationInfo,
-                                              pipeline->layout, &key);
 
-               pipeline->active_stages |= mesa_to_vk_shader_stage(MESA_SHADER_VERTEX);
+               keys[MESA_SHADER_VERTEX] = radv_compute_vs_key(pCreateInfo, as_es, as_ls);
+               keys[MESA_SHADER_VERTEX].has_multiview_view_index = has_view_index;
        }
 
-       if (modules[MESA_SHADER_GEOMETRY]) {
-               union ac_shader_variant_key key = radv_compute_vs_key(pCreateInfo, false, false, false);
+       if (pStages[MESA_SHADER_TESS_EVAL]) {
+               keys[MESA_SHADER_TESS_EVAL].has_multiview_view_index = has_view_index;
+               if (pStages[MESA_SHADER_GEOMETRY])
+                       keys[MESA_SHADER_TESS_EVAL].tes.as_es = true;
+       }
 
-               pipeline->shaders[MESA_SHADER_GEOMETRY] =
-                        radv_pipeline_compile(pipeline, cache, modules[MESA_SHADER_GEOMETRY],
-                                              pStages[MESA_SHADER_GEOMETRY]->pName,
-                                              MESA_SHADER_GEOMETRY,
-                                              pStages[MESA_SHADER_GEOMETRY]->pSpecializationInfo,
-                                              pipeline->layout, &key);
+       if (pCreateInfo->pTessellationState)
+               keys[MESA_SHADER_TESS_CTRL].tcs.input_vertices = pCreateInfo->pTessellationState->patchControlPoints;
 
-               pipeline->active_stages |= mesa_to_vk_shader_stage(MESA_SHADER_GEOMETRY);
+       if (pStages[MESA_SHADER_GEOMETRY]) {
+               keys[MESA_SHADER_GEOMETRY] = radv_compute_vs_key(pCreateInfo, false, false);
+               keys[MESA_SHADER_GEOMETRY].has_multiview_view_index = has_view_index;
        }
 
-       if (modules[MESA_SHADER_TESS_EVAL]) {
-               assert(modules[MESA_SHADER_TESS_CTRL]);
+       if (pCreateInfo->pMultisampleState &&
+           pCreateInfo->pMultisampleState->rasterizationSamples > 1)
+               keys[MESA_SHADER_FRAGMENT].fs.multisample = true;
 
-               radv_tess_pipeline_compile(pipeline,
-                                          cache,
-                                          modules[MESA_SHADER_TESS_CTRL],
-                                          modules[MESA_SHADER_TESS_EVAL],
-                                          pStages[MESA_SHADER_TESS_CTRL]->pName,
-                                          pStages[MESA_SHADER_TESS_EVAL]->pName,
-                                          pStages[MESA_SHADER_TESS_CTRL]->pSpecializationInfo,
-                                          pStages[MESA_SHADER_TESS_EVAL]->pSpecializationInfo,
-                                          pipeline->layout,
-                                          pCreateInfo->pTessellationState->patchControlPoints);
-               pipeline->active_stages |= mesa_to_vk_shader_stage(MESA_SHADER_TESS_EVAL) |
-                       mesa_to_vk_shader_stage(MESA_SHADER_TESS_CTRL);
-       }
+       keys[MESA_SHADER_FRAGMENT].fs.col_format = pipeline->graphics.blend.spi_shader_col_format;
+       if (pipeline->device->physical_device->rad_info.chip_class < VI)
+               radv_pipeline_compute_get_int_clamp(pCreateInfo, &keys[MESA_SHADER_FRAGMENT].fs.is_int8, &keys[MESA_SHADER_FRAGMENT].fs.is_int10);
+
+       radv_create_shaders(pipeline, device, cache, keys, pStages);
 
        radv_pipeline_init_depth_stencil_state(pipeline, pCreateInfo, extra);
        radv_pipeline_init_raster_state(pipeline, pCreateInfo);
@@ -2133,7 +1807,7 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
                    !ps->info.fs.writes_sample_mask)
                        pipeline->graphics.blend.spi_shader_col_format = V_028714_SPI_SHADER_32_R;
        }
-       
+
        unsigned z_order;
        pipeline->graphics.db_shader_control = 0;
        if (ps->info.fs.early_fragment_test || !ps->info.fs.writes_memory)
@@ -2151,6 +1825,9 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
                S_02880C_EXEC_ON_HIER_FAIL(ps->info.fs.writes_memory) |
                S_02880C_EXEC_ON_NOOP(ps->info.fs.writes_memory);
 
+       if (pipeline->device->physical_device->has_rbplus)
+               pipeline->graphics.db_shader_control |= S_02880C_DUAL_QUAD_DISABLE(1);
+
        pipeline->graphics.shader_z_format =
                ps->info.fs.writes_sample_mask ? V_028710_SPI_SHADER_32_ABGR :
                ps->info.fs.writes_stencil ? V_028710_SPI_SHADER_32_GR :
@@ -2200,8 +1877,90 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
                calculate_tess_state(pipeline, pCreateInfo);
        }
 
+       if (radv_pipeline_has_tess(pipeline))
+               pipeline->graphics.primgroup_size = pipeline->graphics.tess.num_patches;
+       else if (radv_pipeline_has_gs(pipeline))
+               pipeline->graphics.primgroup_size = 64;
+       else
+               pipeline->graphics.primgroup_size = 128; /* recommended without a GS */
+
+       pipeline->graphics.partial_es_wave = false;
+       if (pipeline->device->has_distributed_tess) {
+               if (radv_pipeline_has_gs(pipeline)) {
+                       if (device->physical_device->rad_info.chip_class <= VI)
+                               pipeline->graphics.partial_es_wave = true;
+               }
+       }
+       /* GS requirement. */
+       if (SI_GS_PER_ES / pipeline->graphics.primgroup_size >= pipeline->device->gs_table_depth - 3)
+               pipeline->graphics.partial_es_wave = true;
+
+       pipeline->graphics.wd_switch_on_eop = false;
+       if (device->physical_device->rad_info.chip_class >= CIK) {
+               unsigned prim = pipeline->graphics.prim;
+               /* WD_SWITCH_ON_EOP has no effect on GPUs with less than
+                * 4 shader engines. Set 1 to pass the assertion below.
+                * The other cases are hardware requirements. */
+               if (device->physical_device->rad_info.max_se < 4 ||
+                   prim == V_008958_DI_PT_POLYGON ||
+                   prim == V_008958_DI_PT_LINELOOP ||
+                   prim == V_008958_DI_PT_TRIFAN ||
+                   prim == V_008958_DI_PT_TRISTRIP_ADJ ||
+                   (pipeline->graphics.prim_restart_enable &&
+                    (device->physical_device->rad_info.family < CHIP_POLARIS10 ||
+                     (prim != V_008958_DI_PT_POINTLIST &&
+                      prim != V_008958_DI_PT_LINESTRIP &&
+                      prim != V_008958_DI_PT_TRISTRIP))))
+                       pipeline->graphics.wd_switch_on_eop = true;
+       }
+
+       pipeline->graphics.ia_switch_on_eoi = false;
+       if (pipeline->shaders[MESA_SHADER_FRAGMENT]->info.fs.prim_id_input)
+               pipeline->graphics.ia_switch_on_eoi = true;
+       if (radv_pipeline_has_gs(pipeline) &&
+           pipeline->shaders[MESA_SHADER_GEOMETRY]->info.gs.uses_prim_id)
+               pipeline->graphics.ia_switch_on_eoi = true;
+       if (radv_pipeline_has_tess(pipeline)) {
+               /* SWITCH_ON_EOI must be set if PrimID is used. */
+               if (pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.tcs.uses_prim_id ||
+                   pipeline->shaders[MESA_SHADER_TESS_EVAL]->info.tes.uses_prim_id)
+                       pipeline->graphics.ia_switch_on_eoi = true;
+       }
+
+       pipeline->graphics.partial_vs_wave = false;
+       if (radv_pipeline_has_tess(pipeline)) {
+               /* Bug with tessellation and GS on Bonaire and older 2 SE chips. */
+               if ((device->physical_device->rad_info.family == CHIP_TAHITI ||
+                    device->physical_device->rad_info.family == CHIP_PITCAIRN ||
+                    device->physical_device->rad_info.family == CHIP_BONAIRE) &&
+                   radv_pipeline_has_gs(pipeline))
+                       pipeline->graphics.partial_vs_wave = true;
+               /* Needed for 028B6C_DISTRIBUTION_MODE != 0 */
+               if (device->has_distributed_tess) {
+                       if (radv_pipeline_has_gs(pipeline)) {
+                               if (device->physical_device->rad_info.family == CHIP_TONGA ||
+                                   device->physical_device->rad_info.family == CHIP_FIJI ||
+                                   device->physical_device->rad_info.family == CHIP_POLARIS10 ||
+                                   device->physical_device->rad_info.family == CHIP_POLARIS11 ||
+                                   device->physical_device->rad_info.family == CHIP_POLARIS12)
+                                       pipeline->graphics.partial_vs_wave = true;
+                       } else {
+                               pipeline->graphics.partial_vs_wave = true;
+                       }
+               }
+       }
+
+       pipeline->graphics.base_ia_multi_vgt_param =
+               S_028AA8_PRIMGROUP_SIZE(pipeline->graphics.primgroup_size - 1) |
+               /* The following field was moved to VGT_SHADER_STAGES_EN in GFX9. */
+               S_028AA8_MAX_PRIMGRP_IN_WAVE(device->physical_device->rad_info.chip_class == VI ? 2 : 0) |
+               S_030960_EN_INST_OPT_BASIC(device->physical_device->rad_info.chip_class >= GFX9) |
+               S_030960_EN_INST_OPT_ADV(device->physical_device->rad_info.chip_class >= GFX9);
+
        const VkPipelineVertexInputStateCreateInfo *vi_info =
                pCreateInfo->pVertexInputState;
+       struct radv_vertex_elements_info *velems = &pipeline->vertex_elements;
+
        for (uint32_t i = 0; i < vi_info->vertexAttributeDescriptionCount; i++) {
                const VkVertexInputAttributeDescription *desc =
                        &vi_info->pVertexAttributeDescriptions[i];
@@ -2215,16 +1974,16 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
                num_format = radv_translate_buffer_numformat(format_desc, first_non_void);
                data_format = radv_translate_buffer_dataformat(format_desc, first_non_void);
 
-               pipeline->va_rsrc_word3[loc] = S_008F0C_DST_SEL_X(si_map_swizzle(format_desc->swizzle[0])) |
+               velems->rsrc_word3[loc] = S_008F0C_DST_SEL_X(si_map_swizzle(format_desc->swizzle[0])) |
                        S_008F0C_DST_SEL_Y(si_map_swizzle(format_desc->swizzle[1])) |
                        S_008F0C_DST_SEL_Z(si_map_swizzle(format_desc->swizzle[2])) |
                        S_008F0C_DST_SEL_W(si_map_swizzle(format_desc->swizzle[3])) |
                        S_008F0C_NUM_FORMAT(num_format) |
                        S_008F0C_DATA_FORMAT(data_format);
-               pipeline->va_format_size[loc] = format_desc->block.bits / 8;
-               pipeline->va_offset[loc] = desc->offset;
-               pipeline->va_binding[loc] = desc->binding;
-               pipeline->num_vertex_attribs = MAX2(pipeline->num_vertex_attribs, loc + 1);
+               velems->format_size[loc] = format_desc->block.bits / 8;
+               velems->offset[loc] = desc->offset;
+               velems->binding[loc] = desc->binding;
+               velems->count = MAX2(velems->count, loc + 1);
        }
 
        for (uint32_t i = 0; i < vi_info->vertexBindingDescriptionCount; i++) {
@@ -2244,7 +2003,14 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
                else
                        pipeline->graphics.vtx_emit_num = 2;
        }
-       if (device->debug_flags & RADV_DEBUG_DUMP_SHADER_STATS) {
+
+       pipeline->graphics.vtx_reuse_depth = 30;
+       if (radv_pipeline_has_tess(pipeline) &&
+           pipeline->shaders[MESA_SHADER_TESS_EVAL]->info.tes.spacing == TESS_SPACING_FRACTIONAL_ODD) {
+               pipeline->graphics.vtx_reuse_depth = 14;
+       }
+
+       if (device->instance->debug_flags & RADV_DEBUG_DUMP_SHADER_STATS) {
                radv_dump_pipeline_stats(device, pipeline);
        }
 
@@ -2319,7 +2085,7 @@ static VkResult radv_compute_pipeline_create(
 {
        RADV_FROM_HANDLE(radv_device, device, _device);
        RADV_FROM_HANDLE(radv_pipeline_cache, cache, _cache);
-       RADV_FROM_HANDLE(radv_shader_module, module, pCreateInfo->stage.module);
+       const VkPipelineShaderStageCreateInfo *pStages[MESA_SHADER_STAGES] = { 0, };
        struct radv_pipeline *pipeline;
        VkResult result;
 
@@ -2332,12 +2098,8 @@ static VkResult radv_compute_pipeline_create(
        pipeline->device = device;
        pipeline->layout = radv_pipeline_layout_from_handle(pCreateInfo->layout);
 
-       pipeline->shaders[MESA_SHADER_COMPUTE] =
-                radv_pipeline_compile(pipeline, cache, module,
-                                      pCreateInfo->stage.pName,
-                                      MESA_SHADER_COMPUTE,
-                                      pCreateInfo->stage.pSpecializationInfo,
-                                      pipeline->layout, NULL);
+       pStages[MESA_SHADER_COMPUTE] = &pCreateInfo->stage;
+       radv_create_shaders(pipeline, device, cache, NULL, pStages);
 
 
        pipeline->need_indirect_descriptor_sets |= pipeline->shaders[MESA_SHADER_COMPUTE]->info.need_indirect_descriptor_sets;
@@ -2349,7 +2111,7 @@ static VkResult radv_compute_pipeline_create(
 
        *pPipeline = radv_pipeline_to_handle(pipeline);
 
-       if (device->debug_flags & RADV_DEBUG_DUMP_SHADER_STATS) {
+       if (device->instance->debug_flags & RADV_DEBUG_DUMP_SHADER_STATS) {
                radv_dump_pipeline_stats(device, pipeline);
        }
        return VK_SUCCESS;