radv: dump shader stats with VK_KHR_pipeline_executable_properties
[mesa.git] / src / amd / vulkan / radv_pipeline.c
index 62fd14d2cc9431ff9901129776e24319ce4fcfa6..faae8252c93bd6a491e6a662819f11ef452aaff9 100644 (file)
@@ -222,8 +222,8 @@ static uint32_t get_hash_flags(struct radv_device *device)
        return hash_flags;
 }
 
-static VkResult
-radv_pipeline_scratch_init(struct radv_device *device,
+static void
+radv_pipeline_init_scratch(struct radv_device *device,
                            struct radv_pipeline *pipeline)
 {
        unsigned scratch_bytes_per_wave = 0;
@@ -254,7 +254,6 @@ radv_pipeline_scratch_init(struct radv_device *device,
 
        pipeline->scratch_bytes_per_wave = scratch_bytes_per_wave;
        pipeline->max_waves = max_waves;
-       return VK_SUCCESS;
 }
 
 static uint32_t si_translate_blend_logic_op(VkLogicOp op)
@@ -1357,6 +1356,87 @@ static uint32_t radv_pipeline_needed_dynamic_state(const VkGraphicsPipelineCreat
        return states;
 }
 
+static struct radv_ia_multi_vgt_param_helpers
+radv_compute_ia_multi_vgt_param_helpers(struct radv_pipeline *pipeline)
+{
+       struct radv_ia_multi_vgt_param_helpers ia_multi_vgt_param = {0};
+       const struct radv_device *device = pipeline->device;
+
+       if (radv_pipeline_has_tess(pipeline))
+               ia_multi_vgt_param.primgroup_size = pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.tcs.num_patches;
+       else if (radv_pipeline_has_gs(pipeline))
+               ia_multi_vgt_param.primgroup_size = 64;
+       else
+               ia_multi_vgt_param.primgroup_size = 128; /* recommended without a GS */
+
+       /* GS requirement. */
+       ia_multi_vgt_param.partial_es_wave = false;
+       if (radv_pipeline_has_gs(pipeline) && device->physical_device->rad_info.chip_class <= GFX8)
+               if (SI_GS_PER_ES / ia_multi_vgt_param.primgroup_size >= pipeline->device->gs_table_depth - 3)
+                       ia_multi_vgt_param.partial_es_wave = true;
+
+       ia_multi_vgt_param.ia_switch_on_eoi = false;
+       if (pipeline->shaders[MESA_SHADER_FRAGMENT]->info.ps.prim_id_input)
+               ia_multi_vgt_param.ia_switch_on_eoi = true;
+       if (radv_pipeline_has_gs(pipeline) &&
+           pipeline->shaders[MESA_SHADER_GEOMETRY]->info.uses_prim_id)
+               ia_multi_vgt_param.ia_switch_on_eoi = true;
+       if (radv_pipeline_has_tess(pipeline)) {
+               /* SWITCH_ON_EOI must be set if PrimID is used. */
+               if (pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.uses_prim_id ||
+                   radv_get_shader(pipeline, MESA_SHADER_TESS_EVAL)->info.uses_prim_id)
+                       ia_multi_vgt_param.ia_switch_on_eoi = true;
+       }
+
+       ia_multi_vgt_param.partial_vs_wave = false;
+       if (radv_pipeline_has_tess(pipeline)) {
+               /* Bug with tessellation and GS on Bonaire and older 2 SE chips. */
+               if ((device->physical_device->rad_info.family == CHIP_TAHITI ||
+                    device->physical_device->rad_info.family == CHIP_PITCAIRN ||
+                    device->physical_device->rad_info.family == CHIP_BONAIRE) &&
+                   radv_pipeline_has_gs(pipeline))
+                       ia_multi_vgt_param.partial_vs_wave = true;
+               /* Needed for 028B6C_DISTRIBUTION_MODE != 0 */
+               if (device->physical_device->rad_info.has_distributed_tess) {
+                       if (radv_pipeline_has_gs(pipeline)) {
+                               if (device->physical_device->rad_info.chip_class <= GFX8)
+                                       ia_multi_vgt_param.partial_es_wave = true;
+                       } else {
+                               ia_multi_vgt_param.partial_vs_wave = true;
+                       }
+               }
+       }
+
+       if (radv_pipeline_has_gs(pipeline)) {
+               /* On these chips there is the possibility of a hang if the
+                * pipeline uses a GS and partial_vs_wave is not set.
+                *
+                * This mostly does not hit 4-SE chips, as those typically set
+                * ia_switch_on_eoi and then partial_vs_wave is set for pipelines
+                * with GS due to another workaround.
+                *
+                * Reproducer: https://bugs.freedesktop.org/show_bug.cgi?id=109242
+                */
+               if (device->physical_device->rad_info.family == CHIP_TONGA ||
+                   device->physical_device->rad_info.family == CHIP_FIJI ||
+                   device->physical_device->rad_info.family == CHIP_POLARIS10 ||
+                   device->physical_device->rad_info.family == CHIP_POLARIS11 ||
+                   device->physical_device->rad_info.family == CHIP_POLARIS12 ||
+                   device->physical_device->rad_info.family == CHIP_VEGAM) {
+                       ia_multi_vgt_param.partial_vs_wave = true;
+               }
+       }
+
+       ia_multi_vgt_param.base =
+               S_028AA8_PRIMGROUP_SIZE(ia_multi_vgt_param.primgroup_size - 1) |
+               /* The following field was moved to VGT_SHADER_STAGES_EN in GFX9. */
+               S_028AA8_MAX_PRIMGRP_IN_WAVE(device->physical_device->rad_info.chip_class == GFX8 ? 2 : 0) |
+               S_030960_EN_INST_OPT_BASIC(device->physical_device->rad_info.chip_class >= GFX9) |
+               S_030960_EN_INST_OPT_ADV(device->physical_device->rad_info.chip_class >= GFX9);
+
+       return ia_multi_vgt_param;
+}
+
 static void
 radv_pipeline_init_input_assembly_state(struct radv_pipeline *pipeline,
                                        const VkGraphicsPipelineCreateInfo *pCreateInfo,
@@ -1381,6 +1461,9 @@ radv_pipeline_init_input_assembly_state(struct radv_pipeline *pipeline,
        if (extra && extra->use_rectlist) {
                pipeline->graphics.can_use_guardband = true;
        }
+
+       pipeline->graphics.ia_multi_vgt_param =
+               radv_compute_ia_multi_vgt_param_helpers(pipeline);
 }
 
 static void
@@ -1607,6 +1690,60 @@ radv_pipeline_init_dynamic_state(struct radv_pipeline *pipeline,
        pipeline->dynamic_state.mask = states;
 }
 
+static void
+radv_pipeline_init_raster_state(struct radv_pipeline *pipeline,
+                               const VkGraphicsPipelineCreateInfo *pCreateInfo)
+{
+       const VkPipelineRasterizationStateCreateInfo *raster_info =
+               pCreateInfo->pRasterizationState;
+
+       pipeline->graphics.pa_su_sc_mode_cntl =
+               S_028814_FACE(raster_info->frontFace) |
+               S_028814_CULL_FRONT(!!(raster_info->cullMode & VK_CULL_MODE_FRONT_BIT)) |
+               S_028814_CULL_BACK(!!(raster_info->cullMode & VK_CULL_MODE_BACK_BIT)) |
+               S_028814_POLY_MODE(raster_info->polygonMode != VK_POLYGON_MODE_FILL) |
+               S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(raster_info->polygonMode)) |
+               S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(raster_info->polygonMode)) |
+               S_028814_POLY_OFFSET_FRONT_ENABLE(raster_info->depthBiasEnable ? 1 : 0) |
+               S_028814_POLY_OFFSET_BACK_ENABLE(raster_info->depthBiasEnable ? 1 : 0) |
+               S_028814_POLY_OFFSET_PARA_ENABLE(raster_info->depthBiasEnable ? 1 : 0);
+}
+
+static void
+radv_pipeline_init_depth_stencil_state(struct radv_pipeline *pipeline,
+                                      const VkGraphicsPipelineCreateInfo *pCreateInfo)
+{
+       const VkPipelineDepthStencilStateCreateInfo *ds_info
+               = radv_pipeline_get_depth_stencil_state(pCreateInfo);
+       RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass);
+       struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass;
+       struct radv_render_pass_attachment *attachment = NULL;
+       uint32_t db_depth_control = 0;
+
+       if (subpass->depth_stencil_attachment)
+               attachment = pass->attachments + subpass->depth_stencil_attachment->attachment;
+
+       bool has_depth_attachment = attachment && vk_format_is_depth(attachment->format);
+       bool has_stencil_attachment = attachment && vk_format_is_stencil(attachment->format);
+
+       if (ds_info) {
+               if (has_depth_attachment) {
+                       db_depth_control = S_028800_Z_ENABLE(ds_info->depthTestEnable ? 1 : 0) |
+                                          S_028800_Z_WRITE_ENABLE(ds_info->depthWriteEnable ? 1 : 0) |
+                                          S_028800_ZFUNC(ds_info->depthCompareOp) |
+                                          S_028800_DEPTH_BOUNDS_ENABLE(ds_info->depthBoundsTestEnable ? 1 : 0);
+               }
+
+               if (has_stencil_attachment && ds_info->stencilTestEnable) {
+                       db_depth_control |= S_028800_STENCIL_ENABLE(1) | S_028800_BACKFACE_ENABLE(1);
+                       db_depth_control |= S_028800_STENCILFUNC(ds_info->front.compareOp);
+                       db_depth_control |= S_028800_STENCILFUNC_BF(ds_info->back.compareOp);
+               }
+       }
+
+       pipeline->graphics.db_depth_control = db_depth_control;
+}
+
 static void
 gfx9_get_gs_info(const struct radv_pipeline_key *key,
                  const struct radv_pipeline *pipeline,
@@ -1802,6 +1939,7 @@ gfx10_get_ngg_info(const struct radv_pipeline_key *key,
        unsigned gsprim_lds_size = 0;
 
        /* All these are per subgroup: */
+       const unsigned min_esverts = pipeline->device->physical_device->rad_info.chip_class >= GFX10_3 ? 29 : 24;
        bool max_vert_out_per_gs_instance = false;
        unsigned max_esverts_base = 256;
        unsigned max_gsprims_base = 128; /* default prim group size clamp */
@@ -1927,7 +2065,7 @@ gfx10_get_ngg_info(const struct radv_pipeline_key *key,
        }
 
        /* Hardware restriction: minimum value of max_esverts */
-       max_esverts = MAX2(max_esverts, 23 + max_verts_per_prim);
+       max_esverts = MAX2(max_esverts, min_esverts - 1 + max_verts_per_prim);
 
        unsigned max_out_vertices =
                max_vert_out_per_gs_instance ? gs_info->gs.vertices_out :
@@ -1964,12 +2102,12 @@ gfx10_get_ngg_info(const struct radv_pipeline_key *key,
 
        pipeline->graphics.esgs_ring_size = ngg->esgs_ring_size;
 
-       assert(ngg->hw_max_esverts >= 24); /* HW limitation */
+       assert(ngg->hw_max_esverts >= min_esverts); /* HW limitation */
 }
 
 static void
-calculate_gs_ring_sizes(struct radv_pipeline *pipeline,
-                       const struct gfx9_gs_info *gs)
+radv_pipeline_init_gs_ring_state(struct radv_pipeline *pipeline,
+                                const struct gfx9_gs_info *gs)
 {
        struct radv_device *device = pipeline->device;
        unsigned num_se = device->physical_device->rad_info.max_se;
@@ -2005,7 +2143,7 @@ calculate_gs_ring_sizes(struct radv_pipeline *pipeline,
 }
 
 struct radv_shader_variant *
-radv_get_shader(struct radv_pipeline *pipeline,
+radv_get_shader(const struct radv_pipeline *pipeline,
                gl_shader_stage stage)
 {
        if (stage == MESA_SHADER_VERTEX) {
@@ -2487,7 +2625,7 @@ radv_fill_shader_info(struct radv_pipeline *pipeline,
                                          pipeline->layout,
                                          &keys[MESA_SHADER_FRAGMENT],
                                          &infos[MESA_SHADER_FRAGMENT],
-                                         pipeline->device->physical_device->use_llvm);
+                                         radv_use_llvm_for_stage(pipeline->device, MESA_SHADER_FRAGMENT));
 
                /* TODO: These are no longer used as keys we should refactor this */
                keys[MESA_SHADER_VERTEX].vs_common_out.export_prim_id =
@@ -2539,7 +2677,7 @@ radv_fill_shader_info(struct radv_pipeline *pipeline,
                        radv_nir_shader_info_pass(combined_nir[i],
                                                  pipeline->layout, &key,
                                                  &infos[MESA_SHADER_TESS_CTRL],
-                                                 pipeline->device->physical_device->use_llvm);
+                                                 radv_use_llvm_for_stage(pipeline->device, MESA_SHADER_TESS_CTRL));
                }
 
                keys[MESA_SHADER_TESS_EVAL].tes.num_patches =
@@ -2563,7 +2701,7 @@ radv_fill_shader_info(struct radv_pipeline *pipeline,
                                                  pipeline->layout,
                                                  &keys[pre_stage],
                                                  &infos[MESA_SHADER_GEOMETRY],
-                                                 pipeline->device->physical_device->use_llvm);
+                                                 radv_use_llvm_for_stage(pipeline->device, MESA_SHADER_GEOMETRY));
                }
 
                filled_stages |= (1 << pre_stage);
@@ -2588,7 +2726,8 @@ radv_fill_shader_info(struct radv_pipeline *pipeline,
 
                radv_nir_shader_info_init(&infos[i]);
                radv_nir_shader_info_pass(nir[i], pipeline->layout,
-                                         &keys[i], &infos[i], pipeline->device->physical_device->use_llvm);
+                                         &keys[i], &infos[i],
+                                         radv_use_llvm_for_stage(pipeline->device, i));
        }
 
        for (int i = 0; i < MESA_SHADER_STAGES; i++) {
@@ -2798,7 +2937,7 @@ VkResult radv_create_shaders(struct radv_pipeline *pipeline,
                        /* do this again since information such as outputs_read can be out-of-date */
                        nir_shader_gather_info(nir[i], nir_shader_get_entrypoint(nir[i]));
 
-                       if (device->physical_device->use_llvm) {
+                       if (radv_use_llvm_for_stage(device, i)) {
                                NIR_PASS_V(nir[i], nir_lower_bool_to_int32);
                        } else {
                                NIR_PASS_V(nir[i], nir_lower_non_uniform_access,
@@ -2807,6 +2946,7 @@ VkResult radv_create_shaders(struct radv_pipeline *pipeline,
                                           nir_lower_non_uniform_texture_access |
                                           nir_lower_non_uniform_image_access);
                        }
+                       NIR_PASS_V(nir[i], nir_lower_memory_model);
                }
        }
 
@@ -2855,7 +2995,8 @@ VkResult radv_create_shaders(struct radv_pipeline *pipeline,
 
                        radv_nir_shader_info_pass(nir[MESA_SHADER_GEOMETRY],
                                                  pipeline->layout, &key,
-                                                 &info, pipeline->device->physical_device->use_llvm);
+                                                 &info,
+                                                 radv_use_llvm_for_stage(pipeline->device, MESA_SHADER_GEOMETRY));
                        info.wave_size = 64; /* Wave32 not supported. */
                        info.ballot_bit_size = 64;
 
@@ -2963,10 +3104,9 @@ VkResult radv_create_shaders(struct radv_pipeline *pipeline,
                if (nir[i]) {
                        ralloc_free(nir[i]);
 
-                       if (radv_can_dump_shader_stats(device, modules[i]))
-                               radv_shader_dump_stats(device,
-                                                      pipeline->shaders[i],
-                                                      i, stderr);
+                       if (radv_can_dump_shader_stats(device, modules[i])) {
+                               radv_dump_shader_stats(device, pipeline, i, stderr);
+                       }
                }
        }
 
@@ -3404,9 +3544,8 @@ radv_gfx10_compute_bin_size(struct radv_pipeline *pipeline, const VkGraphicsPipe
 }
 
 static void
-radv_pipeline_generate_disabled_binning_state(struct radeon_cmdbuf *ctx_cs,
-                                             struct radv_pipeline *pipeline,
-                                             const VkGraphicsPipelineCreateInfo *pCreateInfo)
+radv_pipeline_init_disabled_binning_state(struct radv_pipeline *pipeline,
+                                         const VkGraphicsPipelineCreateInfo *pCreateInfo)
 {
        uint32_t pa_sc_binner_cntl_0 =
                        S_028C44_BINNING_MODE(V_028C44_DISABLE_BINNING_USE_LEGACY_SC) |
@@ -3476,10 +3615,9 @@ radv_get_binning_settings(const struct radv_physical_device *pdev)
 }
 
 static void
-radv_pipeline_generate_binning_state(struct radeon_cmdbuf *ctx_cs,
-                                    struct radv_pipeline *pipeline,
-                                    const VkGraphicsPipelineCreateInfo *pCreateInfo,
-                                    const struct radv_blend_state *blend)
+radv_pipeline_init_binning_state(struct radv_pipeline *pipeline,
+                                const VkGraphicsPipelineCreateInfo *pCreateInfo,
+                                const struct radv_blend_state *blend)
 {
        if (pipeline->device->physical_device->rad_info.chip_class < GFX9)
                return;
@@ -3524,13 +3662,13 @@ radv_pipeline_generate_binning_state(struct radeon_cmdbuf *ctx_cs,
                pipeline->graphics.binning.pa_sc_binner_cntl_0 = pa_sc_binner_cntl_0;
                pipeline->graphics.binning.db_dfsm_control = db_dfsm_control;
        } else
-               radv_pipeline_generate_disabled_binning_state(ctx_cs, pipeline, pCreateInfo);
+               radv_pipeline_init_disabled_binning_state(pipeline, pCreateInfo);
 }
 
 
 static void
 radv_pipeline_generate_depth_stencil_state(struct radeon_cmdbuf *ctx_cs,
-                                           struct radv_pipeline *pipeline,
+                                           const struct radv_pipeline *pipeline,
                                            const VkGraphicsPipelineCreateInfo *pCreateInfo,
                                            const struct radv_graphics_pipeline_create_info *extra)
 {
@@ -3539,7 +3677,6 @@ radv_pipeline_generate_depth_stencil_state(struct radeon_cmdbuf *ctx_cs,
        struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass;
        struct radv_shader_variant *ps = pipeline->shaders[MESA_SHADER_FRAGMENT];
        struct radv_render_pass_attachment *attachment = NULL;
-       uint32_t db_depth_control = 0;
        uint32_t db_render_control = 0, db_render_override2 = 0;
        uint32_t db_render_override = 0;
 
@@ -3547,14 +3684,8 @@ radv_pipeline_generate_depth_stencil_state(struct radeon_cmdbuf *ctx_cs,
                attachment = pass->attachments + subpass->depth_stencil_attachment->attachment;
 
        bool has_depth_attachment = attachment && vk_format_is_depth(attachment->format);
-       bool has_stencil_attachment = attachment && vk_format_is_stencil(attachment->format);
 
        if (vkds && has_depth_attachment) {
-               db_depth_control = S_028800_Z_ENABLE(vkds->depthTestEnable ? 1 : 0) |
-                                  S_028800_Z_WRITE_ENABLE(vkds->depthWriteEnable ? 1 : 0) |
-                                  S_028800_ZFUNC(vkds->depthCompareOp) |
-                                  S_028800_DEPTH_BOUNDS_ENABLE(vkds->depthBoundsTestEnable ? 1 : 0);
-
                /* from amdvlk: For 4xAA and 8xAA need to decompress on flush for better performance */
                db_render_override2 |= S_028010_DECOMPRESS_Z_ON_FLUSH(attachment->samples > 2);
 
@@ -3562,13 +3693,6 @@ radv_pipeline_generate_depth_stencil_state(struct radeon_cmdbuf *ctx_cs,
                        db_render_override2 |= S_028010_CENTROID_COMPUTATION_MODE_GFX103(2);
        }
 
-       if (has_stencil_attachment && vkds && vkds->stencilTestEnable) {
-               db_depth_control |= S_028800_STENCIL_ENABLE(1) | S_028800_BACKFACE_ENABLE(1);
-               db_depth_control |= S_028800_STENCILFUNC(vkds->front.compareOp);
-
-               db_depth_control |= S_028800_STENCILFUNC_BF(vkds->back.compareOp);
-       }
-
        if (attachment && extra) {
                db_render_control |= S_028000_DEPTH_CLEAR_ENABLE(extra->db_depth_clear);
                db_render_control |= S_028000_STENCIL_CLEAR_ENABLE(extra->db_stencil_clear);
@@ -3601,13 +3725,11 @@ radv_pipeline_generate_depth_stencil_state(struct radeon_cmdbuf *ctx_cs,
        radeon_set_context_reg(ctx_cs, R_028000_DB_RENDER_CONTROL, db_render_control);
        radeon_set_context_reg(ctx_cs, R_02800C_DB_RENDER_OVERRIDE, db_render_override);
        radeon_set_context_reg(ctx_cs, R_028010_DB_RENDER_OVERRIDE2, db_render_override2);
-
-       pipeline->graphics.db_depth_control = db_depth_control;
 }
 
 static void
 radv_pipeline_generate_blend_state(struct radeon_cmdbuf *ctx_cs,
-                                   struct radv_pipeline *pipeline,
+                                   const struct radv_pipeline *pipeline,
                                    const struct radv_blend_state *blend)
 {
        radeon_set_context_reg_seq(ctx_cs, R_028780_CB_BLEND0_CONTROL, 8);
@@ -3626,14 +3748,11 @@ radv_pipeline_generate_blend_state(struct radeon_cmdbuf *ctx_cs,
 
        radeon_set_context_reg(ctx_cs, R_028238_CB_TARGET_MASK, blend->cb_target_mask);
        radeon_set_context_reg(ctx_cs, R_02823C_CB_SHADER_MASK, blend->cb_shader_mask);
-
-       pipeline->graphics.col_format = blend->spi_shader_col_format;
-       pipeline->graphics.cb_target_mask = blend->cb_target_mask;
 }
 
 static void
 radv_pipeline_generate_raster_state(struct radeon_cmdbuf *ctx_cs,
-                                   struct radv_pipeline *pipeline,
+                                   const struct radv_pipeline *pipeline,
                                     const VkGraphicsPipelineCreateInfo *pCreateInfo)
 {
        const VkPipelineRasterizationStateCreateInfo *vkraster = pCreateInfo->pRasterizationState;
@@ -3655,17 +3774,6 @@ radv_pipeline_generate_raster_state(struct radeon_cmdbuf *ctx_cs,
                               S_028810_DX_RASTERIZATION_KILL(vkraster->rasterizerDiscardEnable ? 1 : 0) |
                               S_028810_DX_LINEAR_ATTR_CLIP_ENA(1));
 
-       pipeline->graphics.pa_su_sc_mode_cntl =
-               S_028814_FACE(vkraster->frontFace) |
-               S_028814_CULL_FRONT(!!(vkraster->cullMode & VK_CULL_MODE_FRONT_BIT)) |
-               S_028814_CULL_BACK(!!(vkraster->cullMode & VK_CULL_MODE_BACK_BIT)) |
-               S_028814_POLY_MODE(vkraster->polygonMode != VK_POLYGON_MODE_FILL) |
-               S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(vkraster->polygonMode)) |
-               S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(vkraster->polygonMode)) |
-               S_028814_POLY_OFFSET_FRONT_ENABLE(vkraster->depthBiasEnable ? 1 : 0) |
-               S_028814_POLY_OFFSET_BACK_ENABLE(vkraster->depthBiasEnable ? 1 : 0) |
-               S_028814_POLY_OFFSET_PARA_ENABLE(vkraster->depthBiasEnable ? 1 : 0);
-
        radeon_set_context_reg(ctx_cs, R_028BDC_PA_SC_LINE_CNTL,
                               S_028BDC_DX10_DIAMOND_TEST_ENA(1));
 
@@ -3700,9 +3808,9 @@ radv_pipeline_generate_raster_state(struct radeon_cmdbuf *ctx_cs,
 
 static void
 radv_pipeline_generate_multisample_state(struct radeon_cmdbuf *ctx_cs,
-                                         struct radv_pipeline *pipeline)
+                                         const struct radv_pipeline *pipeline)
 {
-       struct radv_multisample_state *ms = &pipeline->graphics.ms;
+       const struct radv_multisample_state *ms = &pipeline->graphics.ms;
 
        radeon_set_context_reg_seq(ctx_cs, R_028C38_PA_SC_AA_MASK_X0Y0_X1Y0, 2);
        radeon_emit(ctx_cs, ms->pa_sc_aa_mask[0]);
@@ -3731,7 +3839,7 @@ radv_pipeline_generate_multisample_state(struct radeon_cmdbuf *ctx_cs,
 
 static void
 radv_pipeline_generate_vgt_gs_mode(struct radeon_cmdbuf *ctx_cs,
-                                   struct radv_pipeline *pipeline)
+                                   const struct radv_pipeline *pipeline)
 {
        const struct radv_vs_output_info *outinfo = get_vs_output_info(pipeline);
        const struct radv_shader_variant *vs =
@@ -3762,8 +3870,8 @@ radv_pipeline_generate_vgt_gs_mode(struct radeon_cmdbuf *ctx_cs,
 static void
 radv_pipeline_generate_hw_vs(struct radeon_cmdbuf *ctx_cs,
                             struct radeon_cmdbuf *cs,
-                            struct radv_pipeline *pipeline,
-                            struct radv_shader_variant *shader)
+                            const struct radv_pipeline *pipeline,
+                            const struct radv_shader_variant *shader)
 {
        uint64_t va = radv_buffer_get_va(shader->bo) + shader->bo_offset;
 
@@ -3814,6 +3922,7 @@ radv_pipeline_generate_hw_vs(struct radeon_cmdbuf *ctx_cs,
                               S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask & 0x0f) != 0) |
                               S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask & 0xf0) != 0) |
                               S_02881C_BYPASS_PRIM_RATE_COMBINER_GFX103(pipeline->device->physical_device->rad_info.chip_class >= GFX10_3) |
+                              S_02881C_BYPASS_VTX_RATE_COMBINER_GFX103(pipeline->device->physical_device->rad_info.chip_class >= GFX10_3) |
                               cull_dist_mask << 8 |
                               clip_dist_mask);
 
@@ -3824,8 +3933,8 @@ radv_pipeline_generate_hw_vs(struct radeon_cmdbuf *ctx_cs,
 
 static void
 radv_pipeline_generate_hw_es(struct radeon_cmdbuf *cs,
-                            struct radv_pipeline *pipeline,
-                            struct radv_shader_variant *shader)
+                            const struct radv_pipeline *pipeline,
+                            const struct radv_shader_variant *shader)
 {
        uint64_t va = radv_buffer_get_va(shader->bo) + shader->bo_offset;
 
@@ -3838,8 +3947,8 @@ radv_pipeline_generate_hw_es(struct radeon_cmdbuf *cs,
 
 static void
 radv_pipeline_generate_hw_ls(struct radeon_cmdbuf *cs,
-                            struct radv_pipeline *pipeline,
-                            struct radv_shader_variant *shader)
+                            const struct radv_pipeline *pipeline,
+                            const struct radv_shader_variant *shader)
 {
        unsigned num_lds_blocks = pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.tcs.num_lds_blocks;
        uint64_t va = radv_buffer_get_va(shader->bo) + shader->bo_offset;
@@ -3862,8 +3971,8 @@ radv_pipeline_generate_hw_ls(struct radeon_cmdbuf *cs,
 static void
 radv_pipeline_generate_hw_ngg(struct radeon_cmdbuf *ctx_cs,
                              struct radeon_cmdbuf *cs,
-                             struct radv_pipeline *pipeline,
-                             struct radv_shader_variant *shader)
+                             const struct radv_pipeline *pipeline,
+                             const struct radv_shader_variant *shader)
 {
        uint64_t va = radv_buffer_get_va(shader->bo) + shader->bo_offset;
        gl_shader_stage es_type =
@@ -3929,6 +4038,7 @@ radv_pipeline_generate_hw_ngg(struct radeon_cmdbuf *ctx_cs,
                               S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask & 0x0f) != 0) |
                               S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask & 0xf0) != 0) |
                               S_02881C_BYPASS_PRIM_RATE_COMBINER_GFX103(pipeline->device->physical_device->rad_info.chip_class >= GFX10_3) |
+                              S_02881C_BYPASS_VTX_RATE_COMBINER_GFX103(pipeline->device->physical_device->rad_info.chip_class >= GFX10_3) |
                               cull_dist_mask << 8 |
                               clip_dist_mask);
 
@@ -3995,8 +4105,8 @@ radv_pipeline_generate_hw_ngg(struct radeon_cmdbuf *ctx_cs,
 
 static void
 radv_pipeline_generate_hw_hs(struct radeon_cmdbuf *cs,
-                            struct radv_pipeline *pipeline,
-                            struct radv_shader_variant *shader)
+                            const struct radv_pipeline *pipeline,
+                            const struct radv_shader_variant *shader)
 {
        uint64_t va = radv_buffer_get_va(shader->bo) + shader->bo_offset;
 
@@ -4026,7 +4136,7 @@ radv_pipeline_generate_hw_hs(struct radeon_cmdbuf *cs,
 static void
 radv_pipeline_generate_vertex_shader(struct radeon_cmdbuf *ctx_cs,
                                     struct radeon_cmdbuf *cs,
-                                    struct radv_pipeline *pipeline)
+                                    const struct radv_pipeline *pipeline)
 {
        struct radv_shader_variant *vs;
 
@@ -4048,7 +4158,7 @@ radv_pipeline_generate_vertex_shader(struct radeon_cmdbuf *ctx_cs,
 static void
 radv_pipeline_generate_tess_shaders(struct radeon_cmdbuf *ctx_cs,
                                    struct radeon_cmdbuf *cs,
-                                   struct radv_pipeline *pipeline)
+                                   const struct radv_pipeline *pipeline)
 {
        struct radv_shader_variant *tes, *tcs;
 
@@ -4077,7 +4187,7 @@ radv_pipeline_generate_tess_shaders(struct radeon_cmdbuf *ctx_cs,
 
 static void
 radv_pipeline_generate_tess_state(struct radeon_cmdbuf *ctx_cs,
-                                 struct radv_pipeline *pipeline,
+                                 const struct radv_pipeline *pipeline,
                                  const VkGraphicsPipelineCreateInfo *pCreateInfo)
 {
        struct radv_shader_variant *tes = radv_get_shader(pipeline, MESA_SHADER_TESS_EVAL);
@@ -4163,12 +4273,12 @@ radv_pipeline_generate_tess_state(struct radeon_cmdbuf *ctx_cs,
 static void
 radv_pipeline_generate_hw_gs(struct radeon_cmdbuf *ctx_cs,
                             struct radeon_cmdbuf *cs,
-                            struct radv_pipeline *pipeline,
-                            struct radv_shader_variant *gs)
+                            const struct radv_pipeline *pipeline,
+                            const struct radv_shader_variant *gs)
 {
        const struct gfx9_gs_info *gs_state = &gs->info.gs_ring_info;
        unsigned gs_max_out_vertices;
-       uint8_t *num_components;
+       const uint8_t *num_components;
        uint8_t max_stream;
        unsigned offset;
        uint64_t va;
@@ -4238,7 +4348,7 @@ radv_pipeline_generate_hw_gs(struct radeon_cmdbuf *ctx_cs,
 static void
 radv_pipeline_generate_geometry_shader(struct radeon_cmdbuf *ctx_cs,
                                       struct radeon_cmdbuf *cs,
-                                      struct radv_pipeline *pipeline)
+                                      const struct radv_pipeline *pipeline)
 {
        struct radv_shader_variant *gs;
 
@@ -4286,7 +4396,7 @@ static uint32_t offset_to_ps_input(uint32_t offset, bool flat_shade,
 
 static void
 radv_pipeline_generate_ps_inputs(struct radeon_cmdbuf *ctx_cs,
-                                struct radv_pipeline *pipeline)
+                                const struct radv_pipeline *pipeline)
 {
        struct radv_shader_variant *ps = pipeline->shaders[MESA_SHADER_FRAGMENT];
        const struct radv_vs_output_info *outinfo = get_vs_output_info(pipeline);
@@ -4463,7 +4573,7 @@ radv_pipeline_generate_fragment_shader(struct radeon_cmdbuf *ctx_cs,
 
 static void
 radv_pipeline_generate_vgt_vertex_reuse(struct radeon_cmdbuf *ctx_cs,
-                                       struct radv_pipeline *pipeline)
+                                       const struct radv_pipeline *pipeline)
 {
        if (pipeline->device->physical_device->rad_info.family < CHIP_POLARIS10 ||
            pipeline->device->physical_device->rad_info.chip_class >= GFX10)
@@ -4609,7 +4719,7 @@ gfx10_pipeline_generate_ge_cntl(struct radeon_cmdbuf *ctx_cs,
 
 static void
 radv_pipeline_generate_vgt_gs_out(struct radeon_cmdbuf *ctx_cs,
-                                 struct radv_pipeline *pipeline,
+                                 const struct radv_pipeline *pipeline,
                                  const VkGraphicsPipelineCreateInfo *pCreateInfo,
                                  const struct radv_graphics_pipeline_create_info *extra)
 {
@@ -4666,7 +4776,6 @@ radv_pipeline_generate_pm4(struct radv_pipeline *pipeline,
        radv_pipeline_generate_fragment_shader(ctx_cs, cs, pipeline);
        radv_pipeline_generate_ps_inputs(ctx_cs, pipeline);
        radv_pipeline_generate_vgt_vertex_reuse(ctx_cs, pipeline);
-       radv_pipeline_generate_binning_state(ctx_cs, pipeline, pCreateInfo, blend);
        radv_pipeline_generate_vgt_shader_config(ctx_cs, pipeline);
        radv_pipeline_generate_cliprect_rule(ctx_cs, pCreateInfo);
        radv_pipeline_generate_vgt_gs_out(ctx_cs, pipeline, pCreateInfo, extra);
@@ -4680,91 +4789,9 @@ radv_pipeline_generate_pm4(struct radv_pipeline *pipeline,
        assert(cs->cdw <= cs->max_dw);
 }
 
-static struct radv_ia_multi_vgt_param_helpers
-radv_compute_ia_multi_vgt_param_helpers(struct radv_pipeline *pipeline)
-{
-       struct radv_ia_multi_vgt_param_helpers ia_multi_vgt_param = {0};
-       const struct radv_device *device = pipeline->device;
-
-       if (radv_pipeline_has_tess(pipeline))
-               ia_multi_vgt_param.primgroup_size = pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.tcs.num_patches;
-       else if (radv_pipeline_has_gs(pipeline))
-               ia_multi_vgt_param.primgroup_size = 64;
-       else
-               ia_multi_vgt_param.primgroup_size = 128; /* recommended without a GS */
-
-       /* GS requirement. */
-       ia_multi_vgt_param.partial_es_wave = false;
-       if (radv_pipeline_has_gs(pipeline) && device->physical_device->rad_info.chip_class <= GFX8)
-               if (SI_GS_PER_ES / ia_multi_vgt_param.primgroup_size >= pipeline->device->gs_table_depth - 3)
-                       ia_multi_vgt_param.partial_es_wave = true;
-
-       ia_multi_vgt_param.ia_switch_on_eoi = false;
-       if (pipeline->shaders[MESA_SHADER_FRAGMENT]->info.ps.prim_id_input)
-               ia_multi_vgt_param.ia_switch_on_eoi = true;
-       if (radv_pipeline_has_gs(pipeline) &&
-           pipeline->shaders[MESA_SHADER_GEOMETRY]->info.uses_prim_id)
-               ia_multi_vgt_param.ia_switch_on_eoi = true;
-       if (radv_pipeline_has_tess(pipeline)) {
-               /* SWITCH_ON_EOI must be set if PrimID is used. */
-               if (pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.uses_prim_id ||
-                   radv_get_shader(pipeline, MESA_SHADER_TESS_EVAL)->info.uses_prim_id)
-                       ia_multi_vgt_param.ia_switch_on_eoi = true;
-       }
-
-       ia_multi_vgt_param.partial_vs_wave = false;
-       if (radv_pipeline_has_tess(pipeline)) {
-               /* Bug with tessellation and GS on Bonaire and older 2 SE chips. */
-               if ((device->physical_device->rad_info.family == CHIP_TAHITI ||
-                    device->physical_device->rad_info.family == CHIP_PITCAIRN ||
-                    device->physical_device->rad_info.family == CHIP_BONAIRE) &&
-                   radv_pipeline_has_gs(pipeline))
-                       ia_multi_vgt_param.partial_vs_wave = true;
-               /* Needed for 028B6C_DISTRIBUTION_MODE != 0 */
-               if (device->physical_device->rad_info.has_distributed_tess) {
-                       if (radv_pipeline_has_gs(pipeline)) {
-                               if (device->physical_device->rad_info.chip_class <= GFX8)
-                                       ia_multi_vgt_param.partial_es_wave = true;
-                       } else {
-                               ia_multi_vgt_param.partial_vs_wave = true;
-                       }
-               }
-       }
-
-       if (radv_pipeline_has_gs(pipeline)) {
-               /* On these chips there is the possibility of a hang if the
-                * pipeline uses a GS and partial_vs_wave is not set.
-                *
-                * This mostly does not hit 4-SE chips, as those typically set
-                * ia_switch_on_eoi and then partial_vs_wave is set for pipelines
-                * with GS due to another workaround.
-                *
-                * Reproducer: https://bugs.freedesktop.org/show_bug.cgi?id=109242
-                */
-               if (device->physical_device->rad_info.family == CHIP_TONGA ||
-                   device->physical_device->rad_info.family == CHIP_FIJI ||
-                   device->physical_device->rad_info.family == CHIP_POLARIS10 ||
-                   device->physical_device->rad_info.family == CHIP_POLARIS11 ||
-                   device->physical_device->rad_info.family == CHIP_POLARIS12 ||
-                   device->physical_device->rad_info.family == CHIP_VEGAM) {
-                       ia_multi_vgt_param.partial_vs_wave = true;
-               }
-       }
-
-       ia_multi_vgt_param.base =
-               S_028AA8_PRIMGROUP_SIZE(ia_multi_vgt_param.primgroup_size - 1) |
-               /* The following field was moved to VGT_SHADER_STAGES_EN in GFX9. */
-               S_028AA8_MAX_PRIMGRP_IN_WAVE(device->physical_device->rad_info.chip_class == GFX8 ? 2 : 0) |
-               S_030960_EN_INST_OPT_BASIC(device->physical_device->rad_info.chip_class >= GFX9) |
-               S_030960_EN_INST_OPT_ADV(device->physical_device->rad_info.chip_class >= GFX9);
-
-       return ia_multi_vgt_param;
-}
-
-
 static void
-radv_compute_vertex_input_state(struct radv_pipeline *pipeline,
-                                const VkGraphicsPipelineCreateInfo *pCreateInfo)
+radv_pipeline_init_vertex_input_state(struct radv_pipeline *pipeline,
+                                     const VkGraphicsPipelineCreateInfo *pCreateInfo)
 {
        const VkPipelineVertexInputStateCreateInfo *vi_info =
                pCreateInfo->pVertexInputState;
@@ -4795,6 +4822,33 @@ radv_pipeline_get_streamout_shader(struct radv_pipeline *pipeline)
        return NULL;
 }
 
+static void
+radv_pipeline_init_shader_stages_state(struct radv_pipeline *pipeline)
+{
+       struct radv_device *device = pipeline->device;
+
+       for (unsigned i = 0; i < MESA_SHADER_STAGES; i++) {
+               pipeline->user_data_0[i] =
+                       radv_pipeline_stage_to_user_data_0(pipeline, i,
+                                                          device->physical_device->rad_info.chip_class);
+
+               if (pipeline->shaders[i]) {
+                       pipeline->need_indirect_descriptor_sets |= pipeline->shaders[i]->info.need_indirect_descriptor_sets;
+               }
+       }
+
+       struct radv_userdata_info *loc = radv_lookup_user_sgpr(pipeline, MESA_SHADER_VERTEX,
+                                                            AC_UD_VS_BASE_VERTEX_START_INSTANCE);
+       if (loc->sgpr_idx != -1) {
+               pipeline->graphics.vtx_base_sgpr = pipeline->user_data_0[MESA_SHADER_VERTEX];
+               pipeline->graphics.vtx_base_sgpr += loc->sgpr_idx * 4;
+               if (radv_get_shader(pipeline, MESA_SHADER_VERTEX)->info.vs.needs_draw_id)
+                       pipeline->graphics.vtx_emit_num = 3;
+               else
+                       pipeline->graphics.vtx_emit_num = 2;
+       }
+}
+
 static VkResult
 radv_pipeline_init(struct radv_pipeline *pipeline,
                   struct radv_device *device,
@@ -4837,6 +4891,8 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
        radv_pipeline_init_multisample_state(pipeline, &blend, pCreateInfo);
        radv_pipeline_init_input_assembly_state(pipeline, pCreateInfo, extra);
        radv_pipeline_init_dynamic_state(pipeline, pCreateInfo, extra);
+       radv_pipeline_init_raster_state(pipeline, pCreateInfo);
+       radv_pipeline_init_depth_stencil_state(pipeline, pCreateInfo);
 
        /* Ensure that some export memory is always allocated, for two reasons:
         *
@@ -4876,17 +4932,14 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
                blend.cb_shader_mask = 0xf;
        }
 
-       for (unsigned i = 0; i < MESA_SHADER_STAGES; i++) {
-               if (pipeline->shaders[i]) {
-                       pipeline->need_indirect_descriptor_sets |= pipeline->shaders[i]->info.need_indirect_descriptor_sets;
-               }
-       }
+       pipeline->graphics.col_format = blend.spi_shader_col_format;
+       pipeline->graphics.cb_target_mask = blend.cb_target_mask;
 
        if (radv_pipeline_has_gs(pipeline) && !radv_pipeline_has_ngg(pipeline)) {
                struct radv_shader_variant *gs =
                        pipeline->shaders[MESA_SHADER_GEOMETRY];
 
-               calculate_gs_ring_sizes(pipeline, &gs->info.gs_ring_info);
+               radv_pipeline_init_gs_ring_state(pipeline, &gs->info.gs_ring_info);
        }
 
        if (radv_pipeline_has_tess(pipeline)) {
@@ -4894,28 +4947,14 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
                        pCreateInfo->pTessellationState->patchControlPoints;
        }
 
-       pipeline->graphics.ia_multi_vgt_param = radv_compute_ia_multi_vgt_param_helpers(pipeline);
-
-       radv_compute_vertex_input_state(pipeline, pCreateInfo);
-
-       for (uint32_t i = 0; i < MESA_SHADER_STAGES; i++)
-               pipeline->user_data_0[i] = radv_pipeline_stage_to_user_data_0(pipeline, i, device->physical_device->rad_info.chip_class);
-
-       struct radv_userdata_info *loc = radv_lookup_user_sgpr(pipeline, MESA_SHADER_VERTEX,
-                                                            AC_UD_VS_BASE_VERTEX_START_INSTANCE);
-       if (loc->sgpr_idx != -1) {
-               pipeline->graphics.vtx_base_sgpr = pipeline->user_data_0[MESA_SHADER_VERTEX];
-               pipeline->graphics.vtx_base_sgpr += loc->sgpr_idx * 4;
-               if (radv_get_shader(pipeline, MESA_SHADER_VERTEX)->info.vs.needs_draw_id)
-                       pipeline->graphics.vtx_emit_num = 3;
-               else
-                       pipeline->graphics.vtx_emit_num = 2;
-       }
+       radv_pipeline_init_vertex_input_state(pipeline, pCreateInfo);
+       radv_pipeline_init_binning_state(pipeline, pCreateInfo, &blend);
+       radv_pipeline_init_shader_stages_state(pipeline);
+       radv_pipeline_init_scratch(device, pipeline);
 
        /* Find the last vertex shader stage that eventually uses streamout. */
        pipeline->streamout_shader = radv_pipeline_get_streamout_shader(pipeline);
 
-       result = radv_pipeline_scratch_init(device, pipeline);
        radv_pipeline_generate_pm4(pipeline, pCreateInfo, extra, &blend);
 
        return result;
@@ -4989,7 +5028,7 @@ VkResult radv_CreateGraphicsPipelines(
 
 static void
 radv_pipeline_generate_hw_cs(struct radeon_cmdbuf *cs,
-                            struct radv_pipeline *pipeline)
+                            const struct radv_pipeline *pipeline)
 {
        struct radv_shader_variant *shader = pipeline->shaders[MESA_SHADER_COMPUTE];
        uint64_t va = radv_buffer_get_va(shader->bo) + shader->bo_offset;
@@ -5009,7 +5048,7 @@ radv_pipeline_generate_hw_cs(struct radeon_cmdbuf *cs,
 
 static void
 radv_pipeline_generate_compute_state(struct radeon_cmdbuf *cs,
-                                    struct radv_pipeline *pipeline)
+                                    const struct radv_pipeline *pipeline)
 {
        struct radv_shader_variant *shader = pipeline->shaders[MESA_SHADER_COMPUTE];
        struct radv_device *device = pipeline->device;
@@ -5129,11 +5168,7 @@ static VkResult radv_compute_pipeline_create(
 
        pipeline->user_data_0[MESA_SHADER_COMPUTE] = radv_pipeline_stage_to_user_data_0(pipeline, MESA_SHADER_COMPUTE, device->physical_device->rad_info.chip_class);
        pipeline->need_indirect_descriptor_sets |= pipeline->shaders[MESA_SHADER_COMPUTE]->info.need_indirect_descriptor_sets;
-       result = radv_pipeline_scratch_init(device, pipeline);
-       if (result != VK_SUCCESS) {
-               radv_pipeline_destroy(device, pipeline, pAllocator);
-               return result;
-       }
+       radv_pipeline_init_scratch(device, pipeline);
 
        radv_compute_generate_pm4(pipeline);
 
@@ -5479,7 +5514,7 @@ VkResult radv_GetPipelineExecutableInternalRepresentationsKHR(
        /* backend IR */
        if (p < end) {
                p->isText = true;
-               if (pipeline->device->physical_device->use_llvm) {
+               if (radv_use_llvm_for_stage(pipeline->device, stage)) {
                        desc_copy(p->name, "LLVM IR");
                        desc_copy(p->description, "The LLVM IR after some optimizations");
                } else {