radv: use Mesa's u_atomic.h header
[mesa.git] / src / amd / vulkan / radv_pipeline_cache.c
index 0ab4d2a26e33d98b2b396b050c04c28f87ba3270..e57c99b8e948605c00360811afcb0388fd0ba284 100644 (file)
@@ -23,6 +23,7 @@
 
 #include "util/mesa-sha1.h"
 #include "util/debug.h"
+#include "util/u_atomic.h"
 #include "radv_private.h"
 
 #include "ac_nir_to_llvm.h"
@@ -184,7 +185,7 @@ radv_create_shader_variant_from_pipeline_cache(struct radv_device *device,
                entry->variant = variant;
        }
 
-       __sync_fetch_and_add(&entry->variant->ref_count, 1);
+       p_atomic_inc(&entry->variant->ref_count);
        return entry->variant;
 }
 
@@ -276,7 +277,7 @@ radv_pipeline_cache_insert_shader(struct radv_pipeline_cache *cache,
                } else {
                        entry->variant = variant;
                }
-               __sync_fetch_and_add(&variant->ref_count, 1);
+               p_atomic_inc(&variant->ref_count);
                pthread_mutex_unlock(&cache->mutex);
                return variant;
        }
@@ -296,7 +297,7 @@ radv_pipeline_cache_insert_shader(struct radv_pipeline_cache *cache,
        entry->rsrc2 = variant->rsrc2;
        entry->code_size = code_size;
        entry->variant = variant;
-       __sync_fetch_and_add(&variant->ref_count, 1);
+       p_atomic_inc(&variant->ref_count);
 
        radv_pipeline_cache_add_entry(cache, entry);