radv: Make radv_alloc_shader_memory static.
[mesa.git] / src / amd / vulkan / radv_shader.h
index ee4b01a34c2f826d4aa67e97311233c753550bce..7e1659add0e2e73d2091756b8f5edfca2f0e3f88 100644 (file)
@@ -438,10 +438,6 @@ radv_shader_compile_to_nir(struct radv_device *device,
                           const struct radv_pipeline_layout *layout,
                           unsigned subgroup_size, unsigned ballot_bit_size);
 
-void *
-radv_alloc_shader_memory(struct radv_device *device,
-                         struct radv_shader_variant *shader);
-
 void
 radv_destroy_shader_slabs(struct radv_device *device);