radv: Fix handling of attribs 16-31.
[mesa.git] / src / amd / vulkan / radv_shader_info.c
index dc4aea1d2198bb141007128b9123a1164773aad2..2c8d4e0511fc57f2f1a608c1c0a7c41e29820fea 100644 (file)
@@ -403,7 +403,7 @@ gather_info_input_decl_vs(const nir_shader *nir, const nir_variable *var,
        unsigned attrib_count = glsl_count_attribute_slots(var->type, true);
        int idx = var->data.location;
 
-       if (idx >= VERT_ATTRIB_GENERIC0 && idx <= VERT_ATTRIB_GENERIC15)
+       if (idx >= VERT_ATTRIB_GENERIC0 && idx < VERT_ATTRIB_GENERIC0 + MAX_VERTEX_ATTRIBS)
                info->vs.has_vertex_buffers = true;
 
        for (unsigned i = 0; i < attrib_count; ++i) {
@@ -668,7 +668,7 @@ radv_nir_shader_info_pass(const struct nir_shader *nir,
                          const struct radv_pipeline_layout *layout,
                          const struct radv_shader_variant_key *key,
                          struct radv_shader_info *info,
-                         bool use_aco)
+                         bool use_llvm)
 {
        struct nir_function *func =
                (struct nir_function *)exec_list_get_head_const(&nir->functions);
@@ -679,14 +679,14 @@ radv_nir_shader_info_pass(const struct nir_shader *nir,
                info->loads_dynamic_offsets = true;
        }
 
-       nir_foreach_variable(variable, &nir->inputs)
+       nir_foreach_shader_in_variable(variable, nir)
                gather_info_input_decl(nir, variable, info, key);
 
        nir_foreach_block(block, func->impl) {
                gather_info_block(nir, block, info);
        }
 
-       nir_foreach_variable(variable, &nir->outputs)
+       nir_foreach_shader_out_variable(variable, nir)
                gather_info_output_decl(nir, variable, info, key);
 
        if (nir->info.stage == MESA_SHADER_VERTEX ||
@@ -822,13 +822,7 @@ radv_nir_shader_info_pass(const struct nir_shader *nir,
                struct radv_es_output_info *es_info =
                        nir->info.stage == MESA_SHADER_VERTEX ? &info->vs.es_info : &info->tes.es_info;
 
-               if (use_aco) {
-                       /* The outputs don't contain gaps, se we can use the number of outputs */
-                       uint32_t num_outputs_written = nir->info.stage == MESA_SHADER_VERTEX
-                               ? info->vs.num_linked_outputs
-                               : info->tes.num_linked_outputs;
-                       es_info->esgs_itemsize = num_outputs_written * 16;
-               } else {
+               if (use_llvm) {
                        /* The outputs may contain gaps, use the highest output index + 1 */
                        uint32_t max_output_written = 0;
                        uint64_t output_mask = nir->info.outputs_written;
@@ -839,8 +833,13 @@ radv_nir_shader_info_pass(const struct nir_shader *nir,
 
                                max_output_written = MAX2(param_index, max_output_written);
                        }
-
                        es_info->esgs_itemsize = (max_output_written + 1) * 16;
+               } else {
+                       /* The outputs don't contain gaps, se we can use the number of outputs */
+                       uint32_t num_outputs_written = nir->info.stage == MESA_SHADER_VERTEX
+                               ? info->vs.num_linked_outputs
+                               : info->tes.num_linked_outputs;
+                       es_info->esgs_itemsize = num_outputs_written * 16;
                }
        }
 
@@ -858,5 +857,9 @@ radv_nir_shader_info_pass(const struct nir_shader *nir,
                                info->ps.cb_shader_mask |= 0xf << (i * 4);
                        }
                }
+
+               if (key->fs.is_dual_src) {
+                       info->ps.cb_shader_mask |= (info->ps.cb_shader_mask & 0xf) << 4;
+               }
        }
 }