v3d: rename vertex shader key (num)_fs_inputs fields
[mesa.git] / src / broadcom / Makefile.sources
index 75f402c23938f0df9101684228f11db9d549367a..e759b545496d1dcf5860ed6c9cf43174d09fa17d 100644 (file)
@@ -29,6 +29,7 @@ BROADCOM_FILES = \
        compiler/vir_live_variables.c \
        compiler/vir_opt_copy_propagate.c \
        compiler/vir_opt_dead_code.c \
+       compiler/vir_opt_redundant_flags.c \
        compiler/vir_opt_small_immediates.c \
        compiler/vir_register_allocate.c \
        compiler/vir_to_qpu.c \
@@ -40,6 +41,7 @@ BROADCOM_FILES = \
        compiler/v3d_compiler.h \
        compiler/v3d_nir_lower_image_load_store.c \
        compiler/v3d_nir_lower_io.c \
+       compiler/v3d_nir_lower_scratch.c \
        compiler/v3d_nir_lower_txf_ms.c \
        qpu/qpu_disasm.c \
        qpu/qpu_disasm.h \