v3d: handle writes to gl_Layer from geometry shaders
[mesa.git] / src / broadcom / cle / v3d_decoder.h
index 10a7e50b87f9cbee0a2eec59b60c79822862f72b..b5ead383bd8beae9cf668b80377efb9a48883fa5 100644 (file)
@@ -99,6 +99,7 @@ struct v3d_type {
                 V3D_TYPE_UINT,
                 V3D_TYPE_BOOL,
                 V3D_TYPE_FLOAT,
+                V3D_TYPE_F187,
                 V3D_TYPE_ADDRESS,
                 V3D_TYPE_OFFSET,
                 V3D_TYPE_STRUCT,