* IN THE SOFTWARE.
*/
+#ifndef MESA_V3D_PACKET_HELPERS_H
+#define MESA_V3D_PACKET_HELPERS_H
+
#include <stdio.h>
#include <stdint.h>
#include <stdbool.h>
#include <assert.h>
#include <math.h>
-#include <gallium/auxiliary/util/u_math.h>
+#include "util/u_math.h"
#ifdef HAVE_VALGRIND
#include <valgrind.h>
return uif(bits << 16);
}
+#endif