*size = v3d_group_get_length(inst);
out(clif, "%s\n", v3d_group_get_name(inst));
- v3d_print_group(clif->out, inst, 0, cl, "");
+ v3d_print_group(clif, inst, 0, cl, "");
switch (*cl) {
- case V3D33_GL_SHADER_STATE_opcode: {
- struct V3D33_GL_SHADER_STATE values;
- V3D33_GL_SHADER_STATE_unpack(cl, &values);
+ case V3DX(GL_SHADER_STATE_opcode): {
+ struct V3DX(GL_SHADER_STATE) values;
+ V3DX(GL_SHADER_STATE_unpack)(cl, &values);
struct reloc_worklist_entry *reloc =
clif_dump_add_address_to_worklist(clif,
return true;
}
- case V3D33_STORE_MULTI_SAMPLE_RESOLVED_TILE_COLOR_BUFFER_EXTENDED_opcode: {
- struct V3D33_STORE_MULTI_SAMPLE_RESOLVED_TILE_COLOR_BUFFER_EXTENDED values;
- V3D33_STORE_MULTI_SAMPLE_RESOLVED_TILE_COLOR_BUFFER_EXTENDED_unpack(cl, &values);
+#if V3D_VERSION < 40
+ case V3DX(STORE_MULTI_SAMPLE_RESOLVED_TILE_COLOR_BUFFER_EXTENDED_opcode): {
+ struct V3DX(STORE_MULTI_SAMPLE_RESOLVED_TILE_COLOR_BUFFER_EXTENDED) values;
+ V3DX(STORE_MULTI_SAMPLE_RESOLVED_TILE_COLOR_BUFFER_EXTENDED_unpack)(cl, &values);
if (values.last_tile_of_frame)
return false;
break;
}
+#endif /* V3D_VERSION < 40 */
- case V3D33_TRANSFORM_FEEDBACK_ENABLE_opcode: {
- struct V3D33_TRANSFORM_FEEDBACK_ENABLE values;
- V3D33_TRANSFORM_FEEDBACK_ENABLE_unpack(cl, &values);
+#if V3D_VERSION > 40
+ case V3DX(TRANSFORM_FEEDBACK_SPECS_opcode): {
+ struct V3DX(TRANSFORM_FEEDBACK_SPECS) values;
+ V3DX(TRANSFORM_FEEDBACK_SPECS_unpack)(cl, &values);
+ struct v3d_group *spec = v3d_spec_find_struct(clif->spec,
+ "Transform Feedback Output Data Spec");
+ assert(spec);
+
+ cl += *size;
+
+ for (int i = 0; i < values.number_of_16_bit_output_data_specs_following; i++) {
+ v3d_print_group(clif, spec, 0, cl, "");
+ cl += v3d_group_get_length(spec);
+ *size += v3d_group_get_length(spec);
+ }
+ break;
+ }
+#else /* V3D_VERSION < 40 */
+ case V3DX(TRANSFORM_FEEDBACK_ENABLE_opcode): {
+ struct V3DX(TRANSFORM_FEEDBACK_ENABLE) values;
+ V3DX(TRANSFORM_FEEDBACK_ENABLE_unpack)(cl, &values);
struct v3d_group *spec = v3d_spec_find_struct(clif->spec,
"Transform Feedback Output Data Spec");
struct v3d_group *addr = v3d_spec_find_struct(clif->spec,
cl += *size;
for (int i = 0; i < values.number_of_16_bit_output_data_specs_following; i++) {
- v3d_print_group(clif->out, spec, 0, cl, "");
+ v3d_print_group(clif, spec, 0, cl, "");
cl += v3d_group_get_length(spec);
*size += v3d_group_get_length(spec);
}
for (int i = 0; i < values.number_of_32_bit_output_buffer_address_following; i++) {
- v3d_print_group(clif->out, addr, 0, cl, "");
+ v3d_print_group(clif, addr, 0, cl, "");
cl += v3d_group_get_length(addr);
*size += v3d_group_get_length(addr);
}
break;
}
+#endif /* V3D_VERSION < 40 */
- case V3D33_START_ADDRESS_OF_GENERIC_TILE_LIST_opcode: {
- struct V3D33_START_ADDRESS_OF_GENERIC_TILE_LIST values;
- V3D33_START_ADDRESS_OF_GENERIC_TILE_LIST_unpack(cl, &values);
+ case V3DX(START_ADDRESS_OF_GENERIC_TILE_LIST_opcode): {
+ struct V3DX(START_ADDRESS_OF_GENERIC_TILE_LIST) values;
+ V3DX(START_ADDRESS_OF_GENERIC_TILE_LIST_unpack)(cl, &values);
struct reloc_worklist_entry *reloc =
clif_dump_add_address_to_worklist(clif,
reloc_generic_tile_list,
break;
}
- case V3D33_HALT_opcode:
+ case V3DX(HALT_opcode):
return false;
}
return true;
}
-
-void
-v3dX(clif_dump_gl_shader_state_record)(struct clif_dump *clif,
- struct reloc_worklist_entry *reloc,
- void *vaddr)
-{
- struct v3d_group *state = v3d_spec_find_struct(clif->spec,
- "GL Shader State Record");
- struct v3d_group *attr = v3d_spec_find_struct(clif->spec,
- "GL Shader State Attribute Record");
- assert(state);
- assert(attr);
-
- out(clif, "GL Shader State Record at 0x%08x\n", reloc->addr);
- v3d_print_group(clif->out, state, 0, vaddr, "");
- vaddr += v3d_group_get_length(state);
-
- for (int i = 0; i < reloc->shader_state.num_attrs; i++) {
- out(clif, " Attribute %d\n", i);
- v3d_print_group(clif->out, attr, 0, vaddr, "");
- vaddr += v3d_group_get_length(attr);
- }
-}