cl += v3d_group_get_length(spec);
*size += v3d_group_get_length(spec);
}
for (int i = 0; i < values.number_of_32_bit_output_buffer_address_following; i++) {
cl += v3d_group_get_length(spec);
*size += v3d_group_get_length(spec);
}
for (int i = 0; i < values.number_of_32_bit_output_buffer_address_following; i++) {