#define V3D_CHANNELS 16
#define V3D_MAX_FS_INPUTS 64
+#define V3D_MAX_GS_INPUTS 64
#define V3D_MAX_VS_INPUTS 64
-#define V3D_MAX_ANY_STAGE_INPUTS MAX2(V3D_MAX_VS_INPUTS, V3D_MAX_FS_INPUTS)
+#define V3D_MAX_ANY_STAGE_INPUTS MAX3(V3D_MAX_VS_INPUTS, \
+ V3D_MAX_GS_INPUTS, \
+ V3D_MAX_FS_INPUTS)
/* Not specifically a hardware limit, just coordination between compiler and
* driver.