v3d/compiler: Fix sorting the gs and fs inputs
[mesa.git] / src / broadcom / compiler / nir_to_vir.c
index 2b641240d5370216cfc2a54dfb769ec81d41ea99..8f568d4779ade6d76ccd3c2483fdfedbd84f3579 100644 (file)
@@ -1460,6 +1460,9 @@ driver_location_compare(const void *in_a, const void *in_b)
         const nir_variable *const *a = in_a;
         const nir_variable *const *b = in_b;
 
+        if ((*a)->data.driver_location == (*b)->data.driver_location)
+                return (*a)->data.location_frac - (*b)->data.location_frac;
+
         return (*a)->data.driver_location - (*b)->data.driver_location;
 }
 
@@ -2165,6 +2168,20 @@ ntq_emit_intrinsic(struct v3d_compile *c, nir_intrinsic_instr *instr)
                                vir_uniform(c, QUNIFORM_ALPHA_REF, 0));
                 break;
 
+        case nir_intrinsic_load_line_coord:
+                ntq_store_dest(c, &instr->dest, 0, vir_MOV(c, c->line_x));
+                break;
+
+        case nir_intrinsic_load_line_width:
+                ntq_store_dest(c, &instr->dest, 0,
+                               vir_uniform(c, QUNIFORM_LINE_WIDTH, 0));
+                break;
+
+        case nir_intrinsic_load_aa_line_width:
+                ntq_store_dest(c, &instr->dest, 0,
+                               vir_uniform(c, QUNIFORM_AA_LINE_WIDTH, 0));
+                break;
+
         case nir_intrinsic_load_sample_mask_in:
                 ntq_store_dest(c, &instr->dest, 0, vir_MSF(c));
                 break;
@@ -2720,7 +2737,10 @@ nir_to_vir(struct v3d_compile *c)
                         c->point_x = emit_fragment_varying(c, NULL, 0, 0);
                         c->point_y = emit_fragment_varying(c, NULL, 0, 0);
                         c->uses_implicit_point_line_varyings = true;
-                } else if (c->fs_key->is_lines && c->devinfo->ver < 40) {
+                } else if (c->fs_key->is_lines &&
+                           (c->devinfo->ver < 40 ||
+                            (c->s->info.system_values_read &
+                             BITFIELD64_BIT(SYSTEM_VALUE_LINE_COORD)))) {
                         c->line_x = emit_fragment_varying(c, NULL, 0, 0);
                         c->uses_implicit_point_line_varyings = true;
                 }