struct qinst *vir_emit_nondef(struct v3d_compile *c, struct qinst *inst);
void vir_set_cond(struct qinst *inst, enum v3d_qpu_cond cond);
void vir_set_pf(struct qinst *inst, enum v3d_qpu_pf pf);
+void vir_set_uf(struct qinst *inst, enum v3d_qpu_uf uf);
void vir_set_unpack(struct qinst *inst, int src,
enum v3d_qpu_input_unpack unpack);
bool vir_is_add(struct qinst *inst);
bool vir_is_mul(struct qinst *inst);
bool vir_is_float_input(struct qinst *inst);
-bool vir_depends_on_flags(struct qinst *inst);
bool vir_writes_r3(const struct v3d_device_info *devinfo, struct qinst *inst);
bool vir_writes_r4(const struct v3d_device_info *devinfo, struct qinst *inst);
struct qreg vir_follow_movs(struct v3d_compile *c, struct qreg reg);