uint64_t *qpu_insts;
uint32_t qpu_inst_count;
uint32_t qpu_inst_size;
+ uint32_t qpu_inst_stalled_count;
/* For the FS, the number of varying inputs not counting the
* point/line varyings payload
bool lock_scoreboard_on_first_thrsw;
bool failed;
+
+ bool tmu_dirty_rcl;
};
struct v3d_uniform_list {
* after-final-THRSW state.
*/
bool single_seg;
+
+ bool tmu_dirty_rcl;
};
struct v3d_vs_prog_data {