Added few more stubs so that control reaches to DestroyDevice().
[mesa.git] / src / broadcom / drm-shim / v3d_noop.c
index 3caa757bb3ed1b25f85511445b8b183b8e41c2ca..fd92e8859c5a14f78dd4bb80395c1745261375ba 100644 (file)
@@ -28,6 +28,8 @@
 #include "drm-uapi/v3d_drm.h"
 #include "drm-shim/drm_shim.h"
 
+bool drm_shim_driver_prefers_first_render_node = true;
+
 struct v3d_bo {
         struct shim_bo base;
         uint32_t offset;