#include <stdlib.h>
#include "util/macros.h"
+#include "broadcom/common/v3d_device_info.h"
#include "qpu_instr.h"
#ifndef QPU_MASK
}
bool
-v3d_qpu_writes_r3(const struct v3d_qpu_instr *inst)
+v3d_qpu_writes_r3(const struct v3d_device_info *devinfo,
+ const struct v3d_qpu_instr *inst)
{
if (inst->type == V3D_QPU_INSTR_TYPE_ALU) {
if (inst->alu.add.magic_write &&
}
}
+ if (v3d_qpu_sig_writes_address(devinfo, &inst->sig) &&
+ inst->sig_magic && inst->sig_addr == V3D_QPU_WADDR_R3) {
+ return true;
+ }
+
return inst->sig.ldvary || inst->sig.ldvpm;
}
bool
-v3d_qpu_writes_r4(const struct v3d_qpu_instr *inst)
+v3d_qpu_writes_r4(const struct v3d_device_info *devinfo,
+ const struct v3d_qpu_instr *inst)
{
if (inst->sig.ldtmu)
return true;
}
}
+ if (v3d_qpu_sig_writes_address(devinfo, &inst->sig) &&
+ inst->sig_magic && inst->sig_addr == V3D_QPU_WADDR_R4) {
+ return true;
+ }
+
return false;
}
bool
-v3d_qpu_writes_r5(const struct v3d_qpu_instr *inst)
+v3d_qpu_writes_r5(const struct v3d_device_info *devinfo,
+ const struct v3d_qpu_instr *inst)
{
if (inst->type == V3D_QPU_INSTR_TYPE_ALU) {
if (inst->alu.add.magic_write &&
}
}
- return inst->sig.ldvary || inst->sig.ldunif;
+ if (v3d_qpu_sig_writes_address(devinfo, &inst->sig) &&
+ inst->sig_magic && inst->sig_addr == V3D_QPU_WADDR_R5) {
+ return true;
+ }
+
+ return inst->sig.ldvary || inst->sig.ldunif || inst->sig.ldunifa;
}
bool
(mul_nsrc > 0 && inst->alu.mul.a == mux) ||
(mul_nsrc > 1 && inst->alu.mul.b == mux));
}
+
+bool
+v3d_qpu_sig_writes_address(const struct v3d_device_info *devinfo,
+ const struct v3d_qpu_sig *sig)
+{
+ if (devinfo->ver < 41)
+ return false;
+
+ return (sig->ldunifrf ||
+ sig->ldunifarf ||
+ sig->ldvary ||
+ sig->ldtmu ||
+ sig->ldtlb ||
+ sig->ldtlbu);
+}