nir/lower_vec_to_movs: Convert to use nir_shader_instructions_pass().
[mesa.git] / src / compiler / Android.glsl.gen.mk
index 3b94ea7bd2febc022b38272917a382df8f9645b0..a32c4ca6a500b205466a285fea7997b57860c0fc 100644 (file)
@@ -53,7 +53,7 @@ MESA_GEN_GLSL_H := $(addprefix $(call local-generated-sources-dir)/, \
 define local-l-or-ll-to-c-or-cpp
        @mkdir -p $(dir $@)
        @echo "Mesa Lex: $(PRIVATE_MODULE) <= $<"
-       $(hide) $(LEX) --nounistd -o$@ $<
+       $(hide) $(MESA_LEX) --nounistd -o$@ $<
 endef
 
 define glsl_local-y-to-c-and-h
@@ -90,8 +90,6 @@ $(intermediates)/glsl/glcpp/glcpp-lex.c: $(LOCAL_PATH)/glsl/glcpp/glcpp-lex.l
 $(intermediates)/glsl/glcpp/glcpp-parse.c: $(LOCAL_PATH)/glsl/glcpp/glcpp-parse.y
        $(call glsl_local-y-to-c-and-h)
 
-$(LOCAL_PATH)/glsl/ir.h: $(intermediates)/glsl/ir_expression_operation.h
-
 $(intermediates)/glsl/ir_expression_operation.h: $(LOCAL_PATH)/glsl/ir_expression_operation.py
        @mkdir -p $(dir $@)
        $(hide) $(MESA_PYTHON2) $< enum > $@