Added few more stubs so that control reaches to DestroyDevice().
[mesa.git] / src / compiler / Android.glsl.mk
index d9cf06d208fca84b001b86dd87fd2f97ec9a88cc..0aabafa26739b138a3f5f0de454ce641e3ea4e40 100644 (file)
@@ -36,6 +36,7 @@ include $(CLEAR_VARS)
 LOCAL_SRC_FILES := \
        $(LIBGLCPP_FILES) \
        $(LIBGLSL_FILES) \
+       $(LIBGLSL_SHADER_CACHE_FILES)
 
 LOCAL_C_INCLUDES := \
        $(MESA_TOP)/src/mapi \
@@ -43,7 +44,8 @@ LOCAL_C_INCLUDES := \
        $(MESA_TOP)/src/gallium/include \
        $(MESA_TOP)/src/gallium/auxiliary
 
-LOCAL_STATIC_LIBRARIES := libmesa_compiler
+LOCAL_STATIC_LIBRARIES := \
+       libmesa_nir
 
 LOCAL_MODULE := libmesa_glsl
 
@@ -51,25 +53,3 @@ include $(LOCAL_PATH)/Android.glsl.gen.mk
 include $(MESA_COMMON_MK)
 include $(BUILD_STATIC_LIBRARY)
 
-# ---------------------------------------
-# Build glsl_compiler
-# ---------------------------------------
-
-include $(CLEAR_VARS)
-
-LOCAL_SRC_FILES := \
-       $(GLSL_COMPILER_CXX_FILES)
-
-LOCAL_C_INCLUDES := \
-       $(MESA_TOP)/src/mapi \
-       $(MESA_TOP)/src/mesa \
-       $(MESA_TOP)/src/gallium/include \
-       $(MESA_TOP)/src/gallium/auxiliary
-
-LOCAL_STATIC_LIBRARIES := libmesa_glsl libmesa_glsl_utils libmesa_util libmesa_compiler
-
-LOCAL_MODULE_TAGS := eng
-LOCAL_MODULE := glsl_compiler
-
-include $(MESA_COMMON_MK)
-include $(BUILD_EXECUTABLE)