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nir: Add a pass to cut the trailing ends of vectors.
[mesa.git]
/
src
/
compiler
/
nir
/
nir.h
diff --git
a/src/compiler/nir/nir.h
b/src/compiler/nir/nir.h
index 7533cfe4ddabca78091d3fef3e1d171c8c0e43a3..a3b2c84dcab7be9e3b8f377a69e03659e5f39547 100644
(file)
--- a/
src/compiler/nir/nir.h
+++ b/
src/compiler/nir/nir.h
@@
-4619,6
+4619,7
@@
bool nir_opt_remove_phis(nir_shader *shader);
bool nir_opt_remove_phis_block(nir_block *block);
bool nir_opt_shrink_load(nir_shader *shader);
+bool nir_opt_shrink_vectors(nir_shader *shader);
bool nir_opt_trivial_continues(nir_shader *shader);