bool nir_opt_load_store_vectorize(nir_shader *shader, nir_variable_mode modes,
nir_should_vectorize_mem_func callback);
+void nir_schedule(nir_shader *shader, int threshold);
+
+void nir_strip(nir_shader *shader);
+
void nir_sweep(nir_shader *shader);
void nir_remap_dual_slot_attributes(nir_shader *shader,