bool nir_lower_array_deref_of_vec(nir_shader *shader, nir_variable_mode modes,
nir_lower_array_deref_of_vec_options options);
-bool nir_lower_indirect_derefs(nir_shader *shader, nir_variable_mode modes);
+bool nir_lower_indirect_derefs(nir_shader *shader, nir_variable_mode modes,
+ uint32_t max_lower_array_len);
bool nir_lower_locals_to_regs(nir_shader *shader);