# float result = iid.x + iid.y * bary.y + iid.z * bary.x
intrinsic("load_fs_input_interp_deltas", src_comp=[1], dest_comp=3,
- indices=[BASE, COMPONENT], flags=[CAN_ELIMINATE, CAN_REORDER])
+ indices=[BASE, COMPONENT, IO_SEMANTICS], flags=[CAN_ELIMINATE, CAN_REORDER])
# Load operations pull data from some piece of GPU memory. All load
# operations operate in terms of offsets into some piece of theoretical