load("uniform", [1], [BASE, RANGE, TYPE], [CAN_ELIMINATE, CAN_REORDER])
# src[] = { buffer_index, offset }.
load("ubo", [-1, 1], [ACCESS, ALIGN_MUL, ALIGN_OFFSET], flags=[CAN_ELIMINATE, CAN_REORDER])
+# src[] = { buffer_index, offset in vec4 units }
+load("ubo_vec4", [-1, 1], [ACCESS, COMPONENT], flags=[CAN_ELIMINATE, CAN_REORDER])
# src[] = { offset }.
load("input", [1], [BASE, COMPONENT, TYPE], [CAN_ELIMINATE, CAN_REORDER])
# src[] = { vertex_id, offset }.