tex->sampler_index = state->options->drawpix_sampler;
tex->texture_index = state->options->drawpix_sampler;
tex->dest_type = nir_type_float;
- tex->src[0].src = nir_src_for_ssa(texcoord);
+ tex->src[0].src_type = nir_tex_src_coord;
+ tex->src[0].src =
+ nir_src_for_ssa(nir_channels(b, texcoord,
+ (1 << tex->coord_components) - 1));
nir_ssa_dest_init(&tex->instr, &tex->dest, 4, 32, NULL);
nir_builder_instr_insert(b, &tex->instr);
tex->sampler_index = state->options->pixelmap_sampler;
tex->texture_index = state->options->pixelmap_sampler;
tex->dest_type = nir_type_float;
+ tex->src[0].src_type = nir_tex_src_coord;
tex->src[0].src = nir_src_for_ssa(nir_swizzle(b, def, swiz_xy, 2, true));
nir_ssa_dest_init(&tex->instr, &tex->dest, 4, 32, NULL);
tex->coord_components = 2;
tex->sampler_index = state->options->pixelmap_sampler;
tex->dest_type = nir_type_float;
+ tex->src[0].src_type = nir_tex_src_coord;
tex->src[0].src = nir_src_for_ssa(nir_swizzle(b, def, swiz_zw, 2, true));
nir_ssa_dest_init(&tex->instr, &tex->dest, 4, 32, NULL);
static void
lower_texcoord(lower_drawpixels_state *state, nir_intrinsic_instr *intr)
{
+ state->b.cursor = nir_before_instr(&intr->instr);
+
nir_ssa_def *texcoord_const = get_texcoord_const(state);
nir_ssa_def_rewrite_uses(&intr->dest.ssa, nir_src_for_ssa(texcoord_const));
}
nir_variable *var = dvar->var;
if (var->data.location == VARYING_SLOT_COL0) {
- /* gl_Color should not have array/struct deref's: */
+ /* gl_Color should not have array/struct derefs: */
assert(dvar->deref.child == NULL);
lower_color(state, intr);
} else if (var->data.location == VARYING_SLOT_TEX0) {
- /* gl_TexCoord should not have array/struct deref's: */
+ /* gl_TexCoord should not have array/struct derefs: */
assert(dvar->deref.child == NULL);
lower_texcoord(state, intr);
}