nir/lower_io_to_scalar: Convert to use nir_shader_instructions_pass().
[mesa.git] / src / compiler / nir / nir_lower_io_to_scalar.c
index f2345d58acfcfce4559e2780c34a07028eff8018..890ea9489e210c4c417bc9b20fa8921d84e2a8b1 100644 (file)
@@ -23,6 +23,7 @@
 
 #include "nir.h"
 #include "nir_builder.h"
+#include "nir_deref.h"
 
 /** @file nir_lower_io_to_scalar.c
  *
@@ -37,7 +38,7 @@ lower_load_input_to_scalar(nir_builder *b, nir_intrinsic_instr *intr)
 
    assert(intr->dest.is_ssa);
 
-   nir_ssa_def *loads[4];
+   nir_ssa_def *loads[NIR_MAX_VEC_COMPONENTS];
 
    for (unsigned i = 0; i < intr->num_components; i++) {
       nir_intrinsic_instr *chan_intr =
@@ -48,8 +49,9 @@ lower_load_input_to_scalar(nir_builder *b, nir_intrinsic_instr *intr)
 
       nir_intrinsic_set_base(chan_intr, nir_intrinsic_base(intr));
       nir_intrinsic_set_component(chan_intr, nir_intrinsic_component(intr) + i);
+      nir_intrinsic_set_type(chan_intr, nir_intrinsic_type(intr));
       /* offset */
-      chan_intr->src[0] = intr->src[0];
+      nir_src_copy(&chan_intr->src[0], &intr->src[0], chan_intr);
 
       nir_builder_instr_insert(b, &chan_intr->instr);
 
@@ -80,11 +82,12 @@ lower_store_output_to_scalar(nir_builder *b, nir_intrinsic_instr *intr)
       nir_intrinsic_set_base(chan_intr, nir_intrinsic_base(intr));
       nir_intrinsic_set_write_mask(chan_intr, 0x1);
       nir_intrinsic_set_component(chan_intr, nir_intrinsic_component(intr) + i);
+      nir_intrinsic_set_type(chan_intr, nir_intrinsic_type(intr));
 
       /* value */
       chan_intr->src[0] = nir_src_for_ssa(nir_channel(b, value, i));
       /* offset */
-      chan_intr->src[1] = intr->src[1];
+      nir_src_copy(&chan_intr->src[1], &intr->src[1], chan_intr);
 
       nir_builder_instr_insert(b, &chan_intr->instr);
    }
@@ -92,38 +95,318 @@ lower_store_output_to_scalar(nir_builder *b, nir_intrinsic_instr *intr)
    nir_instr_remove(&intr->instr);
 }
 
+static bool
+nir_lower_io_to_scalar_instr(nir_builder *b, nir_instr *instr, void *data)
+{
+   nir_variable_mode mask = *(nir_variable_mode *)data;
+
+   if (instr->type != nir_instr_type_intrinsic)
+      return false;
+
+   nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
+
+   if (intr->num_components == 1)
+      return false;
+
+   if (intr->intrinsic == nir_intrinsic_load_input &&
+       (mask & nir_var_shader_in)) {
+      lower_load_input_to_scalar(b, intr);
+      return true;
+   }
+
+   if (intr->intrinsic == nir_intrinsic_store_output &&
+       mask & nir_var_shader_out) {
+      lower_store_output_to_scalar(b, intr);
+      return true;
+   }
+
+   return false;
+}
+
 void
 nir_lower_io_to_scalar(nir_shader *shader, nir_variable_mode mask)
 {
-   nir_foreach_function(function, shader) {
-      if (function->impl) {
-         nir_builder b;
-         nir_builder_init(&b, function->impl);
-
-         nir_foreach_block(block, function->impl) {
-            nir_foreach_instr_safe(instr, block) {
-               if (instr->type != nir_instr_type_intrinsic)
-                  continue;
-
-               nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
-
-               if (intr->num_components == 1)
-                  continue;
-
-               switch (intr->intrinsic) {
-               case nir_intrinsic_load_input:
-                  if (mask & nir_var_shader_in)
-                     lower_load_input_to_scalar(&b, intr);
-                  break;
-               case nir_intrinsic_store_output:
-                  if (mask & nir_var_shader_out)
-                     lower_store_output_to_scalar(&b, intr);
-                  break;
-               default:
-                  break;
-               }
-            }
+   nir_shader_instructions_pass(shader,
+                                nir_lower_io_to_scalar_instr,
+                                nir_metadata_block_index |
+                                nir_metadata_dominance,
+                                &mask);
+}
+
+static nir_variable **
+get_channel_variables(struct hash_table *ht, nir_variable *var)
+{
+   nir_variable **chan_vars;
+   struct hash_entry *entry = _mesa_hash_table_search(ht, var);
+   if (!entry) {
+      chan_vars = (nir_variable **) calloc(4, sizeof(nir_variable *));
+      _mesa_hash_table_insert(ht, var, chan_vars);
+   } else {
+      chan_vars = (nir_variable **) entry->data;
+   }
+
+   return chan_vars;
+}
+
+/*
+ * Note that the src deref that we are cloning is the head of the
+ * chain of deref instructions from the original intrinsic, but
+ * the dst we are cloning to is the tail (because chains of deref
+ * instructions are created back to front)
+ */
+
+static nir_deref_instr *
+clone_deref_array(nir_builder *b, nir_deref_instr *dst_tail,
+                  const nir_deref_instr *src_head)
+{
+   const nir_deref_instr *parent = nir_deref_instr_parent(src_head);
+
+   if (!parent)
+      return dst_tail;
+
+   assert(src_head->deref_type == nir_deref_type_array);
+
+   dst_tail = clone_deref_array(b, dst_tail, parent);
+
+   return nir_build_deref_array(b, dst_tail,
+                                nir_ssa_for_src(b, src_head->arr.index, 1));
+}
+
+static void
+lower_load_to_scalar_early(nir_builder *b, nir_intrinsic_instr *intr,
+                           nir_variable *var, struct hash_table *split_inputs,
+                           struct hash_table *split_outputs)
+{
+   b->cursor = nir_before_instr(&intr->instr);
+
+   assert(intr->dest.is_ssa);
+
+   nir_ssa_def *loads[NIR_MAX_VEC_COMPONENTS];
+
+   nir_variable **chan_vars;
+   if (var->data.mode == nir_var_shader_in) {
+      chan_vars = get_channel_variables(split_inputs, var);
+   } else {
+      chan_vars = get_channel_variables(split_outputs, var);
+   }
+
+   for (unsigned i = 0; i < intr->num_components; i++) {
+      nir_variable *chan_var = chan_vars[var->data.location_frac + i];
+      if (!chan_vars[var->data.location_frac + i]) {
+         chan_var = nir_variable_clone(var, b->shader);
+         chan_var->data.location_frac =  var->data.location_frac + i;
+         chan_var->type = glsl_channel_type(chan_var->type);
+         if (var->data.explicit_offset) {
+            unsigned comp_size = glsl_get_bit_size(chan_var->type) / 8;
+            chan_var->data.offset = var->data.offset + i * comp_size;
+         }
+
+         chan_vars[var->data.location_frac + i] = chan_var;
+
+         nir_shader_add_variable(b->shader, chan_var);
+      }
+
+      nir_intrinsic_instr *chan_intr =
+         nir_intrinsic_instr_create(b->shader, intr->intrinsic);
+      nir_ssa_dest_init(&chan_intr->instr, &chan_intr->dest,
+                        1, intr->dest.ssa.bit_size, NULL);
+      chan_intr->num_components = 1;
+
+      nir_deref_instr *deref = nir_build_deref_var(b, chan_var);
+
+      deref = clone_deref_array(b, deref, nir_src_as_deref(intr->src[0]));
+
+      chan_intr->src[0] = nir_src_for_ssa(&deref->dest.ssa);
+
+      if (intr->intrinsic == nir_intrinsic_interp_deref_at_offset ||
+          intr->intrinsic == nir_intrinsic_interp_deref_at_sample ||
+          intr->intrinsic == nir_intrinsic_interp_deref_at_vertex)
+         nir_src_copy(&chan_intr->src[1], &intr->src[1], &chan_intr->instr);
+
+      nir_builder_instr_insert(b, &chan_intr->instr);
+
+      loads[i] = &chan_intr->dest.ssa;
+   }
+
+   nir_ssa_def_rewrite_uses(&intr->dest.ssa,
+                            nir_src_for_ssa(nir_vec(b, loads,
+                                                    intr->num_components)));
+
+   /* Remove the old load intrinsic */
+   nir_instr_remove(&intr->instr);
+}
+
+static void
+lower_store_output_to_scalar_early(nir_builder *b, nir_intrinsic_instr *intr,
+                                   nir_variable *var,
+                                   struct hash_table *split_outputs)
+{
+   b->cursor = nir_before_instr(&intr->instr);
+
+   nir_ssa_def *value = nir_ssa_for_src(b, intr->src[1], intr->num_components);
+
+   nir_variable **chan_vars = get_channel_variables(split_outputs, var);
+   for (unsigned i = 0; i < intr->num_components; i++) {
+      if (!(nir_intrinsic_write_mask(intr) & (1 << i)))
+         continue;
+
+      nir_variable *chan_var = chan_vars[var->data.location_frac + i];
+      if (!chan_vars[var->data.location_frac + i]) {
+         chan_var = nir_variable_clone(var, b->shader);
+         chan_var->data.location_frac =  var->data.location_frac + i;
+         chan_var->type = glsl_channel_type(chan_var->type);
+         if (var->data.explicit_offset) {
+            unsigned comp_size = glsl_get_bit_size(chan_var->type) / 8;
+            chan_var->data.offset = var->data.offset + i * comp_size;
          }
+
+         chan_vars[var->data.location_frac + i] = chan_var;
+
+         nir_shader_add_variable(b->shader, chan_var);
+      }
+
+      nir_intrinsic_instr *chan_intr =
+         nir_intrinsic_instr_create(b->shader, intr->intrinsic);
+      chan_intr->num_components = 1;
+
+      nir_intrinsic_set_write_mask(chan_intr, 0x1);
+
+      nir_deref_instr *deref = nir_build_deref_var(b, chan_var);
+
+      deref = clone_deref_array(b, deref, nir_src_as_deref(intr->src[0]));
+
+      chan_intr->src[0] = nir_src_for_ssa(&deref->dest.ssa);
+      chan_intr->src[1] = nir_src_for_ssa(nir_channel(b, value, i));
+
+      nir_builder_instr_insert(b, &chan_intr->instr);
+   }
+
+   /* Remove the old store intrinsic */
+   nir_instr_remove(&intr->instr);
+}
+
+struct io_to_scalar_early_state {
+   struct hash_table *split_inputs, *split_outputs;
+   nir_variable_mode mask;
+};
+
+static bool
+nir_lower_io_to_scalar_early_instr(nir_builder *b, nir_instr *instr, void *data)
+{
+   struct io_to_scalar_early_state *state = data;
+
+   if (instr->type != nir_instr_type_intrinsic)
+      return false;
+
+   nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
+
+   if (intr->num_components == 1)
+      return false;
+
+   if (intr->intrinsic != nir_intrinsic_load_deref &&
+       intr->intrinsic != nir_intrinsic_store_deref &&
+       intr->intrinsic != nir_intrinsic_interp_deref_at_centroid &&
+       intr->intrinsic != nir_intrinsic_interp_deref_at_sample &&
+       intr->intrinsic != nir_intrinsic_interp_deref_at_offset &&
+       intr->intrinsic != nir_intrinsic_interp_deref_at_vertex)
+      return false;
+
+   nir_deref_instr *deref = nir_src_as_deref(intr->src[0]);
+   nir_variable_mode mode = deref->mode;
+   if (!(mode & state->mask))
+      return false;
+
+   nir_variable *var = nir_deref_instr_get_variable(deref);
+
+   /* TODO: add patch support */
+   if (var->data.patch)
+      return false;
+
+   /* TODO: add doubles support */
+   if (glsl_type_is_64bit(glsl_without_array(var->type)))
+      return false;
+
+   if (!(b->shader->info.stage == MESA_SHADER_VERTEX &&
+         mode == nir_var_shader_in) &&
+       var->data.location < VARYING_SLOT_VAR0 &&
+       var->data.location >= 0)
+      return false;
+
+   /* Don't bother splitting if we can't opt away any unused
+    * components.
+    */
+   if (var->data.always_active_io)
+      return false;
+
+   /* Skip types we cannot split */
+   if (glsl_type_is_matrix(glsl_without_array(var->type)) ||
+       glsl_type_is_struct_or_ifc(glsl_without_array(var->type)))
+      return false;
+
+   switch (intr->intrinsic) {
+   case nir_intrinsic_interp_deref_at_centroid:
+   case nir_intrinsic_interp_deref_at_sample:
+   case nir_intrinsic_interp_deref_at_offset:
+   case nir_intrinsic_interp_deref_at_vertex:
+   case nir_intrinsic_load_deref:
+      if ((state->mask & nir_var_shader_in && mode == nir_var_shader_in) ||
+          (state->mask & nir_var_shader_out && mode == nir_var_shader_out)) {
+         lower_load_to_scalar_early(b, intr, var, state->split_inputs,
+                                    state->split_outputs);
+         return true;
       }
+      break;
+   case nir_intrinsic_store_deref:
+      if (state->mask & nir_var_shader_out &&
+          mode == nir_var_shader_out) {
+         lower_store_output_to_scalar_early(b, intr, var, state->split_outputs);
+         return true;
+      }
+      break;
+   default:
+      break;
    }
+
+   return false;
+}
+
+/*
+ * This function is intended to be called earlier than nir_lower_io_to_scalar()
+ * i.e. before nir_lower_io() is called.
+ */
+void
+nir_lower_io_to_scalar_early(nir_shader *shader, nir_variable_mode mask)
+{
+   struct io_to_scalar_early_state state = {
+      .split_inputs = _mesa_pointer_hash_table_create(NULL),
+      .split_outputs = _mesa_pointer_hash_table_create(NULL),
+      .mask = mask
+   };
+
+   nir_shader_instructions_pass(shader,
+                                nir_lower_io_to_scalar_early_instr,
+                                nir_metadata_block_index |
+                                nir_metadata_dominance,
+                                &state);
+
+   /* Remove old input from the shaders inputs list */
+   hash_table_foreach(state.split_inputs, entry) {
+      nir_variable *var = (nir_variable *) entry->key;
+      exec_node_remove(&var->node);
+
+      free(entry->data);
+   }
+
+   /* Remove old output from the shaders outputs list */
+   hash_table_foreach(state.split_outputs, entry) {
+      nir_variable *var = (nir_variable *) entry->key;
+      exec_node_remove(&var->node);
+
+      free(entry->data);
+   }
+
+   _mesa_hash_table_destroy(state.split_inputs, NULL);
+   _mesa_hash_table_destroy(state.split_outputs, NULL);
+
+   nir_remove_dead_derefs(shader);
 }