nir: Report progress properly in nir_lower_bool_to_*
[mesa.git] / src / compiler / nir / nir_print.c
index 0e24a68402a48bd901c8623cdb3e9e7b7d27b822..ed7cccfc2cad9eb82ac5759dfb2264bfd994b99c 100644 (file)
@@ -808,7 +808,9 @@ print_intrinsic_instr(nir_intrinsic_instr *instr, print_state *state)
       [NIR_INTRINSIC_MEMORY_MODES] = "mem_modes",
       [NIR_INTRINSIC_MEMORY_SCOPE] = "mem_scope",
       [NIR_INTRINSIC_EXECUTION_SCOPE] = "exec_scope",
+      [NIR_INTRINSIC_IO_SEMANTICS] = "io_semantics",
    };
+
    for (unsigned idx = 1; idx < NIR_INTRINSIC_NUM_INDEX_FLAGS; idx++) {
       if (!info->index_map[idx])
          continue;
@@ -923,6 +925,32 @@ print_intrinsic_instr(nir_intrinsic_instr *instr, print_state *state)
          break;
       }
 
+      case NIR_INTRINSIC_IO_SEMANTICS:
+         fprintf(fp, " location=%u slots=%u",
+                 nir_intrinsic_io_semantics(instr).location,
+                 nir_intrinsic_io_semantics(instr).num_slots);
+         if (state->shader->info.stage == MESA_SHADER_FRAGMENT &&
+             instr->intrinsic == nir_intrinsic_store_output &&
+             nir_intrinsic_io_semantics(instr).dual_source_blend_index) {
+            fprintf(fp, " dualsrc=1");
+         }
+         if (state->shader->info.stage == MESA_SHADER_FRAGMENT &&
+             instr->intrinsic == nir_intrinsic_load_output &&
+             nir_intrinsic_io_semantics(instr).fb_fetch_output) {
+            fprintf(fp, " fbfetch=1");
+         }
+         if (state->shader->info.stage == MESA_SHADER_GEOMETRY &&
+             instr->intrinsic == nir_intrinsic_store_output) {
+            unsigned gs_streams = nir_intrinsic_io_semantics(instr).gs_streams;
+            fprintf(fp, " gs_streams(");
+            for (unsigned i = 0; i < 4; i++) {
+               fprintf(fp, "%s%c=%u", i ? " " : "", "xyzw"[i],
+                       (gs_streams >> (i * 2)) & 0x3);
+            }
+            fprintf(fp, ")");
+         }
+         break;
+
       default: {
          unsigned off = info->index_map[idx] - 1;
          assert(index_name[idx]);  /* forgot to update index_name table? */
@@ -1215,6 +1243,19 @@ print_jump_instr(nir_jump_instr *instr, print_state *state)
    case nir_jump_return:
       fprintf(fp, "return");
       break;
+
+   case nir_jump_goto:
+      fprintf(fp, "goto block_%u",
+              instr->target ? instr->target->index : -1);
+      break;
+
+   case nir_jump_goto_if:
+      fprintf(fp, "goto block_%u if ",
+              instr->target ? instr->target->index : -1);
+      print_src(&instr->condition, state);
+      fprintf(fp, " else block_%u",
+              instr->else_target ? instr->else_target->index : -1);
+      break;
    }
 }
 
@@ -1517,6 +1558,8 @@ nir_print_shader_annotated(nir_shader *shader, FILE *fp,
    fprintf(fp, "shared: %u\n", shader->num_shared);
    if (shader->scratch_size)
       fprintf(fp, "scratch: %u\n", shader->scratch_size);
+   if (shader->constant_data_size)
+      fprintf(fp, "constants: %u\n", shader->constant_data_size);
 
    nir_foreach_variable_in_shader(var, shader)
       print_var_decl(var, &state);