static nir_variable *
lookup_input(nir_shader *shader, unsigned driver_location)
{
- nir_foreach_shader_in_variable(var, shader) {
- if (driver_location == var->data.driver_location)
- return var;
- }
- return NULL;
+ return nir_find_variable_with_driver_location(shader, nir_var_shader_in,
+ driver_location);
}
uint32_t