nir/glsl: Consider block interfaces as structs when it comes to size/align calculation
[mesa.git] / src / compiler / nir_types.cpp
index f86f0a7986806904c6d5d546847cbe1c682ce2ad..c7d07415cd200f91c6037c9de937c5dd609d7ead 100644 (file)
@@ -696,6 +696,7 @@ glsl_get_natural_size_align_bytes(const struct glsl_type *type,
       break;
    }
 
+   case GLSL_TYPE_INTERFACE:
    case GLSL_TYPE_STRUCT:
       *size = 0;
       *align = 0;
@@ -719,7 +720,6 @@ glsl_get_natural_size_align_bytes(const struct glsl_type *type,
    case GLSL_TYPE_SUBROUTINE:
    case GLSL_TYPE_VOID:
    case GLSL_TYPE_ERROR:
-   case GLSL_TYPE_INTERFACE:
    case GLSL_TYPE_FUNCTION:
       unreachable("type does not have a natural size");
    }