nir: Add a lowering pass to split 64bit phis
[mesa.git] / src / compiler / spirv / nir_spirv.h
index eb7146cb89de088a9a86386023d48b1806e7d39b..3cbd0269ffeb462ccfe60c68aeb0f45e976d02a4 100644 (file)
@@ -28,7 +28,8 @@
 #ifndef _NIR_SPIRV_H_
 #define _NIR_SPIRV_H_
 
-#include "nir/nir.h"
+#include "compiler/nir/nir.h"
+#include "compiler/shader_info.h"
 
 #ifdef __cplusplus
 extern "C" {
@@ -36,10 +37,8 @@ extern "C" {
 
 struct nir_spirv_specialization {
    uint32_t id;
-   union {
-      uint32_t data32;
-      uint64_t data64;
-   };
+   nir_const_value value;
+   bool defined_on_module;
 };
 
 enum nir_spirv_debug_level {
@@ -48,26 +47,43 @@ enum nir_spirv_debug_level {
    NIR_SPIRV_DEBUG_LEVEL_ERROR,
 };
 
+enum nir_spirv_execution_environment {
+   NIR_SPIRV_VULKAN = 0,
+   NIR_SPIRV_OPENCL,
+   NIR_SPIRV_OPENGL,
+};
+
 struct spirv_to_nir_options {
-   /* Whether or not to lower all workgroup variable access to offsets
-    * up-front.  This means you will _shared intrinsics instead of _var
-    * for workgroup data access.
-    *
-    * This is currently required for full variable pointers support.
+   enum nir_spirv_execution_environment environment;
+
+   /* Whether or not to lower all UBO/SSBO access to offsets up-front. */
+   bool lower_ubo_ssbo_access_to_offsets;
+
+   /* Whether to make FragCoord to a system value, the same as
+    * GLSLFragCoordIsSysVal in GLSL.
     */
-   bool lower_workgroup_access_to_offsets;
+   bool frag_coord_is_sysval;
 
-   struct {
-      bool float64;
-      bool image_ms_array;
-      bool tessellation;
-      bool draw_parameters;
-      bool image_read_without_format;
-      bool image_write_without_format;
-      bool int64;
-      bool multiview;
-      bool variable_pointers;
-   } caps;
+   /* Whether to keep ViewIndex as an input instead of rewriting to a sysval.
+    */
+   bool view_index_is_input;
+
+   struct spirv_supported_capabilities caps;
+
+   /* Address format for various kinds of pointers. */
+   nir_address_format ubo_addr_format;
+   nir_address_format ssbo_addr_format;
+   nir_address_format phys_ssbo_addr_format;
+   nir_address_format push_const_addr_format;
+   nir_address_format shared_addr_format;
+   nir_address_format global_addr_format;
+   nir_address_format temp_addr_format;
+
+   /* Whether UniformConstant memory should be treated as normal global memory.
+    * This is usefull for CL 2.0 implementations with fine grain system SVM
+    * support.
+    */
+   bool constant_as_global;
 
    struct {
       void (*func)(void *private_data,
@@ -78,12 +94,16 @@ struct spirv_to_nir_options {
    } debug;
 };
 
-nir_function *spirv_to_nir(const uint32_t *words, size_t word_count,
-                           struct nir_spirv_specialization *specializations,
-                           unsigned num_specializations,
-                           gl_shader_stage stage, const char *entry_point_name,
-                           const struct spirv_to_nir_options *options,
-                           const nir_shader_compiler_options *nir_options);
+bool gl_spirv_validation(const uint32_t *words, size_t word_count,
+                         struct nir_spirv_specialization *spec, unsigned num_spec,
+                         gl_shader_stage stage, const char *entry_point_name);
+
+nir_shader *spirv_to_nir(const uint32_t *words, size_t word_count,
+                         struct nir_spirv_specialization *specializations,
+                         unsigned num_specializations,
+                         gl_shader_stage stage, const char *entry_point_name,
+                         const struct spirv_to_nir_options *options,
+                         const nir_shader_compiler_options *nir_options);
 
 #ifdef __cplusplus
 }