set_mode_system_value(b, mode);
break;
case SpvBuiltInBaseVertex:
- *location = SYSTEM_VALUE_BASE_VERTEX;
+ /* OpenGL gl_BaseVertex (SYSTEM_VALUE_BASE_VERTEX) is not the same
+ * semantic as SPIR-V BaseVertex (SYSTEM_VALUE_FIRST_VERTEX).
+ */
+ *location = SYSTEM_VALUE_FIRST_VERTEX;
set_mode_system_value(b, mode);
break;
case SpvBuiltInBaseInstance: